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[Hero] Outworld Devourer - Page 2

Forum Index > Dota 2 Strategy
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Prev 1 2 3 4 5 11 12 13 Next All
Baozi
Profile Joined March 2011
United States1191 Posts
Last Edited: 2013-02-01 01:57:06
February 01 2013 01:46 GMT
#21
There's a typo in the last bullet point of the Friends section:
"... set the stage nicely for OD to destroy everything" should be "... devour everything".
You're welcome.
"Universe is very spacey, we called him space man. He made a lot of space." - Arteezy
Maybe a Duck
Profile Joined July 2012
Germany53 Posts
February 01 2013 07:57 GMT
#22
Im the first to admit im quite the noob as far as dota goes, however im wondering why everyobe says you should skip arcane orb till very late. While its true its very mana intensive and cant be sustained as a regular autoattack i found an early point in orb (between lv 1-4) always quite useful. For me it means i cant be denied a creep, even if imprisonment is on cd, cause i can manualy orb a creep for the last hit which does nearly always more damage than my opponent needs to deny. Also lasthitting under towers becomes quite a bit easier as it gives you the option to kill a creep before the tower does, which you sometimes couldnt achieve otherwise.
Also you can punish overextending opponents if they give you an opening.
Not yet
Arcadia92
Profile Joined October 2012
135 Posts
February 01 2013 08:23 GMT
#23
On February 01 2013 16:57 Maybe a Duck wrote:
Im the first to admit im quite the noob as far as dota goes, however im wondering why everyobe says you should skip arcane orb till very late. While its true its very mana intensive and cant be sustained as a regular autoattack i found an early point in orb (between lv 1-4) always quite useful. For me it means i cant be denied a creep, even if imprisonment is on cd, cause i can manualy orb a creep for the last hit which does nearly always more damage than my opponent needs to deny. Also lasthitting under towers becomes quite a bit easier as it gives you the option to kill a creep before the tower does, which you sometimes couldnt achieve otherwise.
Also you can punish overextending opponents if they give you an opening.


OD should have better base dmg from astral straight from level 1 (and if the opponent is int he is screwed) so last hitting should not be a problem and you should not rely on arcane orb to do it, especially when you're level 1-4 and only have a single point in aura. Its a waste of mana to be using it on creeps and will reduce your mana pool in subsequent levels.

The point in Orb should be taken at level 5/6 for zoning the opponent and getting a potential kill with your ultimate at 6/7. On occasion you'll also want to be go OP's build (Orbless) against certain mids.
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
February 01 2013 09:46 GMT
#24
Astral gives more damage for every hit for 60 seconds and screws over your opponent. Using 100 mana for a single last hit is simply not worth it at that stage of the game.

The thing with early orb is that you simply cannot afford to run out of mana in the laning phase. It means either a) you have to go back to base or b) you let them have farm and use spells, or even zone you if they managed to keep up on levels and are decent at laning. Astral makes you destroy devour lanes. Using orb, even for a kill, can sometimes not even be worth it.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-02-01 10:10:17
February 01 2013 10:10 GMT
#25
It also means you potentially run out of mana to keep perma astralling.
Which is incredibly important for OD.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
February 01 2013 10:19 GMT
#26
That was my point
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Viruuus
Profile Joined February 2010
Germany451 Posts
February 02 2013 09:31 GMT
#27
Have played it a couple of times now, when mid was free and was really alot of fun!
Thanks for the guide, Ive never liked OD much, it seems I played him wrong for all those years (and the dotafire guides are crap =D)
Lee Jae Dong fighting!!!
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
February 02 2013 18:40 GMT
#28
I love OD, i so want to see him in some pro games, his damage is flat out retarded and he doesn´t need many items either to shine in early/mid game. He is actually my go to pub stomper hero and i have like a K/D ratio of like 5.0 on him since i can dominate pretty much anyone but Nyx and silencer in mid. I have to mention though that bloodseeker is actually a hero that is extremelly annoying as OD before you get BKB simply due to his long ass silence, even if it does increase your autoattack dmg.

But i have seriously made several people ragequit by level 5 or something going mid against me on OD since well they can´t do anything lol. Severely underrated hero for atleast pub play.
MSGHero
Profile Joined December 2012
United States147 Posts
Last Edited: 2013-02-02 20:55:57
February 02 2013 20:55 GMT
#29
On February 03 2013 03:40 unkkz wrote:
I love OD, i so want to see him in some pro games, his damage is flat out retarded and he doesn´t need many items either to shine in early/mid game. He is actually my go to pub stomper hero and i have like a K/D ratio of like 5.0 on him since i can dominate pretty much anyone but Nyx and silencer in mid. I have to mention though that bloodseeker is actually a hero that is extremelly annoying as OD before you get BKB simply due to his long ass silence, even if it does increase your autoattack dmg.

But i have seriously made several people ragequit by level 5 or something going mid against me on OD since well they can´t do anything lol. Severely underrated hero for atleast pub play.

