
The Tanky DPS 1H+Shield Barbarian - Page 9
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Hairy
United Kingdom1169 Posts
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antihobo
Canada121 Posts
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ArC_man
United States2798 Posts
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Trang
Australia324 Posts
![]() Good to see that there's still a reason for people to play the Tanky Barb though. Also, Hairy, good to see you here! If only, you decided to try the switch while I was still around First it was me to try a little WW/Sprint, but at least I still had your advice to go by. Looks like some other quality posters have got it covered though Anyway, that's the end of my totally pointless post, feels kind of strange to be posting without provide advice or my opinions on D3. See you all in maybe a month again, haha. Keep the Tanky Barb spirit going! | ||
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LingsAreBunnies
United States103 Posts
https://us.battle.net/d3/en/profile/INeedLings-1648/hero/3247163 | ||
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Grovbolle
Denmark3813 Posts
If anybody have any old gear they want to sell at a "reasonable" price, PM me. I know that in a week or 2, prices will have plummeted so if anyone have anything they can't sell but is useful for a guy like me, let me know. I want to improve my DPS without sacrificing too much EHP. This is my Barb, not a WW guy, so no stats sticks http://eu.battle.net/d3/en/profile/Grovbolle-2191/hero/3595430 Note: Looking especially for: Gloves with more DPS less survivabillity, shoulder, pants chests and jewelry. Note note: IK gloves and chest are of course appreciated ![]() Edit Note: Got a Skorn from my friend yesterday and some decent gloves. (still looking for upgrades though, don't mind the build, was plowing a friend through NM MP 10 to level his ALT.) | ||
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Kerans
Italy58 Posts
1.0.5 finally got me back to D3, and it does look like fun, tried going for an MP3 Act 2 VotA run and managed to drop an IK belt (decently rolled, no less) right away, but I think my 1.0.4 1h+shield barb could use some upgrading, given how much prices have gone down in the AH. Suggestions about the build are more than welcome, since I don't know if I should finally cave in and switch to a WW barb or not. Got about 45-50 mil in the bank, here's the outfit http://eu.battle.net/d3/en/profile/Kerans-2706/hero/1803066 Thank you! EDIT: Welcome back Trang ![]() | ||
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Big G
Italy835 Posts
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wallen
Italy28 Posts
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So no fek
United States3001 Posts
My current setup hasn't completely updated: http://us.battle.net/d3/en/profile/Sonofek-1524/hero/27563625 I've replaced Tough as Nails with Weapon Master. I absolutely tear through normal mobs, and with WotB I tear through blue packs, too. It definitely is easier for me to die, but it's only really a problem in packs that would have been a problem with my old build; I just die quicker to the arcane sentry if three of them spawn on top of me in a narrow hallway. I was a bit hesitant to swap out WarCry for Battle Rage, but it's a change I can live with even if I go back to one Defensive Passive in the future. There are two things I'm still half tempted to try: 1. Swap out Berserker Rage with another passive. I'll probably keep it as it, since I'm at full fury most of the time except for at the start of the fight or when I use a skill that uses some fury, but I quickly get back up then. I'm tempted to try the Brawler skill, since I'm almost always surrounded by at least 3 enemies, if not more. Though it wouldn't be very helpful for when I actually decide to go kill bosses versus just farming keys. 2. Mess around with Furious Charge. It's a great escape ability and I've grown to like it at least as much as Leap, but I wonder how I'd do if I swapped it out with something else. I'd be curious to see how Sprint would work with the rest of my build; I wouldn't try to become a sword and board WW barb, but I would love to have some more movement speed. The downside would obviously be that if I'm surrounded while tanking something nasty on the ground, I can't escape like I could with Furious Charge/Leap. | ||
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findingthelimit
Hong Kong219 Posts
http://us.battle.net/d3/en/profile/ZYXlimitLSR-2987/hero/18083824 it seems like even though i upgrade according to the philosophy as 1 ALLRES = 2 VIT, I am approaching diminishing returns at this point, rolling with 1366 Vitality and ~170 ALLRES. what should the ratio between vit/ALLRES be? i'm really confuzzled as to what I should get, and what component I should upgrade. I thought i'm at the stage where I should be purchasing items with some CC/CD, until I realized my EHP is horrendously lower than what i expected... ![]() i'm farming infernal MP1 btw. thanks for your replies in advance! | ||
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icyF
Finland305 Posts
