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Diablo III General Discussion - Page 129

Forum Index > General Games
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Cytokinesis
Profile Joined April 2010
Canada330 Posts
August 01 2011 08:25 GMT
#2561
On August 01 2011 17:23 RhinosDontGame wrote:
They keep mentioning things not being added at launch. Does anyone else feel like they're trying to sell an incomplete game?


According to sources like diablo fan sites, reddit, and kotaku most people who were there at the press conference and testing said they would be very surprised if it was released in 2011. Right now it's definitely incomplete, we will have to see at launch.
Ive seen people who dont believe in sleep count sheep with calculators that double as alarm clocks
NikonTC
Profile Joined September 2010
United Kingdom418 Posts
August 01 2011 08:25 GMT
#2562
Seriously guys, go read all the information at:

http://www.diablofans.com/

before whining.
"IdrA crushes the marine push, absolutely demolishes this 2 rax play. Would not be suprised to see a GG from IdrA at any moment" Day[9]
geno
Profile Blog Joined October 2007
United States1404 Posts
August 01 2011 08:26 GMT
#2563
If they are intent on this RMT thing, I don't know why they are bothering with two item auction houses (1 for with gold currency one with RL money currency). Why not just have one item auction house where everything is sold for gold, and then have a separate currency exchange deal with a floating player-to-player rate of gold for real money.

In this way a player can still use either gold (buy right from AH) or real money (buy gold, then buy from AH) to get their item. Items will all be sold in the same market, reducing price fluctuations and arbitrage, and helping to increase item availability to a player using only a particular medium of exchange. And since they are already planning on letting players buy and sell gold amongst themselves, its not like it would be much of a hassle.
Overpowered
Profile Joined January 2011
Czech Republic764 Posts
August 01 2011 08:27 GMT
#2564
On August 01 2011 17:23 RhinosDontGame wrote:
They keep mentioning things not being added at launch. Does anyone else feel like they're trying to sell an incomplete game?

They want it out ASAP and add content later. Fans are waiting for 4 years and they cant wait much longer...
Just another gold Protoss...
RhinosDontGame
Profile Joined December 2009
47 Posts
Last Edited: 2011-08-01 08:28:09
August 01 2011 08:27 GMT
#2565
On August 01 2011 17:25 Cytokinesis wrote:
Show nested quote +
On August 01 2011 17:23 RhinosDontGame wrote:
They keep mentioning things not being added at launch. Does anyone else feel like they're trying to sell an incomplete game?


According to sources like diablo fan sites, reddit, and kotaku most people who were there at the press conference and testing said they would be very surprised if it was released in 2011. Right now it's definitely incomplete, we will have to see at launch.


I don't understand how it can still be incomplete though. They announced last Blizzcon that the 'world system' was complete. The way they said it made it sound as though basically everything minus balancing had been completed.
-
opiemonster
Profile Joined January 2011
Australia49 Posts
August 01 2011 08:28 GMT
#2566
THEY REMOVED SKILL POINTS

THER REMOVED TRAITS

YOU CAN PAY MONEY TO GET ITEMS

YOU DONT EVER HAVE TO GO TO TOWN

ID RATHER JUST HAVE NO RESPEC +++ THIS IS BULL!@#$ 8===================D

I like starcraft.
DannyJ
Profile Joined March 2010
United States5110 Posts
Last Edited: 2011-08-01 08:35:28
August 01 2011 08:34 GMT
#2567
Anyway... on a topic besides the AH. The graphics in the game even in the newest video really seem rough around the edges. Characters alot of times arent even standing on the ground, shadows are blurry or non existent, and the character models themselves seem really substandard.

Look at the dude in this screenshot. The model is simplistic and the textures are horrible. I hope alot of this stuff is just a work in progress, or lack the final shaders that will be involved.

+ Show Spoiler +
[image loading]
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50978 Posts
Last Edited: 2011-08-01 08:35:10
August 01 2011 08:34 GMT
#2568
wow opiemonster,you are terrible.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 01 2011 08:36 GMT
#2569
On August 01 2011 17:27 Overpowered wrote:
Show nested quote +
On August 01 2011 17:23 RhinosDontGame wrote:
They keep mentioning things not being added at launch. Does anyone else feel like they're trying to sell an incomplete game?

They want it out ASAP and add content later. Fans are waiting for 4 years and they cant wait much longer...


