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Civilization V + DLC's, G&K, BNW - Page 165

Forum Index > General Games
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Sub40APM
Profile Joined August 2010
6336 Posts
Last Edited: 2013-08-05 02:40:14
August 05 2013 02:36 GMT
#3281
i am starting to seriously rage at not being able to win a culture victory because (a) ideological conflict = no open borders = no culture bomb and (b) it takes at least 2 great musicians per 35-40k civ for me to break through and by the time i can faith buy all of them someone gets a space victory. This is after I caught all the culture great wonders too! argh.
xDaunt
Profile Joined March 2010
United States17988 Posts
August 05 2013 03:16 GMT
#3282
On August 05 2013 11:36 Sub40APM wrote:
i am starting to seriously rage at not being able to win a culture victory because (a) ideological conflict = no open borders = no culture bomb and (b) it takes at least 2 great musicians per 35-40k civ for me to break through and by the time i can faith buy all of them someone gets a space victory. This is after I caught all the culture great wonders too! argh.

Yeah, I've had had the same problem. If you go cultural, there invariably will be some autocratic asshole on another continent (*cough* Shaka *cough*) who will eat the culture of all of his neighbors and be impossible to get influential on peacefully. I've basically stopped going the cultural route because of this.
DeepElemBlues
Profile Blog Joined January 2011
United States5080 Posts
August 05 2013 03:21 GMT
#3283
Religions need changed

Give each religion religion-specific bonuses, not just a list of bonuses that is open to all to be picked with the religion itself just being a name to tack on to your bonuses

The new culture/tourism mechanic is 1) useless until the industrial age really, it has no or very little utility for the first 3/5 of the game, and 2) what everyone else is saying above about it
no place i'd rather be than the satellite of love
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
August 05 2013 04:29 GMT
#3284
Why do religions need to be changed in this way?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
pedduck
Profile Blog Joined August 2004
Thailand468 Posts
August 05 2013 04:40 GMT
#3285
I am begining to understand now what it mean to ' you need tourism to defend against other tourism'. This game i try to for domination using order path. Then every other civ go for freedom. Eventhough i have fairly high culture, i just ignore my toursim output. Then ,slowly, other civs start to become exotic to me and i suddenly get -30 happiness. This slow me down for almost 30 turn to built happiness building inevery cities.
DeepElemBlues
Profile Blog Joined January 2011
United States5080 Posts
Last Edited: 2013-08-05 05:03:04
August 05 2013 04:51 GMT
#3286
On August 05 2013 13:29 Scip wrote:
Why do religions need to be changed in this way?


because it's boring the way it is and there's no true strategic depth to your religion choice

it's just pick out of this list of bonuses to further whatever strategy youve already decided on and slap a name on it
no place i'd rather be than the satellite of love
Sub40APM
Profile Joined August 2010
6336 Posts
August 05 2013 05:17 GMT
#3287
On August 05 2013 12:16 xDaunt wrote:
Show nested quote +
On August 05 2013 11:36 Sub40APM wrote:
i am starting to seriously rage at not being able to win a culture victory because (a) ideological conflict = no open borders = no culture bomb and (b) it takes at least 2 great musicians per 35-40k civ for me to break through and by the time i can faith buy all of them someone gets a space victory. This is after I caught all the culture great wonders too! argh.

Yeah, I've had had the same problem. If you go cultural, there invariably will be some autocratic asshole on another continent (*cough* Shaka *cough*) who will eat the culture of all of his neighbors and be impossible to get influential on peacefully. I've basically stopped going the cultural route because of this.

has anyone tried this yet, invading a country just to culture bomb them? or does the great musician not execute during war? i mean, obviously it seems silly....
Sub40APM
Profile Joined August 2010
6336 Posts
August 05 2013 05:18 GMT
#3288
On August 05 2013 12:21 DeepElemBlues wrote:


The new culture/tourism mechanic is 1) useless until the industrial age really, it has no or very little utility for the first 3/5 of the game, and 2) what everyone else is saying above about it

well ya, that was the point. just like GK made the early to mid game more fun, tourism/ideology made late game more challenging. In general I like the changes a lot...except not being able to win a culture victory without already have won some other victory first and then standing by just for the accomplishment.

{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
August 05 2013 05:44 GMT
#3289
Diplomacy is still shit though. Hopefully one day Firaxis will develop a game that can rival Victoria II.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Amaril
Profile Joined August 2013
Germany105 Posts
August 05 2013 06:29 GMT
#3290
Diplomacy is way way better in BNW then before.
Sub40APM
Profile Joined August 2010
6336 Posts
August 05 2013 08:04 GMT
#3291
On August 05 2013 14:44 {CC}StealthBlue wrote:
Diplomacy is still shit though. Hopefully one day Firaxis will develop a game that can rival Victoria II.

