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Diablo III General Discussion - Page 125

Forum Index > General Games
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smallerk
Profile Joined October 2010
897 Posts
August 01 2011 07:28 GMT
#2481
Was considering to try diablo 3 since i've never played any of the diablo games, but this real money shit just ruined it for me, i wont be wasting my time with this game.
Never Regret anything because at one time it was exactly what you wanted.
FreshNoThyme
Profile Joined March 2008
United States356 Posts
Last Edited: 2011-08-01 07:31:13
August 01 2011 07:28 GMT
#2482
On August 01 2011 16:23 NotJack wrote:
Show nested quote +
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.

EDIT: I am not saying my stance is correct. I am saying it is my moral opinion. I am one of the most liberal people you will ever meet, and morality is, for the most part, a very gray area to me. However, this is something I personally feel strongly about. Again, my opinion. But there is clearly a massive difference between the two.
ZeraToss
Profile Joined January 2011
Germany1094 Posts
Last Edited: 2011-08-01 07:30:51
August 01 2011 07:29 GMT
#2483
On August 01 2011 16:27 Chairman Ray wrote:
Show nested quote +
On August 01 2011 16:24 ZeraToss wrote:
On August 01 2011 16:23 ChezGod wrote:
Elimination of skill trees and attributes? What the fuck's the point of playing?


i dont know,, maybe someone can answer


Well it's a hack n' slash game, so I suppose they're taking out everything that's not hack or slash


but then your only option for individualism is the equipment you wear, but everyone will have same skills, lol
"Personality should be irrelevant. This is a computer game tournament, not a dating show." EGIdrA on "introduce yourself and say something about your personality" Idra <3
Endymion
Profile Blog Joined November 2009
United States3701 Posts
August 01 2011 07:31 GMT
#2484
On August 01 2011 16:21 anonymitylol wrote:
Show nested quote +
On August 01 2011 16:20 Endymion wrote:
On August 01 2011 16:18 anonymitylol wrote:
On August 01 2011 16:17 Endymion wrote:
.... are you serious? Why would Blizzard endorse this, it's like being able to purchase gold directly from Blizzard for USD in WoW, which is explicitly against the ToS of that game.. Except now they're designing their business plan around it? Give me a break Blizzard.

You are NOT BUYING GOLD. You are buying loot from OTHER PLAYERS. It is the same as buying from 3rd party websites like in Diablo 2, lots of players would buy from random websites with the risk of being scammed. This takes all of the risk away, and makes it instant.

Good on Blizzard for doing this.


Hm, buy a BoE item for 10 dollars USD, sell said item to player in game for 100gold, the exchange rate becomes 10gold/1USD. How is this not buying gold?

Because you're not directly buying it. Seriously, are you stupid?


No, but I'm beginning to think that you are. Blizzard is endorsing trading real life money for in game advantages (not having to farm), think Eden Eternal.. Except Eden Eternal doesn't sell their best gear for USD, because you actually have to play to get it. Now I can log onto D3 with 1000 dollars and instantly become amazingly geared. I would rather have the risk of identity theft there so that I don't have to compete with millions of 12 year olds stealing their mom's credit card and buying gear. It's against the whole grain of gaming, it's like buying a fucking grand masters account for 100 dollars when you're in bronze league. What exactly about this is a "good idea?"
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Shodaa
Profile Joined March 2010
Canada404 Posts
August 01 2011 07:31 GMT
#2485
On August 01 2011 16:28 RANDOMCL wrote:
Show nested quote +
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


From what I understand you're not actually require to use money. If you make some by selling items, you can just use that money to buy other items. Blizzard do get a cut if you wanna transfert it to your bank account tho.
http://us.battle.net/sc2/en/profile/401120/1/Shodaa/
UltraVires
Profile Joined April 2010
United States241 Posts
August 01 2011 07:32 GMT
#2486
Due to problems encountered in the internal alpha testing phase, the entire skill system has been overhauled. Now, instead of allocating individual points to statistics such as strength, vitality and dexterity, each character will receive an auto-allocated boost to these statistics when levelling. The player can then choose which combat skills, either passive or active, to unlock and use. These skills are available to choose every six levels, beginning at level six.

As an example, a Barbarian moving from level one to five will have two base combat skills available at the outset, and a conventional melee attack. Upon reaching level six, the player can choose from a selection of new skills that offer different ways to attack enemies, such as Hammer of the Gods, or Ancient Spear. Only six of these skills can be used at any one time, and can be added to hot-keys in order to use them in battle.


Sad, sad days. This article makes it sound like everyone has every skill and trait and can change them at will. Wow.

http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/previews/137616.Diablo-III/page1/
anonymitylol
Profile Joined March 2011
Canada4477 Posts
August 01 2011 07:32 GMT
#2487
On August 01 2011 16:31 Endymion wrote:
Show nested quote +
On August 01 2011 16:21 anonymitylol wrote:
On August 01 2011 16:20 Endymion wrote:
On August 01 2011 16:18 anonymitylol wrote:
On August 01 2011 16:17 Endymion wrote:
.... are you serious? Why would Blizzard endorse this, it's like being able to purchase gold directly from Blizzard for USD in WoW, which is explicitly against the ToS of that game.. Except now they're designing their business plan around it? Give me a break Blizzard.

