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Civilization V + DLC's, G&K, BNW - Page 68

Forum Index > General Games
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zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2013-01-03 19:47:19
January 03 2013 19:44 GMT
#1341
On January 04 2013 04:34 MiyaviTeddy wrote:
Since my favourite RTS is SC, WC3 and Dune 2000, is Civ 5 is worth getting? what about G&K?. Its on sale right now and I want to know if its better to play multiplayer on civ 5 alone or G&K (if there is multiplayer).


1. it's not an rts
2. i'm pretty sure everyone who plays multiplayer is already on the expansion.

from your post i don't think you quite know what civ 5 is about, it's a turn-based strategy game. requires pretty much a completely different mindset + playstyle than sc2, wc3 and dune. go watch a couple of youtube videos such as this:



although the video discusses higher level concepts and is being played on the highest difficulty setting, you should get a better idea of how the game is actually played.
I AM THE UNIVERSAL CONSTANT
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
January 03 2013 21:30 GMT
#1342
On January 04 2013 04:44 zeehar wrote:
Show nested quote +
On January 04 2013 04:34 MiyaviTeddy wrote:
Since my favourite RTS is SC, WC3 and Dune 2000, is Civ 5 is worth getting? what about G&K?. Its on sale right now and I want to know if its better to play multiplayer on civ 5 alone or G&K (if there is multiplayer).


1. it's not an rts
2. i'm pretty sure everyone who plays multiplayer is already on the expansion.

from your post i don't think you quite know what civ 5 is about, it's a turn-based strategy game. requires pretty much a completely different mindset + playstyle than sc2, wc3 and dune. go watch a couple of youtube videos such as this:

http://www.youtube.com/watch?v=zMLtiL3kS1w&list=PL8B5CA5C690436570

although the video discusses higher level concepts and is being played on the highest difficulty setting, you should get a better idea of how the game is actually played.


is it more akin to Advance Wars?

I was considering getting Civ, I wanted to get into it but I wasn't sure. I don't mind if its not an RTS.
Aiyeeeee
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2013-01-03 21:36:20
January 03 2013 21:35 GMT
#1343
On January 04 2013 06:30 MiyaviTeddy wrote:
Show nested quote +
On January 04 2013 04:44 zeehar wrote:
On January 04 2013 04:34 MiyaviTeddy wrote:
Since my favourite RTS is SC, WC3 and Dune 2000, is Civ 5 is worth getting? what about G&K?. Its on sale right now and I want to know if its better to play multiplayer on civ 5 alone or G&K (if there is multiplayer).


1. it's not an rts
2. i'm pretty sure everyone who plays multiplayer is already on the expansion.

from your post i don't think you quite know what civ 5 is about, it's a turn-based strategy game. requires pretty much a completely different mindset + playstyle than sc2, wc3 and dune. go watch a couple of youtube videos such as this:

http://www.youtube.com/watch?v=zMLtiL3kS1w&list=PL8B5CA5C690436570

although the video discusses higher level concepts and is being played on the highest difficulty setting, you should get a better idea of how the game is actually played.


is it more akin to Advance Wars?

I was considering getting Civ, I wanted to get into it but I wasn't sure. I don't mind if its not an RTS.


sure, combat is kind of like advance wars. each unit gets one attack per turn and a limited amount of moves, just like any turn-based RPG.

in advance wars you get cash from capturing buildings and they generate revenue for you. in civ, you're building an empire, so to speak, so you're founding cities from which you crank out units and buildings and wonders and whatnot.

civ and other similar games are part of a genre called 4X strategy.

http://en.wikipedia.org/wiki/4X

civ 5 and g&k are about $20 combined on steam, i think, right now. the civ series is a great series, i like the building-an-empire part aspect most of civ, but different people find different ways to enjoy the game.

I AM THE UNIVERSAL CONSTANT
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2013-01-03 21:36:06
January 03 2013 21:35 GMT
#1344
deleted: screwed up
I AM THE UNIVERSAL CONSTANT
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
January 03 2013 22:26 GMT
#1345
Alright, thanks alot zeehar!

The forces that be really doesn't want me to buy civ 5. I'm trying to buy the game via steam but it keep getting errors.

