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Oh well i am just reading some fantasy book and i wish some day there a fantasy game in a "realistic and believable" world.
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Dude are you seriously talking about HACKS and DUPES in wow and pretending to have some authority? You're being absolutely hilarious 
While wow is full of bots there have never been any hacks that were not fixed in a matter of days. That's a stone cold fact apparent to anyone who spent more than a month in the game. Actually, the greatest hack was rolling a DK at the start of wotlk.
You sure you didn't play it on Russian homemade servers?
On topic, hackers will keep on hacking because they are terrible and that's just what they do. As far as I am aware Blizzard is almost the only company out there that actually does something about it, at least within the scope of what can be done when a million slobby losers are buying ingame shit for real money (lol) and trying to get an upper hand over legit players only to get stomped nonetheless.
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On May 14 2011 02:00 Serejai wrote:Show nested quote +On May 14 2011 01:47 Phonics wrote:On May 14 2011 01:26 Serejai wrote:On May 14 2011 01:02 Jimmy Raynor wrote:On May 14 2011 00:57 Serejai wrote:On May 14 2011 00:14 Phonics wrote:On May 14 2011 00:13 blackone wrote: In Diablo 2 that meant trading with cheaters 90% of the time. I agree with AeroGear, I also preferred playing D2 solo or with friends via LAN. That was actually the best part for me, just sitting together for a weekend with everybody starting a new character and playing as far as possible. The whole trading and endless boss grinding never appealed to me. I played with a large group of friends so theres was no cheating going on. I'm sure blizzard will end duping and other crap FAST in D3. I'm sure they wont make the same mistakes they made with D2. You realize Blizzard is probably the worst company in the industry when it comes to anti-cheating, right? People have been botting, duping, hacking, and etc in WoW for 7 years now. SC/BW and D2 for longer than that. And even now SC2 is full of hackers since the third day of the beta. Everytime a new game comes out people like you say "Blizzard can't possibly make the same mistakes they did before". And guess what? They do. Hacking, duping, and botting WILL be a fairly large part of gameplay in Diablo III because there's simply no way for Blizzard to prevent it. Cheating in D2 is much worse now than it was years ago. Maphack might as well be included in the game client considering how many people use it. Ditto on bots. Your argument about Battle.Net 2 being a deterrent to cheating is flawed as well. People still cheat all the time in WoW and SC2 and the loss of an account doesn't seem to be much of an issue. Point being, there will be a lot of cheating in Diablo III and the best way of dealing with that as a legit player would be to simply play with your friends as much as possible. As such, a lower player cap wouldn't bother me at all because I would rarely, if ever, need to play with 7 friends at a time. Trading will also be a disaster just like it always was in D2 unless they have a server-side auction house or something to handle it. No not really, if you think that WoW is full of hackers then you don't play the game or something. SC2, yes there may be few hackers but you will see them very rarely, and they get banned pretty fast, unless of course you are one of those people who think that the opponent has hack whenever they beat you. Where do you think all those ore and herbs on the auction house come from? (hint: hackers) Teleport hacking has been around in WoW since early 2005. Botting has been around in WoW since early 2005. Speed hacks, terrain hacks, fly hacks... all of these were overly common even as recent as the end of WoTLK (and even now archaeology botting is very common). In the months around ICC's release you couldn't join a Warsong Gulch on some battlegroups without seeing a hacker every single match, whether it was some kid flying with the flag, running under the ground with the flag, teleporting with the flag, or even modding their game files to make the flag hitbox larger so they could pick up the other team's flag while standing in their own team's base. These were all extremely common hacks that anyone who played more than casually would have seen multiple times. I'm guessing you play on the casual end of the playerbase and as such you're right... there's not much hacking going on in heroic dungeons or raiding. But the WoW economy has always been controlled by hackers (supply, at least. The actual auction houses are controlled by players such as myself who had