On February 24 2012 08:18 Spicy_Curry wrote:
should divine rapier be called throwsword?
should divine rapier be called throwsword?
its obviously a stick...
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rabidch
United States20289 Posts
On February 24 2012 08:18 Spicy_Curry wrote: Show nested quote + On February 23 2012 22:50 LAN-f34r wrote: atos --> slow stick ghost --> ghost stick heavens halberd --> miss stick wand --> OP stick should divine rapier be called throwsword? its obviously a stick... | ||
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bobfossil
Australia17 Posts
On February 24 2012 08:26 rabidch wrote: Show nested quote + On February 24 2012 08:18 Spicy_Curry wrote: On February 23 2012 22:50 LAN-f34r wrote: atos --> slow stick ghost --> ghost stick heavens halberd --> miss stick wand --> OP stick should divine rapier be called throwsword? its obviously a stick... i call it the 'beatstick' | ||
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Zlasher
United States9129 Posts
On February 24 2012 08:18 Spicy_Curry wrote: Show nested quote + On February 23 2012 22:50 LAN-f34r wrote: atos --> slow stick ghost --> ghost stick heavens halberd --> miss stick wand --> OP stick should divine rapier be called throwsword? LOL I approve of this | ||
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LAN-f34r
New Zealand2099 Posts
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anmolsinghmzn2009
India1783 Posts
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flamewheel
FREEAGLELAND26782 Posts
On February 24 2012 14:49 anmolsinghmzn2009 wrote: what are some good straight-forward champions to learn first for someone new to dota. Lich, Sven, and Skeleton King come to mind instantly. | ||
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amoeba
United States283 Posts
On February 24 2012 11:52 LAN-f34r wrote: What are some good counter lanes to silencer using CotS? I just got demolished by one, and I have no idea what I could have done better, even though I was venge and had a spam-able spell (howl). Lich counters pretty hard. Max dark pact first instead of nova if you are really having trouble but you shouldn't have to. what was your starting items as venge? venge solo against silencer will actually have some problems because silencer outranges you and he can orb walk you, COTS still hurts since you have low mana pool. | ||
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DevilTheory
Australia14 Posts
On February 24 2012 14:49 anmolsinghmzn2009 wrote: what are some good straight-forward champions to learn first for someone new to dota. I would suggest learning 1 hero that you enjoy and ply that hero in its designated role. Play the hero how its supposed to be played, not a 'snowflake' build: Learn 1 support. Start learning how to be a good support to your carries, such as warding, counter-warding, ganking, buying tps, dusts, creeping pulling and stacking and overall helping helping: Crystal Maiden, Vengeful Spirit, Dazzle, Ancient Apparition, Warlock, Omniknight, Venomancer, Witchdoctor Tidehunter, Enigma etc. Learn 1 initiator/teamfight ult hero. With these heroes you are basically learning to use blink/bkb and your ult. You'll learn good timing - when and where to use your game-changing ultimate: Tidehunter, enigma, Earthshaker, Faceless Void, Sand King etc. Learn 1 good genuine ganker. This will teach you how to work with your allies and figure out opponent weaknesses: Lion, Lina, Shadow Shaman, Ancient Apparition, Vengeful Spirit, Earthshaker, Rikimaru, Bounty Hunter, Sven etc. Learn 1 good carry. This will teach you your macro game sense - when is the right time to farm or help, and when its time stop farming and start dominating: Dragon Knight, Anti-mage, Ursa, Faceless void, Juggernaut, Riki, Bounty Hunter, Sniper, Weaver etc. Learn 1 pusher/anti pusher. This will create excellent map awareness and game awareness - how to win the game: Venomancer, Earthshaker, Prophet, Death Prophet, Axe, Leshrac, Shadow Shaman, Enigma, Broodmother, Lina etc. Learn 1 tank. Learning to be the first in/last out and how and when to start teamfights: Axe, Night stalker, Centaur, Sven, Brewmaster, Ursa, etc. HEROES YOU SHOULD AVOID WHEN STARTING OUT: SEMI-CARRIES OR HIGH MICRO HEROES: These heroes require extensive knowledge of the game and advanced skill. Try to avoid them til you are confident in your skills: Queen of Pain, Pudge, Tinker, INVOKER (srsly stay away from him), Storm Spirit, Chen, Mirana etc. At the end of the day, whatever hero which enables you to get a feel of early mid and late game ![]() | ||
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3Y3S
Canada177 Posts
On February 24 2012 15:06 flamewheel wrote: Show nested quote + On February 24 2012 14:49 anmolsinghmzn2009 wrote: what are some good straight-forward champions to learn first for someone new to dota. Lich, Sven, and Skeleton King come to mind instantly. I completely disagree with this, most new players playing an sk, or a sven would just be better off if they played a lion or such i feel it'd be much better for them, one because they learn to play the game and they get rewarded for doing so (i.e. you get to see an enemies hero drop with lion's ult) i also feel that lina would be a good noob friendly hero, sure her stun is hard to land but it allows the player to get some reward for landing it making the newer player much more likely to continue playing the game, playing nukers rewards you by giving you the ability to see progress occur, making you much more likely to play the game. playing a sven or a leoric you'll just feed all the time, making the game feel unsatisfying, leading to less time played. heroes i would suggest: - lion - lina - leshrac - zues - tiny -enchantress Most of those heroes, have a high "reward" factor, are easy to play (relatively), and show the player their improvement progress. ( i hope i was clear, english isn't really my strong suit) | ||
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Spicy_Curry
United States10573 Posts
