• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:29
CEST 08:29
KST 15:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy14ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Behind the scenes footage of ASL21 Group E BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Build Order Practice Maps
Tourneys
[ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group E [ASL21] Ro24 Group D
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8050 users

General Discussion - Page 9

Forum Index > Dota 2 General
Post a Reply
Prev 1 7 8 9 10 11 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2011-08-16 16:45:27
August 16 2011 16:44 GMT
#161
On August 17 2011 01:41 Yurie wrote:
It is very simple to make a MM system for a team game where you have a random team each time. You have an equal chance to get good or bad team members. You then arriving at ~50% win ratio (point adjusted) at that rating means you are stable with people of similar rating. If you keep winning 55% or more of the games (adjusted for rating) then you climb. If you lose 45% or more you drop.

What I mean by point adjusted is that if one team is 10% better then that team gets 10% less rating if winning while the other team gets 10% more than normal if they win. To keep it at what a 50% win ratio of similar skill should show.

Over time you will stabilise, it takes more games than in a 1v1 game, yet it still works the same way. There is no need to consider things like creep kills or K/D/A (though 0 denies in several games is a good indicator of low skill).


For IHLs, there are. Provided the people looking at the stuff aren't complete retards (which none of the good leagues should be), then it's not a problem and it's not like game-breaking-ly hard to implement.

And you're giving players far too much credit.
Get it by your hands...
Yurie
Profile Blog Joined August 2010
12076 Posts
August 16 2011 16:47 GMT
#162
Some players flat out suck at the game. Others are much better than me. I will arrive in the top 10% of players pretty quickly. Yet I will not be likely to climb into the top 1% of any MM system. That is where I think my skill level is at. I will be able to keep an above 50% win ration in the bottom 10% of the ladder. Which means I will climb.

How is that in any way related to giving players credit?
Judicator
Profile Blog Joined August 2004
United States7270 Posts
August 16 2011 16:55 GMT
#163
Any good player will keep a 50%+ win ratio in the lower tiers by carrying their team through strategy and play itself. Things like saying b bot makes a world of difference if the person there couldn't tell he was about to get ganked.


This is overestimating the intelligence of most pub DotA players.
Get it by your hands...
Glueburn
Profile Blog Joined January 2011
United States496 Posts
August 16 2011 16:59 GMT
#164
On August 17 2011 01:55 Judicator wrote:
Show nested quote +
Any good player will keep a 50%+ win ratio in the lower tiers by carrying their team through strategy and play itself. Things like saying b bot makes a world of difference if the person there couldn't tell he was about to get ganked.


This is overestimating the intelligence of most pub DotA players.


QFT

I hope it won't be like this in dota 2, but it in the other games, you get bitched for telling someone what to do. And for stuff like that, even if you call it, you get bitched at for not calling it.

Playing with Friends is great though.
Sometimes you have to play a long time to be able to play like yourself. - Miles Davis
Dommk
Profile Joined May 2010
Australia4865 Posts
August 16 2011 17:01 GMT
#165
On August 17 2011 01:55 Judicator wrote:
Show nested quote +
Any good player will keep a 50%+ win ratio in the lower tiers by carrying their team through strategy and play itself. Things like saying b bot makes a world of difference if the person there couldn't tell he was about to get ganked.


This is overestimating the intelligence of most pub DotA players.

DotA is a game where the presence of a really good player can easily shift the game in a teams favor.

This even was true even in the high ranked DotA leagues, when ever someone like Vigoss !signed in a game you would always get that feeling of dread of whether he would be in your team or the other, you had those players that were really freaking amazing at the game that could easily carry a team of mediocre players to a win just due to their presence alone
Yurie
Profile Blog Joined August 2010
12076 Posts
August 16 2011 17:01 GMT
#166
On August 17 2011 01:55 Judicator wrote:
Show nested quote +
Any good player will keep a 50%+ win ratio in the lower tiers by carrying their team through strategy and play itself. Things like saying b bot makes a world of difference if the person there couldn't tell he was about to get ganked.


This is overestimating the intelligence of most pub DotA players.


I think you have a strange opinion of the majority and minority of players. The majority actually cares and want to win (excluding occasional games for lols [I dislike these more than the ones that never bother, if you are going to do this, do it with a stacked team]). In any MM system the ones that actually don't care and ignore chat even after you are correct one or two times will be at the bottom. Then there are some strange people that don't care about chat, ignores advice and so on but are simply good enough to climb anyhow.
Shankapotamus
Profile Joined May 2010
United States428 Posts
August 16 2011 17:13 GMT
#167
lina vs rylai :D
ilovelings
Profile Joined January 2011
Argentina776 Posts
August 16 2011 17:13 GMT
#168
MM does not affect clan wars because they are arranged privately. Normally Player A challenges Player B's team.
I have 2 main concerns : a) The pub concern. With a MM system, there will be less custom games. There is nothing I enjoy more (sex does not count) than ariving @ home after a hard day of work and playing 2 or 3 custom games of dota. I just log in, signal my friends and play for fun. A ladder system kills the whole concept of play for fun.
b)There are 10 or 12 heroes that I'm best with. I am good with these heroes because I have played them intensively and extensively.. I have played them so much it is as fun as they used to be. I am now playing heroes I suck with. Heroes like visage or Urza. With a ladder system, you are forcing me to always play what I play best, instead of what gives me more fun.

