• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:34
CET 08:34
KST 16:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage14Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament iNu's Battles #22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion [BSL23] RO16 Group Stage screpdb: new Starcraft reporting tool [BW] Looking for Clan Thread!
Tourneys
[Megathread] Daily Proleagues [BSL23] Ro16 Group C - Sunday 21:00 CET [BSL23] Ro16 Group A - Saturday 21:00 CET 2v2v2v2 Tournament Stage 1: Community Poll
Strategy
Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck? European Politico-economics QA Mega-thread US Politics Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14659 users

Diablo III General Discussion - Page 171

Forum Index > General Games
Post a Reply
Prev 1 169 170 171 172 173 1109 Next
abominare
Profile Joined March 2010
United States1216 Posts
August 03 2011 18:58 GMT
#3401
On August 04 2011 03:48 trainRiderJ wrote:
You can definitely reclaim runes from your skills, but they remain "attuned", "activated", "identified", or whatever you want to call it. At that point you can sell them, keep them for other builds, etc.

Note that per Bashiok's latest comments this system isn't set in stone. Runes seem like the last game feature to be really locked down.

Regarding the beta, there have been a couple good Blizzard quotes and I'll try to paraphrase: Basically, they don't need to test balance even remotely as much as for SC2 because it's a cooperative game and they can always go back and change things. They don't need us to test quests, "fun factor" of abilities, or the story itself either. What they DO need us to test is the completely new battle.net infrastructure. Apparently although it's still "Battle.net 2" and tied to SC2, most or all of the Diablo 3 battle.net systems are completely new. Another major testing point is the wide variety of PC hardware configurations. Because of the this, the beta should be smaller in scope as compared to SC2, both in terms of duration and number of testers.


I surprised anyone didn't think anything else, the diablo 2 beta was purely a stress test on bnet 1. Theres nothing else they can really do without you know giving the full game free to beta testers to try.
Technique
Profile Joined March 2010
Netherlands1542 Posts
August 03 2011 18:59 GMT
#3402
On August 04 2011 03:38 Bibdy wrote:
Show nested quote +
On August 04 2011 03:36 Technique wrote:
On August 04 2011 03:11 Bibdy wrote:
On August 04 2011 02:50 Probe1 wrote:
Just to finish out your post Diks.. Roaches were 1 supply. The balance of beta SC2 was so supremely fucked up that I'd say it was an unfinished game until they tweaked it!


Yep. You had to have 2 Phoenixes for every 3 Mutalisks to end harassment because they couldn't kite. Going Phoenixes in response to a Muta+Ling build was utterly suicidal (they could just fly in and snipe them one by one as you made them at 45s a piece) and always ended in getting overrun by economy and Speedlings because you had to make too many Cannons and/or Blink Stalkers to keep the Mutas at bay.

Then there was the 1 Immortal, 3-Gate Bunker Bust against Terran that just facerolled over every opening build.

Oh, except Marauder spam, prior to the Conc Shell upgrade. Terran could just pump out early Marauders one by one and charge head-first into your base as they came out. You couldn't hope to equal their number, or accumulate even a half-decent gateway force to hold them off, since they could beat Stalkers 1on1, and kill Zealots and Sentries with ease. Always ended up in a pulled mineral line and eventual defeat.

And this has changed?


In a straight-up stand-still fight, no. But, they can fire while moving now, thus they can kite and deal damage without getting hit. One or two phoenixes in the hands of a good player is enough to scare off a much bigger blob of Mutalisks than they could before that change.

Not really... they deal damage to slow... can just mass mutas up at home and gg.
If you think you're good, you suck. If you think you suck, you're getting better.
Hikari
Profile Blog Joined May 2010
1914 Posts
August 03 2011 19:13 GMT
#3403
How the hell did diablo 3 talk become sc2 balance talk?

I wonder how bnet 2.0 under D3 will be like: will they learn the lessons from the sc2 implementation and roll out with a much stronger community support? Will we have clan support and chat rooms?
SKC
Profile Joined October 2010
Brazil18828 Posts
August 03 2011 19:18 GMT
#3404
On August 04 2011 04:13 Hikari wrote:
How the hell did diablo 3 talk become sc2 balance talk?

I wonder how bnet 2.0 under D3 will be like: will they learn the lessons from the sc2 implementation and roll out with a much stronger community support? Will we have clan support and chat rooms?


Everything can become a SC2 balance thread.

Chat rooms, yes, they mentioned it. I don't think they talked about clan support, and I wouldn't be surprised if it wasn't implemented. I'm more curious about the games lobby system, if they are going to try something crazy and possibly mess it up.
TheGlassface
Profile Joined November 2010
United States612 Posts
August 03 2011 19:20 GMT
#3405
Honestly, I'm wondering how much longer before Battle.net is a pay-per-month/per game thing.
All games only available with online connection.
Subscription increase per game.
Micro-transactions, with a slight cut of course, per game
Micro-transactions from Blizzard direct, per game.
Web 2.0 social media log ins
The mystery of life is not a problem to solve, but a reality to experience. **Hang in there STX fans!! Kal Hwaiting!**
Bairemuth
Profile Joined June 2010
United States404 Posts
Last Edited: 2011-08-03 19:23:47
August 03 2011 19:23 GMT
#3406
On August 04 2011 03:29 Bibdy wrote:
I think that his point was that it's gambling. You might have a decent Rune in your slot now, but you have to sacrifice that to have a chance that the new one you slot in will be better. The better the current Rune is, the more you risk, because you can't get that Rune back and the new one you tried might be utter garbage.

