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Diablo III General Discussion - Page 127

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Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
August 01 2011 07:49 GMT
#2521
Tbh, I support RMT in D3. Sure it will shit on the economy, the concept of fair play, and many other things, but it will also ensure a constant revenue for Blizzard so that they keep patching D3 and/or release new content. I couldn't care less that other people are getting gear buy throwing cash while I'm grinding for it, because it doesn't affect the amount of fun that I'm having in any way. However if Blizzard ditches D3 a few years after release, that may decrease my fun levels.
NotJack
Profile Joined December 2009
United States737 Posts
August 01 2011 07:50 GMT
#2522
On August 01 2011 16:46 RANDOMCL wrote:
Show nested quote +
On August 01 2011 16:44 NotJack wrote:
On August 01 2011 16:36 RANDOMCL wrote:
On August 01 2011 16:33 NotJack wrote:
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


If you care that much about people out there buying items, you'll play hardcore and be perfectly fine.

I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit?

The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point.


The difference is endorses the concept.

It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different.


I can understand that, but that's simply what the state of games are like right now. When you think about it, Blizzard would be completely justified charging a subscription for what Diablo 3 will be. It will get more customers than any mmo besides WoW, and will give more content than most of them.

It's not even about that though, it's simply that people who play these games have proven over the years to consistently take advantage of microtransactions, and Diablo games takes this idea to an extreme.


I completely agree. I would pay a subscription fee. The money isn't the issue at all. It isn't about Blizzard making money. I completely support how they've handled all microtransactions (mounts and such) in WoW, expansions, monthly fee, etc.



You getting a bad feeling about it really isn't irrational at all. I'm really just saying it's okay because it follows the trends of the market, but that doesn't mean the trends are necessarily good =P. It's definitely the wave of the future though, but hopefully steps like this will make the situation among online games less chaotic.
anonymitylol
Profile Joined March 2011
Canada4477 Posts
August 01 2011 07:50 GMT
#2523
Mad nerds everywhere!

User was temp banned for this post.
gold on my wrist phone in my pocket
taLbuk
Profile Joined April 2010
Madagascar1879 Posts
August 01 2011 07:50 GMT
#2524
On August 01 2011 16:46 NotJack wrote:
Show nested quote +
On August 01 2011 16:40 taLbuk wrote:
On August 01 2011 16:16 NotJack wrote:
I don't get why people protests games altogether, but they're doing this only because they know third parties would do this if they didn't. Blizzard isn't making money from the RMT, they're only doing it to ensure the process is handled well.

You guys sure love to get mad over things.


Did you read the info? there is going to be a flat listing fee, with a set amount of free listings per month as well as a flat transfer fee. After reading more (and calming down) I do agree with some of your points and realize that the RMT auction house isn't as bad as I thought but it definitely is a win win for blizzard and they are going to make money off it. I'm more upset about the fact they are removing skill trees, what a joke.

edit, can someone link me to the whole "removing skil trees" I'm looking for a source but can't find one, i can only find that u can only have 6 active skills instead of 7 on ur toolbar and that traits have been changed into passives, nothing about the skill tree.


When I said they aren't making money I really just meant they won't be selling the items directly. The licensing fee is really another form of control of the market, and a way to justify the extra effort to protect the community.

I definitely care more about the skill changes too, I just don't like how people jump on these new payment structures so much.


Yeah man I literally am so sad about the skill tree. It's almost as bad as when I lost my dog.
sickle
Profile Blog Joined November 2010
New Zealand656 Posts
August 01 2011 07:51 GMT
#2525
I am absolutely fucking disgusted about the AH. Thank you Mr. Kotick for destroying the game.
Fulla
Profile Joined January 2011
United Kingdom519 Posts
August 01 2011 07:51 GMT
#2526
Be interesting to see bots who can survive Hardcore Hell :p
New Hearthstone Cards ----> www.youtube.com/FullasGames
NotJack
Profile Joined December 2009
United States737 Posts
August 01 2011 07:51 GMT
#2527
On August 01 2011 16:49 Teoyaomqui wrote:
Show nested quote +
On August 01 2011 16:41 Bloodash wrote:
if competitive Diablo3 will ever be a thing, buying gear for real life money will be terrible; want to be any decent in pvp: buy ultra rare gear > win

at least in WoW everyone had to grind to get pvp gear

If competitive Diablo 3 ever becomes a thing obviously all good items will be soulbound just as in WoW.