My 2 cents about ladder.
People is diying.
bigjenk
Profile Joined September 2010
United States1543 Posts
August 16 2011 17:27 GMT
#169
On August 17 2011 02:13 ilovelings wrote:
MM does not affect clan wars because they are arranged privately. Normally Player A challenges Player B's team.
I have 2 main concerns : a) The pub concern. With a MM system, there will be less custom games. There is nothing I enjoy more (sex does not count) than ariving @ home after a hard day of work and playing 2 or 3 custom games of dota. I just log in, signal my friends and play for fun. A ladder system kills the whole concept of play for fun.
b)There are 10 or 12 heroes that I'm best with. I am good with these heroes because I have played them intensively and extensively.. I have played them so much it is as fun as they used to be. I am now playing heroes I suck with. Heroes like visage or Urza. With a ladder system, you are forcing me to always play what I play best, instead of what gives me more fun.

My 2 cents about ladder.


Im sure there will be non ladder, or no stats if you wanna play other things. And since it will be f2p nothing is to stop you from having a non serious smurf account for playing other champs.
Ignore my opinions I am bad
Grettin
Profile Joined April 2010
42383 Posts
Last Edited: 2011-08-16 17:52:17
August 16 2011 17:40 GMT
#170
Beta sign-up's(?)seems to be up:

http://dota2.com/tournaments/international/

e. someone feel free to make a thread about it if you see it necessary.
"If I had force-fields in Brood War, I'd never lose." -Bisu
fifasnipe2224
Profile Joined January 2011
United States243 Posts
August 16 2011 17:50 GMT
#171
^ THANKS! ^
.:RoS:.
Lafali
Profile Joined July 2010
United States110 Posts
August 16 2011 17:55 GMT
#172
Holy shit, iG vs EHOME is the first match! I am so hyped.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
August 16 2011 18:01 GMT
#173
On August 17 2011 01:32 Judicator wrote:
Show nested quote +
On August 17 2011 00:54 Yurie wrote:
On August 17 2011 00:49 ilovelings wrote:
I would love dota being pay2play. A 10 dollar pricetag would be awesome. Not exactly f2p but affordable to everyone.

Is the guy fighting razor the nightstalker?

On the MM issue, I hate ANY matchmaking system. I've been playing dota for 4 years now, and I will be 'matchmaked' with dem noobs. MM in a team game is stupid. I will stack my team anyways.


Depends on how they make the MM system work. You can have tiered MM, where rating category 1 (beginners) get MM together, then have other categories up to maybe category 5. At no time does 5 play with anything lower than 4, if enough players 5 only plays with 5, 4 with 4 and so on. Any good player will break out of 1 quickly, most likely having a 70% or so win rate (assuming solo play without friends) at the start (consistent with my experience from DotA).


It really should be tiered like the leagues in SC2. Honestly, it would be best if they made a customizable groups system which shouldn't be all that hard to implement given the nature of Steam groups.

And when I said the community will step in to fix the potential MM problems, I meant IHLs, not the community fixing itself.

I am halfway waiting to see how Steam/Valve handles the influx of DotA players on their forums, that should be a treat.

And to the people bringing up metrics to judge skill, put them in context like you would any other statistic.


Steam dota2 forum redirects directly to playdota forums at the moment. :D Dunno if it will change though.
rotegirte
Profile Joined April 2011
Germany2859 Posts
August 16 2011 18:03 GMT
#174
On August 17 2011 02:40 Grettin wrote:
Beta sign-up's(?)seems to be up:

http://dota2.com/tournaments/international/

e. someone feel free to make a thread about it if you see it necessary.


I think the already existing "LR" thread is fitting
canikizu
Profile Joined September 2010
4860 Posts
August 16 2011 18:13 GMT
#175
wow, is the tournament bo1? Because there's only 75 minutes between game in schedules, and in no way that's bo3.
Names
Profile Blog Joined December 2010
Canada328 Posts
August 16 2011 18:20 GMT
#176
The first matches are group matches. since when are group eliminations more than Bo1
RedLuck
Profile Blog Joined May 2010
Canada253 Posts
August 16 2011 18:37 GMT
#177
wtf... stream is at 1am PDT

i hope they get VODS up AAAASSSSSSAAAAAPPPPPPP!
If you say "plz" because it's shorter than "please," I'll say "no" because it's shorter than "yes."
smallerk
Profile Joined October 2010
897 Posts
August 16 2011 18:41 GMT
#178
Can someone tell me the time in KST? im really confused by all this timezone shit
Never Regret anything because at one time it was exactly what you wanted.
Glull
Profile Blog Joined November 2009
Germany404 Posts
Last Edited: 2011-08-16 18:45:38
August 16 2011 18:45 GMT
#179
kst is 7 hours after cmt - so the first game is at 17:00 kst today.
Grimjaw
Profile Blog Joined July 2011
178 Posts
August 16 2011 18:47 GMT
#180
http://www.gosugamers.net/dota/thread/807696-gamescom-pictures

Pictures and videos from the venue. I think an interview is also uploaded. Looks hype~
Prev 1 7 8 9 10 11 6534 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 5173
Leta 837
Shuttle 316
PianO 175
-ZergGirl 85
Noble 18
ZergMaN 12
Shinee 12
Icarus 10
League of Legends
JimRising 633
Counter-Strike
Stewie2K911
Super Smash Bros
C9.Mang0481
Other Games
summit1g8044
WinterStarcraft417
PiGStarcraft140
RuFF_SC254
Liquid`Ken19
ProTech18
Organizations
Other Games
gamesdonequick932
BasetradeTV74
StarCraft: Brood War
UltimateBattle 33
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH326
• practicex 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1166
• Stunt475
• HappyZerGling68
Upcoming Events
The PondCast
3h 31m
OSC
17h 31m
RSL Revival
1d 3h
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
1d 17h
RSL Revival
2 days
Maru vs MaxPax
BSL
2 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Afreeca Starleague
4 days
[ Show More ]
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.