On the bright side, it means the value of Runes will plummet, since every Rune will come attached with a stipulation that even though it could be the best rune ever, it might also be a colossal pile of doggy doo and you have to take the personal risk to find out.

In essence, it's like he said; a casino system.

Edit: Going to digest it all again to make sure I'm not talking out of my ass with the 'not being able to get the old Rune back' thing.


You don't have to sacrifice the rune so it's not really gambling. It's no different than how items work really. You find an item and it will have random modifiers. It could be complete shit or it could be amazing. This makes the game more compelling and provides more reason to continue playing because you will always be searching for something better, even if it's only a few more stats. If all rank 7 runes were the same, then you wouldn't have to worry about them once you got six rank 7 runes. Ultimately, runes would become pretty worthless and common, especially since they don't disenigrate upon unsocketing. With random affixes, some runes could potentially become extremely valuable and desirable.

And to the person who said this is too much for new players to figure out...jeez...this is why blizzard keeps dumbing down their game. Honestly, it's not a hard concept to understand anyways. And it's not like you will have to find the perfect rune to complete the game anyways.

Edit: I just noticed your edit
trainRiderJ
Profile Joined August 2010
United States615 Posts
Last Edited: 2011-08-03 19:31:44
August 03 2011 19:23 GMT
#3407
On August 04 2011 04:13 Hikari wrote:
How the hell did diablo 3 talk become sc2 balance talk?

I wonder how bnet 2.0 under D3 will be like: will they learn the lessons from the sc2 implementation and roll out with a much stronger community support? Will we have clan support and chat rooms?

A lot of this has already been answered......unfortunately I can't get into diablo.incgamers.com to pull the screenshots I wanted.

Basically there's easy friend grouping for games, public coop matchmaking, pvp matchmaking, the auction house, and chat, all accessible more or less from one screen.

Here's the page with screenshots.
http://diablo.incgamers.com/blog/comments/character-selection-and-battle-net-interface-screens

I don't believe guild support is in but don't quote me on that.
derElbe
Profile Joined February 2009
Germany571 Posts
August 03 2011 19:32 GMT
#3408
i really hope the beta gets started/dated in an hour!
is there a restream to the upcoming blizz converence call ?
Hoejja - Bisu - Leenock - TLO
trainRiderJ
Profile Joined August 2010
United States615 Posts
August 03 2011 19:35 GMT
#3409
Love coverage of the conference call should be here: http://www.youtube.com/ForceSC2strategy
Grettin
Profile Joined April 2010
42417 Posts
August 03 2011 19:38 GMT
#3410
On August 04 2011 04:32 derElbe wrote:
i really hope the beta gets started/dated in an hour!
is there a restream to the upcoming blizz converence call ?


http://investor.activision.com/



Here you go.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
Last Edited: 2011-08-03 19:47:49
August 03 2011 19:44 GMT
#3411
Wait... so will the beta include all the acts? It's still an RPG, I'm just wondering if players will be playing through the whole single player game or if it will just be Act 1 with a level cap just to make sure all of the game mechanics function properly and to get player feedback.


This is actually pretty exciting, I'm still barely able to process that we have starcraft 2 right now. Diablo 3 being probably less than 1-2 years from release just feels strange.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
PJFrylar
Profile Blog Joined October 2010
United States350 Posts
August 03 2011 19:47 GMT
#3412
All indications so far has been that the beta will only be up til Leoric, roughly 1/3rd of act 1 (at least I've heard that it is 1/3rd of act 1). Appears Blizzard will rely on internal testing to cover everything else.
FecalFrown
Profile Joined June 2010
215 Posts
August 03 2011 19:47 GMT
#3413
I didn't see anyone else mention this, but the main reason the real money auction house is so discouraging to me is that it takes away the escapism from the game. D3 is being marketed as a PvE focused action RPG, something you relax with for a couple hours with a few buddies and slay monsters. I don't WANT to come across a rare drop and suddenly have to weigh its value to me vs. its monetary value. What I want even less is to weigh that value when browsing the auction house for something to buy. Nothing is more real than money, I don't need or want reality imposing itself on a game.
Grettin
Profile Joined April 2010
42417 Posts
Last Edited: 2011-08-03 19:50:41
August 03 2011 19:48 GMT
#3414
On August 04 2011 04:44 Drowsy wrote:
Wait... so will the open beta include all the acts? It's still an RPG, I'm just wondering if players will be playing through the whole single player game or if it will just be Act 1 with a level cap just to make sure all of the game mechanics function properly and to get player feedback.


No. The beta will be "very" small.

