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Simple Questions, Simple Answers - Page 384

Forum Index > Dota 2 Strategy
Post a Reply
Prev 1 382 383 384 385 386 1254 Next
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
March 28 2013 23:10 GMT
#7661
On March 29 2013 08:05 eng.nayR wrote:
When you kill all 3 enemy raxes, do your creeps all upgrade immediately or does it take until the next spawn for them to be upgraded?


Only creeps spawned after they're dead will get the super or mega upgrade.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-03-28 23:34:09
March 28 2013 23:33 GMT
#7662
On March 29 2013 07:38 10734 wrote:
Should I ever get a scepter early on clockwork? or just as a luxury?

The general rule is that Scepter is only good if you actually can re-engage in 12 seconds without dying (what's the point in having it if you can't survive long enough to cast a 2nd and 3rd hook?). This means it's only good once your survivability has reached the point where they can't kill you if you jump in again. Thus, as BurningSera said, it's only really good if you're ahead--especially since Clockwerk is often working with off-lane farm.
Moderator
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
March 29 2013 00:04 GMT
#7663
On March 29 2013 05:14 AirbladeOrange wrote:
Show nested quote +
On March 29 2013 03:46 Firebolt145 wrote:
On March 29 2013 03:44 EtherealBlade wrote:
On March 29 2013 01:42 AirbladeOrange wrote:
When did normal laning turn from 2 people in the middle to one person?


I think sometime later in the 6.3x era.
Before that, it was dual mid for most of the time except when people sent the boss heroes of the day to face off each other in 1v1, like Lich, Silencer, Shadow Fiend and also the broken Visage :D

Most likely the introduction of PotM and Bottle was the final change needed to make solo mid become standard.

Woah this is like 6+ years ago and even then I don't remember this.


Yeah, I'm thinking of a long time ago. I only played pubs then and every game was just 2 heroes mid without anyone questioning it or doing anything different.

The only people I know who remember back that far played RoC dota
rabidch
Profile Joined January 2010
United States20289 Posts
March 29 2013 04:39 GMT
#7664
On March 29 2013 09:04 Nevuk wrote:
Show nested quote +
On March 29 2013 05:14 AirbladeOrange wrote:
On March 29 2013 03:46 Firebolt145 wrote:
On March 29 2013 03:44 EtherealBlade wrote:
On March 29 2013 01:42 AirbladeOrange wrote:
When did normal laning turn from 2 people in the middle to one person?


I think sometime later in the 6.3x era.
Before that, it was dual mid for most of the time except when people sent the boss heroes of the day to face off each other in 1v1, like Lich, Silencer, Shadow Fiend and also the broken Visage :D

Most likely the introduction of PotM and Bottle was the final change needed to make solo mid become standard.

Woah this is like 6+ years ago and even then I don't remember this.


Yeah, I'm thinking of a long time ago. I only played pubs then and every game was just 2 heroes mid without anyone questioning it or doing anything different.

The only people I know who remember back that far played RoC dota

yeah this is when solo safelane was common and jungle was unheard of
LiquidDota StaffOnly a true king can play the King.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
March 29 2013 06:41 GMT
#7665
On March 29 2013 08:33 TheYango wrote:
Show nested quote +
On March 29 2013 07:38 10734 wrote:
Should I ever get a scepter early on clockwork? or just as a luxury?

The general rule is that Scepter is only good if you actually can re-engage in 12 seconds without dying (what's the point in having it if you can't survive long enough to cast a 2nd and 3rd hook?). This means it's only good once your survivability has reached the point where they can't kill you if you jump in again. Thus, as BurningSera said, it's only really good if you're ahead--especially since Clockwerk is often working with off-lane farm.

But... You're like a storm. You can jump 3000 distance to an ally creep just to get there faster.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
Last Edited: 2013-03-29 09:37:49
March 29 2013 09:37 GMT
#7666
Does riki's silence stop BB's quill spray? Or are you basically going to suicide by trying to kill him? Just something random I thought of today while watching a stream.

Edit: The passive quill spray obviously.
VelJa
Profile Joined October 2011
France1109 Posts
March 29 2013 09:49 GMT
#7667
On March 29 2013 13:39 rabidch wrote:
Show nested quote +
On March 29 2013 09:04 Nevuk wrote:
On March 29 2013 05:14 AirbladeOrange wrote:
On March 29 2013 03:46 Firebolt145 wrote:
On March 29 2013 03:44 EtherealBlade wrote:
On March 29 2013 01:42 AirbladeOrange wrote:
When did normal laning turn from 2 people in the middle to one person?


