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Most overpowered unit in a game??/ - Page 69

Forum Index > General Games
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andrewlt
Profile Joined August 2009
United States7702 Posts
March 28 2012 18:53 GMT
#1361
On March 29 2012 00:21 fofa2000 wrote:
Show nested quote +
Family Members with high Command in Rome: Total War. Seriously, I know having a good general makes a huge difference for an army, but what I've experienced makes no sense whatsoever.

I once had a campaign playing as The Seleucid Empire (on very hard/very hard ofc), where my general who had slowly but surely captured the Anatolian Peninsula now traveled cross the Aegean Sea to Greece, which had now been conquered by Brutii (Roman house). I had one, full 20 squadron army with my general in the lead, now boasting with 10/10 command after his war with the Pontic etc. However, the Romans had an insane amount of military strength in the region, and seriously outnumbered me 20:1. So, they kept sending army after army, all with 20 squadrons, to face mine, 2 or 3 at a time. The combat odds were thus something like 2:3 or more in their favour every battle, and if I auto-resolved it, I always ended up losing.

...this is where the not-sense-making op stuff comes in; if I instead played the battles myself on the battle map, the fucking millisecond any of the Roman units got attacked or even got close to my units, they instantly began to rout, giving me a near instant victory, which I then used to chase down the retreating enemy forces, litterally giving me a 200:1 k/d for my army. This happened every single time I fought with that army. But then, a few years later, my now quite old general ended up dying of old age, and the same turn, I fought yet another battle, and guess what: now the Romans are brave as fuck all of a sudden and I can barely even win the battles anymore.

What the fuck man, how can one fucking person, general or not, inspire so much fear into the opposing army that this would occur, it doesn't make any sense whatsoever; all it did was making the entire warfront feel scripted >.>


For some reason in Rome total war Auto Resolved is calculated in absolute favor of the Romans. That's probably the case because their units have insane stats, and that the game doesn't consider the potential of some special abilities. For example in auto resolve a roman unit will always win against a phalanx, when in reality a phalanx can pin down an infantry unit and just destroy it. And Yeah Generals are really usefull if not imbalanced when they reach 10 stars, but its somewhat countered by the fact that they die so fast.


I'd have to disagree with that. The legions get to throw 2 pila and the later ones like urban cohort can wreck phalanxes just using those. After they throw theirs, enemy infantry are decimated enough that they just melt on the charge.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
March 28 2012 19:35 GMT
#1362
[image loading]

Yup.
Hey! How you doin'?
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
March 28 2012 19:54 GMT
#1363
On March 29 2012 04:35 Zdrastochye wrote:
[image loading]

Yup.


CRAGHACK! I played Fortress(was it called that?) solely based on this guy. Other OP favorite of mine was the Rampart hero that had.. logistics? as special ability, find the boots and you could walk around twice as much as anyone else.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
March 28 2012 20:56 GMT
#1364
MP-40 in World at War - just a fucking headshot machine
Pistol in Halo:CE - lolwtf @ damage -.-
Painkiller in Modern Warfare 2 - fffffffffffuuuuuuuuuuu
Turtle Shell in Mario Kart - aimbot much?
Black Widow in Mass Effect 3 - combining fire rate and instant kill into one super rare, super op sniper -.-
Super Gravity Gun in Half-Life 2 - one shots everything from a million miles away
Railgun in Quake - admittedly requires some accuracy, but hot damn is it better than every other normal gun lol
R3DT1D3
Profile Joined January 2012
285 Posts
Last Edited: 2012-03-28 21:46:10
March 28 2012 21:39 GMT
#1365
Man, I think most OP card/RPG character/weapon need their own threads.It's super tedious to scroll through all that garbage to get to OP units. Those things can be balanced by spreadsheet changes but unit designed is far more complicated and interesting.

I'm going to try to avoid stuff that's already been mentioned but if it has oh well.

Dark Colony Reapers- Most cost effective unit in the game and the alien's version of it was a melee unit that would just die to critical mass. Every game that wasn't some gimmick rush turned into mass reapers vs reapers. Ranged platform with the most DPS/HP combo that could be easily massed (cheap price and no build time in Dark Colony) was not the best idea.

Star Wars Galactic Battlegrounds (Star Wars AoE mod essentially) Air Cruisers- These things would fire one huge AoE attack that outranged everything but had a long cooldown. In mass, they could one shot any sort of army (not too many units could shoot up) by cycling their cooldowns. A hard cap would have gone a long way but the game wasn't supported.

Empire Earth Expansion Space Combat Ships- Most aircraft had defined roles fighter, fighter/bomber, bomber, heavy bomber, but with the addition of the space ships you only needed (and on some maps could only realistically use) one. Basically imagine these as really powerful interceptors from a carrier that can free fly for a long time before needed to return to some sort of base.

Rise of Nations: Rise of Legends- too many to count. Air units in particular were either ridiculously good or worthless and faction balance was nonexistent. Extremely fun game but more of a proof of concept than something you would play for any competition.

Lords of the Realm II archers- put a few units shielding them in a chokepoint or castle and they'll beat any army cost effectively without micro.
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2012-03-28 22:39:24
March 28 2012 22:39 GMT
#1366
[image loading]

50 points to whomever knows where this is from.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
Last Edited: 2012-03-28 22:45:13
March 28 2012 22:44 GMT
#1367
On March 29 2012 07:39 Whitewing wrote:
[image loading]

50 points to whomever knows where this is from.


Armed and Dangerous.

