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Diablo III General Discussion - Page 565

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Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
June 04 2012 13:25 GMT
#11281
On June 04 2012 22:23 Heh_ wrote:
Show nested quote +
On June 04 2012 22:20 Doraemon wrote:
just started playing, lvl20 or so. for my slot 1-4 skills, how come i can't choose 2 conjuration, it's forcing me to choose 1 of each type? ><

Options->Gameplay->Elective mode.


thank you =]
Do yourself a favour and just STFU
phiinix
Profile Blog Joined February 2011
United States1169 Posts
June 04 2012 18:32 GMT
#11282
On June 04 2012 13:38 Chairman Ray wrote:
Show nested quote +
On June 04 2012 12:49 phiinix wrote:
Quick questions:
1) Does MF affect chests and stuff?
1a) has anyone found anything good from them?
2) Is the item drop based on last hit?
3) Is an item's unidentified attributes predetermined once it drops? I.E, if a player with high mf gets an item, does it matter who identifies it?


1) Yes
1a) Everything in an area will drops the same tier stuff, so stuff in chests will be as good as the stuff from elites. I have been doing a lot of chest farming and the drops are fairly good.
2) Not sure what you mean
3) Attributes are not determined by your mf. There's no way of knowing whether an item's stats are determined on drop or on identify, but it makes no difference, since the chances of getting any attribute is still the same.
\

For number 3, like if there are 2 people killing a mob, and one person has way better mf, and the person with low mf gets the final hit, are the drops worse than if the guy with high mf gets the last hit?
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
June 04 2012 18:36 GMT
#11283
On June 05 2012 03:32 phiinix wrote:
Show nested quote +
On June 04 2012 13:38 Chairman Ray wrote:
On June 04 2012 12:49 phiinix wrote:
Quick questions:
1) Does MF affect chests and stuff?
1a) has anyone found anything good from them?
2) Is the item drop based on last hit?
3) Is an item's unidentified attributes predetermined once it drops? I.E, if a player with high mf gets an item, does it matter who identifies it?


1) Yes
1a) Everything in an area will drops the same tier stuff, so stuff in chests will be as good as the stuff from elites. I have been doing a lot of chest farming and the drops are fairly good.
2) Not sure what you mean
3) Attributes are not determined by your mf. There's no way of knowing whether an item's stats are determined on drop or on identify, but it makes no difference, since the chances of getting any attribute is still the same.
\

For number 3, like if there are 2 people killing a mob, and one person has way better mf, and the person with low mf gets the final hit, are the drops worse than if the guy with high mf gets the last hit?


MF is averaged for the whole party, so 1 person with 200 MF and one person with 0 MF will together both have 100 MF
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Gaslo
Profile Joined February 2011
Finland951 Posts
Last Edited: 2012-06-04 18:43:25
June 04 2012 18:37 GMT
#11284
FUCK YES, MY FIRST LEGENDARY! It took me something like 72 hours of gametime.

So happy that i cant even feel bothered about the fact that its a 388dps 2 hander with zero awesome modifiers. :>
DarkPlasmaBall
Profile Blog Joined March 2010
United States45697 Posts
Last Edited: 2012-06-04 19:01:54
June 04 2012 18:47 GMT
#11285
Has anyone else been using/ seen/ heard about the ridiculously easy Zoltun Kulle Party Glitch that gives you multiple credit/ experience/ gold for completing his quest? It has to do with party members completing parts of the quest, then resuming new games halfway through and then finishing the quest, and then going back into the original games and getting credit again, etc.?

With two players, one player gets 5x as much experience (the other only gets 1x- he's usually the rusher/ game creator/ level 60). Or to be more exact, one player technically finishes the quest 5x in a row and gets the bonuses five times. I haven't done it with a party larger than two people, but I hear that it scales ridiculously for three (like 11-4-1x or something). I just went from level 56 to almost 59 by doing this glitch in Hell mode (and it's about 3-4 cycles/ runs per level)... and it only took like a half hour. About twenty minutes more and I can get to level 60.

EDIT: I've heard this works with other high-level runs, but I can't confirm.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
June 04 2012 19:05 GMT
#11286
On June 05 2012 03:47 DarkPlasmaBall wrote:
Has anyone else been using/ seen/ heard about the ridiculously easy Zoltun Kulle Party Glitch that gives you multiple credit/ experience/ gold for completing his quest? It has to do with party members completing parts of the quest, then resuming new games halfway through and then finishing the quest, and then going back into the original games and getting credit again, etc.?