? I enjoy Victoria II but I dont really think the diplomacy in that game is any better or gives you more options. its more of a sandbox if you are any reasonably sized country.
farvacola
Profile Blog Joined January 2011
United States18869 Posts
Last Edited: 2013-08-05 08:28:01
August 05 2013 08:08 GMT
#3292
Just won a cultural victory with Venice on Immortal at around turn 350, was one hell of a fun game. Once Harun Al-Rashid got the Great Firewall up I thought I was doomed, but some key Great Musician tours sealed the deal

Edit: Oh yeah, and I did it without the Globe Theatre, Uffizi, or Sydney Opera House.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
DeepElemBlues
Profile Blog Joined January 2011
United States5080 Posts
August 05 2013 09:52 GMT
#3293
On August 05 2013 14:18 Sub40APM wrote:
Show nested quote +
On August 05 2013 12:21 DeepElemBlues wrote:


The new culture/tourism mechanic is 1) useless until the industrial age really, it has no or very little utility for the first 3/5 of the game, and 2) what everyone else is saying above about it

well ya, that was the point. just like GK made the early to mid game more fun, tourism/ideology made late game more challenging. In general I like the changes a lot...except not being able to win a culture victory without already have won some other victory first and then standing by just for the accomplishment.


i just want it to have a little utility starting in the early midgame, sure you can consume great writers for a culture dump for example but there were big religious pilgrimages in middle age europe the tourism of the day so i'd like to see something tourism-related in the midgame to reflect that
no place i'd rather be than the satellite of love
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
August 05 2013 10:30 GMT
#3294
Ugh, that moment you get put alone on your own mini-continent (as Poland, random), 6 other AI civs together on the big continent (including Shaka and Genghis making it a total warfare mess) and you think everything is going smoothly. NOPE last AI Korea all alone on his superior little continent (salt op), spamming wonders and tearing the tech tree a new one. His army is also by far the largest.
xDaunt
Profile Joined March 2010
United States17988 Posts
August 05 2013 14:30 GMT
#3295
On August 05 2013 14:17 Sub40APM wrote:
Show nested quote +
On August 05 2013 12:16 xDaunt wrote:
On August 05 2013 11:36 Sub40APM wrote:
i am starting to seriously rage at not being able to win a culture victory because (a) ideological conflict = no open borders = no culture bomb and (b) it takes at least 2 great musicians per 35-40k civ for me to break through and by the time i can faith buy all of them someone gets a space victory. This is after I caught all the culture great wonders too! argh.

Yeah, I've had had the same problem. If you go cultural, there invariably will be some autocratic asshole on another continent (*cough* Shaka *cough*) who will eat the culture of all of his neighbors and be impossible to get influential on peacefully. I've basically stopped going the cultural route because of this.

has anyone tried this yet, invading a country just to culture bomb them? or does the great musician not execute during war? i mean, obviously it seems silly....

Yeah, I have. You can culture bomb someone that you're at war with.
Sub40APM
Profile Joined August 2010
6336 Posts
August 05 2013 18:24 GMT
#3296
On August 05 2013 17:08 farvacola wrote:
Just won a cultural victory with Venice on Immortal at around turn 350, was one hell of a fun game. Once Harun Al-Rashid got the Great Firewall up I thought I was doomed, but some key Great Musician tours sealed the deal

Edit: Oh yeah, and I did it without the Globe Theatre, Uffizi, or Sydney Opera House.

i hate you :p
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
August 05 2013 18:44 GMT
#3297
I don't even know how would one attempt a cultural victory on Deity
The only world wonders with theming bonuses you can reasonably get are Sistine Chapel, Broadway and later ones (Sydney Opera House). The rest are museums+landmarks+hotels and airports. And like 80% of the AIs beeline Archeology..
Really the most reasonable way to get cultural seems to be culturamination (the new dimplomation)
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
xDaunt
Profile Joined March 2010
United States17988 Posts
August 05 2013 19:27 GMT
#3298
On August 06 2013 03:44 Scip wrote:
I don't even know how would one attempt a cultural victory on Deity
The only world wonders with theming bonuses you can reasonably get are Sistine Chapel, Broadway and later ones (Sydney Opera House). The rest are museums+landmarks+hotels and airports. And like 80% of the AIs beeline Archeology..
Really the most reasonable way to get cultural seems to be culturamination (the new dimplomation)

I feel like AI preferences are way out of whack. In any given game, almost all of them beeline aesthetics. There's not enough warmongering anymore, which kinda makes the game pretty easy. In my current game, I've not had one DoW made against me, despite the fact that I have no military and have basically gone full-builder mode in my four core cities. Now, I am sitting on a huge stack of gold, have filled out the commerce tree, built Big Ben, gone autocracy, and just researched flight. I also am an average of about 7 techs ahead of everyone else. I really shouldn't be able to get away with this.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
August 05 2013 20:33 GMT
#3299
On August 05 2013 17:04 Sub40APM wrote:
Show nested quote +
On August 05 2013 14:44 {CC}StealthBlue wrote:
Diplomacy is still shit though. Hopefully one day Firaxis will develop a game that can rival Victoria II.

? I enjoy Victoria II but I dont really think the diplomacy in that game is any better or gives you more options. its more of a sandbox if you are any reasonably sized country.


Should have said overall. Trade, Diplomacy, Policies etc.
"Smokey, this is not 'Nam, this is bowling. There are rules."
grassHAT
Profile Joined December 2011
United States40 Posts
August 05 2013 21:01 GMT
#3300
On August 05 2013 12:21 DeepElemBlues wrote:
Religions need changed

Give each religion religion-specific bonuses, not just a list of bonuses that is open to all to be picked with the religion itself just being a name to tack on to your bonuses

The new culture/tourism mechanic is 1) useless until the industrial age really, it has no or very little utility for the first 3/5 of the game, and 2) what everyone else is saying above about it


I think they do not structure it in that manner, because that would display a religion specific preference or stereotype according to the games producers. For instance, if Islam gave a military bonus. I could see people getting pretty angry about this.
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