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On June 28 2014 17:16 BlitzerSC wrote: How do you deal with Riki counterpicks ?
edit: I think AM is one of the only "hard carries" that can work in pubs simply because he has a godlike splitpush. edit2: How do you farm 100 creeps in 10 minutes lol...
riki isnt that much of a problem. if he does a bad cloud, that u can walk out of fast then do that and blink, if his cloud is too hard to walk out of, then just manfight him till it expires and then blink, usually with vlads u have enough armour to survive rikis inside cloud while u face him and hit him back. u can also always buy a ghost scepter
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just get your team to put down some sents/obs and have a support to stay somewhat close by. riki is only good vs am whos teammates are useless or ams that should be fighting in cloud instead of trying to run out of it and getting backstabbed to death.
riki also have to invest alot of time into ganking into am and if you get a counter kill via sents/supports he probably wont try it again.
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hey beesa how do u play/itemize stat based agi carries vs elder titan
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its not hard, if u watched navi vs eg game ud see how bad hvost item choices were. he built a heart?!!? why all he needed was a BKB. Reminder that BKB stops ET AURA 2nd best choice wudve been an AC.... but getting Heart, having 3k hp and 0 or negative armour is completely awful and u deserve to lose if u do that against an ET
edit: someone tested it in lobby and told me bkb doesnt work against aura, i assume they fixed it then coz it did when i tested it a year back. guess ac and a vlads on ur team is good enough
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i really appreciate your write up, it gave me a few tips on improving my anti mage, but why are you building vlads everytime?
i always feel that i am just delaying the manta if i go vlads after bfury. and 15 min later i need to sell the vlads anyway for a better item.
vlads just gives you the ability to do rosh. but with a team you can go on him anyway. besides it takes way to long to kill rosh solo. i think another hero on your team should get vlads and giving up an item slot is no good on anti mage, because he caps so quickly.
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On June 29 2014 21:32 myg_Adamska wrote: i really appreciate your write up, it gave me a few tips on improving my anti mage, but why are you building vlads everytime?
i always feel that i am just delaying the manta if i go vlads after bfury. and 15 min later i need to sell the vlads anyway for a better item.
vlads just gives you the ability to do rosh. but with a team you can go on him anyway. besides it takes way to long to kill rosh solo. i think another hero on your team should get vlads and giving up an item slot is no good on anti mage, because he caps so quickly.
imo going fury -> vlads -> manta is almost as fast as fury - > manta maybe a 2min difference tops. vlads is cool on am. it allows u to be full hp anywhere on the map. it opens up faster farming routes. with int treads swap and vlads mana regen u always have enough for more blinks while u save up for ulti/tp in important situations. u can do ancients without taking any dmg.
for example: say u are not going vlads and u are dire AM. u take dire ancients = lose 200hp take radiant hard camp = lose 70 hp take medium camp = lose 50hp take ez camp = lose 5 hp now u go to get the lane creeps? ure missing quite a bit of hp, this encournages enemies to kill u, so not having vlads means the intelligent choice is to not get that bot farm which in turn gives u less farm than u wud actually get with a vlads. the 2k gold investment pays for itself rly rly fast and does more
vlads also allows u to bully other carries like morph out of lane and take it from them. and makes u a better manfighter against stuff that dont care much about getting mana burned like lifestealer
from experience taking rosh takes a bit less than a min coz i do ancients first then rosh and by the time ive finished rosh its already time to do ancients again.
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On June 29 2014 20:04 ChunderBoy wrote: having 3k hp and 0 or negative armour is completely awful and u deserve to lose if u do that against an ET
Funny how pro teams KEEP doing this, especially with morphling. So many games lost because a 6 slotted morphling gets blown up instantly against an elder titan. Very sad.
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Russian Federation40190 Posts
On June 30 2014 03:31 NeoRussia wrote:Show nested quote +On June 29 2014 20:04 ChunderBoy wrote: having 3k hp and 0 or negative armour is completely awful and u deserve to lose if u do that against an ET
Funny how pro teams KEEP doing this, especially with morphling. So many games lost because a 6 slotted morphling gets blown up instantly against an elder titan. Very sad. Can't wait for TB vs ET in pro games. TB getting blown up in a matter of milliseconds.
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On June 28 2014 19:07 BlitzerSC wrote:Show nested quote +On June 28 2014 17:55 lolfail9001 wrote:On June 28 2014 17:16 BlitzerSC wrote: How do you deal with Riki counterpicks ?
edit: I think AM is one of the only "hard carries" that can work in pubs simply because he has a godlike splitpush. edit2: How do you farm 100 creeps in 10 minutes lol... As for second: the only way i can think of is farming up small and hard/medium (dire/radiant) every single minute. And even then with perfect lane cs and farming up 3 neutrals a minute (each minute), it is still 113 lh by 10:30 O_o Ya lol, 200 creeps or more in 20 minutes sounds reasonable on AM, but 90/100 in 10 seems a little too much  . edit: Well, I guess that if you have a free lane, getting 90 creeps is not that hard, but unfortunately I never get free farm lanes in pubs T_T. Usually I get around 70 creeps when 2v1, which I think is fine. The problem I have with AM is that around 40% of the time my team loses between the time where I get Bfury and Manta, I guess I should learn to splitpush better. You can get over 100 pretty easily if you are farming the neutrals in between killing waves. Treads/PMS is essential to letting you creep quicker. Treads/PMS/RoH let's you kill 2 camps and the lane by pushing the lane (autoing the creeps) then blinking back to the jungle and killing everything.
