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Netstorm remake project new pics! - Page 3

Forum Index > General Games
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Prev 1 2 3 4 Next All
NamespaceSTD
Profile Joined August 2010
United States5 Posts
March 19 2012 21:13 GMT
#41
Awesome xD. I used to play netstorm a ton. This is so nostalgic.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
March 19 2012 21:18 GMT
#42
Nice renders. I'm happy to see your progress because there are too many dead NetStorm remakes. Looks fantastic so far -- and there's a playable alpha!

P.S. You linked the first image incorrectly
barnEbiss
Profile Joined September 2010
76 Posts
March 19 2012 21:42 GMT
#43
I fixed the link and it should work now!
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
April 18 2012 19:21 GMT
#44
The alpha video sure does look good. Great to see the project coming along.
barnEbiss
Profile Joined September 2010
76 Posts
Last Edited: 2012-05-09 13:03:07
May 09 2012 02:41 GMT
#45
Ladies and Gentlemen Today I am very pleased to announce we have some brand new content updates from the Rising Storm fan tribute project to showcase!

These following pictures where first posted on the Colony of gamers forum this morning the COG site got first look and are now being posted here..

To start off we have a brand new rain player unit ready to showcase that is the ever handy Acid barricade!

[image loading]

[image loading]

So as droplets of the rains of life can bring life to parched soils and land so can the elements of rain erode and dissolve! Unknown Rain Priest


Feng has also finalized the ice cannon along with its ice shard projectile!

[image loading]


Feng our head texture artist and modeler has also done new island textures to allow for unit platforms for rain player to now have an icy snow cover and main islands owned by rain to also have snow these updates will be implemented soon!


Lastly here is a group shot showing the new platforms and rain units all together!

[image loading]

Not that very visible but in background of the group shot is the rain temple! Feng has started re-skinning the temple and bring it up to quality to match all other rain units and also fix errors that were with the temple! Once the rain temple is re-textured it will look much better in-game and also be more optimized.
imanoobcs
Profile Joined January 2012
184 Posts
May 09 2012 02:44 GMT
#46
Wow, work is really coming along. The pictures all look incredible!
Karshe
Profile Joined November 2010
United States212 Posts
May 09 2012 05:59 GMT
#47
Looks AMAZING!
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
May 09 2012 06:11 GMT
#48
I... wow! I can't believe how good this looks!
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
barnEbiss
Profile Joined September 2010
76 Posts
May 09 2012 12:59 GMT
#49
Thanks guys all these new rain units will be showing up in the next set of public alpha's so users will soon have a reason to play rain faction and not just the sun and wind faction that has been the most implemented so far! also it should be noted that the man o war pool is already finished and the only other rain unit left todo is the ice tower that blocks incoming fire and we already have the basic model finished for that one..

barnEbiss
Profile Joined September 2010
76 Posts
Last Edited: 2012-06-02 19:11:35
June 02 2012 19:01 GMT
#50
Small update: Our new coder working alongside our other coder has recently implemented the below islands details so islands are no longer flat! there are still adjustments to be made to correct the texture the undersides use so they match up with islands side detail texture then it will be a seamless look for both the islands edges and the undersides!

[image loading]
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
June 03 2012 02:14 GMT
#51
I cannot believe how hard you guys are working on this. Are you allowed to have kickstarters for this kind of thing? What are your end goals?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
barnEbiss
Profile Joined September 2010
76 Posts
Last Edited: 2012-06-03 15:39:59
June 03 2012 15:36 GMT
#52
This is a strictly fan tribute project and we are not allowed at this time to raise any funding for the project since we promised the people that made the first game that we would not try to make money off it in anyway..

Glad you like the new progress update and we should soon have a new playable build with more units and features implmented for the public to play test

Our end goal is to have the game fully finished with a complete online lobby system like first Netstorm had with battle rings and ability for player to make account and compete in game events.. we have a number of game play modes planned for MP games, also once finished players will also have ability to add AI players to battle rings so players will also be able to play humans vs AI if there are not enough players in the lobby...

PH
Profile Blog Joined June 2008
United States6173 Posts
June 04 2012 07:42 GMT
#53
This looks so cool. I've heard a ton of great things about Netstorm.
Hello
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
June 04 2012 07:51 GMT
#54
Amazing, extremely impressed. I never played netstorm (but I remember reading about it when it came out etc) and your version would be perfect to try it out for the first time. Hope you complete it, great to hear that you even have consent of the makers so it won't be shut down mid-development.
barnEbiss
Profile Joined September 2010
76 Posts
June 04 2012 20:24 GMT
#55
Thanks for the kind words we are working hard to do the orginal game justice in our 3D tribute version.. I hope to soon have some more screens to show soon!
barnEbiss
Profile Joined September 2010
76 Posts
August 22 2012 03:36 GMT
#56
It is far easier to pour water from a gourd then it is to coax water to flow up into a tower! Nimbian Saying!

Feng our head texture artist has been busy working out of sight finishing up the latest rain faction units and today we are pleased to present a showcase promo render he has submitted of the newly finished Rains Man O War and the Ice tower units!

These newly finished units should make it in-game soon but I cant say which exact release they will be in but having these rain units finished has helped shrink the to do list of units for factions that need to be done! Superb work as always Feng!

[image loading]

Jharger and Duphrey have also not been idle and have been "Very Busy" with the coding side of the project! Jharger has been working on the much requested "Tool Tip" feature for in-game for making it easier to tell what everything on the interface does and Duhprey has been busy working on dedicated server hosting for connection issues and some coding tweaks and improvements to reduce some of the many lines of code that he has done along with squashing some of the currently reported bugs from previous Alpha release and readying things for the upcoming release. Once the upcoming Alpha is ready a full separate news post that lists in more depth all changes that our two high priest coders Duhprey and Jharger have done and what brand new features have been implemented by both will be posted!

Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
August 22 2012 03:46 GMT
#57
OH. My. God.

How did I not see this thread before? Netstorm was my first RTS. In fact it was the first game I ever played online - on a 56k dialup modem and a Pentium 166.

It's also the first game where I saw competitive players and attempted to imitate them (without much success).

Nostalgia bomb. :3
soullogik
Profile Joined April 2010
United States1171 Posts
August 22 2012 04:18 GMT
#58
damn, forgot about this game

so old school

looking forward to seeing it in action
young ho
barnEbiss
Profile Joined September 2010
76 Posts
Last Edited: 2012-08-22 04:29:31
August 22 2012 04:29 GMT
#59
Sadistx and Soullogik if you have not checked out our site its www.risingstormhq.com you are more then welcome to signup on the forum and become part of the community part of this projects aim is to help bring the Netstorm community back together we are always happy to have old timer NS players come onto the site!
Durak
Profile Blog Joined January 2008
Canada3685 Posts
August 22 2012 04:30 GMT
#60
The models are looking good. I hope the code works out well: make sure you add different colours for sun barricades!

On August 22 2012 12:46 Sadistx wrote:
OH. My. God.

How did I not see this thread before? Netstorm was my first RTS. In fact it was the first game I ever played online - on a 56k dialup modem and a Pentium 166.

It's also the first game where I saw competitive players and attempted to imitate them (without much success).

Nostalgia bomb. :3

You should check out my blog from a few years back. The player base is pretty small now but the game is still excellent (probably better than you remember thanks to the community patches).
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