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League Of Legends going to be added to MLG Raleigh - Page 6

Forum Index > General Games
Post a Reply
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Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
July 10 2011 00:26 GMT
#101
Seriously, I don't get the LoL hate when Riot wants to support it as a competitive game as much as they can. Are people that insecure about the future of SC2 that they wouldn't want a single viewer to watch LoL when a game of SC2 is going on? It just perplexes me.

I understand if you don't like it as a game, I just don't understand why you'd rag on Riot for trying to promote it.
Hey! How you doin'?
Scio
Profile Joined July 2010
Germany522 Posts
July 10 2011 00:26 GMT
#102
On July 10 2011 08:51 Cel.erity wrote:
Show nested quote +
On July 10 2011 08:44 Gamegene wrote:
On July 10 2011 07:14 Denzil wrote:
I'm worried for SC2 because at Dreamhack it sounded like the LoL viewership dominated. Will LoL become the mainstage sport of MLG?


90% of the DH LoL stream was inflated by Riot Games.
Without the company redirecting players to view matches on their homepage, LoL's total share of the E-Sports market vanishes instantaneously.


That's completely false to say the viewership was "inflated". Riot encouraged its players to watch a huge eSports tournament featuring their game, oh no! Vile corruption! They're actually trying to get people interested in competitive gaming! And just so you know, the most popular LoL streamers still get more viewers than the most popular SC2 streamers, without the aid of Riot.

Still, objectively, SC2 is and will always be the bigger competitive game. Its fanbase is built around competition, whereas LoL has a bigger fanbase but they are primarily casual. LoL will never overtake SC2 as the main attraction, even if their stream gets more views. SC2 will always have bigger prize money and more name power.



Well but isnt that player streaming thing like that because there are just less LoL pros overall who stream their games?? I mean i could be totally wrong but if u add up all the people watching Sc2 pros and compare that number to all the LoL Stream viewers then u should see that Sc2 has way more people watching player streams.
Again im not that much into LoL but it seems they just got less players streaming so the viewers concentrate on those few streams.
"Did you know that in the original batman movie they casted nestea as joker but when batman threw him into the acid he was fine so they had to recast it with Jack Nicholson......it's a true fact" -Artosis
taLbuk
Profile Joined April 2010
Madagascar1879 Posts
July 10 2011 00:27 GMT
#103
I'm so dumbfounded as to the negative comments, e-Sports is expanding in a big way and every way and every other person feels entitled to bash it? Can't people just not post if they don't have anything constructive to say? It's honestly getting depressing how many people feel the need to state some of the most ridiculous comments I've read.

People are grateful for nothing these days, especially on the internet.
G0dly
Profile Blog Joined October 2008
United States450 Posts
July 10 2011 00:31 GMT
#104
during MLG columbus, I was able to get both the sc2red and sc2blue streams on at the same time with my dual monitors...

but with competitive LoL in the mix, I may need a third monitor =D

The Emperor - The Genius - The Cheater - The Maestro
PandaBlunt
Profile Joined September 2010
United States292 Posts
July 10 2011 00:41 GMT
#105
I think this is good, I LOVE watching LoL, it's fun and informative. I definitely think this is a right step to making e-sports bigger ^_^
(╮°-°)╮┳━┳
DyEnasTy
Profile Blog Joined October 2009
United States3714 Posts
July 10 2011 00:42 GMT
#106
On July 10 2011 07:08 Shagg wrote:
Show nested quote +
On July 10 2011 04:54 Mordiford wrote:
On July 10 2011 04:51 Talin wrote:
So much for my hopes and dreams of MLG eventually becoming a Starcraft-only event once CoD and Halo fade into obscurity.


MLG was essentially founded on Halo, and Halo is actually a pretty good game competitively from what I've seen so far.

Sorry just have to say it may have been ok when it was Halo 3 but in Reach the bloom effect makes the gun fights just RNG and makes you either win by spamming and getting lucky over the guy who fired perfectly or the spammer losing the fight. Dont see how that adds any competetive elements to the game :/



thats like comparing a build order win/loss in Starcraft 2. It isnt just about pacing shots or spamming them. Sure that can be the case. But theres a level of talent when/where you choose to engage your opponent. Ive seen amazing players with great DMR control lose a medium range fight to the pistol cause he was in a disadvantageous position but wouldnt/couldnt retreat.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
dicey
Profile Joined November 2010
142 Posts
Last Edited: 2011-07-10 00:53:16
July 10 2011 00:43 GMT
#107
On July 10 2011 06:54 Greatness wrote:
Played LoL for 10 minutes.

