• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:28
CET 22:28
KST 06:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 9-15): herO, Clem, ByuN win02026 KungFu Cup Announcement5BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains17Weekly Cups (March 2-8): ByuN overcomes PvT block4
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Blizzard Classic Cup - Tastosis announced as captains Weekly Cups (March 9-15): herO, Clem, ByuN win GSL CK - New online series BGE Stara Zagora 2026 cancelled
Tourneys
2026 KungFu Cup Announcement [GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Tokyo Olympics 2021 Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1795 users

PvP Blog is out - Page 7

Forum Index > Diablo 3
Post a Reply
Prev 1 5 6 7 8 9 16 Next All
XerrolAvengerII
Profile Joined January 2010
United States510 Posts
Last Edited: 2012-12-28 19:45:24
December 28 2012 19:44 GMT
#121
Their logic is flawed as hell.

The more players you throw into action, the less impact class balance has on the game.
In 1v1s, the class balance factors will be huge and deciding.
In a theoretical 4v4 - 6v6, teamwork and composition makes a much larger impact and reduces the burden on balance.
In playing starcraft, we all know that the best.
Hey! Hey! Can I interest you in some fruit? Would you like a Banana!?...
Blix
Profile Joined September 2010
Netherlands873 Posts
December 28 2012 20:12 GMT
#122
On December 29 2012 04:44 XerrolAvengerII wrote:
Their logic is flawed as hell.

The more players you throw into action, the less impact class balance has on the game.
In 1v1s, the class balance factors will be huge and deciding.
In a theoretical 4v4 - 6v6, teamwork and composition makes a much larger impact and reduces the burden on balance.
In playing starcraft, we all know that the best.


They could even make 5v5 and force 1 of each class via matchmaking.
Conquer yourself not the world. - Descartes
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
December 28 2012 20:29 GMT
#123
It's just a complete show of incompetence to state lack of balance as a reason to delay this. It's just an excuse for this not being a priority and them probably working on the expansion instead.

There are a lot of 'ugly' fixes already to balance spells between the different levels for example freezes and stuns are not as effective in higher difficulties. Why don't they simple apply these same principles to PvP.. Just create a unique class for players somewhat similar to elites (+ dmg vs elite affix working too) and give them more resistance to stuns, lower damage etc. You can easily modify spells or groups of spells to be better or worse then like making summons better vs this class or reduce ranged damage a bit whatever. Even the community can balance a bit themselves if blizzard doesn't have the time for it by not allowing some builds or forcing teams to have 1 of each character..
reki-
Profile Joined July 2008
Netherlands327 Posts
December 28 2012 20:36 GMT
#124
On December 28 2012 07:06 Infernal_dream wrote:
Show nested quote +
On December 28 2012 06:22 reki- wrote:
What they don't want is a forum full of 14yo whiners that complain that pvp is imbalanced because they would have to balance pvp and that's not what they are intending to do.


No they dont. Did you ever pvp in d2? Shit was inbalanced as hell, and yet it still happened. They don't HAVE to do shit about the crybabies. Those will always exist, no matter what. There's no point in even trying to please them. You might as well please the rest of the playerbase by letting us whack the crap out of each other. Of course it's "mindless" it's fucking diablo. So is farming. I just want to go in 5v5 and spam buttons and die or get kills. Why is that so difficult to understand? It's ok if I go into mp10 and just spam buttons, but not against other players? What a backward ass thought process.



Internet these days cannot be compared to internet when D2 was new, the onslaught of "imba pvp" cryers would be substantially greater and probably cause alot of bad publicity if blizz really isn't going to patch/balance pvp. They would have to set up a balance team and don't want to do that most likely.
>BD
m3rciless
Profile Joined August 2009
United States1476 Posts
December 28 2012 20:36 GMT
#125
On December 29 2012 05:29 Markwerf wrote:
It's just a complete show of incompetence to state lack of balance as a reason to delay this. It's just an excuse for this not being a priority and them probably working on the expansion instead.

There are a lot of 'ugly' fixes already to balance spells between the different levels for example freezes and stuns are not as effective in higher difficulties. Why don't they simple apply these same principles to PvP.. Just create a unique class for players somewhat similar to elites (+ dmg vs elite affix working too) and give them more resistance to stuns, lower damage etc. You can easily modify spells or groups of spells to be better or worse then like making summons better vs this class or reduce ranged damage a bit whatever. Even the community can balance a bit themselves if blizzard doesn't have the time for it by not allowing some builds or forcing teams to have 1 of each character..


this is a good point. Its not like blizzard has managed to avoid ugly fixes so far with the extreme nerfs to cc in higher difficulty levels, theres no reason they couldnt similarly scale dmg or cc for pvp.
White-Ra fighting!
JohannesH
Profile Joined September 2009
Finland1364 Posts
December 28 2012 20:55 GMT
#126
Changing abilities to work different in PvP is a cheap way out, really. Then again doesn't seem they're too capable of coming up with something better either.
If you have to ask, you don't know.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 28 2012 20:55 GMT
#127
Wow I can't believe they still haven't added PvP yet. Dunno what blizzard is thinking ><.
When I think of something else, something will go here
JD413
Profile Joined September 2012
United States18 Posts
December 28 2012 21:12 GMT
#128
On December 28 2012 03:16 Kickboxer wrote:
In the list of top 10 most botched things of all time this game is somewhere between Napoleon's invasion of Russia and the Pepsi commercial that vaporized MJ's hair.