millions of gold to do whatever we wanted to with, but the ore and herb nodes have always been controlled by bots and teleport hacks on stolen accounts) and battlegrounds (mostly WSG as the CTF gameplay lends itself to hacking much better than the other formats do) have been laden with hacks off and on for years as well (usually around the end of an expansion as people try to farm honor). Ditto on SC2, really. I see very few (if any) hackers in Diamond or higher leagues (Masters or higher for team games) but the Bronze, Silver, and Gold leagues have a noticeable amount. And just like the D2 economy has always been controlled by hackers/botters and in most cases the actual gameplay itself (willing to bet 90% of people that have a second character got it rushed by someone with a maphack) the D3 economy and replay value will be the same. Hint = The ores / herbs come from BOTTERS not hackers. Learn the difference. A bot is someones account thats running an program that automates actions. Hack = herb/ore appearing from thin air. Hint: A bot that manipulates game code to teleport and marks all herb/ore nodes on the map by hacking the spawn code is in fact, as shocking as it may be to you, a hack. Did you think some Korean sits at their computer and mines out an entire zone in under five minutes because they have high APM or something? There's a reason why normal people who farm nonstop would get 6-7 stacks of ore an hour while the botters bring in over 100 stacks an hour. Perhaps you should learn how this stuff really works before making smartass and hostile comments about it for no reason ~_~
Its hilarious that you act like you know what you're talking about. I've botted in WoW (like MANY MANY MANY top players do, if you think the guys with hundreds of thousands of gold don't bot get real, its so easy) and all bots do is move on a predefined route and stop to gather nodes that they SEE ON THE MINIMAP. theres is no hack that tells bots where the nodes actually are. They need to see them.
Oh and speedhacking gets you banned in WoW almost instantly.
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On May 14 2011 02:14 Serejai wrote: Long story short I don't know why a bunch of WoW players are coming out of the woodwork to derail a Diablo III thread, but you're all so extremely wrong in understanding what goes on in the game at the core levels. And the entire point I'm making is that the economy is ran by hacks in both WoW and D2 and there's no reason at all to think it won't be that way in D3 as well. That's probably what's gonna happen, but even if they don't fight the hacks themselvers, they can at least ban their users so people like you hopefully lose their battle.net accounts. If not, congratulations on ruining other peoples gaming experiences, mabye it makes you proud or something.
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Serejai u are full of shit, I played wow since 2004.
Only point u right is that there is hackers often that herb and mine but nowhere at extreme lvl u saying.
And this isn't a really bad thing as it cheapen goods.
User was warned for this post
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Bottom line is if anyone expects hacks, bots and duping to be anywhere close to prevelent in d3 they are foolish. I wouldn't doubt that some bots and hacks find their way in but blizz has shown to be a lot better at banning and with bnet 2.0 it is more costly to get the permaban.
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Also i like the new follower system and smaller number of players in party due to how easy d2 was with a good party and the clutter of 16 characters running around.
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Botting will be very hard in D3. Only ones that are usable are private ones that a handful of ppl use. Any free or p2u ones.. I don't see that happening.
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Didn't read through the comments but what I loved about d2 is that it was just relaxed to play - no need to be concentrated the whole time and as long as you were "noob" you are happy to find cool items. I never really got into the 'pvp perfect item & skilldistribution etc.' scene, but I hope they keep both alive in D3 - fun for all kinds of players, pvm and pvp... on a sidenote, I think it would help to add a pvp arena which would maybe stop some of the hackers even trying as there is near to no point duping etc. for pvm. For all who share the "just have fun part of D2" - I found this amazing link
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On May 14 2011 03:14 gosublade wrote: Botting will be very hard in D3. Only ones that are usable are private ones that a handful of ppl use. Any free or p2u ones.. I don't see that happening.
