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NASL Details - Page 6

Forum Index > Community News and Headlines
955 CommentsPost a Reply
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mango_destroyer
Profile Joined August 2010
Canada3914 Posts
Last Edited: 2011-02-22 02:09:52
February 22 2011 02:05 GMT
#101
On February 22 2011 11:03 joomanjii wrote:
Show nested quote +
On February 22 2011 11:00 SushilS wrote:
On February 22 2011 10:50 iNcontroL wrote:
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


1 player per division is important to this league.

Also with the league only being 50 players it's important teams are at least on face equally represented in a small league.

The OPEN allows for ANYONE to qualifty. #6 in your team? Sup, OPEN

Sup 1000 man qualifier!?
On the other hand I totally get the 5 Korean limit rule.. Tis is NOT a Global Starleague. Its the NASL. You have to keep things tilted to the american side of things as much as possible. Kinda similar to the ESL.
But yeah I disagree with any rule that just applies to basically 1 team(i.e. TL) at the moment... EG, DIgnitas, Root while excellent have noway to say they have anything like >5 truly world class players. And the team-kill logic makes NO sense as Naz aptly illustrated.


It's a 5 person TEAM limit. If both OGS and IM send 5 players to the NASL they count as two separate teams.

Anyways, it'd be awesome to see more Korean teams get in on this :D


Except that will never happen because they capped the korean count to 5 from what i heard. Not as global as GSL that is for sure.

No complaints from me though, as this is new and the system will obviously be better in time when they learn what works and what does not.
zimz
Profile Blog Joined May 2008
United States510 Posts
Last Edited: 2011-02-22 02:06:10
February 22 2011 02:05 GMT
#102
1000 man qualifier is like a tournament in itself. with probably a whole bunch of good 6th, 7th, from good teams.
zimz
ReachTheSky
Profile Joined April 2010
United States3294 Posts
February 22 2011 02:06 GMT
#103
This is a north american starleague.......can't we just keep this to north americans? ><
TL+ Member
Beneather
Profile Joined March 2010
Canada451 Posts
February 22 2011 02:06 GMT
#104
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


I think they're going to have 5 divisions right? So 1 player to each division and they're trying their best to not have team kills in division games. It's a way of stopping team killing. Would you want to knock out HuK ( Not saying either of you are better than the other) Maybe in the future they'll have more and more divisions allowing more players. But I think your worrying that you may not be able to play in the NASL.
¯\_(ツ)_/¯ Day[9} <3
Tercotta
Profile Blog Joined September 2010
Canada402 Posts
February 22 2011 02:07 GMT
#105
On February 22 2011 10:59 antilyon wrote:
I was wondering, what about maps?

Custom ones?
ladder?
iCCUP or GSL maps?

Incontrol hinted that one of the GSL maps used in the showcase today would be in what was then an "unannounced league".
joomanjii
Profile Blog Joined October 2010
United States284 Posts
February 22 2011 02:07 GMT
#106
On February 22 2011 11:05 mango_destroyer wrote:
Show nested quote +
On February 22 2011 11:03 joomanjii wrote:
On February 22 2011 11:00 SushilS wrote:
On February 22 2011 10:50 iNcontroL wrote:
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.


1 player per division is important to this league.

Also with the league only being 50 players it's important teams are at least on face equally represented in a small league.

The OPEN allows for ANYONE to qualifty. #6 in your team? Sup, OPEN

Sup 1000 man qualifier!?
On the other hand I totally get the 5 Korean limit rule.. Tis is NOT a Global Starleague. Its the NASL. You have to keep things tilted to the american side of things as much as possible. Kinda similar to the ESL.
But yeah I disagree with any rule that just applies to basically 1 team(i.e. TL) at the moment... EG, DIgnitas, Root while excellent have noway to say they have anything like >5 truly world class players. And the team-kill logic makes NO sense as Naz aptly illustrated.


It's a 5 person TEAM limit. If both OGS and IM send 5 players to the NASL they count as two separate teams.

Anyways, it'd be awesome to see more Korean teams get in on this :D


Except that will never happen because they capped the korean count to 5 from what i heard. Not as global as GSL that is for sure.


Ah you're right:

"It will be played on the North American server. It is online until the 16-man offline finals. So we're considering having Koreans in the league as well, but probably capping them off at five or something like that. But if they were to play, unless they physically flew to a place that had a better latency for a North American server, they would have to deal with problems of time zone restrictions but also latency, and the same is true for Europeans and South Americans alike, obviously to varying degrees.

Read more: http://www.g4tv.com/thefeed/blog/post/710588/North-American-Star-League-Exclusive-Interview-with-Geoff-iNcontroL-Robinson.html#ixzz1EeKNPbpI"

My bad. Please continue!
"zerg should have taken every gas on the map, built as many hatches as he could, walked out of his booth, and pressed his dick against the glass of the terran's booth until all his buildings went down." - bronzeterran
Froadac
Profile Blog Joined July 2009
United States6733 Posts
February 22 2011 02:07 GMT
#107
On February 22 2011 11:04 Fanciful wrote:
"But it's definitely a grass roots effort in the sense that we're not hiring out, we're not getting crews to come in here. We're definitely getting trained by professionals but I mean it's gonna be run by Andre (Gretorp) and myself, Russ, Duncan, and the varying people surrounding GosuCoaching and our friends that kind of came together and helped put this together."