With two players, one player gets 5x as much experience (the other only gets 1x- he's usually the rusher/ game creator/ level 60). Or to be more exact, one player technically finishes the quest 5x in a row and gets the bonuses five times. I haven't done it with a party larger than two people, but I hear that it scales ridiculously for three (like 11-4-1x or something). I just went from level 56 to almost 59 by doing this glitch in Hell mode (and it's about 3-4 cycles/ runs per level)... and it only took like a half hour. About twenty minutes more and I can get to level 60.

EDIT: I've heard this works with other high-level runs, but I can't confirm.


Yep I did it with 2 other friends to get from lvl 57 to lvl 60 for inferno. We didn't do it the 'right' way though I guess, because it took us alot more kills than 3/4 per level
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2012-06-04 19:16:32
June 04 2012 19:08 GMT
#11287
So mad right now lol... spent two hours in Act 2 getting 5x Nephalem, and then when the stack is about 5 minutes to run off and Maghda has her last 25% my character bugs out and is stuck in a corner. My god... For all the money Blizzard has, and all the man-hours they spend on a project, they really must have some of the worst tech talent out there.

edit: lol turns out i'm invincible, thorns kill her minions, enchantress kills her

[image loading]

Couldn't reach the equpiment, but porting killed me instantly so I could walk back in and get it.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
lurked
Profile Blog Joined March 2010
Canada918 Posts
Last Edited: 2012-06-04 19:29:34
June 04 2012 19:28 GMT
#11288
On June 04 2012 07:43 UniversalSnip wrote:
Valor stacking inferno is so damn fun. I know people are hating on this game but I'm getting three times as much pleasure out of it as I had from d2 and d1. It feels incredibly rewarding to get some sick item too, I just found a near perfect ivory shield and my head practically exploded.


Wow, thanks.

Finally, after over a hundred pages I read in here since the release, you're the first one who actually thinks like I do...

I was starting to think I'm simply a weirdo, getting a boner from how rewarding things feel...

Man, how great does it feel to kill this Jailer - Desecrator - Arcane Enchanted - Extra Health pack of Champion Lacuni Huntress after 1h of failed attempts, the first time you get in inferno act 2?

So many people are hating on the flaws of the game; ofc there are flaws, but so do every single game released in history. I prefer having a blast on the strengths of this amazing game, instead crying how DH and Wizard are op and can do w/e they want, and how legendary items, aren't the BiS for every class/slot.
Magic is "just" magic until I get my hands on the source code.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45697 Posts
June 04 2012 19:29 GMT
#11289
On June 05 2012 04:05 solidbebe wrote:
Show nested quote +
On June 05 2012 03:47 DarkPlasmaBall wrote:
Has anyone else been using/ seen/ heard about the ridiculously easy Zoltun Kulle Party Glitch that gives you multiple credit/ experience/ gold for completing his quest? It has to do with party members completing parts of the quest, then resuming new games halfway through and then finishing the quest, and then going back into the original games and getting credit again, etc.?

With two players, one player gets 5x as much experience (the other only gets 1x- he's usually the rusher/ game creator/ level 60). Or to be more exact, one player technically finishes the quest 5x in a row and gets the bonuses five times. I haven't done it with a party larger than two people, but I hear that it scales ridiculously for three (like 11-4-1x or something). I just went from level 56 to almost 59 by doing this glitch in Hell mode (and it's about 3-4 cycles/ runs per level)... and it only took like a half hour. About twenty minutes more and I can get to level 60.

EDIT: I've heard this works with other high-level runs, but I can't confirm.


Yep I did it with 2 other friends to get from lvl 57 to lvl 60 for inferno. We didn't do it the 'right' way though I guess, because it took us alot more kills than 3/4 per level


Hm maybe it scales a bit differently for a party of three (I did a party of 2).

Also... here's a video for those who want some sort of reference/ source:

+ Show Spoiler +
http://www.youtube.com/watch?v=KMoPuic8BHA


I've never actually been the creator of the run, so I'm not 100% certain on how everything exactly works, but I think for a two-player run it's something like this:

There are players in the party, the game creator (AAA) and the joiner (BBB).

1. AAA creates game with the Zoltun Kulle quest. BBB joins AAA's game.

2. AAA takes ZK's wp, activates boss battle. Both players accept and warp to ZK's chamber. Kill ZK and his two minions. Don't talk to the Black Soulstone (BS)! BBB leaves game and AAA stands still in chamber (both player can pick up drops, but neither player activates BS).