Im sure they will show and then glider like ban waves will happen
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On May 14 2011 00:57 Serejai wrote:Show nested quote +On May 14 2011 00:14 Phonics wrote:On May 14 2011 00:13 blackone wrote: In Diablo 2 that meant trading with cheaters 90% of the time. I agree with AeroGear, I also preferred playing D2 solo or with friends via LAN. That was actually the best part for me, just sitting together for a weekend with everybody starting a new character and playing as far as possible. The whole trading and endless boss grinding never appealed to me. I played with a large group of friends so theres was no cheating going on. I'm sure blizzard will end duping and other crap FAST in D3. I'm sure they wont make the same mistakes they made with D2. You realize Blizzard is probably the worst company in the industry when it comes to anti-cheating, right? People have been botting, duping, hacking, and etc in WoW for 7 years now. SC/BW and D2 for longer than that. And even now SC2 is full of hackers since the third day of the beta. Everytime a new game comes out people like you say "Blizzard can't possibly make the same mistakes they did before". And guess what? They do. Hacking, duping, and botting WILL be a fairly large part of gameplay in Diablo III because there's simply no way for Blizzard to prevent it. Cheating in D2 is much worse now than it was years ago. Maphack might as well be included in the game client considering how many people use it. Ditto on bots. Your argument about Battle.Net 2 being a deterrent to cheating is flawed as well. People still cheat all the time in WoW and SC2 and the loss of an account doesn't seem to be much of an issue. Point being, there will be a lot of cheating in Diablo III and the best way of dealing with that as a legit player would be to simply play with your friends as much as possible. As such, a lower player cap wouldn't bother me at all because I would rarely, if ever, need to play with 7 friends at a time. Trading will also be a disaster just like it always was in D2 unless they have a server-side auction house or something to handle it. There has never been duping in WoW. Hacking was pretty rare too. I saw like two character speed hacking over the course of four years.
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On May 14 2011 03:20 Tsagacity wrote:Show nested quote +On May 14 2011 00:57 Serejai wrote:On May 14 2011 00:14 Phonics wrote:On May 14 2011 00:13 blackone wrote: In Diablo 2 that meant trading with cheaters 90% of the time. I agree with AeroGear, I also preferred playing D2 solo or with friends via LAN. That was actually the best part for me, just sitting together for a weekend with everybody starting a new character and playing as far as possible. The whole trading and endless boss grinding never appealed to me. I played with a large group of friends so theres was no cheating going on. I'm sure blizzard will end duping and other crap FAST in D3. I'm sure they wont make the same mistakes they made with D2. You realize Blizzard is probably the worst company in the industry when it comes to anti-cheating, right? People have been botting, duping, hacking, and etc in WoW for 7 years now. SC/BW and D2 for longer than that. And even now SC2 is full of hackers since the third day of the beta. Everytime a new game comes out people like you say "Blizzard can't possibly make the same mistakes they did before". And guess what? They do. Hacking, duping, and botting WILL be a fairly large part of gameplay in Diablo III because there's simply no way for Blizzard to prevent it. Cheating in D2 is much worse now than it was years ago. Maphack might as well be included in the game client considering how many people use it. Ditto on bots. Your argument about Battle.Net 2 being a deterrent to cheating is flawed as well. People still cheat all the time in WoW and SC2 and the loss of an account doesn't seem to be much of an issue. Point being, there will be a lot of cheating in Diablo III and the best way of dealing with that as a legit player would be to simply play with your friends as much as possible. As such, a lower player cap wouldn't bother me at all because I would rarely, if ever, need to play with 7 friends at a time. Trading will also be a disaster just like it always was in D2 unless they have a server-side auction house or something to handle it. There has never been duping in WoW. Hacking was pretty rare too. I saw like two character speed hacking over the course of four years.
There has been a fair amount of speed hacking and terrain hacking but it gets banned relatively quickly and is mostly used on hacked accounts. There was a ton mid to late wrath on hacked accounts where they would spell out gold sellers sites in org after speed hacking from starting zone.
Literally almost all speed and terrain hacking is on stolen accounts since they don't care what happens to them after they pillage them and then use them up for goldselling. The big dropoff has been because of mandatory auth, which would be a good idea for d3 since there has been a track record of rmt in diablo.