On October 27 2012 07:32 So no fek wrote: I've been farming MP5 pretty easily for awhile, but it was still a bit slow, so along with a weapon upgrade (had a socket, so it increased my DPS by about 18k, from 50k o.O) and dropped a lot of defensive skills. My current setup hasn't completely updated: http://us.battle.net/d3/en/profile/Sonofek-1524/hero/27563625 I've replaced Tough as Nails with Weapon Master. I absolutely tear through normal mobs, and with WotB I tear through blue packs, too. It definitely is easier for me to die, but it's only really a problem in packs that would have been a problem with my old build; I just die quicker to the arcane sentry if three of them spawn on top of me in a narrow hallway. I was a bit hesitant to swap out WarCry for Battle Rage, but it's a change I can live with even if I go back to one Defensive Passive in the future. There are two things I'm still half tempted to try: 1. Swap out Berserker Rage with another passive. I'll probably keep it as it, since I'm at full fury most of the time except for at the start of the fight or when I use a skill that uses some fury, but I quickly get back up then. I'm tempted to try the Brawler skill, since I'm almost always surrounded by at least 3 enemies, if not more. Though it wouldn't be very helpful for when I actually decide to go kill bosses versus just farming keys. 2. Mess around with Furious Charge. It's a great escape ability and I've grown to like it at least as much as Leap, but I wonder how I'd do if I swapped it out with something else. I'd be curious to see how Sprint would work with the rest of my build; I wouldn't try to become a sword and board WW barb, but I would love to have some more movement speed. The downside would obviously be that if I'm surrounded while tanking something nasty on the ground, I can't escape like I could with Furious Charge/Leap. 1. If arcane is the issue, maybe you'd want to try Superstition instead of Weapon Master or Berserker Rage? I have not really used Brawler that much, so can't say if it is worth it. 2. Sprint can really shave off some extra minutes from your typical farming run, if you feel you can survive without Furious Charge or Leap. However, if you die more often because you have no escape ability, it really isn't worth it as you lose all the time you have gained by running back to where ever you were. Maybe try to search for a decent pair of boots with +12 movement speed instead? | ||
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icyF
Finland305 Posts
On October 27 2012 16:18 findingthelimit wrote: I honest don't know why my EHP is so low when I input my stats in the calculator :C, here are my stats: http://us.battle.net/d3/en/profile/ZYXlimitLSR-2987/hero/18083824 it seems like even though i upgrade according to the philosophy as 1 ALLRES = 2 VIT, I am approaching diminishing returns at this point, rolling with 1366 Vitality and ~170 ALLRES. what should the ratio between vit/ALLRES be? i'm really confuzzled as to what I should get, and what component I should upgrade. I thought i'm at the stage where I should be purchasing items with some CC/CD, until I realized my EHP is horrendously lower than what i expected... ![]() i'm farming infernal MP1 btw. thanks for your replies in advance! First off, you need to sacrifice some of that DPS for EHP, because dying more while killing faster only nullify eachother. I counted 118 all res, and approximately 50-100 of each res on top of that. This is VERY low. You might want to try Superstition instead of Nerves of Steel, or Ruthless if you can get a bigger increase in EHP while not losing too much DPS. Also, you might want to consider swapping out at least one of these: belt, boots, pants, chest or shoulders for a piece with 50+ all res. You will most likely have to sacrifice some strength (or vitality, but I don't recommend sacrificing vit if you aim to increase EHP) to do so, but your overall EHP should increase. If you can find a piece of gear that doesn't make you sacrifice anything in return, buy it if it fits your budget. Your DPS should be enough for farming MP1 fairly efficiently, as long as you don't die ![]() | ||
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findingthelimit
Hong Kong219 Posts
On October 27 2012 18:07 icyF wrote: First off, you need to sacrifice some of that DPS for EHP, because dying more while killing faster only nullify eachother. I counted 118 all res, and approximately 50-100 of each res on top of that. This is VERY low. You might want to try Superstition instead of Nerves of Steel, or Ruthless if you can get a bigger increase in EHP while not losing too much DPS. Also, you might want to consider swapping out at least one of these: belt, boots, pants, chest or shoulders for a piece with 50+ all res. You will most likely have to sacrifice some strength (or vitality, but I don't recommend sacrificing vit if you aim to increase EHP) to do so, but your overall EHP should increase. If you can find a piece of gear that doesn't make you sacrifice anything in return, buy it if it fits your budget. Your DPS should be enough for farming MP1 fairly efficiently, as long as you don't die ![]() you see, when i bought my no ALLRES gear, i thuoght it would increase my EHP, because the OP said something like he typically counts 1 point of res as 1.5 points of vit, and usually less. for instance, let's say i started with a pair of gloves with 180str 50vit 50allres i upgrade it to get something with 200str 160vit no res shouldn't that increase my ehp, since i'm counting 1 point of res as more than 2 points of vit during that upgrade? or is that a sidegrade? | ||
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Hairy
United Kingdom1169 Posts