I think sometime later in the 6.3x era.
Before that, it was dual mid for most of the time except when people sent the boss heroes of the day to face off each other in 1v1, like Lich, Silencer, Shadow Fiend and also the broken Visage :D

Most likely the introduction of PotM and Bottle was the final change needed to make solo mid become standard.

Woah this is like 6+ years ago and even then I don't remember this.


Yeah, I'm thinking of a long time ago. I only played pubs then and every game was just 2 heroes mid without anyone questioning it or doing anything different.

The only people I know who remember back that far played RoC dota

yeah this is when solo safelane was common and jungle was unheard of

Thanks all of you for this awesome memories.

Do you remember when Riki invis was a classic spell and this ultimate was a ward (like troll now, but not channeling)
ANGRY_KOREA_MAN. -- Giff WC4 plz
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
Last Edited: 2013-03-29 09:54:44
March 29 2013 09:54 GMT
#7668
On March 29 2013 18:49 VelJa wrote:
Show nested quote +
On March 29 2013 13:39 rabidch wrote:
On March 29 2013 09:04 Nevuk wrote:
On March 29 2013 05:14 AirbladeOrange wrote:
On March 29 2013 03:46 Firebolt145 wrote:
On March 29 2013 03:44 EtherealBlade wrote:
On March 29 2013 01:42 AirbladeOrange wrote:
When did normal laning turn from 2 people in the middle to one person?


I think sometime later in the 6.3x era.
Before that, it was dual mid for most of the time except when people sent the boss heroes of the day to face off each other in 1v1, like Lich, Silencer, Shadow Fiend and also the broken Visage :D

Most likely the introduction of PotM and Bottle was the final change needed to make solo mid become standard.

Woah this is like 6+ years ago and even then I don't remember this.


Yeah, I'm thinking of a long time ago. I only played pubs then and every game was just 2 heroes mid without anyone questioning it or doing anything different.

The only people I know who remember back that far played RoC dota

yeah this is when solo safelane was common and jungle was unheard of

Thanks all of you for this awesome memories.

Do you remember when Riki invis was a classic spell and this ultimate was a ward (like troll now, but not channeling)

We do not speak of the death ward, permanent invis at lvl 2, and 2 second cooldown on blink (without needing a target, like AM's blink).
Moderator
VelJa
Profile Joined October 2011
France1109 Posts
March 29 2013 09:55 GMT
#7669
On March 29 2013 18:54 Firebolt145 wrote:
Show nested quote +
On March 29 2013 18:49 VelJa wrote:
On March 29 2013 13:39 rabidch wrote:
On March 29 2013 09:04 Nevuk wrote:
On March 29 2013 05:14 AirbladeOrange wrote:
On March 29 2013 03:46 Firebolt145 wrote:
On March 29 2013 03:44 EtherealBlade wrote:
On March 29 2013 01:42 AirbladeOrange wrote:
When did normal laning turn from 2 people in the middle to one person?


I think sometime later in the 6.3x era.
Before that, it was dual mid for most of the time except when people sent the boss heroes of the day to face off each other in 1v1, like Lich, Silencer, Shadow Fiend and also the broken Visage :D

Most likely the introduction of PotM and Bottle was the final change needed to make solo mid become standard.

Woah this is like 6+ years ago and even then I don't remember this.


Yeah, I'm thinking of a long time ago. I only played pubs then and every game was just 2 heroes mid without anyone questioning it or doing anything different.

The only people I know who remember back that far played RoC dota

yeah this is when solo safelane was common and jungle was unheard of

Thanks all of you for this awesome memories.

Do you remember when Riki invis was a classic spell and this ultimate was a ward (like troll now, but not channeling)

We do not speak of the death ward, permanent invis at lvl 2, and 2 second cooldown on blink (without needing a target, like AM's blink).


nah man we do not speak about this. It can confuse some newcomers in the DotA world
ANGRY_KOREA_MAN. -- Giff WC4 plz
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2013-03-29 11:35:42
March 29 2013 11:30 GMT
#7670
It would be fun to play 2005-2006 dota again haha. I hope someone makes a mode for dota2 that replicates the old balance patches.
whoa thought this was Gdiscussion because of the topics ;;
Call me Marge Simpson cuz I love you homie
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2013-03-29 14:30:22
March 29 2013 14:29 GMT
#7671
On March 29 2013 13:39 rabidch wrote:
Show nested quote +
On March 29 2013 09:04 Nevuk wrote:
On March 29 2013 05:14 AirbladeOrange wrote:
On March 29 2013 03:46 Firebolt145 wrote:
On March 29 2013 03:44 EtherealBlade wrote:
On March 29 2013 01:42 AirbladeOrange wrote:
When did normal laning turn from 2 people in the middle to one person?