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why do we compared D3 hacking to wow hacking? totally different story.
comapre D3 hacking to sc2 hacking and you most likely have a way better comparison. and if we look at sc2 we have dischackers,microbots and maphacks both public and private evrywhere. many public hack users get banned after some time yeah but if D3 is anything like D2 then you can just boost another character and mule your items on safe accs once a week.
so tbh i expect hacking to be rather common in D3. ofcourse not as ridiculous as in D2 but it def wont be as clean as wow mostly is.
and be sure people will try super hard to hack. d2 shops made shittons of money with a old game few play. d3 shops will explode in business.
btw anyone knows if there will be HC mode? cause im sure bnet 0.2s funny disconnects,lag issues and bugs that pop up weekly will make it more "interesting" ~~
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On May 14 2011 02:53 Phonics wrote:Show nested quote +On May 14 2011 02:00 Serejai wrote:On May 14 2011 01:47 Phonics wrote:On May 14 2011 01:26 Serejai wrote:On May 14 2011 01:02 Jimmy Raynor wrote:On May 14 2011 00:57 Serejai wrote:On May 14 2011 00:14 Phonics wrote:On May 14 2011 00:13 blackone wrote: In Diablo 2 that meant trading with cheaters 90% of the time. I agree with AeroGear, I also preferred playing D2 solo or with friends via LAN. That was actually the best part for me, just sitting together for a weekend with everybody starting a new character and playing as far as possible. The whole trading and endless boss grinding never appealed to me. I played with a large group of friends so theres was no cheating going on. I'm sure blizzard will end duping and other crap FAST in D3. I'm sure they wont make the same mistakes they made with D2. You realize Blizzard is probably the worst company in the industry when it comes to anti-cheating, right? People have been botting, duping, hacking, and etc in WoW for 7 years now. SC/BW and D2 for longer than that. And even now SC2 is full of hackers since the third day of the beta. Everytime a new game comes out people like you say "Blizzard can't possibly make the same mistakes they did before". And guess what? They do. Hacking, duping, and botting WILL be a fairly large part of gameplay in Diablo III because there's simply no way for Blizzard to prevent it. Cheating in D2 is much worse now than it was years ago. Maphack might as well be included in the game client considering how many people use it. Ditto on bots. Your argument about Battle.Net 2 being a deterrent to cheating is flawed as well. People still cheat all the time in WoW and SC2 and the loss of an account doesn't seem to be much of an issue. Point being, there will be a lot of cheating in Diablo III and the best way of dealing with that as a legit player would be to simply play with your friends as much as possible. As such, a lower player cap wouldn't bother me at all because I would rarely, if ever, need to play with 7 friends at a time. Trading will also be a disaster just like it always was in D2 unless they have a server-side auction house or something to handle it. No not really, if you think that WoW is full of hackers then you don't play the game or something. SC2, yes there may be few hackers but you will see them very rarely, and they get banned pretty fast, unless of course you are one of those people who think that the opponent has hack whenever they beat you. Where do you think all those ore and herbs on the auction house come from? (hint: hackers) Teleport hacking has been around in WoW since early 2005. Botting has been around in WoW since early 2005. Speed hacks, terrain hacks, fly hacks... all of these were overly common even as recent as the end of WoTLK (and even now archaeology botting is very common). In the months around ICC's release you couldn't join a Warsong Gulch on some battlegroups without seeing a hacker every single match, whether it was some kid flying with the flag, running under the ground with the flag, teleporting with the flag, or even modding their game files to make the flag hitbox larger so they could pick up the other team's flag while standing in their own team's base. These were all extremely common hacks that anyone who played more than casually would have seen multiple times. I'm guessing you play on the casual end of the playerbase and as such you're right... there's not much hacking going on in heroic dungeons or raiding. But the WoW economy has always been controlled by hackers (supply, at least. The actual auction houses are controlled by players such as myself who had millions of gold to do whatever we wanted to with, but the ore and herb nodes have always been controlled by bots and teleport hacks on stolen accounts) and battlegrounds (mostly WSG as the CTF gameplay lends itself to hacking much better than the other formats do) have been laden with hacks off and on for years as well (usually around the end of an expansion as people try to farm honor). Ditto on SC2, really. I see very few (if any) hackers in Diamond or higher leagues (Masters or higher for team games) but the Bronze, Silver, and Gold leagues have a noticeable amount. And just like the D2 economy has always been controlled by hackers/botters and in most cases the actual gameplay itself (willing to bet 90% of people that have a second character got it rushed by someone with a maphack) the D3 economy and replay value will be the same. Hint = The ores / herbs come from BOTTERS not hackers. Learn the difference. A bot is someones account thats running an program that automates actions. Hack = herb/ore appearing from thin air. Hint: A bot that manipulates game code to teleport and marks all herb/ore nodes on the map by hacking the spawn code is in fact, as shocking as it may be to you, a hack. Did you think some Korean sits at their computer and mines out an entire zone in under five minutes because they have high APM or something? There's a reason why normal people who farm nonstop would get 6-7 stacks of ore an hour while the botters bring in over 100 stacks an hour. Perhaps you should learn how this stuff really works before making smartass and hostile comments about it for no reason ~_~ Its hilarious that you act like you know what you're talking about. I've botted in WoW (like MANY MANY MANY top players do, if you think the guys with hundreds of thousands of gold don't bot get real, its so easy) and all bots do is move on a predefined route and stop to gather nodes that they SEE ON THE MINIMAP. theres is no hack that tells bots where the nodes actually are. They need to see them. Oh and speedhacking gets you banned in WoW almost instantly.