LMFAO
Bosu
Profile Blog Joined June 2008
United States3247 Posts
December 28 2012 21:16 GMT
#129
On December 28 2012 06:08 Logo wrote:
Show nested quote +
On December 28 2012 06:02 Bosu wrote:
On December 28 2012 05:54 Andr3 wrote:
I don't know why people are mad about TDM, at least we get dueling. If TDM really has no objective and no ranking-system, then it's just temporary mindless fun.

I'm more interested in how the dueling system will work. Would be great to have some kind of a tournament-like structure in game and custom arenas to battle it out with others. Community made tournaments with certain item/spell restrictions could make up for some fun PvP play.


I bought diablo 3 because PvP was promised. I don't have any desire to farm loot only to be able to farm for loot faster.


I don't....

They promised a game that would have PvP without a concern for balance, no ladder, and under the assumption that gear was likely to play a deciding factor in who wins or loses.

Why would this be desirable at all to you?


Because diablo is about being overpowered as fuck and blowing shit up. I didn't expect I would be playing d3 competitively.
#1 Kwanro Fan
JohannesH
Profile Joined September 2009
Finland1364 Posts
December 28 2012 21:46 GMT
#130
On December 29 2012 06:16 Bosu wrote:
Show nested quote +
On December 28 2012 06:08 Logo wrote:
On December 28 2012 06:02 Bosu wrote:
On December 28 2012 05:54 Andr3 wrote:
I don't know why people are mad about TDM, at least we get dueling. If TDM really has no objective and no ranking-system, then it's just temporary mindless fun.

I'm more interested in how the dueling system will work. Would be great to have some kind of a tournament-like structure in game and custom arenas to battle it out with others. Community made tournaments with certain item/spell restrictions could make up for some fun PvP play.


I bought diablo 3 because PvP was promised. I don't have any desire to farm loot only to be able to farm for loot faster.


I don't....

They promised a game that would have PvP without a concern for balance, no ladder, and under the assumption that gear was likely to play a deciding factor in who wins or loses.

Why would this be desirable at all to you?


Because diablo is about being overpowered as fuck and blowing shit up. I didn't expect I would be playing d3 competitively.

Yeah, it's about the same simple appeal as what PvE Diablo has.
If you have to ask, you don't know.
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
Last Edited: 2012-12-29 01:56:18
December 29 2012 01:55 GMT
#131
Diablo 3 sold millions of copies and many players played for hundreds of hours. Diablo 3 scored 88 on metacritics. (The Diablo got 94 (topping the original Starcraft, which scored 88), Diablo 2 got just 88 too, Lord of Destruction only 87.)


It was of course a comercial success. The fact that you used the commercial metascore rating for the game just shows you're not really up on how opinions run. Every commercial game metascore is vastly overadjusted, the best way of determining whether a game is actually good is if the user and reviewer reviews are on roughly the same level. A game where the user score is a little under the reviewer score is probably a touch overhyped. A game where the user score is a little better than the reviewer score is probably a niche jewel.

Diablo II's reviewer/user score was 88/87
Starcraft II's reviewer/user score was 91/81
Diablo III's reviewer/user score was 88/38

That puts it in the same league as ME3 (89/45) and CoDMW3 (78/28), both also commercial successes but massive critical failures. The fact that a game sold a lot of copies clearly no longer is indicative that it is a good game.

Success does not equal quality.
Poisonous Sheep counter Hydras
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
Last Edited: 2012-12-29 03:44:13
December 29 2012 03:39 GMT
#132
The force of idiots is strong within this thread.
Celebrating Starcraft since... a long time ago.
Serelitz
Profile Joined April 2011
Netherlands2895 Posts
December 29 2012 04:39 GMT
#133
Don't play D3 anymore, bit funny to see how there's still no PvP and then this. It's like Blizzard is intentionally trying to tarnish their own image. O well, at least it's money saved on D3 expansions.
i99
Profile Joined February 2012
United States362 Posts
December 29 2012 04:53 GMT
#134
how many ppl still play d3 anyways? most of the people that bought the game quit soon after just because the game is such a massive failure, the fact that there isnt pvp in this game months after release is such a joke.
Assault_1
Profile Joined April 2009
Canada1950 Posts
December 29 2012 06:43 GMT
#135
I wonder how much time they wasted working on team deathmatch. They decided to remove it because their internal dev's found it boring within the first few hours... I guess they didn't find farming/key runs boring. Anyway, what worries me is they say they're gonna replace it with something better.. sound familiar?
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
December 29 2012 09:36 GMT
#136
On December 29 2012 10:55 Thereisnosaurus wrote:
Show nested quote +
Diablo 3 sold millions of copies and many players played for hundreds of hours. Diablo 3 scored 88 on metacritics. (The Diablo got 94 (topping the original Starcraft, which scored 88), Diablo 2 got just 88 too, Lord of Destruction only 87.)