You are NOT BUYING GOLD. You are buying loot from OTHER PLAYERS. It is the same as buying from 3rd party websites like in Diablo 2, lots of players would buy from random websites with the risk of being scammed. This takes all of the risk away, and makes it instant.

Good on Blizzard for doing this.


Hm, buy a BoE item for 10 dollars USD, sell said item to player in game for 100gold, the exchange rate becomes 10gold/1USD. How is this not buying gold?

Because you're not directly buying it. Seriously, are you stupid?


No, but I'm beginning to think that you are. Blizzard is endorsing trading real life money for in game advantages (not having to farm), think Eden Eternal.. Except Eden Eternal doesn't sell their best gear for USD, because you actually have to play to get it. Now I can log onto D3 with 1000 dollars and instantly become amazingly geared. I would rather have the risk of identity theft there so that I don't have to compete with millions of 12 year olds stealing their mom's credit card and buying gear. It's against the whole grain of gaming, it's like buying a fucking grand masters account for 100 dollars when you're in bronze league. What exactly about this is a "good idea?"



You could do that in Diablo 2, it would just be through 3rd party sites. Are you not understanding this? It's better to have it regulated through Blizzard, than through 3rd party sites.
gold on my wrist phone in my pocket
FreshNoThyme
Profile Joined March 2008
United States356 Posts
August 01 2011 07:32 GMT
#2488
On August 01 2011 16:31 Shodaa wrote:
Show nested quote +
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


From what I understand you're not actually require to use money. If you make some by selling items, you can just use that money to buy other items. Blizzard do get a cut if you wanna transfert it to your bank account tho.


I completely understand that. I know money isn't required. My comments concern the fact that they endorse it by building it into their game.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 01 2011 07:32 GMT
#2489
On August 01 2011 16:29 ZeraToss wrote:
Show nested quote +
On August 01 2011 16:27 Chairman Ray wrote:
On August 01 2011 16:24 ZeraToss wrote:
On August 01 2011 16:23 ChezGod wrote:
Elimination of skill trees and attributes? What the fuck's the point of playing?


i dont know,, maybe someone can answer


Well it's a hack n' slash game, so I suppose they're taking out everything that's not hack or slash


but then your only option for individualism is the equipment you wear, but everyone will have same skills, lol

Just like in Wow.
NotJack
Profile Joined December 2009
United States737 Posts
August 01 2011 07:33 GMT
#2490
On August 01 2011 16:28 RANDOMCL wrote:
Show nested quote +
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


If you care that much about people out there buying items, you'll play hardcore and be perfectly fine.

I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit?

The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point.
anonymitylol
Profile Joined March 2011
Canada4477 Posts
August 01 2011 07:33 GMT
#2491
On August 01 2011 16:32 RANDOMCL wrote:
Show nested quote +
On August 01 2011 16:31 Shodaa wrote:
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


From what I understand you're not actually require to use money. If you make some by selling items, you can just use that money to buy other items. Blizzard do get a cut if you wanna transfert it to your bank account tho.


I completely understand that. I know money isn't required. My comments concern the fact that they endorse it by building it into their game.


It would happen either way. Stop being obtuse, it's a good business plan for Blizzard and it will reduce the amount of 3rd party websites selling items.
gold on my wrist phone in my pocket
skyR
Profile Joined July 2009
Canada13817 Posts
August 01 2011 07:34 GMT
#2492
On August 01 2011 16:31 Shodaa wrote:
Show nested quote +
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


From what I understand you're not actually require to use money. If you make some by selling items, you can just use that money to buy other items. Blizzard do get a cut if you wanna transfert it to your bank account tho.


No. Blizzard gets a cut when you use the real money auction house since they charge you a list fee and a transaction fee. Transferring it to your bank would be the export fee which is probably charged by the third party service, Paypal for example.
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
August 01 2011 07:34 GMT
#2493
For me this.....I don't even know how to feel about this RMT thing. I can see what they are trying to do but I don't know man..It just feels wrong on many levels. Has this been done before in any other game??

I liked the concept that a economy would develop on its own with players finding and then setting currencies in items (ex sojs and then in runes). It just seems weird to just have it all laid bare to cash and gold. Why would people even use the ingame gold AH anyway? For low level shit that people don't care that much about? Even if good items are sold on there they will just be bought then sold on the cash AH anyway.

Is Blizz breaking new ground here or has this been done before?? Anyone know.
Never Knows Best.
FreshNoThyme
Profile Joined March 2008
United States356 Posts
August 01 2011 07:34 GMT
#2494
On August 01 2011 16:33 anonymitylol wrote:
Show nested quote +
On August 01 2011 16:32 RANDOMCL wrote:
On August 01 2011 16:31 Shodaa wrote:
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


From what I understand you're not actually require to use money. If you make some by selling items, you can just use that money to buy other items. Blizzard do get a cut if you wanna transfert it to your bank account tho.


