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I dont get what the uproar about the Auction House is, it is just like WoW. I see no difference what so ever about this, if you're rich in the game you get to buy items way before every one else, i did it plenty of times a new patch came out and items were going for 60-80k gold. In D3 if you dont have the currency in game or the will to get it, if you're rich IRL you can get the items anyway before other people.
You can use it if you want or choose to ignore it, it changes nothing for you when and if you use it. You will eventually gain the same items or similar to everyone else and no one will become ridiculously powerful thanks to this. Just relax and stop making this an excuse as to why you're not playing D3 and that "It ruined the game for you", sounds like a lot of BS to me -_-.
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On August 01 2011 16:37 anonymitylol wrote:Show nested quote +On August 01 2011 16:36 RANDOMCL wrote:On August 01 2011 16:33 NotJack wrote:On August 01 2011 16:28 RANDOMCL wrote:On August 01 2011 16:23 NotJack wrote:On August 01 2011 16:23 RANDOMCL wrote:On August 01 2011 16:22 NotJack wrote: I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT. Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that. If you're aware that nothing is changing why do you oppose it? I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it. If you honestly don't see a difference between: A company selling a game for $X, a third-party site allowing you to sell items to others for $$$. and A company selling a game for $X, and they also allow you to sell items to others. Then a proper discussion can't be had. I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it. If you care that much about people out there buying items, you'll play hardcore and be perfectly fine. I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit? The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point. The difference is endorses the concept. It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different. If you don't like it, don't use it. Play hardcore or don't buy the game. It won't affect anybody who buys it. Stop being grumpy.
We could deal without the childishness. I was simply giving my input, attempting to discuss the news. I won't be buying the game. That was the point of my original post. My words were completely misconstrued, so I continued to post.
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I think a lot of people are oblivious to the fact that people could buy d2 items through 3rd party websites and it was a pretty good business. There is no way for Blizzard to really combat this without coming up with something similar to their own. They probably expected a huge backlash to this like how the gaming community gets mad at everything. ie. too easy to level/ too casual in WoW so boycott, SC2 has no lan so boycott the game, D3 is too cartoony so boycott the game. Haters will hate, but people will still play cause honestly they dont care and just want to play.
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And i bet they won't be able to stop botting... so botters getting rich?
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On August 01 2011 16:34 Slaughter wrote: For me this.....I don't even know how to feel about this RMT thing. I can see what they are trying to do but I don't know man..It just feels wrong on many levels. Has this been done before in any other game??
I liked the concept that a economy would develop on its own with players finding and then setting currencies in items (ex sojs and then in runes). It just seems weird to just have it all laid bare to cash and gold. Why would people even use the ingame gold AH anyway? For low level shit that people don't care that much about? Even if good items are sold on there they will just be bought then sold on the cash AH anyway.
Is Blizz breaking new ground here or has this been done before?? Anyone know.
While many mmo's are fighting gold farmers in their own unique (and similiar) ways, Diablo is it's own beast where gold is much much less valuable than the currency in mmo's.
Anyone who's played Diablo for more than a week will realize that you get to a point where you have enough gold to buy anything you need, but you can't find the equipment you want simply because you have to get lucky. That is why buying items from 3rd parties was so successful, and in this day and age with microtransactions and f2p games showing how consumers value their game time in comparison to their money, the way Blizzard is handling it is both smart, and the most conservative way they could handle it.
If you think for a second Blizzard is being greedy here, realize that they could go many steps further than this and make money directly making players stronger, or not regulate the market and force people to pay much more for their items.
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On August 01 2011 16:16 NotJack wrote: I don't get why people protests games altogether, but they're doing this only because they know third parties would do this if they didn't. Blizzard isn't making money from the RMT, they're only doing it to ensure the process is handled well.
You guys sure love to get mad over things.
Did you read the info? there is going to be a flat listing fee, with a set amount of free listings per month as well as a flat transfer fee. After reading more (and calming down) I do agree with some of your points and realize that the RMT auction house isn't as bad as I thought but it definitely is a win win for blizzard and they are going to make money off it. I'm more upset about the fact they are removing skill trees, what a joke.
edit, can someone link me to the whole "removing skil trees" I'm looking for a source but can't find one, i can only find that u can only have 6 active skills instead of 7 on ur toolbar and that traits have been changed into passives, nothing about the skill tree.