I WILL ACQUIRE YOU.
Aiyeeeee
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
January 03 2013 22:54 GMT
#1346
Let's be honest it is only a matter of time before Civ series is no longer a TBS game.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Teejing
Profile Joined January 2009
Germany1360 Posts
January 03 2013 23:42 GMT
#1347
Yea leets hope the next civ is in real time with an option to pause the game [ at least in singleplayer ]
ain
Profile Joined July 2010
Germany786 Posts
January 03 2013 23:53 GMT
#1348
That would be the day I stop buying new civ games. And not just me. It would really be a stupid decision. Though I could see them add an optional real-time mode.
Imbajoe
Profile Joined September 2010
United States857 Posts
January 04 2013 00:00 GMT
#1349
Apart from Gods and Kings, are any of the DLCs particularly good?
i wear a kitten scarf
Pseudoku
Profile Joined March 2011
Canada1279 Posts
January 04 2013 00:03 GMT
#1350
I got Civ 5 GOTY + G&K for $15 awhile ago from a getgamesgo deal. It was my first Civ game and I will say it is too addicting... once you start it's so difficult to stop (until you end the game).
Logic fails because we are lazy.
Dirkinity
Profile Joined November 2012
Germany409 Posts
January 04 2013 00:05 GMT
#1351
On January 04 2013 09:00 Imbajoe wrote:
Apart from Gods and Kings, are any of the DLCs particularly good?


...they are additional Civs. Look at their stats and judge if you wanna play them. Babylon is really cool if you play Science.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
January 04 2013 00:07 GMT
#1352
On January 04 2013 08:53 ain wrote:
That would be the day I stop buying new civ games. And not just me. It would really be a stupid decision. Though I could see them add an optional real-time mode.


Yea that would ruin it for me forever also. Although I would not be opposed to multiple game modes if turn based was still an option and it was balanced around turn based. Might make multiplayer more fun.
~ ~ <°)))><~ ~ ~
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2013-01-04 00:13:58
January 04 2013 00:13 GMT
#1353
On January 04 2013 07:54 {CC}StealthBlue wrote:
Let's be honest it is only a matter of time before Civ series is no longer a TBS game.


On January 04 2013 08:42 Teejing wrote:
Yea leets hope the next civ is in real time with an option to pause the game [ at least in singleplayer ]


On January 04 2013 08:53 ain wrote:
That would be the day I stop buying new civ games. And not just me. It would really be a stupid decision. Though I could see them add an optional real-time mode.

hehe you guys should all play Civilization UMS maps in bw (Civilization World Legacy in particular, or the Diplo maps!). It's quite the interesting experience. i do miss them and i personally would love an RTS civ game.
Nada's body is South Korea's greatest weapon.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
January 04 2013 00:22 GMT
#1354
I don't really see the only largely successful epic TBS game going RTS where it faces so much damn competition. I mean, what does Civ really compete with? Elemental? Fallen Enchantress? Other 2K games? Granted I wasn't following the TBS scene that keenly for the past few years, but the Civ series is the only big player on the field as far as I am aware.

Anyway, I find ciV an amazing game, it fully rivals cIV in its fun and even complexity. The decisions you make are different which is why so many people had problems switching to ciV (also because it wasn't very good before GaK). The real difference in fun between ciV and other Civ games is the complexity of warfare influenced by both geography and technology.

In cIV military plan is about as simple as drawing the shortest lines between your target's cities, with any real choice only when the enemy empire is split in several parts OR you are using cavalry+spy forces for conquest (and really, who does that below Immortal difficulty). In ciV because of no Stacks of Doom you have to devise crazy military plans with strangest of positionings dependant on both geography and avaliable technologies, that are necessarily influenced by your economic needs. And it is this tactical depth that really completes this game in its fun and awesomeness.

And the empire-building concepts and decisions are still there, they never went away and the decisions are just as complex as they were in cIV. In my opinion, ciV is one of the best TBS ever made and certainly worth a try.

cIV = Civilization 4 (IV = 4), ciV = Civilization 5 (V = 5)
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2013-01-04 00:28:07
January 04 2013 00:27 GMT
#1355
All Paradox has to do is develop a version of Civ or try a Call to Power type of game for the Civ series to be in danger of losing hardcore and veterans due to lack of complexity(I find comparing Civ IV and V and saying they share the same micro gameplay absurd).