Someone played OD recently in D2L or Defense, forgot which. They got an omniknight to function as OD's bkb, which allowed him to get other items faster. I haven't played OD in months...maybe I will today

I feel like he's too passive a mid for pubs since each lane requires a gank every 2 mins, and his gank potential is limited.
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
February 03 2013 11:51 GMT
#30
It depends. If you are in lower brackets then the sidelanes may flame you if you aren't ganking every 30 seconds. But if your sidelanes are fine/winning, you can stop the enemy mid trying a gank to bring them back into the game by draining all their int and leaving them underleveled and farmed by denying lots.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
February 03 2013 14:53 GMT
#31
On February 03 2013 05:55 MSGHero wrote:
Show nested quote +
On February 03 2013 03:40 unkkz wrote:
I love OD, i so want to see him in some pro games, his damage is flat out retarded and he doesn´t need many items either to shine in early/mid game. He is actually my go to pub stomper hero and i have like a K/D ratio of like 5.0 on him since i can dominate pretty much anyone but Nyx and silencer in mid. I have to mention though that bloodseeker is actually a hero that is extremelly annoying as OD before you get BKB simply due to his long ass silence, even if it does increase your autoattack dmg.

But i have seriously made several people ragequit by level 5 or something going mid against me on OD since well they can´t do anything lol. Severely underrated hero for atleast pub play.

Someone played OD recently in D2L or Defense, forgot which. They got an omniknight to function as OD's bkb, which allowed him to get other items faster. I haven't played OD in months...maybe I will today


You mean both OD and Omni saw pro play recently, and in the same game? I need to see this.
Aelfric
Profile Blog Joined March 2010
Turkey1496 Posts
February 03 2013 15:40 GMT
#32
I think the OD is best 1v1 lane hero in the game and maybe only Undying can win against him but i am not sure.
Tomorrow never comes until its too late...
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 03 2013 15:43 GMT
#33
On February 04 2013 00:40 Aelfric wrote:
I think the OD is best 1v1 lane hero in the game and maybe only Undying can win against him but i am not sure.

How would undying win against him?
I'd say lone druid is one of the few heroes that don't outright lose to him in 1v1
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
February 03 2013 18:15 GMT
#34
How should you "ration" your mana (i.e. when should you cast astral)? It's pretty expensive so you definitely can't use it whenever it's off cooldown right? Every minute? Every 30s?
Firebolt145
Profile Blog Joined May 2010
Lalalaland34495 Posts
February 03 2013 18:26 GMT
#35
On February 04 2013 03:15 B1nary wrote:
How should you "ration" your mana (i.e. when should you cast astral)? It's pretty expensive so you definitely can't use it whenever it's off cooldown right? Every minute? Every 30s?

As long as you have your Essence Aura, spam it. Mana doesn't matter to you.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
February 03 2013 19:11 GMT
#36
On February 04 2013 00:43 Unleashing wrote:
Show nested quote +
On February 04 2013 00:40 Aelfric wrote:
I think the OD is best 1v1 lane hero in the game and maybe only Undying can win against him but i am not sure.

How would undying win against him?
I'd say lone druid is one of the few heroes that don't outright lose to him in 1v1

LD and Brood are close. If Soul Ring is allowed (usually isn't in 1v1 tournaments), Brood can win because OD can't outpush her and can't kill her before he loses towers (Soul Ring totally circumvents the lack of mana when using the active).

Enchantress can win but it's really dependent on her playing her stronger level 1-2 really well, she loses control really fast if she plays those levels poorly. Bat also has kill potential at level 2, but the matchup also snowballs if fails to use this.

But yes, OD is part of the short list of near-permaban heroes in 1v1 (LD, Brood, Skywrath Mage, Bane, OD, SD, Bat). Bans in 1v1 tournaments are frequently 5-6 of these.
Moderator
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 03 2013 20:06 GMT
#37
With soul-ring couldn't an enigma also do decently vs OD? Up till a point, obviously, once OD can sustain orb he can destroy enigma minions easily.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
TheYango
Profile Joined September 2008
United States47024 Posts
February 03 2013 20:23 GMT
#38
On February 04 2013 05:06 Unleashing wrote:
With soul-ring couldn't an enigma also do decently vs OD? Up till a point, obviously, once OD can sustain orb he can destroy enigma minions easily.

Demonic Conversion costs more than 150 mana so Soul Ring by itself isn't actually enough to sustain it, which makes repeated usage really awkward once you've lost a lot of intel. Plus Broodmother isn't an Intel hero, so with spiderlings and her own attacks she can still lasthit against OD, whereas it's much harder for Enigma because he loses damage every time he gets Astral-ed.
Moderator
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
February 04 2013 00:33 GMT
#39
Honestly, I think this hero have great potential in pro-level/Very High MMR games but in standard pub game, OD is a pretty risky choice to pick. He relies on the teammates to grab those important Aura items to survive and nuke in which the public just simply will not go for. You are better off picking a hero that can do well regardless of what others choose.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
February 04 2013 04:48 GMT
#40
What do you mean by important aura items? If you mean drums or mek, you can pick that up yourself. If you mean pipe, its not so necessary if you have a BKB for yourself.

Also, BKB isn't bought in pubs enough. Often you can wreck people who don't build BKB.

But I guess it depends on the player. If you can't play him effectively, then of course you are going to fail. But if you are in low MMR, you can still probably destroy them if you are a bit better than them no matter what hero you are playing, and OD will hopefully teach you a fair bit about positioning, as well as making you practice last hitting, making him not a bad learning hero.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
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