I don't understand why more of the TL community cannot be involved. There are many talented people in this community that would willingly work for free solely to see Starcraft 2 take off as a profitable esport. I understand that the budget is small but that doesn't mean the production value has to suffer. Why not ask for help?

running a nightly show, 3 hours a day for 25 weeks is going to be brutal unless you have a decent sized crew. I love the ambition and so does everyone else, you guys should have some sort of rush night.

What is the harm is asking?

Well, a lot of it is in the name of reliability, efficiency, and return on investment. Essentially image in hte business world. They don't want to fund a corporation dependent on unpaid volunteers.
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
February 22 2011 02:07 GMT
#108
On February 22 2011 11:06 ReachTheSky wrote:
This is a north american starleague.......can't we just keep this to north americans? ><


If it was purely north americans the quality of the competition would be much lower. I think most starcraft fans want to see the best of the best like NASL has been hyping.
axellerate
Profile Joined October 2010
Canada179 Posts
February 22 2011 02:08 GMT
#109
kinda lame.
It favours the pros and the nobodys continue to stay nobodys.
1 invite for a 1000+ players tournament if i read correctly? Thats a total crapshoot just about.
It should be a little bit like poker where anyone can enter.
Then we would have more Chris "the money maker"
but if you arnt on a team you cant play? Seems a little biased, just because someone isnt on a team does not mean theyre not good.

its still an amazing thing for the game, but they would profit more I believe if it wasa little bit like poker, just a thought...
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
February 22 2011 02:08 GMT
#110
On February 22 2011 11:01 Babaganoush wrote:
Show nested quote +
On February 22 2011 10:58 Pervect wrote:
On February 22 2011 10:57 Serpico wrote:
On February 22 2011 10:53 Babaganoush wrote:
I'm curious as to why you will not allow individuals to participate in your league, meaning individuals without a team. Trying to filter out people like PiqLiq or something? lol.

hot lava flows.


I'm creating a company called Hot Lava Flow for the sole purpose of sponsoring PiQLiQ and sending him to NASL.


Is this some sort of inside joke?


It was from the Intellectual Discourse and Humour Hour on Geoff Robinson's stream. Mr. Fields and Mr. McDaniels joined Mr. Robinson for a round table to discuss the subtle nuances and delicacies of professional e-sports in relation to the current events surround the GSL Code A and the nature of personalities Mr. Fields can expect to cavort with upon his initiation into the North American Ladder of Starcraft2: Wings of Liberty.

This was in reference to a humorous statement made by Mr.Robinson based on his extensive research and experience within the aforementioned system.

Have I adequately supplied you with a sufficient retort or shall I expound upon the events of the evening in greater detail?
DyEnasTy
Profile Blog Joined October 2009
United States3721 Posts
February 22 2011 02:08 GMT
#111
On February 22 2011 11:03 orotoss wrote:
I don't see why it's not just an open tournament with qualifiers. If the pros we love are really that good, then they will make it to the top. If there are some unknowns out there who could crush idra and huk, well I wanna watch those guys. The popularity system goes against everything that Starcraft is about. This is a COMPETITIVE e-sport, not a popularity contest.

I understand that they want the games to be entertaining, but people are impressed by the skills of the players, not their names. People wanna watch Jinro because he is awesome at Starcraft 2, and we would be even more entertained by someone who is better.



I have a problem with what you wrote. Of course I only want to see top level play. I personally like this system because it keeps cheesy 1 build gimmicky players out, and consistent, top players in. Do you enjoy watching BitByBit and Rain play? I do enjoy watching cheese sometimes. But when a players primary strategy is abusing an op strat. Than I dont want to see them play. Wether or not they can crush Idra or HuK with that strat.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
Brad
Profile Joined April 2010
2754 Posts
February 22 2011 02:09 GMT
#112
As much as i would love Koreans to be fully represented in NASL, we have to be realistic. It's like flooding the American Soccer League with European players (or the European basketball league with NBA players.). Not every league has to be fully international, that's what the Olympics and World Cup is for.
Lee Jae Dong proved that a focus on mechanics and execution could solve problems in the StarCraft game strategy.
ooni
Profile Blog Joined March 2010
Australia1498 Posts
February 22 2011 02:09 GMT
#113
On February 22 2011 11:06 ReachTheSky wrote:
This is a north american starleague.......can't we just keep this to north americans? ><

Yeah let's remove everyone who is not american NBA as well, seems reasonable.
Also make a african american player limit because they are quite good.
The korean cap is being discussed, it's not final, that's what I heard.

