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Most overpowered unit in a game??/ - Page 66

Forum Index > General Games
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Nidoa
Profile Joined October 2009
Canada239 Posts
March 27 2012 17:26 GMT
#1301
The dragon class in Might and Magic 8. That game is easy even without the dragon, but with them? You're almost invincible.
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2012-03-27 17:36:58
March 27 2012 17:36 GMT
#1302
On March 28 2012 02:26 Nidoa wrote:
The dragon class in Might and Magic 8. That game is easy even without the dragon, but with them? You're almost invincible.


Meh, I just had one to get permanent Fly spell as it's far too convenient. For all I care the class could have been Bunnies that have nothing but that Fly and I'd still have one in my party.
neo_sporin
Profile Blog Joined August 2010
United States516 Posts
March 27 2012 17:37 GMT
#1303
On March 28 2012 02:16 Chupacabra(UCSD) wrote:
[image loading]

[image loading]

I don't know how beatable these guys would be for me now but as a kid they were next to impossible


I had that godzilla game and went back to it when i was a bit older and tore through the entire game with no trouble at all. So yea, as an adult that guy was super beatable, the game got to the point where the regular stages were harder than the boss fights
BallinWitStalin
Profile Joined July 2008
1177 Posts
March 27 2012 17:38 GMT
#1304
On March 28 2012 02:06 Hikko wrote:
[image loading] [image loading]

...at least in standard. screw these cards.

WC3 Blademaster is pretty bonkers for a game that's pretty balanced otherwise.



This. God damn, such a classic example.

The only counter to Jace + Stoneforge?

Moar Jace + Stoneforge.

Definition of op.
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
Perscienter
Profile Joined June 2010
957 Posts
Last Edited: 2012-03-27 18:36:05
March 27 2012 18:00 GMT
#1305
Lorraine 40t. It has its weaknesses, but still an average player will have a 57% win ratio in it. It would probably win 80% of the duels its its counterparts.

[image loading]


The Guardian might be worth mentioning, too. Though, experienced players probably defeat it thoroughly.

[image loading]
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
March 27 2012 18:05 GMT
#1306
Don't know if anyone mentioned "solmyr" from Heroes 3 (and "tower" in general...) Start with chain lightning.... so OP. Also upgraded Orgers in wc2 (bloodlust...)
aka KanBan85. Working on Starbow.
omgimonfire15
Profile Blog Joined November 2011
United States233 Posts
Last Edited: 2012-03-27 18:33:20
March 27 2012 18:23 GMT
#1307
This pokemon...

+ Show Spoiler +
[image loading]
FlamingForce
Profile Joined September 2011
Netherlands701 Posts
Last Edited: 2012-03-27 18:39:44
March 27 2012 18:30 GMT
#1308
On March 27 2012 23:59 Velr wrote:
Show nested quote +
On March 02 2012 12:38 Brett wrote:
On February 22 2012 00:27 rotinegg wrote:
On February 17 2012 09:33 FlamingForce wrote:
[image loading]


This guy

*Twitch*

Mad props to anyone that knows what game he's from.

omg... wasnt this an SNES game... we had it and i always used to play the ice guy and my sister played this fire guy.. can't remember the title though ughh

It's Killer Instinct, dude.

Cinder and Glacius were the fire and ice guys respectively . Definitely not OP!



Fullgore was the real deal


Stop trolling rofl.

Also, before they were patched.

[image loading]




isleyofthenorth
Profile Blog Joined June 2009
Austria894 Posts
Last Edited: 2012-03-27 18:49:40
March 27 2012 18:48 GMT
#1309
On March 28 2012 03:00 Perscienter wrote:
Lorraine 40t. It has its weaknesses, but still an average player will have a 57% win ratio in it. It would probably win 80% of the duels its its counterparts.


[image loading]

worse than IS-4? you gotta be kiddin...
Asymmetric
Profile Joined June 2011
Scotland1309 Posts
Last Edited: 2012-03-27 18:51:04
March 27 2012 18:50 GMT
#1310
Warhammer fantasy 7th edition.

Daemons of chaos

[image loading]

The entire army list.



