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On July 31 2013 06:21 Ramong wrote: I myself like Poland a lot, won every victory type with them on diety. really? on a normal map like continents or pangea /8 ais and everything?respect.
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So I just started recording a let's play of myself playing some BNW (immortal difficulty) since one of my friends who is new to Civ wanted to see how a higher-difficulty game looks.
If anyone is interested, I'm playing denmark on small continents, standard game. No guarantees that I'll finish the whole game (I tend to ragequit a lot) but so far it's going okay.
+ Show Spoiler +
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good luck, denmark is a brutally terrible civ.
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On July 31 2013 05:39 Emnjay808 wrote: What are the top tier civs to play.
So far I heard it was Babylon and Spain. Spain is not a top tier civ unless you believe in luck. Because you can either find El Dorado on turn 15 and get 1000 gold. And thus win. Or you find nothing or old faithful -- after someone else found it -- and now you have almost no bonuses and a kind of cool but expensive reneinsance army.
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Spain is luck based that is true, but Spain with the Fountain of Youth are the most OP in the game, I mean 20 happiness. Lake Victoria and Great Barrier Reef are great as well
On July 31 2013 09:00 Sub40APM wrote:Show nested quote +On July 31 2013 06:21 Ramong wrote: I myself like Poland a lot, won every victory type with them on diety. really? on a normal map like continents or pangea /8 ais and everything?respect. Yes, standard size, standard speed, usually on continents.
though I did die some times before I got the domination victory with them. Both the Zulu and Asherbanapalapalapal are better for that
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How does religious pressure work? I am completely dominating this game, but for the same amount of followers, my friend had over 100 pressure and I only have like 12
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Czech Republic11293 Posts
When a city has a majority religion, it applies 6 pressure of that religion to all other cities within 10 hex range (13 with Itenant Preachers enhancer belief). The city doesn't apply pressure to itself nor do non-majority religions apply any pressure.
So in order to protect your city from unwanted influence you will have to convert all the cities around it to your religion too.
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Is it me, or do certain civs get way better starting locations than others? I've been rolling some American starts, basically all of which have been ridiculous.
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United States12238 Posts
On July 31 2013 12:27 xDaunt wrote: Is it me, or do certain civs get way better starting locations than others? I've been rolling some American starts, basically all of which have been ridiculous.
I'm sure that factors into the start bias, doesn't it?
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How does Japan's UA work with autocracy's bonus damage when injured policy? Does a damaged Japanese unit always do 125%?
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Germany, and Japan are pretty much useless with the release of BNW so just wait for their revamp IMO.
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Germany was made obsolete with the introduction of the Zulu. Japan and their UU might as well be as nobody used fighters. They should have received a piety/culture bonus.
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On July 31 2013 10:23 Ramong wrote:Spain is luck based that is true, but Spain with the Fountain of Youth are the most OP in the game, I mean 20 happiness. Lake Victoria and Great Barrier Reef are great as well Show nested quote +On July 31 2013 09:00 Sub40APM wrote:On July 31 2013 06:21 Ramong wrote: I myself like Poland a lot, won every victory type with them on diety. really? on a normal map like continents or pangea /8 ais and everything?respect. Yes, standard size, standard speed, usually on continents. though I did die some times before I got the domination victory with them. Both the Zulu and Asherbanapalapalapal are better for that i am actually shocked, especially culture victory. usually some liberty ai will go super wide and have 100-200 tourism by modern age...how do you catch up to that? other than of course pillaging their shit...
But yes, Spain sure. Any one of the religion mountains + one with nature = first and powerful religion. King solomons mines + one with nature = 12 hammers + 4 faith... but like i said, what if the two wonders you find and can settle are grand mesa and old faithful? and you didnt find them first so you dont even get the money bonus ..its not brutally underpowered like denmark but still, kind of all in the hands of the map generator unlike any other civ.
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On July 31 2013 12:27 xDaunt wrote: Is it me, or do certain civs get way better starting locations than others? I've been rolling some American starts, basically all of which have been ridiculous. ...well yea... brazil will start in some jungle swampland hellhole that almost begs to go pyramids just to make that stuff useful. Venice will start pretty far away from most other civs, so will the Huns. But obviously for very different reasons.
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Don't know why everyone is so concerned about the civs being perfectly balanced to one another. Most people play this game exclusively for single player and anyone who plays competitive multiplayer is going to go by tier lists anyway. Historically, it would be absurd to presume that every civilization had a "balanced" start or was given the same chances to succeed. Part of the fun is trying to make the most of what resources you get, and seeing if you can win even with a handicap. That's why I don't buy all this about Germany being "obsolete" just because zulu is in the game. Most people who do pick Germany will probably do so regardless of what the other civ's unique abilities are. If you want to argue that their units/abilities are not fun from a pure gameplay perspective-- well that's a different argument.
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On July 31 2013 15:27 Erik.TheRed wrote: If you want to argue that their units/abilities are not fun from a pure gameplay perspective-- well that's a different argument. I think that is most people's argument -- at least its mine.
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I want to play as Spain but I find the total RNG of their UA to be demotivating. Spawning near El Dorado must be fun as hell, but then you'll get games where you don't spawn near anything.
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On July 31 2013 06:04 kukarachaa wrote: Really depends on what victory you going for, difficulties, maps etc. For example for deity Venice diplomatic victory is way easier than anything else at that difficulty.
No idea why Crushinator considers Shoshone strongest or broken, they are great early game but don't have much going for them after, so unless you playing a duel, I don't see them being that powerful.
So much you can do with Shoshone in the early game though. And a great start means you pretty much win. You can just kill 2-3 of your neighbours with contnual pathfinder production, turning 1-2 of them into composite bowmen, if you desire. Or you can take the culture/growth/faith bonuses while expanding like crazy, grabbing lots of land with the bonus. The combat bonus helps alot if your neighbours want to do anything about that.
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On July 31 2013 17:59 Crushinator wrote:Show nested quote +On July 31 2013 06:04 kukarachaa wrote: Really depends on what victory you going for, difficulties, maps etc. For example for deity Venice diplomatic victory is way easier than anything else at that difficulty.
No idea why Crushinator considers Shoshone strongest or broken, they are great early game but don't have much going for them after, so unless you playing a duel, I don't see them being that powerful. So much you can do with Shoshone in the early game though. And a great start means you pretty much win. You can just kill 2-3 of your neighbours with contnual pathfinder production, turning 1-2 of them into composite bowmen, if you desire. Or you can take the culture/growth/faith bonuses while expanding like crazy, grabbing lots of land with the bonus. The combat bonus helps alot if your neighbours want to do anything about that.
City spam with the shoshone is pretty hilarous. You not only get large territory when settling, but also gain tiles at the same rate, so you can just spam cities to grab as many luxuries as you can and deny them to your neighbours, then when they turn against you because you expand too quickly/too close from their frontiers, you crush them on defence with your bonus on your own land, then counter attack and grab even more cities.
One of the most satisfying civ to play, I'd say.
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