I completely understand that. I know money isn't required. My comments concern the fact that they endorse it by building it into their game.


It would happen either way. Stop being obtuse, it's a good business plan for Blizzard and it will reduce the amount of 3rd party websites selling items.


Again, I completely understand that. I just can't support a company that does it. I disagree with the practice, but a company directly supporting it is different from a company not supporting it.
NotJack
Profile Joined December 2009
United States737 Posts
August 01 2011 07:34 GMT
#2495
On August 01 2011 16:28 RANDOMCL wrote:

EDIT: I am not saying my stance is correct. I am saying it is my moral opinion. I am one of the most liberal people you will ever meet, and morality is, for the most part, a very gray area to me. However, this is something I personally feel strongly about. Again, my opinion. But there is clearly a massive difference between the two.


Okay so your stance is that you saw RMT and felt bad. As fine as that is you really shouldn't feel bad. Cheer up the game will be great =D
Shodaa
Profile Joined March 2010
Canada404 Posts
August 01 2011 07:35 GMT
#2496
On August 01 2011 16:32 Tobberoth wrote:
Show nested quote +
On August 01 2011 16:29 ZeraToss wrote:
On August 01 2011 16:27 Chairman Ray wrote:
On August 01 2011 16:24 ZeraToss wrote:
On August 01 2011 16:23 ChezGod wrote:
Elimination of skill trees and attributes? What the fuck's the point of playing?


i dont know,, maybe someone can answer


Well it's a hack n' slash game, so I suppose they're taking out everything that's not hack or slash


but then your only option for individualism is the equipment you wear, but everyone will have same skills, lol

Just like in Wow.


Well you still have talents tree, enchants and glyphs in WoW ..

Seems like the only true customization will be runes ..
http://us.battle.net/sc2/en/profile/401120/1/Shodaa/
Levistus
Profile Joined December 2009
1134 Posts
August 01 2011 07:35 GMT
#2497
WTF gold can be sold for real money?



@1:00
hey man just curious
FreshNoThyme
Profile Joined March 2008
United States356 Posts
August 01 2011 07:36 GMT
#2498
On August 01 2011 16:33 NotJack wrote:
Show nested quote +
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


If you care that much about people out there buying items, you'll play hardcore and be perfectly fine.

I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit?

The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point.


The difference is endorses the concept.

It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different.
FreshNoThyme
Profile Joined March 2008
United States356 Posts
August 01 2011 07:37 GMT
#2499
On August 01 2011 16:34 NotJack wrote:
Show nested quote +
On August 01 2011 16:28 RANDOMCL wrote:

EDIT: I am not saying my stance is correct. I am saying it is my moral opinion. I am one of the most liberal people you will ever meet, and morality is, for the most part, a very gray area to me. However, this is something I personally feel strongly about. Again, my opinion. But there is clearly a massive difference between the two.


Okay so your stance is that you saw RMT and felt bad. As fine as that is you really shouldn't feel bad. Cheer up the game will be great =D


Again, it isn't an issue of game quality.
anonymitylol
Profile Joined March 2011
Canada4477 Posts
August 01 2011 07:37 GMT
#2500
On August 01 2011 16:36 RANDOMCL wrote:
Show nested quote +
On August 01 2011 16:33 NotJack wrote:
On August 01 2011 16:28 RANDOMCL wrote:
On August 01 2011 16:23 NotJack wrote:
On August 01 2011 16:23 RANDOMCL wrote:
On August 01 2011 16:22 NotJack wrote:
I feel like everyone mad right now didn't play Diablo 2 that much. It's literally the same thing except with a better company controlling the RMT.


Played from the day it released until 1.10 came out, played off and on since. Some people are aware and still oppose it. Just adding that.


If you're aware that nothing is changing why do you oppose it?


I disagree with it being "nothing". I feel that a company supporting something is different then a company not supporting it.

If you honestly don't see a difference between:

A company selling a game for $X, a third-party site allowing you to sell items to others for $$$.

and

A company selling a game for $X, and they also allow you to sell items to others.

Then a proper discussion can't be had.

I don't support RMT in the form of buying power. It breeds negativity. Blizzard is actively supporting it. You buy it from players, but through their system, and they charge you a fee for a license to do it.


If you care that much about people out there buying items, you'll play hardcore and be perfectly fine.

I guess I am missing the difference between a company selling the items and allowing a third party to sell them, so much for getting my MBA. Can you support your claim a bit?

The fact that you don't like how Blizzard is making money from licensing fees makes you just seem grumpy about micotransactions. If you have an argument about how it effects the game as a whole that's worth listening too, if not it's simply a moot point.


The difference is endorses the concept.

It isn't about people buying their items. It was available in D2 (and most games today). It is about a company SUPPORTING this. I'm not "grumpy" about microtransactions whatsoever. The idea is fine. What is done with it is different.


If you don't like it, don't use it. Play hardcore or don't buy the game. It won't affect anybody who buys it. Stop being grumpy.
gold on my wrist phone in my pocket
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