Probably the only army in recent gamesworkshop history were people actually had to spend more time thinking how to take the worst possible selection of units just to give there enemies the possibility of winning, than actually making an optimum army. In comp tourneys, the daemons frequently had to play against other armies with 25%, 33% and even 50% larger forces than themselves and still often won regardless. Thankfully 8th edition tonned them down heavily, although they remain a fearsome army.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2012-03-27 19:20:56
March 27 2012 18:58 GMT
#1311
On March 28 2012 01:43 AbuseYouMerc wrote:
Show nested quote +
On February 13 2012 19:26 ASNheat wrote:
[image loading]

Anybody who ever played Yu-Gi-Oh! will understand this


Hahah I used to have the lockdown with Yata :D epic fun times (and justly banned)

Gaah I hated those kind of cards so much >.>


Some other imba stuff that I'm not sure I've seen in here (could be wrong though) that comes to mind are:
G18 akimbo (PC) - Modern Warfare 2
Impact perk - Skyrim
Praetorians - Mass Effect 2
Fencing attack spam - Sid Meier's Pirates
BFG - Doom
Displacer - Half-Life: Opposing Force
Shoulder Cannon - Alien vs Predator 2
Dragon Weapons - Dark Messiah of Might and Magic
NEOtheONE
Profile Joined September 2010
United States2233 Posts
Last Edited: 2012-03-27 19:17:41
March 27 2012 19:09 GMT
#1312
[image loading]

The marine. Most cost efficient unit ever in the history of any and all RTS.

Also, I know this isn't technically a "unit" but it's the most brokenly OP card in the history of cards

[image loading]


And this was up there too

[image loading]
Abstracts, the too long didn't read of the educated world.
dosxx
Profile Joined September 2011
United States10 Posts
Last Edited: 2012-03-27 19:32:36
March 27 2012 19:12 GMT
#1313
Had to reply - not sure if it has been brought up, but the BFG in Doom (or was it Doom 2??) is the most OP gun ever.

Pretty sure the way it worked was you would shoot it and it would instantly hit anything in the room... that was a long time ago though, so maybe it didn't work quite that way....

EDIT: LOL just saw 2 posts above me mention BFG

Here are a few more:

- Final Fight - the 2nd boss was ridiculous. If you could beat him, your game would easily go another 10 or 15 minutes
- Syndicate - Gauss rifle - shoot accross the map and blow up anything
- Daggerfall - Go into a shop, sleep/wait until night, then steal everything with no reprocussions (guess a bug more than anything)
- Vanilla WoW - stuns before there were diminishing returns
- Diablo 1 - duped staff of apocalypse with unlimited casts ROFL
Vindicare605
Profile Blog Joined August 2011
United States16125 Posts
Last Edited: 2012-03-27 19:50:43
March 27 2012 19:49 GMT
#1314
Odd Job - Golden Eye.

Toad - Mario Kart 64

aka: KTVindicare the Geeky Bartender
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
March 27 2012 19:50 GMT
#1315
On February 22 2012 02:07 Jibba wrote:
Show nested quote +
On February 22 2012 00:35 Myles wrote:
On February 22 2012 00:27 rotinegg wrote:
On February 17 2012 09:33 FlamingForce wrote:
[image loading]


This guy

*Twitch*

Mad props to anyone that knows what game he's from.

omg... wasnt this an SNES game... we had it and i always used to play the ice guy and my sister played this fire guy.. can't remember the title though ughh

Not positive, but looks like a character from Killer Instinct.

Yeah, it's Cinder from Killer Instinct. You could spam his forward forward punch (low?) for an 80+ Ultra combo, assuming your opponent didn't know what combo breakers are.

I think Orchid was the most played character though, because of her finisher. :X Cinder is listed as top tier, but I think it's just cause the game didn't get very mature. He has a lot of stupid glitches and tornado bullshit, but it's kind of predictable.


Oh my god, I love killer instinct so much. Got it with my SNES when i was three, my mom hid it and I didn't know it existed until I was 7. Cinder was the only character I could play because I knew how to do his forward forward punch combos. Fun times.
In Mushi we trust
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
Last Edited: 2012-03-27 19:54:14
March 27 2012 19:53 GMT
#1316
[image loading]
Sigmund from DCSS. This guy will turn invisible, confuse you, blast you with fire, and if that's not enough he'll slice your head clean off with his bitchin' scythe.

Trust me, you don't wanna mess with this motherfucker.
sVnteen
Profile Joined January 2011
Germany2238 Posts
March 27 2012 20:02 GMT
#1317
On March 28 2012 03:23 omgimonfire15 wrote:
This pokemon...

+ Show Spoiler +
[image loading]


wow this is genius haha made my day xD
MY LIFE STARTS NOW ♥
Wegandi
Profile Joined March 2011
United States2455 Posts
March 27 2012 20:15 GMT
#1318
Easily the most OP creature/unit/whatever ever devised by mankind.

Absolute Virtue from FF11. Pandemonium Warden isn't too far behind. These are considering them pre-nerf. Literally impossible to kill AV and 20+ hours for PW.

Of course these guys are easier now since the nerf and level cap raise to 99, but before that...let's just say that with a subscription base of 600-800k+ for YEARS (3+) AV was never killed without glitching/hacking and Square-Enix even had to make a 4minute video to give hints on how to kill it. Still was never killed for a long ass time.