I think sometime later in the 6.3x era.
Before that, it was dual mid for most of the time except when people sent the boss heroes of the day to face off each other in 1v1, like Lich, Silencer, Shadow Fiend and also the broken Visage :D

Most likely the introduction of PotM and Bottle was the final change needed to make solo mid become standard.

Woah this is like 6+ years ago and even then I don't remember this.


Yeah, I'm thinking of a long time ago. I only played pubs then and every game was just 2 heroes mid without anyone questioning it or doing anything different.

The only people I know who remember back that far played RoC dota

yeah this is when solo safelane was common and jungle was unheard of

The RoC dota people I know said they jungled with DK in pubs. So it wasn't completely unheard of I guess. (I can't imagine how jungle DK would ever have worked besides very very slowly).
They stuck with RoC dota after TFT came out though so who knows what sort of meta there was there.
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
Last Edited: 2013-03-29 18:39:22
March 29 2013 18:34 GMT
#7672
Jungle roc dota was really common. Naix with consume corpses, lycanthrope with ferocity and that spell that did aor fire damage, nymph with spider summons, dw with pulling to towers and maw, even siege tank with that stupid heal spam, plus manny with heals from soul reaper. Probably even more than that, I think you could jungle with vampire too. Can't remember what other heroes there were. You could do it with Luna summons but those things sucked major balls

Oh duh missed all of the mid lane junglers, sa and the equivalent of anti Mage, can't recall what they called him anymore. He had castable mana burn and purge. I just miss solo mid Rowan, used to wreck bitches

Oh duh cota with his ghoul summon. Mid pull on undead side with leshrac by killing trees with split earth

Man roc dota so many memories. Still remember a video I saw of people creep blocking top lane for 4 or 5 waves with nymph summons, letting them go, and then riding the wave all the way to the throne
Bobo_
Profile Blog Joined August 2005
United States192 Posts
March 29 2013 20:11 GMT
#7673
I'm rather new to the DotA scene and I've been seeing a lot of heroes being added and old DotA players from Reddit saying "Oh I haven't played that hero in a long time!". I was just wondering how many old heros from DotA all stars have yet to be added to the game?
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2013-03-29 20:34:24
March 29 2013 20:30 GMT
#7674
http://www.dota2wiki.com/wiki/Unreleased_content (all of the heroes listed here are from DotA1).
Logo
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
March 29 2013 21:49 GMT
#7675
The old heroes left to be ported are abaddon, techies, terror blade(he hashad a lot of remakes though). Tc as well if you are just counting pre dota 2 heroes in the cm pool, but the other 3 are much older
InfectedGoat
Profile Joined December 2010
Canada444 Posts
March 29 2013 23:39 GMT
#7676
Best mid counters to puck?
and i was like BANELINGS x 3
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
March 30 2013 00:47 GMT
#7677
Don't really think that's the line of thinking you should be using. More what can you do to deal with a mid puck. Most puck matchups are skill based where either party can win. Stuff like last hitting better and not taking unnecessary harass is key. A common hero used against her is qop since she can roam and have ability to win lane based on players.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
March 30 2013 01:00 GMT
#7678
puck doesn't really beat any mids, he can usually pull even though
ta completely crushes puck tho
aintz
Profile Joined August 2010
Canada5624 Posts
March 30 2013 02:49 GMT
#7679
On March 30 2013 09:47 Numy wrote:
Don't really think that's the line of thinking you should be using. More what can you do to deal with a mid puck. Most puck matchups are skill based where either party can win. Stuff like last hitting better and not taking unnecessary harass is key. A common hero used against her is qop since she can roam and have ability to win lane based on players.


qop vs puck is not fair at all for the qop. how the fuck are you suppose to win if the puck isnt mentally retarded.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
March 30 2013 03:02 GMT
#7680
Your projectile speed is better and you have better rune control.

Have trouble against sf as puck. Unless you do really well early, your defensive abilities don't help him eventually massing up souls, then you just lose.
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