"While beta will obviously be a lot of fun, should you get the chance to get in and help test, it’ll only be a small part of the whole game. Some people want to know everything, but we’re really trying to preserve the surprise and wonderment (that we hope will come with exploring Diablo III) as much as possible."

"Beta contains all five classes and ends with Leoric."

Content

When the beta does finally roll out, players can pick between any of the five classes and play from the beginning of the game, until the death of Leoric. This is roughly one to two hours of content, the introduction of the game. The beta will feature one artisan and the templar follower Kormac. The Rune system will not be available for play, due to runes now dropping starting in Act II. The Auction House will be present, the gold version, not the RMT version. Friends list and other expected battle.net functionality will also be in the beta.
There will not, however, be any Arena or pvp in the beta at all.


Source: http://www.diablowiki.net/Diablo_III_Beta
"If I had force-fields in Brood War, I'd never lose." -Bisu
SKC
Profile Joined October 2010
Brazil18828 Posts
August 03 2011 19:50 GMT
#3415
On August 04 2011 04:44 Drowsy wrote:
Wait... so will the beta include all the acts? It's still an RPG, I'm just wondering if players will be playing through the whole single player game or if it will just be Act 1 with a level cap just to make sure all of the game mechanics function properly and to get player feedback.


This is actually pretty exciting, I'm still barely able to process that we have starcraft 2 right now. Diablo 3 being probably less than 1-2 years from release just feels strange.


Just Act 1, to mainly test the server and find bugs. It may be less than 6 months from release, as this should be faster than Blizzards usual betas.
STS17
Profile Joined April 2010
United States1817 Posts
August 03 2011 19:51 GMT
#3416
On August 04 2011 04:47 FireBearHero wrote:
All indications so far has been that the beta will only be up til Leoric, roughly 1/3rd of act 1 (at least I've heard that it is 1/3rd of act 1). Appears Blizzard will rely on internal testing to cover everything else.


Which makes sense, since they don't want to give the whole story away before it's even released and it wouldn't make sense to risk losing the sales of beta testers who just wanted to play through once or twice and manage to do so with the free beta version and then don't buy the game.

The beta needs to be just long enough test for crashes / performance issues, stress test battle.net, and ensure the battle.net features are fully operational. Things like balance of classes don't matter too much since it's a PvE cooperative game
Platinum Level Terran - Take my advice from that perspective
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
August 03 2011 20:02 GMT
#3417
On August 04 2011 04:47 FireBearHero wrote:
All indications so far has been that the beta will only be up til Leoric, roughly 1/3rd of act 1 (at least I've heard that it is 1/3rd of act 1). Appears Blizzard will rely on internal testing to cover everything else.

ok I'm kinda glad to hear that, I don't want to spoil everything just playing through a rough beta. For me anyway, a lot of the appeal of Diablo 3 will be story/art/music/single player campaign.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
trainRiderJ
Profile Joined August 2010
United States615 Posts
August 03 2011 20:02 GMT
#3418
Livechat for the conference call here: http://diablo.incgamers.com/blog/comments/live-chat-during-the-atvi-conference-call
Grettin
Profile Joined April 2010
42417 Posts
Last Edited: 2011-08-03 20:20:31
August 03 2011 20:20 GMT
#3419
On August 04 2011 05:02 trainRiderJ wrote:
Livechat for the conference call here: http://diablo.incgamers.com/blog/comments/live-chat-during-the-atvi-conference-call


And Forcesc2strategy's cast is live. 10 minutes till conference.

http://www.youtube.com/user/ForceSC2strategy#p/l/IM9Ye_s6A8w
"If I had force-fields in Brood War, I'd never lose." -Bisu
trainRiderJ
Profile Joined August 2010
United States615 Posts
August 03 2011 20:29 GMT
#3420
Yea I have them both up Getting excited!
Prev 1 169 170 171 172 173 1109 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 26m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech142
StarCraft: Brood War
GuemChi 448
Free 161
Barracks 97
910 29
NaDa 29
NotJumperer 17
Noble 15
Dota 2
monkeys_forever65
League of Legends
JimRising 573
Reynor38
Counter-Strike
fl0m3236
Other Games
summit1g10598
WinterStarcraft373
Mew2King249
ceh9244
Happy221
C9.Mang0206
Fuzer 87
NeuroSwarm87
KnowMe54
ViBE53
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2229
League of Legends
• Rush1101
• Lourlo825
• Stunt461
Upcoming Events
The PondCast
2h 26m
KCM Race Survival
2h 26m
WardiTV Invitational
4h 26m
Lambo vs Shameless
Rogue vs uThermal
Percival vs YoungYakov
TBD vs GgMaChine
OSC
8h 26m
OSC
15h 26m
ArT vs MindelVK
MiniZergUA vs TBD
Shameless vs TBD
Ultimate Battle
1d 4h
OSC
1d 6h
OSC
1d 15h
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
2 days
WardiTV Invitational
2 days
[ Show More ]
IPSL
2 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
2 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
3 days
WardiTV Invitational
3 days
IPSL
3 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
3 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-11-11
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.