Magic: The Gathering - Page 456
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MCMcEmcee
United States1609 Posts
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FireSA
Australia555 Posts
So, people going to the prerelease, what colour pack you think you'll choose, and why? | ||
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Terrestrialrage
United States122 Posts
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Thieving Magpie
United States6752 Posts
On September 20 2013 08:41 FireSA wrote: yah 16 or 17 lands is where it's at, depending on your curve. So, people going to the prerelease, what colour pack you think you'll choose, and why? 18 is *SOMETIMES* okay i you literally have only gray ogres for early plays, *maybe* And this is assuming you draft some cool non-basics like Rath's Edge or something... | ||
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caelym
United States6421 Posts
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Judicator
United States7270 Posts
On September 20 2013 08:48 caelym wrote: 18 lands is fine in M14. There's lots of a double color spells and not much fixing. ? There's enough fixing and you are better off not playing that card than messing up your mana base to fit those cards, aka make a choice. | ||
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Audemed
United States893 Posts
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Cel.erity
United States4890 Posts
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Thereisnosaurus
Australia1822 Posts
because Cancel is basically the best thing you can have in manaflood battles. Errr... not really. I'd prefer to have a wind drake over cancel (or any other equivalent 2 power evasive for 3). Cancel stops their bomb if they draw it but can't win the game by itself and is wasted if they drop chaff. If you can't deal with random durdly 5 drop topdecks in m14 blue without counters, y'ain't doing it right XD. At least a drake puts them on a clock immediately and forces them to draw up something relevant, which in m14 is not actually super easy. | ||
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Cel.erity
United States4890 Posts
On September 20 2013 18:23 Thereisnosaurus wrote: Errr... not really. I'd prefer to have a wind drake over cancel (or any other equivalent 2 power evasive for 3). Cancel stops their bomb if they draw it but can't win the game by itself and is wasted if they drop chaff. If you can't deal with random durdly 5 drop topdecks in m14 blue without counters, y'ain't doing it right XD. At least a drake puts them on a clock immediately and forces them to draw up something relevant, which in m14 is not actually super easy. Wind Drake is a horrible topdeck lategame, what are you even talking about? | ||
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MCMcEmcee
United States1609 Posts
Can't wait to play 18 lands all day in Theros and have a bunch of mana sinks in every deck! (and then die to a pile of heroic triggers...) | ||
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FireSA
Australia555 Posts
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NotSorry
United States6722 Posts
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Audemed
United States893 Posts
On September 21 2013 01:39 NotSorry wrote: Anyone have a link to a Theros "draft sim" yet? DraftSim Google "MTG Draft Sim" and this site will always be in the top 2, and it's always the first one updated. Now that I think about it....I don't really know of any other sims. | ||
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NotSorry
United States6722 Posts
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DEN1ED
United States1087 Posts
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Sn0_Man
Tebellong44238 Posts
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Deleted User 3420
24492 Posts
and my creature has protection from enchantments is my creature protected from their creature? | ||
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Sn0_Man
Tebellong44238 Posts
On September 21 2013 06:09 travis wrote: ok, so if the other guy has a creature with an enchantment and my creature has protection from enchantments is my creature protected from their creature? No. Protection follows the acronym DEBT. A card with Protection from X can't be Damaged Enchanted Blocked Targeted by X Since their enchantment isn't directly doing any of those things to your creature the protection has no effect. | ||
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MoonBear
Straight outta Johto18973 Posts
On September 21 2013 06:09 travis wrote: ok, so if the other guy has a creature with an enchantment and my creature has protection from enchantments is my creature protected from their creature? If it is a creature and an enchantment at the same time (e.g. Lucent Liminid) then yes it will be protected because the enemy creature has both subtypes of creature and enchantment. If you mean the enemy creature happens to have an enchantment like Angelic Destiny attached to it, then no. You are fighting a creature which just happens to have an enchantment attached to it so your Protection from Enchantments does nothing here. | ||
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