Civ IV BtS was the height of the series IMO it is insane they stopped updating and actually took a step backwards with V in terms of features etc.
"Smokey, this is not 'Nam, this is bowling. There are rules."
PH
Profile Blog Joined June 2008
United States6173 Posts
January 04 2013 00:31 GMT
#1356
On January 04 2013 06:30 MiyaviTeddy wrote:
Show nested quote +
On January 04 2013 04:44 zeehar wrote:
On January 04 2013 04:34 MiyaviTeddy wrote:
Since my favourite RTS is SC, WC3 and Dune 2000, is Civ 5 is worth getting? what about G&K?. Its on sale right now and I want to know if its better to play multiplayer on civ 5 alone or G&K (if there is multiplayer).


1. it's not an rts
2. i'm pretty sure everyone who plays multiplayer is already on the expansion.

from your post i don't think you quite know what civ 5 is about, it's a turn-based strategy game. requires pretty much a completely different mindset + playstyle than sc2, wc3 and dune. go watch a couple of youtube videos such as this:

http://www.youtube.com/watch?v=zMLtiL3kS1w&list=PL8B5CA5C690436570

although the video discusses higher level concepts and is being played on the highest difficulty setting, you should get a better idea of how the game is actually played.


is it more akin to Advance Wars?

I was considering getting Civ, I wanted to get into it but I wasn't sure. I don't mind if its not an RTS.

The combat is kind of like Advance Wars (except it's played on a hex grid, which makes for a world of difference), but combat isn't the primary focus of Civ. If anything, combat is used as a last resort when fighting over territory, or when someone is far ahead of you in victory conditions. Having too large a standing army causes economic strain and is production time that could have been spent elsewhere.

It's an amazing strategy game, and I put something like 50 hours in the first week I got it. Again, though, the combat isn't the primary focus, and it isn't mechanics/APM based like any good RTS is.
Hello
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2013-01-04 00:48:59
January 04 2013 00:41 GMT
#1357
What the game for me is about is achieving your end goal through whatever diverse set of actions and means is presented to you and for me ciV achieves that by the diversity of end goals and the random factors that can lead you to change or modify them and by the interesting actions and means provided. And for me the introduction of tactical combat justifies and to some extent even requires small (though in my opinion not even significant) simplification of empire-building mechanics.

And really, what complex and interesting micromanagement did you have in BtS? After way more than 200 hours played nothing but whip overflow comes to mind. cIV comes with it's own slew of interesting micromanagement decisions, like purposeful starvation for religion or worker improvement choices due to food intake being calculated before production or commerce intake.

Or maybe I am just not as hardcore as I previously thought I was. :D

It's also possible that everything I wrote here doesn't make a lick of sense outside of my head. Hard to tell atm. l0l
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
MiyaviTeddy
Profile Blog Joined October 2008
Canada697 Posts
January 04 2013 06:20 GMT
#1358
So far I'm actually really liking the game.

Is there any like tier list of some sort currently? just out of curiosity.

and for game pace, does everyone play on standard pace?
Aiyeeeee
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
January 04 2013 18:14 GMT
#1359
On January 04 2013 15:20 MiyaviTeddy wrote:
So far I'm actually really liking the game.

Is there any like tier list of some sort currently? just out of curiosity.

and for game pace, does everyone play on standard pace?


Standard is what most people prefer. Changing the speed impacts tech and war pretty drastically, like Marathon is basically all about early warface.

Tier list for what, single player? Multiplayer? Austria, Babylon and Korea are definitely 3 of the best.
We found Dove in a soapless place.
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
January 04 2013 18:22 GMT
#1360
Standard does have some wacky strength progression though. It seems like right when you're getting to Swordsmen (which are relatively hard to get due to costing a resource), by the time you produce a couple of Swordsmen you'll have teched up to Pikemen already. Pikemen tend to last quite a while though. I think Pikemen are arguably too strong, but that's probably done to give players without easy access to Iron some defense against Swordsmen who would otherwise dominate the early game.
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