3. BBB clicks Resume Game link and completes his quest in his own game (not AAA's). He talks to the BS, then gets reward from Adria. That's Bonus x1 for BBB.

4. BBB leaves his game and rejoins AAA's original game. BBB takes AAA's banner to ZK's chamber. AAA leaves game before BBB talks to BS. BBB gets reward from Adria. That's Bonus x2 for BBB. During this time, I *think* AAA clicks his own Resume Game link and makes his way to the BS (but doesn't yet talk to it). (I'm not 100% sure of this, because I've never been AAA, only BBB.)

5. BBB rejoins AAA's game and waits in town. Then AAA talks to BS and activates the next part of the quest which is "Talk to Adria". BBB leaves game (he doesn't talk to Adria yet!) and clicks Resume Game, and then talks to Adria on his own. That's Bonus x3 for BBB.

6. BBB rejoins AAA's game and waits as AAA leaves. Once AAA leaves, then BBB clicks on Adria again. That's Bonus x4 for BBB.

7. AAA Resumes Game again, and BBB joins. Together they get credit one last time. That's Bonus x5 for BBB and Bonus x1 for AAA (up until now, AAA hasn't gotten any credit for the previous quest completions).

I'm pretty sure that's how it's done. I've been BBB every time, and that's exactly what I did from BBB's perspective, and that's what my friend (who was AAA) had been doing (to my knowledge, and how he explained it to me).
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
June 04 2012 19:35 GMT
#11290
Why all the trouble of AAA and BBB when you could just call them A en B?
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
June 04 2012 19:37 GMT
#11291
On June 05 2012 04:35 solidbebe wrote:
Why all the trouble of AAA and BBB when you could just call them A en B?


Easier on the eyes.
Brood War is forever
Razith
Profile Joined February 2011
Canada431 Posts
June 04 2012 19:52 GMT
#11292
On June 05 2012 04:29 DarkPlasmaBall wrote:
Show nested quote +
On June 05 2012 04:05 solidbebe wrote:
On June 05 2012 03:47 DarkPlasmaBall wrote:
Has anyone else been using/ seen/ heard about the ridiculously easy Zoltun Kulle Party Glitch that gives you multiple credit/ experience/ gold for completing his quest? It has to do with party members completing parts of the quest, then resuming new games halfway through and then finishing the quest, and then going back into the original games and getting credit again, etc.?

With two players, one player gets 5x as much experience (the other only gets 1x- he's usually the rusher/ game creator/ level 60). Or to be more exact, one player technically finishes the quest 5x in a row and gets the bonuses five times. I haven't done it with a party larger than two people, but I hear that it scales ridiculously for three (like 11-4-1x or something). I just went from level 56 to almost 59 by doing this glitch in Hell mode (and it's about 3-4 cycles/ runs per level)... and it only took like a half hour. About twenty minutes more and I can get to level 60.

EDIT: I've heard this works with other high-level runs, but I can't confirm.


Yep I did it with 2 other friends to get from lvl 57 to lvl 60 for inferno. We didn't do it the 'right' way though I guess, because it took us alot more kills than 3/4 per level


Hm maybe it scales a bit differently for a party of three (I did a party of 2).

Also... here's a video for those who want some sort of reference/ source:

+ Show Spoiler +
http://www.youtube.com/watch?v=KMoPuic8BHA


I've never actually been the creator of the run, so I'm not 100% certain on how everything exactly works, but I think for a two-player run it's something like this:

There are players in the party, the game creator (AAA) and the joiner (BBB).

1. AAA creates game with the Zoltun Kulle quest. BBB joins AAA's game.

2. AAA takes ZK's wp, activates boss battle. Both players accept and warp to ZK's chamber. Kill ZK and his two minions. Don't talk to the Black Soulstone (BS)! BBB leaves game and AAA stands still in chamber (both player can pick up drops, but neither player activates BS).

3. BBB clicks Resume Game link and completes his quest in his own game (not AAA's). He talks to the BS, then gets reward from Adria. That's Bonus x1 for BBB.

4. BBB leaves his game and rejoins AAA's original game. BBB takes AAA's banner to ZK's chamber. AAA leaves game before BBB talks to BS. BBB gets reward from Adria. That's Bonus x2 for BBB. During this time, I *think* AAA clicks his own Resume Game link and makes his way to the BS (but doesn't yet talk to it). (I'm not 100% sure of this, because I've never been AAA, only BBB.)

5. BBB rejoins AAA's game and waits in town. Then AAA talks to BS and activates the next part of the quest which is "Talk to Adria". BBB leaves game (he doesn't talk to Adria yet!) and clicks Resume Game, and then talks to Adria on his own. That's Bonus x3 for BBB.