Then I deleted the game.


Good for you. It takes more than 1for a team-game, which some people tend to forget. Which likely are the same people to say it's a skillless game, because they lack the possibility to (easily) decide the outcome of a match on their own, where 9 other people are involved. Try it for good with friends and realise properly where the skillcap is.

Probably most important thing about viewers is not the quantity but the type of viewership. LoL probably will be the game to bring girls to the eSports scene. When was the last time you heard a girl playing SC2, even in a teamgame with other streamers - not to mention pros. Just gonna say it's not rare for LoL. On a similar note, LoL has a massive playerbase in Europe, where nobody is really aware of HoN and from what I can tell, few have played Dota. For an American event, MLG is probably fond of expanding their viewership more.

Edit:
On July 10 2011 09:26 Scio wrote:Again im not that much into LoL but it seems they just got less players streaming so the viewers concentrate on those few streams.


Well you're comparing a more than 10 year-old franchise to a 1 year-old (bit more?) game? Even for that LoL still gets comparable amounts of viewers and is likely to have about the same overall player count, if not higher than SC2.
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
July 10 2011 00:44 GMT
#108
On July 10 2011 09:43 dicey wrote:

Show nested quote +
On July 10 2011 06:54 Greatness wrote:
Played LoL for 10 minutes.

Then I deleted the game.


Good for you. It takes 5 people for a team-game, which some people tend to forget. Which likely are the same people to say it's a skillless game, because they lack the possibility to decide the outcome of a match on their own, where 9 other people are involved. Try it for good with friends and realise properly where the skillcap is.

Probably most important thing about viewers is not the quantity but the type of viewership. LoL probably will be the game to bring girls to the eSports scene. When was the last time you heard a girl playing SC2, even in a teamgame with other streamers - not to mention pros. Just gonna say it's not rare for LoL. On a similar note, LoL has a massive playerbase in Europe, where nobody is really aware of HoN and from what I can tell, few have played Dota. For an American event, MLG is probably fond of expanding their viewership more.


just an aside on the girl note

60% or so of the SC pro gaming fanbase in korea is girls. It just takes attractive players and time.
Warturtle - DOTA 2 is KING
-Cyrus-
Profile Joined June 2011
United States318 Posts
July 10 2011 00:47 GMT
#109
I also can't possibly understand why people hate Riot so much. I've been gaming online since I was a little kid and I've never seen a company with such passion for their game and community. Riot employees (even interns) post on their forums, they help people, they let the community know when they are looking into issues, and they interact with people in the community as well. When they are showing the stream for their game on the client launch, all they are trying to do is make the competitive scene bigger, which is not only good for them, but for us as SC gamers as well. I think that all we can do is learn from Riot, because they are doing almost everything right.
zhurai
Profile Blog Joined September 2010
United States5660 Posts
July 10 2011 00:49 GMT
#110
I really wish HoN had more bigger tournaments, but good move by MLG as that'll boost their viewers... T_T`
Twitter: @zhurai | Site: http://zhurai.com
tyCe
Profile Joined March 2010
Australia2542 Posts
July 10 2011 00:50 GMT
#111
On July 10 2011 06:54 Greatness wrote:
Played LoL for 10 minutes.

Then I deleted the game.

In those ten minutes, 50 other people started LoL and loved it. It's a good game and probably a better game in its genre than SC2 is in its own. As a spectator game, SC2 is still far more enjoyable but as a game to play, LoL is much more fun than SC2 imo. It is always more fun to win with your friends. If that wasn't true, nobody would ever join guilds in MMOs.
Betrayed by EG.BuK
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
July 10 2011 00:54 GMT
#112
I'm super excited for this!
tyCe
Profile Joined March 2010
Australia2542 Posts
July 10 2011 00:57 GMT
#113
On July 10 2011 09:44 dacthehork wrote:
Show nested quote +
On July 10 2011 09:43 dicey wrote:

On July 10 2011 06:54 Greatness wrote:
Played LoL for 10 minutes.

Then I deleted the game.


Good for you. It takes 5 people for a team-game, which some people tend to forget. Which likely are the same people to say it's a skillless game, because they lack the possibility to decide the outcome of a match on their own, where 9 other people are involved. Try it for good with friends and realise properly where the skillcap is.