I hope NASL does well, and display better macro maps and etc.
Hopes for best SC outside korea.
Hi!
Armada Vega
Profile Joined January 2011
Canada120 Posts
Last Edited: 2011-02-22 02:11:05
February 22 2011 02:09 GMT
#114
On February 22 2011 10:50 antilyon wrote:
Show nested quote +
On February 22 2011 10:43 Pinith wrote:
I really think they'd stand to make as much money and satisfy a lot more viewers with a lower premium price, I'm not sure I'm down with $25 a season compared to $10 for a GSL season

NASL season will be 14 weeks, also, it will be 3 HOURS per day 5 DAYS per WEEK.

it seems pretty reasonable


Plus on the first page, on the first post, it says that the NASL is going for around 25 games PER WEEK!

I would say $20-$25 for a season ticket is a ok deal. Now if NASL is not able to have 25 games a week on a regular basis for a season. Then $25 is too high and should be lower, it all depends on the amount of content delivered. But for now I would say the Premium ticket is not too high so long as NASL can live up to the high standards that they've currently set.

I do However believe the $10-$15 would be a lot more attractive.
twitter: @ArmadaVega
endieg
Profile Joined May 2010
Germany49 Posts
February 22 2011 02:10 GMT
#115
i'm waiting for EuropeStarcraftLeague

but how they wanna administrate and keep the prizepool so high?
random x3
zimz
Profile Blog Joined May 2008
United States510 Posts
February 22 2011 02:10 GMT
#116
imo all players should have to go through qualifiers like TSL with tl opens and GSL, and the only seeded players would be from previous season rankings.
zimz
biskit
Profile Joined August 2010
Australia355 Posts
Last Edited: 2011-02-22 02:12:29
February 22 2011 02:11 GMT
#117
Only 5 Korean can apply? Why is this? I don't think the tournament should limit the amount of players based on nationality.

Edit: I understand this is the North American Star League, but still =(.
winnningwpie
Profile Joined January 2011
United States31 Posts
February 22 2011 02:11 GMT
#118
I think rules like the 5 man rule are something thats more just for the first season like Inc said in the interview players from the open are being auto birthed into the next season. I'm sure there will be some kind of system (similar to the up/down matches) that decides who stays and who goes season to season, I also don't see them saying well you had 5 guys who all did well but you have a 6th that got auto birthed so one of you has to go. Also to the guy that said he said he supported the korean cap because it needs to have an american focus then went on to say liquid is the only team to have more than 5 world class players, you do realize a majority of those team members aren't from north america, so that goes against your american focus. That all being said I can't wait to find out who's coming to season 1 and I can't wait for it to start
orotoss
Profile Joined September 2010
United States298 Posts
February 22 2011 02:11 GMT
#119
I don't see why it's not just an open tournament with qualifiers. If the pros we love are really that good, then they will make it to the top. If there are some unknowns out there who could crush idra and huk, well I wanna watch those guys. The popularity system goes against everything that Starcraft is about. This is a COMPETITIVE e-sport, not a popularity contest.

I understand that they want the games to be entertaining, but people are impressed by the skills of the players, not their names. People wanna watch Jinro because he is awesome at Starcraft 2, and we would be even more entertained by someone who is better.



I don't wanna watch some random unknown players win this cash. I only wanna see the well-known pros play. I am a fan of those people already so I would have nobody to cheer on if they made it an open tournament. And who wants to see a bunch of the same teammates? Even if you are 6th best on rootgaming and are better than the 1st best on EG, you still don't deserve to play in the tourny. We want variety and we want celebrities, not just "whomever has the most skill wins."
BLARRGHGHH
10or10
Profile Blog Joined March 2010
Sweden517 Posts
February 22 2011 02:12 GMT
#120
On February 22 2011 11:02 hmunkey wrote:
Show nested quote +
On February 22 2011 10:34 Liquid`Nazgul wrote:
I don't get the maximum 5 players per team thing wouldn't mind hearing more on it. I can think of maybe 2-3 teams who can line up 6 players that can all make a deep run in such a tournament. This whole rule seems to have a rather small impact on the tournament but it badly hurts a few individual players, and I don't see the gain in removing 2 world class players from your tournament because they share a team tag with 5 others. If they're good enough they're good enough.

Probably missing something about this rule but can't figure out what. Can't wait for additional information to come out.

This is pretty significant. Look, we all know teams like Liquid have more than 5 players who could easily make it to the top given a proper qualification procedure and it seems unfair to prevent them from competing, especially because those spots will be given to players on teams like VT and whatnot (who are comparatively terrible, sorry).

Yeah, I agree, it seem to fight one of the hurdles western esport have - the solid team practice houses, why join a team as the 7th player if you can't participate in the greatest tournament in NA...

On a side note I feel like (quite arbitrarily) korea is already running forward quicker (skill-wise) than foreign sc2 because of their practice regiment, liquid guys in korea are the exception... and hopefully eg-house will produce a skill increase
|| @10or10 || 이영호 이제동 - 화이팅 ^^ ||
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