6. BBB rejoins AAA's game and waits as AAA leaves. Once AAA leaves, then BBB clicks on Adria again. That's Bonus x4 for BBB.

7. AAA Resumes Game again, and BBB joins. Together they get credit one last time. That's Bonus x5 for BBB and Bonus x1 for AAA (up until now, AAA hasn't gotten any credit for the previous quest completions).

I'm pretty sure that's how it's done. I've been BBB every time, and that's exactly what I did from BBB's perspective, and that's what my friend (who was AAA) had been doing (to my knowledge, and how he explained it to me).


Thanks for this, going to give it a try when I get home.

Are there level requirements for the different acts? I'm thinking of rushing a mage to 60 while this is available.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 04 2012 20:04 GMT
#11293
The level requirements are the difficulty levels. No act specific requirements.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
June 04 2012 20:07 GMT
#11294
with 2 people doing it only, one person gets 3x turn ins and 1 person gets 1. you can't get 5 from 2 people running it.

the way you do it:

1. both enter, both kill, pick up stone (doesn't matter if you pick up first, not the same as azmodan)
2. the player getting lvl'd leaves game, resumes game, turns in quest
3. that player rejoins the first game, the person holding leaves and resumes his own game, while the other turns in quest in the game that was held
4. person getting lvl'd then joins the last game, both turn in quest

you get host kicked if you do it any other way, and this is why when people were running azmodan, the 1st player would only get 14 quest turn ins from 2 different quests, not 1 like doing ZK runs
"God fights on the side with the best artillery." - Napoleon Bonaparte
Leach
Profile Joined December 2010
United States536 Posts
Last Edited: 2012-06-04 20:53:14
June 04 2012 20:52 GMT
#11295
On June 05 2012 05:07 Silidons wrote:
with 2 people doing it only, one person gets 3x turn ins and 1 person gets 1. you can't get 5 from 2 people running it.

the way you do it:

1. both enter, both kill, pick up stone (doesn't matter if you pick up first, not the same as azmodan)
2. the player getting lvl'd leaves game, resumes game, turns in quest
3. that player rejoins the first game, the person holding leaves and resumes his own game, while the other turns in quest in the game that was held
4. person getting lvl'd then joins the last game, both turn in quest

you get host kicked if you do it any other way, and this is why when people were running azmodan, the 1st player would only get 14 quest turn ins from 2 different quests, not 1 like doing ZK runs


If you want to level more than 1 character at a time, you can take turns at turning in the quest first, then join the second player, then joinwith him the third player who leaves, you two hand in the quest and join his game again and hand it in once more.

I did it with 3 friends yesterday, so that whosever turn it is to turn in first gets 5 times the experience. Got us from level 1 to 60 in less than 4 hours.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
Last Edited: 2012-06-04 21:36:46
June 04 2012 21:35 GMT
#11296
Act 3, phase beasts with waller, jailer, fire chains and something else I cannot remember.

Fuck this shit. I keep wanting to play the game but every now and then something like this turns up and I wonder if this shit was playtested at all -_-
Moderator
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
Last Edited: 2012-06-04 22:12:43
June 04 2012 22:10 GMT
#11297
I can't imagine beating good affix phase beasts as a light class. I doubt I'll ever put any time into a hardcore squishy, as soon as you run into phase beasts with vortex or jailer or something it's over. You can't run from that.

plus pretty much any invulnerable minion pack is a remake for me as a wizard
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
nettleberry
Profile Blog Joined February 2012
United States201 Posts
June 04 2012 22:11 GMT
#11298
On June 05 2012 06:35 Firebolt145 wrote:
Act 3, phase beasts with waller, jailer, fire chains and something else I cannot remember.

Fuck this shit. I keep wanting to play the game but every now and then something like this turns up and I wonder if this shit was playtested at all -_-

I feel you. The last one was probably vortex. Vortex, fire chains, and waller are the worst. Not to mention they were phase beasts.
"Right?"
DarkPlasmaBall
Profile Blog Joined March 2010
United States45697 Posts
June 04 2012 22:40 GMT
#11299
On June 05 2012 05:07 Silidons wrote:
with 2 people doing it only, one person gets 3x turn ins and 1 person gets 1. you can't get 5 from 2 people running it.

the way you do it:

1. both enter, both kill, pick up stone (doesn't matter if you pick up first, not the same as azmodan)
2. the player getting lvl'd leaves game, resumes game, turns in quest
3. that player rejoins the first game, the person holding leaves and resumes his own game, while the other turns in quest in the game that was held
4. person getting lvl'd then joins the last game, both turn in quest

you get host kicked if you do it any other way, and this is why when people were running azmodan, the 1st player would only get 14 quest turn ins from 2 different quests, not 1 like doing ZK runs


You seem to be doing it a less effective way than the way I wrote out.