If Blizzard didn't support RMT you could still buy things for money like you can buy gold in WoW, so there would be no difference at all. Why are people upset?


That's an interesting thought. With how they're making skills so wow-like I wonder how much soulbounding they'll be doing, since in older Diablos it was relatively non-existent.
epik640x
Profile Joined May 2010
United States1134 Posts
August 01 2011 07:51 GMT
#2528
I'm very happy with all the announcements so far. Real money AH was inevitable.

It will strengthen and keep the economy stable. Great stuff. People who are complaining don't understand the first thing about economics. There is no downside, relax.
FreshNoThyme
Profile Joined March 2008
United States356 Posts
August 01 2011 07:52 GMT
#2529
On August 01 2011 16:50 NotJack wrote:
Show nested quote +
On August 01 2011 16:46 RANDOMCL wrote:
On August 01 2011 16:44 NotJack wrote:
On August 01 2011 16:36 RANDOMCL wrote:
On August 01 2011 16:33 NotJack wrote:
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


If you care that much about people out there buying items, you'll play hardcore and be perfectly fine.

I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit?

The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point.


The difference is endorses the concept.

It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different.


I can understand that, but that's simply what the state of games are like right now. When you think about it, Blizzard would be completely justified charging a subscription for what Diablo 3 will be. It will get more customers than any mmo besides WoW, and will give more content than most of them.

It's not even about that though, it's simply that people who play these games have proven over the years to consistently take advantage of microtransactions, and Diablo games takes this idea to an extreme.


I completely agree. I would pay a subscription fee. The money isn't the issue at all. It isn't about Blizzard making money. I completely support how they've handled all microtransactions (mounts and such) in WoW, expansions, monthly fee, etc.



You getting a bad feeling about it really isn't irrational at all. I'm really just saying it's okay because it follows the trends of the market, but that doesn't mean the trends are necessarily good =P. It's definitely the wave of the future though, but hopefully steps like this will make the situation among online games less chaotic.


Agreed. The majority of trends in gaming have turned me away from modern releases, and this is just another in a long line. Not necessarily good or bad, I just don't think they'll make things personally more enjoyable for me, and so I stick to older games, and the few modern releases that are excellent. All is well.
HubertFelix
Profile Joined April 2010
France631 Posts
August 01 2011 07:53 GMT
#2530
Can't wait to see the drama with the loots (they still hit the ground like D1/D2?) being potential money lol.
FreshNoThyme
Profile Joined March 2008
United States356 Posts
August 01 2011 07:54 GMT
#2531
On August 01 2011 16:51 epik640x wrote:
I'm very happy with all the announcements so far. Real money AH was inevitable.

It will strengthen and keep the economy stable. Great stuff. People who are complaining don't understand the first thing about economics. There is no downside, relax.


I think the majority of people complaining simply weren't aware of just how huge d2jsp was/is. From an economic standpoint, it is a great idea, and for those who support it, I see absolutely no reason to complain. Sites like d2jsp were notorious for scammers, stolen accounts, etc. Having a system designed to deal with this will only help to make it run smoother.
FreshNoThyme
Profile Joined March 2008
United States356 Posts
August 01 2011 07:54 GMT
#2532
On August 01 2011 16:53 HubertFelix wrote:
Can't wait to see the drama with the loots (they still hit the ground like D1/D2?) being potential money lol.


I am fairly sure that you can only see YOUR item drops, and others don't see them, but they do still drop.
Railz
Profile Joined July 2008
United States1449 Posts
Last Edited: 2011-08-01 07:56:44
August 01 2011 07:55 GMT
#2533
People are bitching over nothing. This was going on in D2 forever. Blizzard is just provding a UI instead of going to a shady script site. Will I ever use it to buy an item so I can bump up a rank in PvP? Of course not. I'd simply do some runs and hope for the best. Otherwise, like a raid drop in WoW, I can live without it for now. If I find an item that none of my friends or I need, will I put it up for sale? Fuck yes.