![]() All the stats are a balancing act: to get the best character, you want to balance your stats quite evenly. I find it easiest to explain when talking about DPS: Let's say you have a barbarian with: 100 strength This would be silly, but it should illustrate the point - it's obvious that the biggest increase to his DPS would be through increasing his strength. He could get another 100 crit damage, but that wouldn't actually increase his damage very much because his attacks hit for such wimpy damage. As one stat gets higher it's proportional importance decreases, and the OTHER stats increase in importance. Defense works the same way. To increase your EHP you need basically need to balance AR, vitality, and armour. I hope that made sense! Use this site to create your own 'class build'. You can import from bnet profiles, so it's very convenient. http://d3up.com/b/58559 (that's my character). At the right, you can see some statistics. It works out EHP gains by stat, and DPS gains by stat. For example, my EHP ones are: +1 Armor 52.16 What I like to do is take those stats, and divide them by vitality to see how important they are in comparison. That would mean:
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findingthelimit
Hong Kong219 Posts
On October 28 2012 02:40 Hairy wrote: The recommendation that 1 resistance is ~= 1.5 vit is assuming people have roughly standard amounts of health and resistances. Essentially, the OP was basically saying to be careful not to "over-focus" on AR, and that often you may be better cutting the AR slightly and getting a chunk more health instead. Unfortunately, you've misunderstood, and skimped on the AR entirely ![]() All the stats are a balancing act: to get the best character, you want to balance your stats quite evenly. I find it easiest to explain when talking about DPS: Let's say you have a barbarian with: 100 strength This would be silly, but it should illustrate the point - it's obvious that the biggest increase to his DPS would be through increasing his strength. He could get another 100 crit damage, but that wouldn't actually increase his damage very much because his attacks hit for such wimpy damage. As one stat gets higher it's proportional importance decreases, and the OTHER stats increase in importance. Defense works the same way. To increase your EHP you need basically need to balance AR, vitality, and armour. I hope that made sense! Use this site to create your own 'class build'. You can import from bnet profiles, so it's very convenient. http://d3up.com/b/58559 (that's my character). At the right, you can see some statistics. It works out EHP gains by stat, and DPS gains by stat. For example, my EHP ones are: +1 Armor 52.16 What I like to do is take those stats, and divide them by vitality to see how important they are in comparison. That would mean:
That's incredibly helpful. TYVM! :D | ||
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TheRealArtemis
687 Posts
Any TL'ers still rocking the 1h shield or have I become alone? Would be nice to see what kind of gear other 1h shield classes are using O_o Espacially since the thread hasnt been alive since the 1.04 patch it seems. Battlenet profile + Show Spoiler + http://eu.battle.net/d3/en/profile/Artemis-2465/hero/876094 Diablo progess + Show Spoiler + http://www.diabloprogress.com/hero/artemis-2465/Conan/876094 | ||
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Big G
Italy835 Posts
http://eu.battle.net/d3/en/profile/scandalo-2837/hero/26653 This is a friend of mine, with one of the best shields on EU server. He likes a balanced setup and loves PvP... but even with godly gear he's slower in PvE than the average dual wield guy. | ||
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TheRealArtemis
687 Posts
On May 03 2013 10:38 Big G wrote: Sadly, Echoing Fury after patch 1.05 has killed sword&board barbs. That +0.25aps is just too much of a difference in terms of dps, and when you have a class with a potential 12% life steal... dps is the only thing that really matters as long as you don't get one-shotted. http://eu.battle.net/d3/en/profile/scandalo-2837/hero/26653 This is a friend of mine, with one of the best shields on EU server. He likes a balanced setup and loves PvP... but even with godly gear he's slower in PvE than the average dual wield guy. Indeed. A 1h shield barb functions best versus Ubers or solo runs when farming. Nothing beats the WW farming or the power of a CM wizards. But its okay, I think we all did know that 1h tanky dps barbs werent meant to be effecient at farming =) Which is kinda a shame, considering the power a 1h can actually have with the right gear. btw, your friends barb is quite awesome! Im happy to see others out there >_</ I hope blizz will try to balance the game a bit more. It seems like the only build they want people to have is a high DPS build. They like to promote teamwork, but they still buff the peoples DPS and nerf the damage that inferno does, so that there is no need for a tanky shield class, that wont drag the team down. life steal and DPS is indeed what the game is all about now. Who needs HP if you insta heals ^__^ | ||
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WaZ
United States108 Posts
but I am kinda stuck and bored maybe will switch to a skorn or 2h dno | ||
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First it was me to try a little WW/Sprint, but at least I still had your advice to go by. Looks like some other quality posters have got it covered though 