SC2 begs to differ.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Niick
Profile Joined September 2010
Australia426 Posts
August 01 2011 08:37 GMT
#2570
On August 01 2011 17:28 opiemonster wrote:
THEY REMOVED SKILL POINTS

THER REMOVED TRAITS

YOU CAN PAY MONEY TO GET ITEMS

YOU DONT EVER HAVE TO GO TO TOWN

ID RATHER JUST HAVE NO RESPEC +++ THIS IS BULL!@#$ 8===================D



Dear god, what special school kicked you out.

Clearly this is a good thing, it's optional, and it keeps the already VERY profitable but scam riddled illegal item sales community from Diablo 2 under wraps (not saying all communities are scam riddled, but some are)
You'll have to speak up, I'm wearing a towel.
LeaD
Profile Joined September 2010
Canada464 Posts
Last Edited: 2011-08-01 08:42:40
August 01 2011 08:41 GMT
#2571
On August 01 2011 17:27 Overpowered wrote:
Show nested quote +
On August 01 2011 17:23 RhinosDontGame wrote:
They keep mentioning things not being added at launch. Does anyone else feel like they're trying to sell an incomplete game?

They want it out ASAP and add content later. Fans are waiting for 4 years and they cant wait much longer...


You really think it's for the fans? This is for money and staying on schedule for the rest of their release dates, the optimum time to release games is the holiday season and they aren't going to miss out on that. The old blizzard would have never released an incomplete game that required additions as the game progressed, this isn't an MMO and will most likely cost $60. Blizzards become extremely greedy. As much as I defended them when people said Activision will make them into a greedy company, I have to agree, someone has totally changed the philosophy of their company.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 01 2011 08:47 GMT
#2572
Poll: Real Life Currency Auctionhouse?

I don't like it, but I'll buy anyway (23)
 
32%

I won't buy Diablo 3 (20)
 
27%

I love the idea (17)
 
23%

I'll be playing hardcore so I don't have to worry about it (11)
 
15%

It's better than BoP items (2)
 
3%

73 total votes

Your vote: Real Life Currency Auctionhouse?

(Vote): I won't buy Diablo 3
(Vote): I don't like it, but I'll buy anyway
(Vote): I'll be playing hardcore so I don't have to worry about it
(Vote): It's better than BoP items
(Vote): I love the idea



What do you all think about it? I'll be playing hardcore, so as long as that quote about it not being available in hardcore more is true I could care less honestly. Maybe I'll make some money in my spare time in softcore even ^_^
I'll always be your shadow and veil your eyes from states of ain soph aur.
cz
Profile Blog Joined August 2007
United States3249 Posts
August 01 2011 08:48 GMT
#2573
On August 01 2011 17:41 LeaD wrote:
Show nested quote +
On August 01 2011 17:27 Overpowered wrote:
On August 01 2011 17:23 RhinosDontGame wrote:
They keep mentioning things not being added at launch. Does anyone else feel like they're trying to sell an incomplete game?

They want it out ASAP and add content later. Fans are waiting for 4 years and they cant wait much longer...


You really think it's for the fans? This is for money and staying on schedule for the rest of their release dates, the optimum time to release games is the holiday season and they aren't going to miss out on that. The old blizzard would have never released an incomplete game that required additions as the game progressed, this isn't an MMO and will most likely cost $60. Blizzards become extremely greedy. As much as I defended them when people said Activision will make them into a greedy company, I have to agree, someone has totally changed the philosophy of their company.


The company has changed. Blizzard was legendary for missing repeated declared release dates but then the final product was always amazing. Now it seems to be "get it out, patch it later and call the content we should have put in the original an expansion pack."
noezke
Profile Joined September 2010
England514 Posts
August 01 2011 08:50 GMT
#2574
Also read that you can't play diablo3 without and internet connection :S
¯\_(ツ)_/¯
cz
Profile Blog Joined August 2007
United States3249 Posts
August 01 2011 08:50 GMT
#2575
And yeah charging for items real $ really breaks the game. Makes it so someone with $200 to drop can be a pro character - that's possible in d2, but you'd have to know that you can buy stuff on sites, which 99% of casual players do not know. Good profit move for Blizzard though, stealing that entire industry, though I get the feeling taxes and legalities are going to be a huge problem for them on this.
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2011-08-01 08:56:09
August 01 2011 08:52 GMT
#2576
People have been buying in-game items with real currency since Diablo 2 was released, and Blizzard has no reliable to way to stop it. A real-life AH doesn't bother me at all.