That's not even the first of it...you would be lucky to even get him down to 80% HP and he AUTO-REGENS + Benediction (restore full HP) + uses all the jobs 2 hours like Manaburn + Chainspell. Dude so ridiculous.

Nothing even comes close in any other game. Not even Orlandu.


The battle with Absolute Virtue, along with the entire Lumoria NM System, was released in the July 19, 2005 Version Update. The level cap then was 75.
Absolute Virtue is better known by its nickname "AV" by players across the globe.
Due to the tediousness of Chain of Promathia missions, the ease of access to Lumoria, the difficulty of Lumoria NMs and the punishing drop rate for triggers, Absolute Virtue would not be seen by players until 3 months after the NM system was introduced.
Absolute Virtue was not always a 100% spawn upon the defeat of Jailer of Love.
Absolute Virtue is notorious for being the longest running NM that remained undefeated by players through legitimate means. This added to the unpopularity of the development team at the time, because any method deemed unacceptable by them would be nerfed from the game.
The methods to curb Absolute Virtue's difficulty were officially revealed when the development team released a video with hints on how to defeat it in 2008, nearly 3 years after the battle was introduced. However, the video was heavily criticized for being too vague and not providing adequate hints on how to defeat the monster.
Absolute Virtue had, on several occasions, been fought and held by linkshells for over 30 hours trying to defeat it, to no avail.
In response to a wave of bad press surrounding another HNM Pandemonium Warden, Square Enix reduced the difficulty of Absolute Virtue in late 2008. Its HP total was reduced from an approximate 100,000 to around 66,000, and its stats were significantly lowered. A time limit of 2 hours was also imposed to prevent players from fighting it for too long.
Absolute Virtue is one particular NM that has caused a number of changes in the game to take place. This has come as a result of players adopting unique strategies to try and defeat it. They are as follows.

Wall of Justice: The zone Al'Taieu is separated into 4 sections by translucent walls. A glitch in the walls once allowed players on one side of the wall to target enemies on the other with no risk or danger of retaliation. This method was successful but players who used it faced ban warnings from GMs for terrain exploits.
Dark Knight Zerg: After Absolute Virtue's difficulty was reduced, it became possible for an alliance of Dark Knights using multi-hit weapons (such as the expensive Kraken Club) together with Blood Weapon and Soul Eater to deal immense damage to it in less than a minute. This successful strategy sparked a wave of "revenge kills" as many linkshells banded together to kill it for its loot. This was quickly nerfed when Absolute Virtue was patched to gradually resist Soul Eater damage.
Synchronized Modus Veritas: An oversight in the games limitation allowed an alliance of Scholars to exponentially increase the damage of Helix spells by simultaneously using the ability Modus Veritas. While this proved effective on smaller targets, it was never ever successfully replicated on Absolute Virtue. Modus Veritas was subsequently nerfed shortly after.
Perfect Defense Zerg: Currently the most popular method used to defeat Absolute Virtue. A trio of Summoners use Alexander's Perfect Defense to buff the alliance on top of a typical Soul Voice zerg to prevent them from taking too much damage. This allows them to consistently deal damage to Absolute Virtue without risk of themselves dying too quickly.

With the increase in level cap from 75 to its eventual 99, the battle against Absolute Virtue has seen its difficulty significantly reduced. However, defeating it is considered an achievement by many and its loot is still prized by most players.


[image loading]
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
Bronyaur
Profile Joined May 2010
United States20 Posts
March 27 2012 20:16 GMT
#1319
On March 28 2012 01:16 anobi wrote:
Demon/Water elemental in warcraft 1. The first player to get that tech usually wins.


Haha, this is the first thing I thought of when I saw the topic as well. I have never seen anything in any other game that is so auto win. My mates and I used to ban warlocks and conjurers just to ensure a real game.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
March 27 2012 20:18 GMT
#1320
On March 28 2012 00:13 Jibba wrote:
Show nested quote +
On March 27 2012 23:54 Crownlol wrote:
On February 17 2012 11:36 Synergy wrote:
On February 15 2012 23:10 Silentenigma wrote:
On February 15 2012 01:56 cydial wrote:
Death Knights, S5, World of Warcraft

There is nothing in any game that ever can or will come close.


Lol you didnt play ret paladins back then.They were 2 shotting every class before they got nerfed to the ground.


ele shammy and warlock in BC?



Uh you mean WotLK right? Ele were pretty much unplayable in arena in ALL of BC, except in 5s.

LSD season 8 tho, gg

Well, he's probably just talking about 2345.



Even in BC, Eurocomp roflstomped everyone in s4. 2345 was a little overhyped.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
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