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On August 01 2011 16:36 RANDOMCL wrote:Show nested quote +On August 01 2011 16:33 NotJack wrote:On August 01 2011 16:28 RANDOMCL wrote:On August 01 2011 16:23 NotJack wrote:On August 01 2011 16:23 RANDOMCL wrote:On August 01 2011 16:22 NotJack wrote: I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT. Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that. If you're aware that nothing is changing why do you oppose it? I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it. If you honestly don't see a difference between: A company selling a game for $X, a third-party site allowing you to sell items to others for $$$. and A company selling a game for $X, and they also allow you to sell items to others. Then a proper discussion can't be had. I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it. If you care that much about people out there buying items, you'll play hardcore and be perfectly fine. I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit? The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point. The difference is endorses the concept. It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different.
Your argument is stupid because you have none. If you have moral concerns, you should be very happy about this because it will kill chinafarming.
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if competitive Diablo3 will ever be a thing, buying gear for real life money will be terrible; want to be any decent in pvp: buy ultra rare gear > win
at least in WoW everyone had to grind to get pvp gear
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Those of you against RMT auction houses, how else would you do it? Would you make it so unique items you pick up bound to your account? Or would you just keep it like Diablo 2 where there's no binding, allowing 3rd parties to set up RMT auction houses anyway?
It's either account-bound items or RMT auction house.
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On August 01 2011 16:36 RANDOMCL wrote:Show nested quote +On August 01 2011 16:33 NotJack wrote:On August 01 2011 16:28 RANDOMCL wrote:On August 01 2011 16:23 NotJack wrote:On August 01 2011 16:23 RANDOMCL wrote:On August 01 2011 16:22 NotJack wrote: I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT. Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that. If you're aware that nothing is changing why do you oppose it? I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it. If you honestly don't see a difference between: A company selling a game for $X, a third-party site allowing you to sell items to others for $$$. and A company selling a game for $X, and they also allow you to sell items to others. Then a proper discussion can't be had. I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it. If you care that much about people out there buying items, you'll play hardcore and be perfectly fine. I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit? The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point. The difference is endorses the concept. It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different.
I can understand that, but that's simply what the state of games are like right now. When you think about it, Blizzard would be completely justified charging a subscription for what Diablo 3 will be. It will get more customers than any mmo besides WoW, and will give more content than most of them.
It's not even about that though, it's simply that people who play these games have proven over the years to consistently take advantage of microtransactions, and Diablo games takes this idea to an extreme.
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On August 01 2011 16:40 PepperoniPiZZa wrote:Show nested quote +On August 01 2011 16:36 RANDOMCL wrote:On August 01 2011 16:33 NotJack wrote:On August 01 2011 16:28 RANDOMCL wrote:On August 01 2011 16:23 NotJack wrote:On August 01 2011 16:23 RANDOMCL wrote:On August 01 2011 16:22 NotJack wrote: I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT. Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that. If you're aware that nothing is changing why do you oppose it? I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it. If you honestly don't see a difference between: A company selling a game for $X, a third-party site allowing you to sell items to others for $$$. and A company selling a game for $X, and they also allow you to sell items to others. Then a proper discussion can't be had. I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it. If you care that much about people out there buying items, you'll play hardcore and be perfectly fine. I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit? The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point. The difference is endorses the concept. It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different. Your argument is stupid because you have none. If you have moral concerns, you should be very happy about this because it will kill chinafarming.
Again, save the childish insults. I'm not attempting to form an "argument".
Let me give you an example:
A company does something you personally find morally bothersome, but they still make great games. Do you keep buying the games? Most likely, unless that "something" they did was something that seriously bothered you.
This seriously bothers me. That was my point. That is all.
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I think the idea is sound and good. I just fear what this concept may do to the lives of some people...
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Ah it won't be in hardcore mode, which i will be playing, nice!
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On August 01 2011 16:44 DannyJ wrote: I think the idea is sound and good. I just fear what this concept may do to the lives of some people...