Took me 20 seconds to find it.

[image loading]
Hey! How you doin'?
Caloooomi
Profile Joined July 2010
Scotland188 Posts
March 28 2012 22:46 GMT
#1368
"Truncated Block" from HoN... sigh.

Always found the Grenadier from C&C to be imba ;d
Booga booga booga~
nathangonmad
Profile Joined September 2010
United Kingdom317 Posts
March 28 2012 22:49 GMT
#1369
On March 28 2012 03:50 Asymmetric wrote:
Warhammer fantasy 7th edition.

Daemons of chaos

[image loading]

The entire army list.



Probably the only army in recent gamesworkshop history were people actually had to spend more time thinking how to take the worst possible selection of units just to give there enemies the possibility of winning, than actually making an optimum army. In comp tourneys, the daemons frequently had to play against other armies with 25%, 33% and even 50% larger forces than themselves and still often won regardless. Thankfully 8th edition tonned them down heavily, although they remain a fearsome army.


So fucking true. I used to play A LOT of Warhammer fantasy around this time and every GT I went to it was nothing but DoC players, although my Vampire Counts weren't what you would called 'balanced' either.
Keep trying Leenock
Presidenten
Profile Joined December 2010
Sweden777 Posts
March 28 2012 22:50 GMT
#1370
lifestealer in some of the older dota versions, 6.2x or whatever
Ry-Masta-T
Profile Blog Joined April 2008
United States478 Posts
March 28 2012 22:54 GMT
#1371
Dryads and raiders in frozen throne. also, orc.
Speak the word...
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2012-03-28 23:04:29
March 28 2012 23:03 GMT
#1372
[image loading]

i can go completely afk and still win on spec-b, start the race half way done in spec-a and still catch up and win.
there is NOTHING that can come close to touching this car(f1 is not even close)
age: 84 | location: california | sex: 잘함
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
March 28 2012 23:07 GMT
#1373
On March 29 2012 07:44 Zdrastochye wrote:
Show nested quote +
On March 29 2012 07:39 Whitewing wrote:
[image loading]

50 points to whomever knows where this is from.


Armed and Dangerous.

Took me 20 seconds to find it.

[image loading]


I don't know what's going on in that picture but that looks like the greatest game ever O_O
Celestia
Profile Joined February 2011
Mexico376 Posts
March 28 2012 23:16 GMT
#1374
Rocket Racer from Lego Racers!

Manit0u
Profile Blog Joined August 2004
Poland17542 Posts
March 28 2012 23:34 GMT
#1375
On March 29 2012 04:54 unkkz wrote:
Show nested quote +
On March 29 2012 04:35 Zdrastochye wrote:
[image loading]

Yup.


CRAGHACK! I played Fortress(was it called that?) solely based on this guy. Other OP favorite of mine was the Rampart hero that had.. logistics? as special ability, find the boots and you could walk around twice as much as anyone else.


Actually, the most OP heroes (who got frequently auto-banned in tournaments) were the ones with specialization in Necromancy and Diplomacy. Also Solmyr on small maps, just because chain lightning would own everything up and could win you the game by the end of 2nd week.

Some other OP units:


Seriously, this is so OP that it isn't even funny...
Time is precious. Waste it wisely.
scaban84
Profile Joined August 2010
United States1080 Posts
March 28 2012 23:39 GMT
#1376
On March 29 2012 03:20 Irratonalys wrote:
[image loading]


damn Katana Hero just runs over the battlefield killing everything

I was toward the end of an intense campaign as the Uesugi and was doing really well. Towards the end of the time limit I decided to finally take Kyoto and had to face off against 2 stacks of Katana/Bow Heroes with my 2 stacks of fully upgraded Monks. I was so disappointed. They slaughtered my guys like it was the movie "13 Assassins"
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design." — Friedrich von Hayek
ZackAttack
Profile Joined June 2011
United States884 Posts
March 28 2012 23:57 GMT
#1377
my girlfriend when she has her period


I know that feel bro.
It's better aerodynamics for space. - Artosis
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
March 29 2012 01:46 GMT
#1378
[image loading]

Build many. Move out. Win.
Whitewing
Profile Joined October 2010
United States7483 Posts
March 29 2012 02:07 GMT
#1379
On March 29 2012 08:07 AimlessAmoeba wrote:
Show nested quote +
On March 29 2012 07:44 Zdrastochye wrote:
On March 29 2012 07:39 Whitewing wrote:
[image loading]

50 points to whomever knows where this is from.


Armed and Dangerous.

Took me 20 seconds to find it.

[image loading]


I don't know what's going on in that picture but that looks like the greatest game ever O_O


The weapon is called the Landshark Gun. It shoots a landshark that tunnels underground and then pops up under someone and eats them. Yeah.

Armed and Dangerous was amazing.

Strategy"You know I fucking hate the way you play, right?" ~SC2John
IMLyte
Profile Joined November 2010
Canada714 Posts
March 29 2012 02:21 GMT
#1380
On July 25 2010 03:24 Wings wrote:
[image loading]

unbelievable props if you know who this is.

explanation:
+ Show Spoiler +

freaking kamehameha
[image loading]

freaking homing fireballs and ice balls
[image loading]

freaking explosion
[image loading]

plus, this guy is the merging of two of the stronger characters of the game.

firzen is hax.


Little Fighters 2 that was the greatest game i played in my childhood, although I think Louis EX is also quite OP and much easier to get
I'ma show you how great I am ~ Muhammed Ali
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