I don't see how many of you don't see this as a Win-Win

That being said, you don't have to pay shit for anything. Everything in that game is dropped, like in WoW, and much like WoW, the 'competitive' PvP is merely a title for people who like to pretend it can turn into an eSport. Diablo's PvP was never going to be truly meaningful or rewarding, just something to do in game. Lets face it, anyone who has played a hack n slash knows that hack n slash games can't ever truly be balanced. So, Hakuna matata.

PS: All those complaining about the lack of skill trees, count your blessings - the rune system is twice as complicated as the skill tree in D2 - there would be no way for Blizz to work in both the skills + rune system without breaking some class in PvE or PvP.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Diks
Profile Joined January 2010
Belgium1880 Posts
August 01 2011 07:55 GMT
#2534
If the difficulty of hardcore mode is high enough, I don't see the micro transaction having a big role, as best players will get best stuffs. Softcore might become kikou-lol-money quite fast but hey, i'm not touching this mode so no problem.
When is the conference gonna start ? Is it already over ?
Reasonable
Profile Joined September 2010
Ukraine1432 Posts
August 01 2011 07:55 GMT
#2535
Heeehehe so much fun stuff. AH FTW :D. A way apply my master's in finance. I know I shouldn't, but I'll be dragged into it for sure.
Grettin
Profile Joined April 2010
42411 Posts
Last Edited: 2011-08-01 07:57:16
August 01 2011 07:56 GMT
#2536
On August 01 2011 16:51 Fulla wrote:
Be interesting to see bots who can survive Hardcore Hell :p


"Can Hardcore-mode characters use the currency-based auction house?

No. Hardcore characters will only have the option to buy and sell items together with other Hardcore characters via a separate "Hardcore-only" gold-based auction house; they will not be able to use the currency-based auction house. Hardcore mode is designed as an optional experience for players who enjoy the sense of constant peril that comes with the possibility of permanent death for a character. All of a Hardcore character’s items are forever lost upon that character’s death, so to avoid the risk of a player spending real money on items that could then be permanently lost when the character dies, we decided restrict the use of the currency-based auction house in Hardcore mode.
"


So i guess Bots who are botting for real cash, i guess they won't be there. If i understood your point (and the system) correctly. (forgive me if not, been awake all night.. )
"If I had force-fields in Brood War, I'd never lose." -Bisu
NotJack
Profile Joined December 2009
United States737 Posts
Last Edited: 2011-08-01 07:59:01
August 01 2011 07:57 GMT
#2537
So when you get to lvl 30 you have all your slots maxed? Hopefully there's insane abilities you need to be lvl 90 to get or something; if it's just the same abilities lvl'd up 60 times that could be rather bad.

Yeah hopefully they get control of botting. While I'm sure they have a good system in place (especially since it's online only) the AH is just going to make people want to bot that much more.
Shodaa
Profile Joined March 2010
Canada404 Posts
August 01 2011 07:58 GMT
#2538
On August 01 2011 16:53 HubertFelix wrote:
Can't wait to see the drama with the loots (they still hit the ground like D1/D2?) being potential money lol.


Everybody gets his own loot, you can't steal loot like in D2.


Also, apparently the maximum number of players in a game is 4 ? : /
http://us.battle.net/sc2/en/profile/401120/1/Shodaa/
Cytokinesis
Profile Joined April 2010
Canada330 Posts
August 01 2011 07:58 GMT
#2539
For me this just doesn't make much sense on a gameplay basis (neither dis jsp though). basically the point of the game is to get more items. You get better items so you can go farm even BETTER items! If you buy the items you were going to farm that's the end, that's it. It seems incredibly pointless.

I am more upset over the lack of skills/talents than the auction house, however. D3 just doesn't look like an RPG to me now. It looks like Magicka with real life money for items.
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
ZeraToss
Profile Joined January 2011
Germany1094 Posts
August 01 2011 07:59 GMT
#2540
quit the fuckin RMT thing, i am more worried about the skill system
"Personality should be irrelevant. This is a computer game tournament, not a dating show." EGIdrA on "introduce yourself and say something about your personality" Idra <3
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