Teamliquid Diablo Corporation. You know it's happening.
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On August 01 2011 16:41 Bloodash wrote: if competitive Diablo3 will ever be a thing, buying gear for real life money will be terrible; want to be any decent in pvp: buy ultra rare gear > win
at least in WoW everyone had to grind to get pvp gear
Not even taking into account balance issues with the rune system, you can go ahead and count competitive D3 PvP out unless they introduce some sort of arena server system like in WoW where you're using the best gear automatically.
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On August 01 2011 16:40 taLbuk wrote:Show nested quote +On August 01 2011 16:16 NotJack wrote: I don't get why people protests games altogether, but they're doing this only because they know third parties would do this if they didn't. Blizzard isn't making money from the RMT, they're only doing it to ensure the process is handled well.
You guys sure love to get mad over things. Did you read the info? there is going to be a flat listing fee, with a set amount of free listings per month as well as a flat transfer fee. After reading more (and calming down) I do agree with some of your points and realize that the RMT auction house isn't as bad as I thought but it definitely is a win win for blizzard and they are going to make money off it. I'm more upset about the fact they are removing skill trees, what a joke. edit, can someone link me to the whole "removing skil trees" I'm looking for a source but can't find one, i can only find that u can only have 6 active skills instead of 7 on ur toolbar and that traits have been changed into passives, nothing about the skill tree.
When I said they aren't making money I really just meant they won't be selling the items directly. The licensing fee is really another form of control of the market, and a way to justify the extra effort to protect the community.
I definitely care more about the skill changes too, I just don't like how people jump on these new payment structures so much.
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On August 01 2011 16:44 NotJack wrote:Show nested quote +On August 01 2011 16:36 RANDOMCL wrote:On August 01 2011 16:33 NotJack wrote:On August 01 2011 16:28 RANDOMCL wrote:On August 01 2011 16:23 NotJack wrote:On August 01 2011 16:23 RANDOMCL wrote:On August 01 2011 16:22 NotJack wrote: I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT. Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that. If you're aware that nothing is changing why do you oppose it? I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it. If you honestly don't see a difference between: A company selling a game for $X, a third-party site allowing you to sell items to others for $$$. and A company selling a game for $X, and they also allow you to sell items to others. Then a proper discussion can't be had. I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it. If you care that much about people out there buying items, you'll play hardcore and be perfectly fine. I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit? The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point. The difference is endorses the concept. It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different. I can understand that, but that's simply what the state of games are like right now. When you think about it, Blizzard would be completely justified charging a subscription for what Diablo 3 will be. It will get more customers than any mmo besides WoW, and will give more content than most of them. It's not even about that though, it's simply that people who play these games have proven over the years to consistently take advantage of microtransactions, and Diablo games takes this idea to an extreme.
I completely agree. I would pay a subscription fee. The money isn't the issue at all. It isn't about Blizzard making money. I completely support how they've handled all microtransactions (mounts and such) in WoW, expansions, monthly fee, etc.
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Blizzard selling the game + 2 extensions + taking % of transactions? Wow at least in games with micro transaction, the game is free.
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I guess we shouldn't be too crazy about this. In a way it appeals to a wide audience. Those who are against it can simply ignore it or play HC and those who want to shell out money so they don't have to play much can do that too. And some can just buy an item here and there to complete something if they don't want to farm for that last item. Personally the "play hardcore then" is a stupid argument because a lot of people (like myself) would never want to play hc (I ALWAYS die while playing and I really dont want to start over because of one mistake). HC simply never appealed to my style of playing. Personally one of my personal most disappointing things about D3 is no Pally class. I freaiking loved pallies Also the skill tree changes seem kinda iffy.
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On August 01 2011 16:41 Bloodash wrote: if competitive Diablo3 will ever be a thing, buying gear for real life money will be terrible; want to be any decent in pvp: buy ultra rare gear > win
at least in WoW everyone had to grind to get pvp gear If competitive Diablo 3 ever becomes a thing obviously all good items will be soulbound just as in WoW.
If Blizzard didn't support RMT you could still buy things for money like you can buy gold in WoW, so there would be no difference at all. Why are people upset?
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