Chaunder mentioned it a bit. It can give the offlaner more exp/cs, but if he left then you get a free tower. This also means at about level 4 or so your supports can roam and do stuff elsewhere because you are pushing the lane and jungling hard. I find once you have the RoH/PMS you can lane pretty easily against just about any offlaner.
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On June 29 2014 20:04 ChunderBoy wrote: its not hard, if u watched navi vs eg game ud see how bad hvost item choices were. he built a heart?!!? why all he needed was a BKB. Reminder that BKB stops ET AURA 2nd best choice wudve been an AC.... but getting Heart, having 3k hp and 0 or negative armour is completely awful and u deserve to lose if u do that against an ET
edit: someone tested it in lobby and told me bkb doesnt work against aura, i assume they fixed it then coz it did when i tested it a year back. guess ac and a vlads on ur team is good enough Are you sure about that? http://dota2.gamepedia.com/Magic_immunity
if you look for Natural Order, it seems to not be blocked at all. Maybe get an AC over a bfly or something might be necessary vs ET.
Early vlads is probably necessary though.
err shit, sorry didn't see your edit.
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Russian Federation40190 Posts
On July 04 2014 02:52 RebirthOfLeGenD wrote:Show nested quote +On June 28 2014 19:07 BlitzerSC wrote:On June 28 2014 17:55 lolfail9001 wrote:On June 28 2014 17:16 BlitzerSC wrote: How do you deal with Riki counterpicks ?
edit: I think AM is one of the only "hard carries" that can work in pubs simply because he has a godlike splitpush. edit2: How do you farm 100 creeps in 10 minutes lol... As for second: the only way i can think of is farming up small and hard/medium (dire/radiant) every single minute. And even then with perfect lane cs and farming up 3 neutrals a minute (each minute), it is still 113 lh by 10:30 O_o Ya lol, 200 creeps or more in 20 minutes sounds reasonable on AM, but 90/100 in 10 seems a little too much  . edit: Well, I guess that if you have a free lane, getting 90 creeps is not that hard, but unfortunately I never get free farm lanes in pubs T_T. Usually I get around 70 creeps when 2v1, which I think is fine. The problem I have with AM is that around 40% of the time my team loses between the time where I get Bfury and Manta, I guess I should learn to splitpush better. You can get over 100 pretty easily if you are farming the neutrals in between killing waves. Treads/PMS is essential to letting you creep quicker. Treads/PMS/RoH let's you kill 2 camps and the lane by pushing the lane (autoing the creeps) then blinking back to the jungle and killing everything. Chaunder mentioned it a bit. It can give the offlaner more exp/cs, but if he left then you get a free tower. This also means at about level 4 or so your supports can roam and do stuff elsewhere because you are pushing the lane and jungling hard. I find once you have the RoH/PMS you can lane pretty easily against just about any offlaner. Welp, i certainly need some practice on my last hitting skills. 105@12:56 (bf delivery timing). Did note that unless i leave to closer medium camp (on radiant) right after pushing out lane while creeps are 5 seconds of walking away or so from tower, i miss at least a single lane creep and more likely 2.
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I hope ur buying a quelling as soon as you start doing anything more than just lasthitting.
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On June 28 2014 19:24 ChunderBoy wrote:Show nested quote +On June 28 2014 17:16 BlitzerSC wrote: How do you deal with Riki counterpicks ?
edit: I think AM is one of the only "hard carries" that can work in pubs simply because he has a godlike splitpush. edit2: How do you farm 100 creeps in 10 minutes lol... riki isnt that much of a problem. if he does a bad cloud, that u can walk out of fast then do that and blink, if his cloud is too hard to walk out of, then just manfight him till it expires and then blink, usually with vlads u have enough armour to survive rikis inside cloud while u face him and hit him back. u can also always buy a ghost scepter
Is the interaction beetween the two blinks the same as in DotA 1? I distinctly remember being able to blink "after" AM in DotA 1, his cast time was so slow, you could actually blinkstrike him mid-anim, and you would both end up where he tried to blink. I remember it being pretty annoying, as you simply couldn't escape on low hp. Though admittedly I haven't played riki vs am since I don't know when... (also i simply can't run DotA 2, so the mechanics behind it, may be completely different, i wouldn't know)
+ Show Spoiler +Also, first post after 4 years of daily lurking!