It was of course a comercial success. The fact that you used the commercial metascore rating for the game just shows you're not really up on how opinions run. Every commercial game metascore is vastly overadjusted, the best way of determining whether a game is actually good is if the user and reviewer reviews are on roughly the same level. A game where the user score is a little under the reviewer score is probably a touch overhyped. A game where the user score is a little better than the reviewer score is probably a niche jewel.

Diablo II's reviewer/user score was 88/87
Starcraft II's reviewer/user score was 91/81
Diablo III's reviewer/user score was 88/38

That puts it in the same league as ME3 (89/45) and CoDMW3 (78/28), both also commercial successes but massive critical failures. The fact that a game sold a lot of copies clearly no longer is indicative that it is a good game.

Success does not equal quality.


Metacritic user scores are even less reliable then normal reviews when it comes down to big game releases. Just because the ending in ME3 wasn't as good as they hoped people bombed Metacritic with poor 0 score reviews. ME3 was a fine game up until the lame ending. Does that deserve a 45? No, not at all.

Same for Diablo 3 really. "I played 200 hours and the game is shit" I really scratch my head with those statements....why did you play 200 hours you didn't enjoy? Are you okay? It boggles my mind.
Pokemon Master
Callynn
Profile Joined December 2010
Netherlands917 Posts
Last Edited: 2012-12-29 12:44:46
December 29 2012 12:43 GMT
#137
Diablo 2 ability comparison:

Level 40 Poison Creeper (has no synergies): 312 dmg over 12 seconds. (26 damage instantly?)

Level 40 Lightning (fully synergized): 89.000 damage instantly.

Lightning does 3432x more damage than Poison Creeper does.
Did anyone care? No, there were alternatives but most importantly - building a character to kill other characters was fun.

In 2001, diablo pvp (im)balance wasn't a problem, why should it be a problem now?

Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 29 2012 13:46 GMT
#138
oh making pvp fun with classes that barely have anything to offer as supportive spells or spells to block things. The only way to make this really entertaining would be objective based pvp. And add equip that only works on pvp maps and is better then most stuff.
Deathmatch is fine though, there are people who like to show off their superior equipment always, but yeah those modes die out pretty quickly and only a few remain.
Would be interesting if they would bring out 2 support classes with the expansion that basically just have one skill tree to level solo.

In 2001 people that disliked it simply didn't do it. Now they would write a copy paste email with their 1000 mail accounts to complain and try to tell the world. It works to good nowadays, just on this page someone showed us how much reviewers disliked diablo3 and gave it a bad rating, as if this wouldn't be mostly hurt fanboys.
Aceace
Profile Joined June 2011
Turkey1305 Posts
Last Edited: 2012-12-29 14:29:14
December 29 2012 14:26 GMT
#139
"Add equip that only works on pvp maps and better then most of stuff"
Hell no! Thats not Diablo! We always farm for faster farm and killing our friends with our stuff.

"Would be interesting if they would bring out 2 support classes with the expansion"
There is NO support classes in Diablo. Everybody is Tank, everybody is DPS, everybody supoorts HIMSELF!

Mate... I'm sory but this is Diablo. Not a MMO game. Not MobA game.

We enter arena like gladiators, we break bones, we crush skulls, we kill others and we don't want a "supporter" for help us. Diablo is an ego game. With "support" classes that feeling will gone.
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
Assault_1
Profile Joined April 2009
Canada1950 Posts
December 29 2012 19:10 GMT
#140
so blizz can balance the world's most popular and complex RTS games but cant balance a battle arena?
Prev 1 5 6 7 8 9 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 352
JuggernautJason121
UpATreeSC 105
SpeCial 53
StarCraft: Brood War
Bonyth 101
sorry 81
Nal_rA 26
Dota 2
monkeys_forever325
canceldota69
League of Legends
JimRising 582
Counter-Strike
tarik_tv5544
pashabiceps2221
Other Games
summit1g8847
Grubby4583
Beastyqt628
shahzam382
KnowMe214
ArmadaUGS145
C9.Mang0141
Livibee76
Trikslyr46
Mew2King39
Organizations
Dota 2
PGL Dota 2 - Main Stream422
Other Games
BasetradeTV232
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 184
• Reevou 6
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• Eskiya23 13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2865
• WagamamaTV321
League of Legends
• TFBlade1110
Other Games
• imaqtpie1301
• Scarra1047
• Shiphtur213
Upcoming Events
WardiTV Team League
14h 32m
PiGosaur Cup
1d 2h
Kung Fu Cup
1d 13h
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
2 days
Replay Cast
3 days
KCM Race Survival
3 days
WardiTV Team League
3 days
[ Show More ]
Korean StarCraft League
4 days
RSL Revival
4 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
4 days
BSL
4 days
RSL Revival
5 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.