If you do it my way with the ZK Glitch Run, you can get 5x with one person and 1x with the other (with a two-person party). Unless they changed it within the past three hours. I did it myself three hours ago and I got 5x the bonus.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45697 Posts
June 04 2012 22:44 GMT
#11300
On June 05 2012 04:52 Razith wrote:
Show nested quote +
On June 05 2012 04:29 DarkPlasmaBall wrote:
On June 05 2012 04:05 solidbebe wrote:
On June 05 2012 03:47 DarkPlasmaBall wrote:
Has anyone else been using/ seen/ heard about the ridiculously easy Zoltun Kulle Party Glitch that gives you multiple credit/ experience/ gold for completing his quest? It has to do with party members completing parts of the quest, then resuming new games halfway through and then finishing the quest, and then going back into the original games and getting credit again, etc.?

With two players, one player gets 5x as much experience (the other only gets 1x- he's usually the rusher/ game creator/ level 60). Or to be more exact, one player technically finishes the quest 5x in a row and gets the bonuses five times. I haven't done it with a party larger than two people, but I hear that it scales ridiculously for three (like 11-4-1x or something). I just went from level 56 to almost 59 by doing this glitch in Hell mode (and it's about 3-4 cycles/ runs per level)... and it only took like a half hour. About twenty minutes more and I can get to level 60.

EDIT: I've heard this works with other high-level runs, but I can't confirm.


Yep I did it with 2 other friends to get from lvl 57 to lvl 60 for inferno. We didn't do it the 'right' way though I guess, because it took us alot more kills than 3/4 per level


Hm maybe it scales a bit differently for a party of three (I did a party of 2).

Also... here's a video for those who want some sort of reference/ source:

+ Show Spoiler +
http://www.youtube.com/watch?v=KMoPuic8BHA


I've never actually been the creator of the run, so I'm not 100% certain on how everything exactly works, but I think for a two-player run it's something like this:

There are players in the party, the game creator (AAA) and the joiner (BBB).

1. AAA creates game with the Zoltun Kulle quest. BBB joins AAA's game.

2. AAA takes ZK's wp, activates boss battle. Both players accept and warp to ZK's chamber. Kill ZK and his two minions. Don't talk to the Black Soulstone (BS)! BBB leaves game and AAA stands still in chamber (both player can pick up drops, but neither player activates BS).

3. BBB clicks Resume Game link and completes his quest in his own game (not AAA's). He talks to the BS, then gets reward from Adria. That's Bonus x1 for BBB.

4. BBB leaves his game and rejoins AAA's original game. BBB takes AAA's banner to ZK's chamber. AAA leaves game before BBB talks to BS. BBB gets reward from Adria. That's Bonus x2 for BBB. During this time, I *think* AAA clicks his own Resume Game link and makes his way to the BS (but doesn't yet talk to it). (I'm not 100% sure of this, because I've never been AAA, only BBB.)

5. BBB rejoins AAA's game and waits in town. Then AAA talks to BS and activates the next part of the quest which is "Talk to Adria". BBB leaves game (he doesn't talk to Adria yet!) and clicks Resume Game, and then talks to Adria on his own. That's Bonus x3 for BBB.

6. BBB rejoins AAA's game and waits as AAA leaves. Once AAA leaves, then BBB clicks on Adria again. That's Bonus x4 for BBB.

7. AAA Resumes Game again, and BBB joins. Together they get credit one last time. That's Bonus x5 for BBB and Bonus x1 for AAA (up until now, AAA hasn't gotten any credit for the previous quest completions).

I'm pretty sure that's how it's done. I've been BBB every time, and that's exactly what I did from BBB's perspective, and that's what my friend (who was AAA) had been doing (to my knowledge, and how he explained it to me).


Thanks for this, going to give it a try when I get home.

Are there level requirements for the different acts? I'm thinking of rushing a mage to 60 while this is available.


I don't think so, but the amount of experience you get in the different difficulties and your experience bar scales greatly so I think most people do normal runs up to around 25-30, NM runs up to around 40-50, and then Hell runs up to 60. But it varies. You still need to beat the acts.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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