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Russian Federation40190 Posts
On July 04 2014 03:42 Sn0_Man wrote: I hope ur buying a quelling as soon as you start doing anything more than just lasthitting. You mean as soon as one actually finishes treads + roh + (pms)? Makes farming neutrals inbetween waves much faster.
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I meant exactly what I said.
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sometimes i get qb pre boots/roh if im 1v1 vs high damage melee. other times i get roh into qb because im 1v1ing a ranged whos harassing me. the good times when my teammate doesnt ditch me i get boots first and kill stuff.
riki vs am, if riki is snowballing ask for babysitting (aka hidding in fog/smoke behind you) or ask for sents to be put down. most ppl in ranked wants to win so they do/buy things if you ask. but sometimes you get hopeless teammates and you just have to play more carefully.
also i wouldnt worry about cs count and timings. just go with the flow. cant all be beesa lvl.
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On July 04 2014 03:51 drumandbass wrote:Show nested quote +On June 28 2014 19:24 ChunderBoy wrote:On June 28 2014 17:16 BlitzerSC wrote: How do you deal with Riki counterpicks ?
edit: I think AM is one of the only "hard carries" that can work in pubs simply because he has a godlike splitpush. edit2: How do you farm 100 creeps in 10 minutes lol... riki isnt that much of a problem. if he does a bad cloud, that u can walk out of fast then do that and blink, if his cloud is too hard to walk out of, then just manfight him till it expires and then blink, usually with vlads u have enough armour to survive rikis inside cloud while u face him and hit him back. u can also always buy a ghost scepter Is the interaction beetween the two blinks the same as in DotA 1? I distinctly remember being able to blink "after" AM in DotA 1, his cast time was so slow, you could actually blinkstrike him mid-anim, and you would both end up where he tried to blink. I remember it being pretty annoying, as you simply couldn't escape on low hp. Though admittedly I haven't played riki vs am since I don't know when... (also i simply can't run DotA 2, so the mechanics behind it, may be completely different, i wouldn't know) + Show Spoiler +Also, first post after 4 years of daily lurking! idk about cast times, but in dota2 AM blinks to max range if u target more than max range, in dota1 he does 4/5 of the range i think this is a bug that nvr got fixed that somehow became acceptable
On July 04 2014 04:53 HighTimeDotA wrote: sometimes i get qb pre boots/roh if im 1v1 vs high damage melee. other times i get roh into qb because im 1v1ing a ranged whos harassing me. the good times when my teammate doesnt ditch me i get boots first and kill stuff.
riki vs am, if riki is snowballing ask for babysitting (aka hidding in fog/smoke behind you) or ask for sents to be put down. most ppl in ranked wants to win so they do/buy things if you ask. but sometimes you get hopeless teammates and you just have to play more carefully.
also i wouldnt worry about cs count and timings. just go with the flow. cant all be beesa lvl. i also go with the flow, in fact i have lots of different timings that i do in my head, i just cant write it all down articulately enough, so i just dont bother
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also a few things id like to mention:
builds: 1-1-1 stats the general build for if u start against an offlaner that then gets bullied out of lane with the help of ur support 2-1-1 stats my fav build atm, used for 1v1ing offlaners such as wr/weaver/clinkz/clock/et/centaur. the extra umpph u get from 12 more mana burn is rly good. 1-1-3 stats against darkseer? or rly tough dual lanes like sandking+lina (if u are soloing or get minimal help) 4-1-1 yes ive done this build, but very rarely. i remember doing it in a 2v1 against pudge/rubick and rubick/wk... somehow i managed to win both of those lanes and got kills and didnt get killed?!
when do u start leveling blink? i just try to synchronize lvl4 blink with getting a battlefury... not always tho, sometimes if im scared of dying to strong ganks ~3man i get more stats
a very key thing in winning 1v1 lanes, especially against stuff like windrunner/weaver/clinkz: if u blink the enemy then rightclick him. his creeps will aggro u and u will take like ~50 or more extra dmg from them, so when u are 500 range from enemy creeps, right click him then and there, then blink on him and rightclick him, u will have a 2 second grace period where enemy creeps wont hit u. beating weaver clinkz is ez, coz every blink+manabreak harass also forces them to use invis which in turn makes them run out of mana faster
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well obviously you go with the flow lol but some posters above seemed to be set on getting that cs mark by whatever time and set on certain builds.
On July 04 2014 05:14 ChunderBoy wrote: a very key thing in winning 1v1 lanes, especially against stuff like windrunner/weaver/clinkz: if u blink the enemy then rightclick him. his creeps will aggro u and u will take like ~50 or more extra dmg from them, so when u are 500 range from enemy creeps, right click him then and there, then blink on him and rightclick him, u will have a 2 second grace period where enemy creeps wont hit u.
this is the kind of tactics that separates decent players from pro players. i almost always just blink and hit face (obviously try to avoid the creeps but never thought to mess with agro before going face)
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Northern Ireland22208 Posts
I'm appreciating these recent Beesa knowledgebombs
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