League Of Legends going to be added to MLG Raleigh - Page 5
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Phaded
Australia579 Posts
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Denzil
United Kingdom4193 Posts
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Mordiford
4448 Posts
On July 10 2011 07:14 Phaded wrote: they better not drop MK9 for it. It has way more potential than CoD ever will. I don't think they even have MK9, what are you talking about? I would love them to renew Tekken 6 before they pick up MK9. | ||
1oo
Portugal876 Posts
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ComusLoM
Norway3547 Posts
On July 10 2011 07:14 Denzil wrote: I'm worried for SC2 because at Dreamhack it sounded like the LoL viewership dominated. Will LoL become the mainstage sport of MLG? I don't think it will have the same rabid fanbase. They love watching the game they love right now more than the players themselves. There isn't that cult of personality that we have in SC2 yet. | ||
zoLo
United States5896 Posts
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Senx
Sweden5901 Posts
On July 10 2011 07:35 zoLo wrote: The only reason why LoL had a huge viewership on the stream was because the developer integrated LoL TV in the game didn't they? Like they had a live stream window in the game's main menu, which explains why there were so many people watching the stream. Blizzard should do something like this because even Naughty Dog (console developer who made games like the Uncharted and Crash Bandicoot series) have implemented Uncharted TV in Uncharted 3. No they didnt, they simply had a external link to the stream inside the client. You didn't watch the stream by default if you logged into the game. | ||
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IntoTheWow
is awesome32274 Posts
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dapanman
United States316 Posts
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Gamegene
United States8308 Posts
On July 10 2011 07:14 Denzil wrote: I'm worried for SC2 because at Dreamhack it sounded like the LoL viewership dominated. Will LoL become the mainstage sport of MLG? 90% of the DH LoL stream was inflated by Riot Games. Without the company redirecting players to view matches on their homepage, LoL's total share of the E-Sports market vanishes instantaneously. SCII is perfectly fine on it's own, the community is putting out much better tournaments at a staggering pace. And MLG has always been about 1st person shooters anyways, so it's doubtful. | ||
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TheYango
United States47024 Posts
On July 10 2011 07:04 Greatness wrote: For LoL, it is dumbed down, they took out denying creeps, what's the point then? you just hit each other and snipe the creeps for gold, they took out a major aspect of the game. For SC2 it is dumbed down, they added MBS, what's the point then? you just press your hotkey and make all your units without looking back at your base, they took out a major aspect of the game. See what I did there? | ||
Cel.erity
United States4890 Posts
On July 10 2011 08:44 Gamegene wrote: 90% of the DH LoL stream was inflated by Riot Games. Without the company redirecting players to view matches on their homepage, LoL's total share of the E-Sports market vanishes instantaneously. That's completely false to say the viewership was "inflated". Riot encouraged its players to watch a huge eSports tournament featuring their game, oh no! Vile corruption! They're actually trying to get people interested in competitive gaming! And just so you know, the most popular LoL streamers still get more viewers than the most popular SC2 streamers, without the aid of Riot. Still, objectively, SC2 is and will always be the bigger competitive game. Its fanbase is built around competition, whereas LoL has a bigger fanbase but they are primarily casual. LoL will never overtake SC2 as the main attraction, even if their stream gets more views. SC2 will always have bigger prize money and more name power. | ||
astroorion
United States1022 Posts
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udgnim
United States8024 Posts
hope more people start realizing this LoL becoming a successful e-sport helps SC2 | ||
UniversalSnip
9871 Posts
On July 10 2011 07:20 ComusLoM wrote: I don't think it will have the same rabid fanbase. They love watching the game they love right now more than the players themselves. There isn't that cult of personality that we have in SC2 yet. it's getting there. Reginald, hotshotgg, shushei, wickd, saintvicious, dyrus and doublelift all have tons of name recognition in the lol playerbase, plus there are some popular non-pro players like guardsmanbob and stonewall008. I guess the game doesn't have the benefit of being a sequel to a game with 10+ years of legendary esports but give it time On July 10 2011 08:44 Gamegene wrote: 90% of the DH LoL stream was inflated by Riot Games. Without the company redirecting players to view matches on their homepage, LoL's total share of the E-Sports market vanishes instantaneously. Yeah without any promotion and without the company running the game I bet it wouldn't have shattered records wtf is your point | ||
Kyos
3 Posts
Secondly, there seems to be a lot of talk about Riot having a link to their Dreamhack stream in the client. So what? Good marketing. Maybe you didn't know but the qualifiers to dreamhack were played from home (no LAN) and Riot had no links in the client etc and that stream still had 69k people watching. For a qualifier played from home. I think everyone needs to realize there is quite a lot of people who love playing/watching LoL. Get over it. oh and as I'm writing this there is over 11k people watching LoL streams (on own3d.tv alone, no tournaments). Its 2 am in Europe and LoL is largest in EU (twice the playerbase of NA) | ||
Greatness
United States450 Posts
On July 10 2011 08:48 TheYango wrote: For SC2 it is dumbed down, they added MBS, what's the point then? you just press your hotkey and make all your units without looking back at your base, they took out a major aspect of the game. See what I did there? You mean not wasting any time? It never took out a strategical part of the game, did it? People can use that APM for other things, and they have. | ||
-Cyrus-
United States318 Posts
On July 10 2011 04:28 AsianEcksDragon wrote: The main problem with LoL is that everyone plays really passive and safe. Wards make ganking really tough and if your team does give up a kill then you lose a dragon. A typical LoL game usually ends with the highest score being 7/0/x from the winning team. Nothing really happens outside of fights for drag/baron and the game just turns into a farm fest That's not true at all. LoL is much more group fight intensive than HoN or DotA because of the fact that there are no ports and thus it is much more important for your team to keep a constant push. HoN and DotA, on the contrary, are much more of a farm fest. I'm not even a fan boy either, I actually play HoN instead most of the time (on my SC2 downtime, of course). | ||
starcraft911
Korea (South)1263 Posts
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-Cyrus-
United States318 Posts
On July 10 2011 09:20 starcraft911 wrote: Why LOL and not HON... such le dissapoint! Because LoL is probably the most popular game in the world of e-sports right now. Think of it from a business perspective, which would you rather have? Either way, at the end of the day it's better for e-sports to choose most popular game here in order to help legitimize it in the west. | ||
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