Probably most important thing about viewers is not the quantity but the type of viewership. LoL probably will be the game to bring girls to the eSports scene. When was the last time you heard a girl playing SC2, even in a teamgame with other streamers - not to mention pros. Just gonna say it's not rare for LoL. On a similar note, LoL has a massive playerbase in Europe, where nobody is really aware of HoN and from what I can tell, few have played Dota. For an American event, MLG is probably fond of expanding their viewership more.


just an aside on the girl note

60% or so of the SC pro gaming fanbase in korea is girls. It just takes attractive players and time.

That's because the pop culture in Korea at the time heavily involved BW, just like how the pop culture in Asian circles these days heavily involves MOBAs like DotA and LoL.
Betrayed by EG.BuK
laugoatse
Profile Joined March 2011
Germany40 Posts
July 10 2011 01:08 GMT
#114
On July 10 2011 09:43 dicey wrote:
Show nested quote +
On July 10 2011 06:54 Greatness wrote:
Played LoL for 10 minutes.

Then I deleted the game.


Good for you. It takes more than 1for a team-game, which some people tend to forget. Which likely are the same people to say it's a skillless game, because they lack the possibility to (easily) decide the outcome of a match on their own, where 9 other people are involved. Try it for good with friends and realise properly where the skillcap is.

Probably most important thing about viewers is not the quantity but the type of viewership. LoL probably will be the game to bring girls to the eSports scene. When was the last time you heard a girl playing SC2, even in a teamgame with other streamers - not to mention pros. Just gonna say it's not rare for LoL. On a similar note, LoL has a massive playerbase in Europe, where nobody is really aware of HoN and from what I can tell, few have played Dota. For an American event, MLG is probably fond of expanding their viewership more.

Edit:
Show nested quote +
On July 10 2011 09:26 Scio wrote:Again im not that much into LoL but it seems they just got less players streaming so the viewers concentrate on those few streams.


Well you're comparing a more than 10 year-old franchise to a 1 year-old (bit more?) game? Even for that LoL still gets comparable amounts of viewers and is likely to have about the same overall player count, if not higher than SC2.

well it's actually true that LoL is pretty damn easy compared to DotA and/or HoN. the fact that denying is not possible makes me hate this game already. but i guess LoL will attract a huge amount of viewers since it has a lot more players/followers than the other DotA-ish games, and this is great for MLG and esports in general.
Khaymus
Profile Blog Joined June 2008
United States750 Posts
July 10 2011 01:12 GMT
#115
Yuk...first they add shitty HoN...now they are adding HoN minus denying creep.

I know they want to expand the game base...but YUK
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
Grimjaw
Profile Blog Joined July 2011
178 Posts
July 10 2011 01:14 GMT
#116
I'm just waiting for DOTA2.

Riot have their hearts in the right place, but it goes without saying that hero balance in the game as well other technical aspects are holding it back and they are going to punch themselves in the face when they realize that just maybe that 43rd Teemo skin wasn't the best time investment and it gives more time for DOTA to prepare.
Leeoku
Profile Joined May 2010
1617 Posts
July 10 2011 01:15 GMT
#117
oh dear..... that's bad. LoL lacks so many things to be a competitve game, and i play LoL. i am disappointed in mlg
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
July 10 2011 01:16 GMT
#118
On July 10 2011 09:26 Zdrastochye wrote:
Are people that insecure about the future of SC2 that they wouldn't want a single viewer to watch LoL when a game of SC2 is going on?


Yes.
TranslatorBaa!
Earll
Profile Blog Joined March 2010
Norway847 Posts
July 10 2011 01:20 GMT
#119
One thing that in some ways hinders games like LoL( or say halo also) a lot compared to Sc2 is that they are team games. it is a lot easier (almost 5 times easier actually!) for a team to just send 1 person to an SC2 event. Sending a 5man team. Oh well, such is team games i guess.

(As a sidenote this was also a pretty big problem for WCG, where players could not be in the teams they usually are in because there were both canadians and americans for example in the team, and WCG works on some sort of nation vs nation sort of thing.)
Wat
Bona Fide
Profile Joined May 2010
United States70 Posts
July 10 2011 01:22 GMT
#120
Is it insecurity, elitism, or just pure anger that drives the LoL/SC2 bashing? It's amazing how similarly the two are hated on.

[LoL|SC2] is inferior to [DotA|SCBW], I have no idea why it's getting so much attention. I mean, they've basically dumbed down the original and there's no skill involved. Things like [no more creep denying|multiple building select] have made it so easy to be good. And you have things like [Flash|auto-mine] making it so much more forgiving for ADD players.
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