Oh wait..
Most overpowered unit in a game??/ - Page 68
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Poltergeist-
Sweden336 Posts
Oh wait.. | ||
HaXXspetten
Sweden15718 Posts
I once had a campaign playing as The Seleucid Empire (on very hard/very hard ofc), where my general who had slowly but surely captured the Anatolian Peninsula now traveled cross the Aegean Sea to Greece, which had now been conquered by Brutii (Roman house). I had one, full 20 squadron army with my general in the lead, now boasting with 10/10 command after his war with the Pontic etc. However, the Romans had an insane amount of military strength in the region, and seriously outnumbered me 20:1. So, they kept sending army after army, all with 20 squadrons, to face mine, 2 or 3 at a time. The combat odds were thus something like 2:3 or more in their favour every battle, and if I auto-resolved it, I always ended up losing. ...this is where the not-sense-making op stuff comes in; if I instead played the battles myself on the battle map, the fucking millisecond any of the Roman units got attacked or even got close to my units, they instantly began to rout, giving me a near instant victory, which I then used to chase down the retreating enemy forces, litterally giving me a 200:1 k/d for my army. This happened every single time I fought with that army. But then, a few years later, my now quite old general ended up dying of old age, and the same turn, I fought yet another battle, and guess what: now the Romans are brave as fuck all of a sudden and I can barely even win the battles anymore. What the fuck man, how can one fucking person, general or not, inspire so much fear into the opposing army that this would occur, it doesn't make any sense whatsoever; all it did was making the entire warfront feel scripted >.> | ||
Magic_Mike
United States542 Posts
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Velr
Switzerland10717 Posts
On March 28 2012 23:01 Poltergeist- wrote: The dodge viper in Age of Empires! Oh wait.. "Vololololololololo" Oddjob in Golden Eye 007. That little fucker. We had to ban him in our home tournies cause he's pop around a corner and you would shoot right over his head even if you saw him cause he was so damn small. This was 100% weapon choice dependant. Explosive Weapons = Oddjob is a freekill (and Jaws gets friggin strong due not having his head in the fire ^^). Projectile Weapons = Oddjob very strong (and Jaws a total freekill because it's impossible to miss him) ![]() | ||
Czarnodziej
Poland624 Posts
On July 31 2010 17:47 Endymion wrote: More like Parvir with duel wield equipped, game would have been good if the story wasn't garbage and they didn't take 4 steps back from FFT Parivir + Geomancy. EOT. | ||
fezvez
France3021 Posts
Props to anyone who remembers who this guy is! | ||
fezvez
France3021 Posts
On February 17 2012 18:27 Apex wrote: Levin from FE4. That Holsety tome was beyond ridiculous. Oh man! Mad props to you! | ||
Archontas
United States319 Posts
On March 28 2012 04:09 NEOtheONE wrote: Also, I know this isn't technically a "unit" but it's the most brokenly OP card in the history of cards + Show Spoiler + And this was up there too + Show Spoiler + ![]() Oh no no no no... THIS was the definition of broken card: | ||
fofa2000
Canada548 Posts
Family Members with high Command in Rome: Total War. Seriously, I know having a good general makes a huge difference for an army, but what I've experienced makes no sense whatsoever. I once had a campaign playing as The Seleucid Empire (on very hard/very hard ofc), where my general who had slowly but surely captured the Anatolian Peninsula now traveled cross the Aegean Sea to Greece, which had now been conquered by Brutii (Roman house). I had one, full 20 squadron army with my general in the lead, now boasting with 10/10 command after his war with the Pontic etc. However, the Romans had an insane amount of military strength in the region, and seriously outnumbered me 20:1. So, they kept sending army after army, all with 20 squadrons, to face mine, 2 or 3 at a time. The combat odds were thus something like 2:3 or more in their favour every battle, and if I auto-resolved it, I always ended up losing. ...this is where the not-sense-making op stuff comes in; if I instead played the battles myself on the battle map, the fucking millisecond any of the Roman units got attacked or even got close to my units, they instantly began to rout, giving me a near instant victory, which I then used to chase down the retreating enemy forces, litterally giving me a 200:1 k/d for my army. This happened every single time I fought with that army. But then, a few years later, my now quite old general ended up dying of old age, and the same turn, I fought yet another battle, and guess what: now the Romans are brave as fuck all of a sudden and I can barely even win the battles anymore. What the fuck man, how can one fucking person, general or not, inspire so much fear into the opposing army that this would occur, it doesn't make any sense whatsoever; all it did was making the entire warfront feel scripted >.