I've had hundreds of thousands of gold without farming anything the last three years. Making gold in the game doesn't require botting or anything of the sorts.
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It seems like Blizzard has all but nailed down the duping problem, but I'm still afraid of botters and maphackers. Blizzard also has a tendency of letting hackers run unopposed and then banning in giant waves, but with their stated goal of removing the need for ladder seasons I wonder how that will affect the economy in the long run. Only time will tell...
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On May 14 2011 03:51 OrchidThief wrote:Show nested quote +On May 14 2011 02:53 Phonics wrote:On May 14 2011 02:00 Serejai wrote:On May 14 2011 01:47 Phonics wrote:On May 14 2011 01:26 Serejai wrote:On May 14 2011 01:02 Jimmy Raynor wrote:On May 14 2011 00:57 Serejai wrote:On May 14 2011 00:14 Phonics wrote:On May 14 2011 00:13 blackone wrote: In Diablo 2 that meant trading with cheaters 90% of the time. I agree with AeroGear, I also preferred playing D2 solo or with friends via LAN. That was actually the best part for me, just sitting together for a weekend with everybody starting a new character and playing as far as possible. The whole trading and endless boss grinding never appealed to me. I played with a large group of friends so theres was no cheating going on. I'm sure blizzard will end duping and other crap FAST in D3. I'm sure they wont make the same mistakes they made with D2. You realize Blizzard is probably the worst company in the industry when it comes to anti-cheating, right? People have been botting, duping, hacking, and etc in WoW for 7 years now. SC/BW and D2 for longer than that. And even now SC2 is full of hackers since the third day of the beta. Everytime a new game comes out people like you say "Blizzard can't possibly make the same mistakes they did before". And guess what? They do. Hacking, duping, and botting WILL be a fairly large part of gameplay in Diablo III because there's simply no way for Blizzard to prevent it. Cheating in D2 is much worse now than it was years ago. Maphack might as well be included in the game client considering how many people use it. Ditto on bots. Your argument about Battle.Net 2 being a deterrent to cheating is flawed as well. People still cheat all the time in WoW and SC2 and the loss of an account doesn't seem to be much of an issue. Point being, there will be a lot of cheating in Diablo III and the best way of dealing with that as a legit player would be to simply play with your friends as much as possible. As such, a lower player cap wouldn't bother me at all because I would rarely, if ever, need to play with 7 friends at a time. Trading will also be a disaster just like it always was in D2 unless they have a server-side auction house or something to handle it. No not really, if you think that WoW is full of hackers then you don't play the game or something. SC2, yes there may be few hackers but you will see them very rarely, and they get banned pretty fast, unless of course you are one of those people who think that the opponent has hack whenever they beat you. Where do you think all those ore and herbs on the auction house come from? (hint: hackers) Teleport hacking has been around in WoW since early 2005. Botting has been around in WoW since early 2005. Speed hacks, terrain hacks, fly hacks... all of these were overly common even as recent as the end of WoTLK (and even now archaeology botting is very common). In the months around ICC's release you couldn't join a Warsong Gulch on some battlegroups without seeing a hacker every single match, whether it was some kid flying with the flag, running under the ground with the flag, teleporting with the flag, or even modding their game files to make the flag hitbox larger so they could pick up the other team's flag while standing in their own team's base. These were all extremely common hacks that anyone who played more than casually would have seen multiple times. I'm guessing you play on the casual end of the playerbase and as such you're right... there's not much hacking going on in heroic dungeons or raiding. But the WoW economy has always been controlled by hackers (supply, at least. The actual auction houses are controlled by players such as myself who had millions of gold to do whatever we wanted to with, but the ore and herb nodes have always been controlled by bots and teleport hacks on stolen accounts) and battlegrounds (mostly WSG as the CTF gameplay lends itself to hacking much better than the other formats do) have been laden with hacks off and on for years as well (usually around the end of an expansion as people try to farm honor). Ditto on SC2, really. I see very few (if any) hackers in Diamond or higher leagues (Masters or higher for team games) but the Bronze, Silver, and Gold leagues have a noticeable amount. And just like the D2 economy has always been controlled by hackers/botters and in most cases the actual gameplay itself (willing to bet 90% of people that have a second character got it rushed by someone with a maphack) the D3 economy and replay value will be the same. Hint = The ores / herbs come from BOTTERS not hackers. Learn the difference. A bot is someones account thats running an program that automates actions. Hack = herb/ore appearing from thin air. Hint: A bot that manipulates game code to teleport and marks all herb/ore nodes on the map by hacking the spawn code is in fact, as shocking as it may be to you, a hack. Did you think some Korean sits at their computer and mines out an entire zone in under five minutes because they have high APM or something? There's a reason why normal people who farm nonstop would get 6-7 stacks of ore an hour while the botters bring in over 100 stacks an hour. Perhaps you should learn how this stuff really works before making smartass and hostile comments about it for no reason ~_~ Its hilarious that you act like you know what you're talking about. I've botted in WoW (like MANY MANY MANY top players do, if you think the guys with hundreds of thousands of gold don't bot get real, its so easy) and all bots do is move on a predefined route and stop to gather nodes that they SEE ON THE MINIMAP. theres is no hack that tells bots where the nodes actually are. They need to see them. Oh and speedhacking gets you banned in WoW almost instantly. I've had hundreds of thousands of gold without farming anything the last three years. Making gold in the game doesn't require botting or anything of the sorts.
I agree that it's definetly possible (and even easy) to make a shitload of gold but many top players do bot. Especially PvP'ers.
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On May 14 2011 03:53 Phonics wrote:Show nested quote +On May 14 2011 03:51 OrchidThief wrote:On May 14 2011 02:53 Phonics wrote:On May 14 2011 02:00 Serejai wrote:On May 14 2011 01:47 Phonics wrote:On May 14 2011 01:26 Serejai wrote:On May 14 2011 01:02 Jimmy Raynor wrote:On May 14 2011 00:57 Serejai wrote:On May 14 2011 00:14 Phonics wrote:On May 14 2011 00:13 blackone wrote: In Diablo 2 that meant trading with cheaters 90% of the time. I agree with AeroGear, I also preferred playing D2 solo or with friends via LAN. That was actually the best part for me, just sitting together for a weekend with everybody starting a new character and playing as far as possible. The whole trading and endless boss grinding never appealed to me. I played with a large group of friends so theres was no cheating going on. I'm sure blizzard will end duping and other crap FAST in D3. I'm sure they wont make the same mistakes they made with D2. You realize Blizzard is probably the worst company in the industry when it comes to anti-cheating, right? People have been botting, duping, hacking, and etc in WoW for 7 years now. SC/BW and D2 for longer than that. And even now SC2 is full of hackers since the third day of the beta. Everytime a new game comes out people like you say "Blizzard can't possibly make the same mistakes they did before". And guess what? They do. Hacking, duping, and botting WILL be a fairly large part of gameplay in Diablo III because there's simply no way for Blizzard to prevent it. Cheating in D2 is much worse now than it was years ago. Maphack might as well be included in the game client considering how many people use it. Ditto on bots. Your argument about Battle.Net 2 being a deterrent to cheating is flawed as well. People still cheat all the time in WoW and SC2 and the loss of an account doesn't seem to be much of an issue. Point being, there will be a lot of cheating in Diablo III and the best way of dealing with that as a legit player would be to simply play with your friends as much as possible. As such, a lower player cap wouldn't bother me at all because I would rarely, if ever, need to play with 7 friends at a time. Trading will also be a disaster just like it always was in D2 unless they have a server-side auction house or something to handle it. No not really, if you think that WoW is full of hackers then you don't play the game or something. SC2, yes there may be few hackers but you will see them very rarely, and they get banned pretty fast, unless of course you are one of those people who think that the opponent has hack whenever