I'll play Diablo 3 just liked I played Diablo 2, and then when I stop playing for a while I can get a little extra cash on the side if I want. Seems like a plus.

Diablo has never been a competitive game, so the idea that someone can progress faster by spending doesn't bother me.

On August 01 2011 17:50 cz wrote:
And yeah charging for items real $ really breaks the game. Makes it so someone with $200 to drop can be a pro character - that's possible in d2, but you'd have to know that you can buy stuff on sites, which 99% of casual players do not know. Good profit move for Blizzard though, stealing that entire industry, though I get the feeling taxes and legalities are going to be a huge problem for them on this.
Those "99%" casual characters aren't going to be the ones forking over real money for items. If someone is hardcore enough to spend real money in game, then they're probably hardcore enough to find d2jsp as well.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
cz
Profile Blog Joined August 2007
United States3249 Posts
August 01 2011 08:53 GMT
#2577
Also finally this skill system is the dumbest thing I've ever read. Just makes characters extremely generic: it went from being a huge possible amount of character skill builds to just being a handful: you have 2-3 skills to choose from, thats it - there will likely just become 2-3 viable possible builds per character and that's it. In d2 there were a million orb sorcesses, jabazons and so on but they were all slightly different, and there was satisfaction in putting in a new point into a skill. Now it's just "meh". That's a bad move by blizzard - it breaks part of the psychological addiction that RPGs use to keep players playing - the reward you get on leveling up and placing the skill point down, it just feels great to see the number rise.
cz
Profile Blog Joined August 2007
United States3249 Posts
Last Edited: 2011-08-01 08:56:56
August 01 2011 08:56 GMT
#2578
Anyone have a clue roughly how "big" diablo 3 will be compared to diablo 2? I mean in terms of game length, essentially how long the game takes before it gets boring. WoW for example is a much larger game than Diablo 2, which can be "played out" in a month or so. Anyone got a clue on how big/long diablo 3 is going to be? Like how many Diablo II acts Diablo III will be?

I'm afraid with all this "it's an RPG, not an MMO" that Diablo 3 will be a quick playthrough and then you're done, like diablo 2 was.
clik
Profile Joined May 2010
United States319 Posts
August 01 2011 08:57 GMT
#2579
I don't see the problem. There will be level restrictions on items. You cannot use RMAH in hardcore mode, only the gold currency ah. So if you're really serious then give hardcore mode a try. It's not like Diablo is a competitive game where guilds are competing for world first boss kills and they've said multiple times that the arenas will not be a focus or balanced. It's a co op dungeon crawler and nothing more.

After reading about the depth of the RMAH it's actually quite cool. You never even have to invest any real life money into it and still use it if you want. You can cash out for real money or use all you've made as battlenet currency and buy anything in the blizzard store or pay for a WoW subscription.
cz
Profile Blog Joined August 2007
United States3249 Posts
August 01 2011 08:58 GMT
#2580
On August 01 2011 17:52 Tsagacity wrote:
People have been buying in-game items with real currency since Diablo 2 was released, and Blizzard has no reliable to way to stop it. A real-life AH doesn't bother me at all.

I'll play Diablo 3 just liked I played Diablo 2, and then when I stop playing for a while I can get a little extra cash on the side if I want. Seems like a plus.

Diablo has never been a competitive game, so the idea that someone can progress faster by spending doesn't bother me.

Show nested quote +
On August 01 2011 17:50 cz wrote:
And yeah charging for items real $ really breaks the game. Makes it so someone with $200 to drop can be a pro character - that's possible in d2, but you'd have to know that you can buy stuff on sites, which 99% of casual players do not know. Good profit move for Blizzard though, stealing that entire industry, though I get the feeling taxes and legalities are going to be a huge problem for them on this.
Those "99%" casual characters aren't going to be the ones forking over real money for items. If someone is hardcore enough to spend real money in game, then they're probably hardcore enough to find d2jsp as well.


Really disagree with that. Every kid is going to be buying items, from the 13 year old who begs his mommy for credit card money or for a new helm as an xmas gift to the 20 year old guy who wants to be the best. In fact the "dumb" players are probably going to spend the most - they are the ones who'll gladly spend their $20 allowance on a new sword.
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