Diablo III General Discussion - Page 51
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vaporizor
United States53 Posts
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Kiante
Australia7069 Posts
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Puosu
6986 Posts
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Torte de Lini
Germany38463 Posts
If you don't believe there's hacking at all, consider the idea of possibilities and likelihoods. | ||
BeMannerDuPenner
Germany5638 Posts
On May 14 2011 05:28 Torte de Lini wrote: There will always be flaws in Blizzard and online games guys. Come on. I think the real middle-ground here is that yes, there is obviously hacking and duping in all games (especially one that is heavily involved in an economy of trade/sell/exchange) but its effect on the economy as a whole might not be as large, comparatively, to say: Silkroad online or a game that is loose with their security. If you don't believe there's hacking at all, consider the idea of possibilities and likelihoods. well the problem with d3 is,if we assume it works somewhat like d2, that it is very fragile when it comes to hacks. any form of dupe or rollback can totally destroy the economy unless they are willing to do a full rollback on the server.any form of direct cheating will destroy public and arena games (btw pls delete arena. i want pvp d2 style). pretty much evrything that goes further then a maphack could cause HUGE damage to d3. its 2011 and the d3 playbase will be like 80%+ new guys that wont have the tolerance to hacks that a d2 player today has. in sc2 some idiot maphacking doesnt matter much. very few of the hackers are good enough to get high even with the hack and even then while its super stupid it barely affects anyone. but when someone finds a rollback and throws 5000 max stats crafted items on the market over a month then the game esp at higher levels is changed forever. i really hope blizzard has a good plan to prevent this. but given their history and what happens in sc2 i really doubt it. | ||
Torte de Lini
Germany38463 Posts
On May 14 2011 05:38 BeMannerDuPenner wrote: well the problem with d3 is,if we assume it works somewhat like d2, that it is very fragile when it comes to hacks. any form of dupe or rollback can totally destroy the economy unless they are willing to do a full rollback on the server.any form of direct cheating will destroy public and arena games (btw pls delete arena. i want pvp d2 style). pretty much evrything that goes further then a maphack could cause HUGE damage to d3. its 2011 and the d3 playbase will be like 80%+ new guys that wont have the tolerance to hacks that a d2 player today has. i really hope blizzard has a good plan to prevent this. but given their history and what happens in sc2 i really doubt it. I'm pretty sure they're aware of the rampant hacking in D2 and is probably something they're going to try and prevent. Unlikely stop, but stomp any incoming and flourishing hacks. | ||
Wrath 2.1
Germany880 Posts
On May 14 2011 05:09 Phonics wrote: I was playing blizz games before you were born lil champ. I am sorry if you felt attacked personally. That was not my intend. But since we had more than 1 page WoW talking I just wanted to draw the attention back d3. Besides your statement cannot be true. Blizzard was foundend 91 and I was born 90. Pardon =P | ||
AeroGear
Canada652 Posts
I will partake in trading once I've had plenty of time to explore builds and classes. Should it be a feature that is available I might participate in giveaways since I always prefer to start over from one project to the next. In the case that I'd need some specific drop for a funky build, I might resort to trading rather than fight the odds. I wish I could have a better feel of how the game will play, i.e. will all classes perform evenly at low/mid/high level, will they scale evenly with gear quality. Did they make each/most skills useful or will we be funneled upon a few main max level skills, etc. Also, I hope they dont ever bring back charms! | ||
Phonics
114 Posts
On May 14 2011 06:20 AeroGear wrote: I'll bring this discussion back D3 and to my personal take on item trading. It definitly has great value for min/maxers and boss grinders/pvpers since some pieces are needed for specific builds. However its less appealing to players like me who tend to enjoy the leveling/character building process rather than the end result. I will partake in trading once I've had plenty of time to explore builds and classes. Should it be a feature that is available I might participate in giveaways since I always prefer to start over from one project to the next. In the case that I'd need some specific drop for a funky build, I might resort to trading rather than fight the odds. I wish I could have a better feel of how the game will play, i.e. will all classes perform evenly at low/mid/high level, will they scale evenly with gear quality. Did they make each/most skills useful or will we be funneled upon a few main max level skills, etc. I'd think you are in the minority with the 'enjoy leveling over min-maxing'. Not that theres anything wrong with it but I'd imagine a vast majority of the diablo community is all about getting as powerful of a character(s) as possible. It just makes grinding a lot more intresting when you get a really good drop you cant use. You can just go 'oh, my friend might need this' or 'oh, maybe I can get a trade for the item I'm trying to get with this'. But obivously everyones gonna be doing leveling/exploring over hardcore grinding for items for the first few weeks if thats what you meant. | ||