they beat you. Where do you think all those ore and herbs on the auction house come from? (hint: hackers) Teleport hacking has been around in WoW since early 2005. Botting has been around in WoW since early 2005. Speed hacks, terrain hacks, fly hacks... all of these were overly common even as recent as the end of WoTLK (and even now archaeology botting is very common). In the months around ICC's release you couldn't join a Warsong Gulch on some battlegroups without seeing a hacker every single match, whether it was some kid flying with the flag, running under the ground with the flag, teleporting with the flag, or even modding their game files to make the flag hitbox larger so they could pick up the other team's flag while standing in their own team's base. These were all extremely common hacks that anyone who played more than casually would have seen multiple times. I'm guessing you play on the casual end of the playerbase and as such you're right... there's not much hacking going on in heroic dungeons or raiding. But the WoW economy has always been controlled by hackers (supply, at least. The actual auction houses are controlled by players such as myself who had millions of gold to do whatever we wanted to with, but the ore and herb nodes have always been controlled by bots and teleport hacks on stolen accounts) and battlegrounds (mostly WSG as the CTF gameplay lends itself to hacking much better than the other formats do) have been laden with hacks off and on for years as well (usually around the end of an expansion as people try to farm honor). Ditto on SC2, really. I see very few (if any) hackers in Diamond or higher leagues (Masters or higher for team games) but the Bronze, Silver, and Gold leagues have a noticeable amount. And just like the D2 economy has always been controlled by hackers/botters and in most cases the actual gameplay itself (willing to bet 90% of people that have a second character got it rushed by someone with a maphack) the D3 economy and replay value will be the same. Hint = The ores / herbs come from BOTTERS not hackers. Learn the difference. A bot is someones account thats running an program that automates actions. Hack = herb/ore appearing from thin air. Hint: A bot that manipulates game code to teleport and marks all herb/ore nodes on the map by hacking the spawn code is in fact, as shocking as it may be to you, a hack. Did you think some Korean sits at their computer and mines out an entire zone in under five minutes because they have high APM or something? There's a reason why normal people who farm nonstop would get 6-7 stacks of ore an hour while the botters bring in over 100 stacks an hour. Perhaps you should learn how this stuff really works before making smartass and hostile comments about it for no reason ~_~ Its hilarious that you act like you know what you're talking about. I've botted in WoW (like MANY MANY MANY top players do, if you think the guys with hundreds of thousands of gold don't bot get real, its so easy) and all bots do is move on a predefined route and stop to gather nodes that they SEE ON THE MINIMAP. theres is no hack that tells bots where the nodes actually are. They need to see them. Oh and speedhacking gets you banned in WoW almost instantly. I've had hundreds of thousands of gold without farming anything the last three years. Making gold in the game doesn't require botting or anything of the sorts. I agree that it's definetly possible (and even easy) to make a shitload of gold but many top players do bot. Especially PvP'ers.
most of the higher end raiders/pvpers i knew either: 1. bought gold 2. botted 3. had dedicated guild bitches that farmed for them (i had my arena mates farm for me most of the time ;P,not guildies since my guild only had awesometastic people)
gotta say to that the pvp guys i had contact with mostly were quite some "weird" people anyways so maybe my expirience there is more on the bad side.
but overall outside of the few really "i love evrything about wow and play it aaaallllll day long" hardcore wow lovers most dont do the countless hours of tedious farming required to play the game at higher levels.
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lmao sneaky wow kids overtakin' the d3 thread... blizzards wow server down ^-^
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On May 14 2011 05:05 Wrath 2.1 wrote: lmao sneaky wow kids overtakin' the d3 thread... blizzards wow server down ^-^ I was playing blizz games before you were born lil champ.
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So, who else thinks Blizz will still release it this year?
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