> For some reason in Rome total war Auto Resolved is calculated in absolute favor of the Romans. That's probably the case because their units have insane stats, and that the game doesn't consider the potential of some special abilities. For example in auto resolve a roman unit will always win against a phalanx, when in reality a phalanx can pin down an infantry unit and just destroy it. And Yeah Generals are really usefull if not imbalanced when they reach 10 stars, but its somewhat countered by the fact that they die so fast. | ||
TheKefka
Croatia11752 Posts
found a better video Seems kinda OP rofl. | ||
Czarnodziej
Poland624 Posts
Sound of the main cannon and its power. | ||
HaXXspetten
Sweden15718 Posts
On March 29 2012 00:26 Czarnodziej wrote: + Show Spoiler + http://www.youtube.com/watch?v=D5n9BiV6Yg8 Sound of the main cannon and its power. To be fair there were a lot of imba ultimates in Dawn of War throughout its expansions, but yeah, the Baneblade probably sticks out the most | ||
Nihilnovi
Sweden696 Posts
On March 29 2012 00:21 TheKefka wrote: I never played the game but a friend showed me the video when we were in a argument what is the hardest boss fight found a better video http://www.youtube.com/watch?v=sQZuidKexBQ Seems kinda OP rofl. (skip to 3 min for boss) Flandre wants a word with you ![]() You have so few bomb cancels in that fight, like max 2 afaik (the technique used in that other video where you are just about to die and you hit bomb to remove the "death frame" from the game and replace it with the "bomb frame", it's absolutely ridiculous to time correctly). Also the patterns to move in some stages are soooo hard to do and the fight takes like 9 minutes. | ||
Praetorial
United States4241 Posts
On March 29 2012 00:26 Czarnodziej wrote: http://www.youtube.com/watch?v=D5n9BiV6Yg8 Sound of the main cannon and its power. I once killed one of those by using the Sisters of Battle ultimate unit and backing up the tank on a requisiton point so it couldn't run. But honestly, Necron Mono OP. | ||
fezvez
France3021 Posts
On March 29 2012 00:15 Archontas wrote: Oh no no no no... THIS was the definition of broken card: Unfortunately, I'll have to agree with the original poster. I can give two arguments : first of all, Black lotus is often thrice the price of trall. Then, when you think about it, a card that has one third of the power of the original card is still banned from tournaments (Lotus Petal, I'm looking at you). | ||
daemir
Finland8662 Posts
On March 29 2012 00:41 Nihilnovi wrote: http://www.youtube.com/watch?v=hHmzO2RI1fs (skip to 3 min for boss) Flandre wants a word with you ![]() You have so few bomb cancels in that fight, like max 2 afaik (the technique used in that other video where you are just about to die and you hit bomb to remove the "death frame" from the game and replace it with the "bomb frame", it's absolutely ridiculous to time correctly). Also the patterns to move in some stages are soooo hard to do and the fight takes like 9 minutes. WTF did I just watch? Someone has actually sat down and memorized all the movement patterns to beat that kind of thing? Holy sheez.. | ||
ain
Germany786 Posts
On March 29 2012 00:26 Czarnodziej wrote: http://www.youtube.com/watch?v=D5n9BiV6Yg8 Sound of the main cannon and its power. No uber unit was ever OP. DoW list of gamebreaking stuff, ignoring bugs etc.: Vanilla: Eldar, especially Seers Council at some point. Anything else was more or less fine. Even Orks only sucked against Eldar. 1.3 Defilers with lolautocannons. WA: Guardsmen with 20% damage reduction from the start which resulted in the infamous GM rush on Railway. DC: Eldar Rangers Pre-patch Necrons Tau Soulstorm: Tau Dark Eldar Jetbikes There was a lot more over/underpowered stuff (especially in the expansions), but these were the things that stood out. Regarding MtG: Dark Ritual in no way or form was ever OP. | ||
Irratonalys
Germany902 Posts
![]() damn Katana Hero just runs over the battlefield killing everything | ||
turdburgler
England6749 Posts
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Rice
United States1332 Posts
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