heishe
Germany2284 Posts
On May 14 2011 00:57 Serejai wrote: You realize Blizzard is probably the worst company in the industry when it comes to anti-cheating, right? I'm only quoting this part of your post because it's pretty much the only thing I disagree with. Sure - Blizzard doesn't do a particularily good job of preventing cheating, but I can't think of any game that I ever played for which it isn't ridiculously easy to find a hack or whatever once you know where you need to search. Pretty much every company out there does an absolutely shitty job of preventing cheating and that has a good reason: It isn't possible to prevent it without making ridiculous sacrifices (like running the application entirely on a server or something like that which would never work for "fat clients" like Starcraft 2). Once you start an application, its data is accessible and manipulatable to someone from the outside. It's just a question of time until someone finds a new method. I mean look at that SC2 hack which only reads from SC2's used memory and draws overlays over the SC2 window - there's literally nothing that Blizzard can do against that despite maybe manually flagging applications as hacks and banning people if the process runs in the background, but even that can create trouble. Also, imo Blizzard does a damn fine job at banning people who cheat. So all in all, I agree with you on that Blizzard isn't awesome at preventing cheating, but I think you make it sound too much like Blizzard is exceptionally bad at it - which simply isn't true (they're the norm like almost everyone else). | ||
Stratos_speAr
United States6959 Posts
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SpearWrit
United States300 Posts
Also, subscribe to Force if you want up to date Diablo 3 news and things like that. He's really good at keeping his channel up to date with both D3 news and SC2 North American pro scene. I am liking the Templar. ![]() | ||
Blitzkrieg0
United States13132 Posts
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tetrismaan
Denmark302 Posts
On May 14 2011 08:40 Blitzkrieg0 wrote: If you're gonna play online the followers are irrelevant sadly, and I don't see why anybody would want to play Diablo by themself ^_^ Maybe if my internet stops working I'll play offline. I do not play Diablo for the competitive, and for the many bossruns and all the equipment hunts - all those stuff that enlargens your epeen, like in World of Warcraft. I play Diablo with my brothers because I enjoy the story, the gameplay, I enjoy experiencing all aspects of the game together with my brothers/friends. We aren't pros in the game. We could wipe on every bosses from act 2 to 5 several times before downing them, and we always had to use our hirelings as tanks and/or extra support. In Diablo II i never played on battle.net, but only on LAN, because it just wasn't the same feeling leveling and playing with some jackasses on the interwebs, who would quit the game at any given time, or be greedy bastards and never share any of the loot which they couldn't use anyway. | ||
Blitzkrieg0
United States13132 Posts
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tetrismaan
Denmark302 Posts
On May 14 2011 08:50 Blitzkrieg0 wrote: If you're playing in any sort of party your followers will go back to town and chill. If you play with your brothers you will not have followers. Ah well, fml for spending time on the last post then. | ||
SpearWrit
United States300 Posts
On May 14 2011 08:50 Blitzkrieg0 wrote: If you're playing in any sort of party your followers will go back to town and chill. If you play with your brothers you will not have followers. Where did you get that information from? I was gonna say something along the similar lines as the poster above me, hirelings are great tanks. Get a six socket eth spear with Silence and you've got a hardcore tank that doesn't die and kills the crap out of everything. Especially great with your squishy Ice Sorcs | ||
Deleted User 3420
24492 Posts
On May 14 2011 08:40 Blitzkrieg0 wrote: If you're gonna play online the followers are irrelevant sadly, and I don't see why anybody would want to play Diablo by themself ^_^ Maybe if my internet stops working I'll play offline. Why are they irrelevant....? oh, just a couple posts above someone said. where did u find this out anyways? that sounds kinda dumbbbb | ||
d(O.o)a
Canada5066 Posts
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ballasdontcry
Canada595 Posts
On May 14 2011 09:26 d(O.o)a wrote: I hope they implement LAN for D3, I would hate to not be able to play this with a bunch of my friends on one connection without bad lag. how likely would that be when sc2 doesn't have lan? blizzard/activision will not implement lan for the same reason, so they can get more people to buy a copy of the game to play multiplayer. the server lag wasn't that bad when i last played, but then again it was 3 years or so ago that I last touched D2 so I don't know what's changed since then | ||
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