Skeleton King is an excellent starting hero since you get an extra life. Priestess is also good, she has a stun, aoe nuke and an escape with one of the strongest ults in the game Furion will allow you to affect all the lanes...just dont go aghanim scepter and dagon...please for all the pubs Rikimario is also good but remmember you are invisible NOT invincible There is always spectre...just get a radiance and you win I recommend learning to play a carry first since that is the most simple role. It teaches you to last hit properly and you will be able to single-handedly win a game.The trade-off is that if you lose, it is probably because of you unless there are unforeseen circumstances such as a 0-100000 crystal maiden. The problem with playing support is that you don't really improve your last hitting and you cant win the game by yourself. This might sound jaded but there is rarely a team in a pub, there is only you. Do not expect them to play properly since they sure as hell don't know how to play themselves. Dota is a team game but until there is proper matchmaking you play for yourself and that is the easiest way to be successful. Also you learn faster if you don't depend on other people.Stuns/Slows and CC are added benefits, learn to live with your toolkit. In the end if you become good at one role you will become good at all roles since most things overlap. Carries focus more on farm but they still gank and if needed, buy support items such as pipe, also don't be afraid to buy wards since 200g is cheap if it increases your chances of survival. Lastly, don't forget to have fun and if you enjoy playing supports or whatever by all means it is a game after all. Also, never ever fucking ever get a divine rapier unless there is no other way to win. EVER | ||
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writer22816
United States5775 Posts
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LAN-f34r
New Zealand2099 Posts
On February 24 2012 15:21 amoeba wrote: Show nested quote + On February 24 2012 11:52 LAN-f34r wrote: What are some good counter lanes to silencer using CotS? I just got demolished by one, and I have no idea what I could have done better, even though I was venge and had a spam-able spell (howl). Lich counters pretty hard. Max dark pact first instead of nova if you are really having trouble but you shouldn't have to. what was your starting items as venge? venge solo against silencer will actually have some problems because silencer outranges you and he can orb walk you, COTS still hurts since you have low mana pool. I wasn't solo, its a pub and the lanes are screwed up ![]() Didn't help that I had skele king in lane with me and he got absolutely wrecked. Items were regen, branches, courier. | ||
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eluv
United States1251 Posts
Your thoughts? | ||
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TheYango
United States47024 Posts
On February 24 2012 18:04 eluv wrote: When do you guys think linken's is appropriate? My thoughts are that it seems like BKB is good on a lot of heroes, against a wide variety of line-ups, but linken's is really only for specific heroes against certain kinds of line-ups. If there are very few single-target abilities, it's a lot of wasted gold, but if there too many, it's too easy to break the protection. Your thoughts? Linken's is appropriate when 1) you are playing a hero that can make good use out of the regen stats and 2) the number of high-value spells that you want Linken's to block is high compared to the number of junk spells that can waste it. Usually those high-value spells should include stuff that goes through BKB (BM Roar, VS Swap, etc.). | ||
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lozarian
United Kingdom1043 Posts
On February 24 2012 11:52 LAN-f34r wrote: What are some good counter lanes to silencer using CotS? I just got demolished by one, and I have no idea what I could have done better, even though I was venge and had a spam-able spell (howl). Win mid game when he has absolutely fuck all use in a fight because he got 4 levels of curse that are less useful than venge's howl. Get a soul ring. Kill him because, as mentioned, he has no damage. And the hp of a wet paper bag. Get a magic stick. Ferry yourself some regen. Get a magic stick. There are very few occasions that curse is useful. Against a trilane, solo mid against invoker (arguable) against bane/(insert someone with high cmc high cd spells) Really you shouldn't have had any trouble there. It's less about counter lanes, and more about not derping. Stay in the fog except to get last hits, gank the bastard because no hp no damage. Cots is annoying, not gamewinning. He's trading mid game presence for early game lane control, heavily. | ||
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TheYango
United States47024 Posts
On February 24 2012 18:17 lozarian wrote: There are very few occasions that curse is useful. Against a trilane, solo mid against invoker (arguable) against bane/(insert someone with high cmc high cd spells) It only worked vs. Invoker because Invoke was bugged to not count as a spell cast for CotS. Now that it does, I don't even see that as being useful anymore, because Invoke costs 20 mana, and doesn't have a CD that much longer than CotS. | ||
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lozarian
United Kingdom1043 Posts
On February 24 2012 18:21 TheYango wrote: Show nested quote + On February 24 2012 18:17 lozarian wrote: There are very few occasions that curse is useful. Against a trilane, solo mid against invoker (arguable) against bane/(insert someone with high cmc high cd spells) It only worked vs. Invoker because Invoke was bugged to not count as a spell cast for CotS. Now that it does, I don't even see that as being useful anymore, because Invoke costs 20 mana, and doesn't have a CD that much longer than CotS. That too. Fuck that bug. He still only has a couple of spells early game, if you keep his invoke on cooldown pre-7 then he can't switch out to ghost or nado to escape. It makes his laning much more vulnerable, but it won't wreck him like it did before. | ||
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Zlasher
United States9129 Posts
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LAN-f34r
New Zealand2099 Posts
I've seen a few huskar players only get one point in burning spears. Why is this? The damage from it scales linearly, the only reason I could think of is that the self damage is the point of the spell. | ||
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Numy
South Africa35471 Posts
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