Civilization V + DLC's, G&K, BNW - Page 165
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Sub40APM
6336 Posts
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xDaunt
United States17988 Posts
On August 05 2013 11:36 Sub40APM wrote: i am starting to seriously rage at not being able to win a culture victory because (a) ideological conflict = no open borders = no culture bomb and (b) it takes at least 2 great musicians per 35-40k civ for me to break through and by the time i can faith buy all of them someone gets a space victory. This is after I caught all the culture great wonders too! argh. Yeah, I've had had the same problem. If you go cultural, there invariably will be some autocratic asshole on another continent (*cough* Shaka *cough*) who will eat the culture of all of his neighbors and be impossible to get influential on peacefully. I've basically stopped going the cultural route because of this. | ||
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DeepElemBlues
United States5079 Posts
Give each religion religion-specific bonuses, not just a list of bonuses that is open to all to be picked with the religion itself just being a name to tack on to your bonuses The new culture/tourism mechanic is 1) useless until the industrial age really, it has no or very little utility for the first 3/5 of the game, and 2) what everyone else is saying above about it | ||
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Scip
Czech Republic11293 Posts
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pedduck
Thailand468 Posts
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DeepElemBlues
United States5079 Posts
On August 05 2013 13:29 Scip wrote: Why do religions need to be changed in this way? because it's boring the way it is and there's no true strategic depth to your religion choice it's just pick out of this list of bonuses to further whatever strategy youve already decided on and slap a name on it | ||
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Sub40APM
6336 Posts
On August 05 2013 12:16 xDaunt wrote: Yeah, I've had had the same problem. If you go cultural, there invariably will be some autocratic asshole on another continent (*cough* Shaka *cough*) who will eat the culture of all of his neighbors and be impossible to get influential on peacefully. I've basically stopped going the cultural route because of this. has anyone tried this yet, invading a country just to culture bomb them? or does the great musician not execute during war? i mean, obviously it seems silly.... | ||
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Sub40APM
6336 Posts
On August 05 2013 12:21 DeepElemBlues wrote: The new culture/tourism mechanic is 1) useless until the industrial age really, it has no or very little utility for the first 3/5 of the game, and 2) what everyone else is saying above about it well ya, that was the point. just like GK made the early to mid game more fun, tourism/ideology made late game more challenging. In general I like the changes a lot...except not being able to win a culture victory without already have won some other victory first and then standing by just for the accomplishment. | ||
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{CC}StealthBlue
United States41117 Posts
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Amaril
Germany105 Posts
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Sub40APM
6336 Posts
On August 05 2013 14:44 {CC}StealthBlue wrote: Diplomacy is still shit though. Hopefully one day Firaxis will develop a game that can rival Victoria II. ? I enjoy Victoria II but I dont really think the diplomacy in that game is any better or gives you more options. its more of a sandbox if you are any reasonably sized country. | ||
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farvacola
United States18838 Posts
![]() Edit: Oh yeah, and I did it without the Globe Theatre, Uffizi, or Sydney Opera House. | ||
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DeepElemBlues
United States5079 Posts
On August 05 2013 14:18 Sub40APM wrote: well ya, that was the point. just like GK made the early to mid game more fun, tourism/ideology made late game more challenging. In general I like the changes a lot...except not being able to win a culture victory without already have won some other victory first and then standing by just for the accomplishment. i just want it to have a little utility starting in the early midgame, sure you can consume great writers for a culture dump for example but there were big religious pilgrimages in middle age europe the tourism of the day so i'd like to see something tourism-related in the midgame to reflect that | ||
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Nisyax
Netherlands756 Posts
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xDaunt
United States17988 Posts
On August 05 2013 14:17 Sub40APM wrote: has anyone tried this yet, invading a country just to culture bomb them? or does the great musician not execute during war? i mean, obviously it seems silly.... Yeah, I have. You can culture bomb someone that you're at war with. | ||
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Sub40APM
6336 Posts
On August 05 2013 17:08 farvacola wrote: Just won a cultural victory with Venice on Immortal at around turn 350, was one hell of a fun game. Once Harun Al-Rashid got the Great Firewall up I thought I was doomed, but some key Great Musician tours sealed the deal ![]() Edit: Oh yeah, and I did it without the Globe Theatre, Uffizi, or Sydney Opera House. i hate you :p | ||
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Scip
Czech Republic11293 Posts
The only world wonders with theming bonuses you can reasonably get are Sistine Chapel, Broadway and later ones (Sydney Opera House). The rest are museums+landmarks+hotels and airports. And like 80% of the AIs beeline Archeology.. Really the most reasonable way to get cultural seems to be culturamination (the new dimplomation) | ||
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xDaunt
United States17988 Posts
On August 06 2013 03:44 Scip wrote: I don't even know how would one attempt a cultural victory on Deity The only world wonders with theming bonuses you can reasonably get are Sistine Chapel, Broadway and later ones (Sydney Opera House). The rest are museums+landmarks+hotels and airports. And like 80% of the AIs beeline Archeology.. Really the most reasonable way to get cultural seems to be culturamination (the new dimplomation) I feel like AI preferences are way out of whack. In any given game, almost all of them beeline aesthetics. There's not enough warmongering anymore, which kinda makes the game pretty easy. In my current game, I've not had one DoW made against me, despite the fact that I have no military and have basically gone full-builder mode in my four core cities. Now, I am sitting on a huge stack of gold, have filled out the commerce tree, built Big Ben, gone autocracy, and just researched flight. I also am an average of about 7 techs ahead of everyone else. I really shouldn't be able to get away with this. | ||
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{CC}StealthBlue
United States41117 Posts
On August 05 2013 17:04 Sub40APM wrote: ? I enjoy Victoria II but I dont really think the diplomacy in that game is any better or gives you more options. its more of a sandbox if you are any reasonably sized country. Should have said overall. Trade, Diplomacy, Policies etc. | ||
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grassHAT
United States40 Posts
On August 05 2013 12:21 DeepElemBlues wrote: Religions need changed Give each religion religion-specific bonuses, not just a list of bonuses that is open to all to be picked with the religion itself just being a name to tack on to your bonuses The new culture/tourism mechanic is 1) useless until the industrial age really, it has no or very little utility for the first 3/5 of the game, and 2) what everyone else is saying above about it I think they do not structure it in that manner, because that would display a religion specific preference or stereotype according to the games producers. For instance, if Islam gave a military bonus. I could see people getting pretty angry about this. | ||
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