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Active: 1377 users

Debunking Artosis claims

Forum Index > Closed
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1 2 3 4 5 7 8 9 Next All
MeSaber
Profile Joined December 2009
Sweden1235 Posts
Last Edited: 2022-04-23 07:11:29
April 23 2022 06:55 GMT
#1
I love when Artosis on any stream tells something that isnt true and this is one of em. This is not to poke fun of Artosis because he isnt a true BW nerd Or maybe it is, i dunno, anyways onto the TRUTH:

They did patch out the normal way of putting sieged tanks under buildings but it still isnt fixed. (patched: siege state before building lands)

If you give siege mode command late enough in a north-west pointing direction you will have a good enough time-window for building to land before tank turns around to hit siege state.

The check for sieged tanks is just as the building hits the ground and not continued checks after.

Replay (SinglePlayer viewing only)
[image loading]

If i find anything more noteworthy to debunk from Artosis i will post it here
-.-
stambe
Profile Joined May 2005
Bulgaria492 Posts
April 23 2022 07:53 GMT
#2
Can you explain in detail how to put Siege Tanks under buildings ? I havent seen that bug since the original one in like 1999/2000.
Valks rulzz
kogeT
Profile Joined September 2013
Poland2042 Posts
April 23 2022 10:13 GMT
#3
Try debunking that P is imba.
https://www.twitch.tv/kogetbw
MeSaber
Profile Joined December 2009
Sweden1235 Posts
April 23 2022 12:31 GMT
#4
On April 23 2022 19:13 kogeT wrote:
Try debunking that P is imba.


That escalated quickly
-.-
MeSaber
Profile Joined December 2009
Sweden1235 Posts
April 23 2022 12:38 GMT
#5
On April 23 2022 16:53 stambe wrote:
Can you explain in detail how to put Siege Tanks under buildings ? I havent seen that bug since the original one in like 1999/2000.


1. Start landing building.
2. Move tank into position and face north-west.
3. Just as building is about to hit the ground, click siege.
-.-
NotJumperer
Profile Blog Joined July 2005
United States1371 Posts
April 23 2022 20:40 GMT
#6
--- Nuked ---
Magic Powers
Profile Joined April 2012
Austria4478 Posts
April 24 2022 04:48 GMT
#7
I'd say approximately 50% of Artosis' claims are true, and the other 50% appear to be part of an alternate reality. So at the end of the day Artosis isn't never not wrong about nothing in particular.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
M3t4PhYzX
Profile Joined March 2019
Poland4252 Posts
April 24 2022 07:32 GMT
#8
spicy
ggsimida
Profile Joined August 2015
1156 Posts
April 24 2022 08:28 GMT
#9
works back in 1.16 as well so its not a RM exclusive thing either
krooked
Profile Joined May 2011
376 Posts
April 24 2022 10:30 GMT
#10
On April 23 2022 19:13 kogeT wrote:
Try debunking that P is imba.


I love when actually good players has integrity and stand for the truth instead of virtue signaling. Thank you.
ajmbek
Profile Joined November 2008
Italy460 Posts
April 24 2022 15:39 GMT
#11
You will have a lot of work to do. GL.
Sic iter ad astra
MeSaber
Profile Joined December 2009
Sweden1235 Posts
April 24 2022 18:17 GMT
#12
On April 25 2022 00:39 ajmbek wrote:
You will have a lot of work to do. GL.


I will do my best.
-.-
MeSaber
Profile Joined December 2009
Sweden1235 Posts
April 24 2022 18:24 GMT
#13
On April 24 2022 17:28 ggsimida wrote:
works back in 1.16 as well so its not a RM exclusive thing either


Dont recall when it was "fixed" but maybe interceptor crushing was introduced at this patch. Im just guessing.
-.-
LUCKY_NOOB
Profile Blog Joined June 2013
Bulgaria1537 Posts
April 25 2022 13:09 GMT
#14
BTW you can get it under the CC with some practise:

ko-fi.com/luckynoob
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines649 Posts
April 27 2022 07:14 GMT
#15
also like to debunk artosis' claim of "SK terran is mechanically the hardest thing to do in broodwar" with this video:
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
Freakling
Profile Joined October 2012
Germany1533 Posts
Last Edited: 2022-04-27 18:09:05
April 27 2022 18:05 GMT
#16
On April 23 2022 15:55 MeSaber wrote:The check for sieged tanks is just as the building hits the ground and not continued checks after.

Pretty sure the check happens the very moment when the Tank switches into the (fully) sieged Tank model. That's why Tanks can rarely even blow up on things like Missile Turrets, too. That would also be consistent with what you describe here – that if the Tank is already fully sieged before the Building "touches ground" it does not undergo the collision check and hence stays alive.
LUCKYNEWB's video looks like the Tank needs to siege late though… Hmm…
MeSaber
Profile Joined December 2009
Sweden1235 Posts
April 27 2022 18:57 GMT
#17
@Freakling i think i failed one siege in my replay too. Clicked siege too early.

Thats why i said the check is as building hits the ground but now when you mention it, it blows up on minerals too iirc. Maybe two checks are made.
-.-
Freakling
Profile Joined October 2012
Germany1533 Posts
April 29 2022 23:38 GMT
#18
The check actually happens as soon as the Siege animation starts. So if you hit the hotkey before the building is landed it will not blow up.
KwarK
Profile Blog Joined July 2006
United States43926 Posts
April 30 2022 05:19 GMT
#19
On April 23 2022 19:13 kogeT wrote:
Try debunking that P is imba.

P are 43% of players but just 41% of S rank. It is a statistical truth that P are underrepresented at S rank. It is relatively easy to get B with Protoss, they make up more of B than they should based on raw numbers, but it is relatively hard to get S with Protoss. Protoss players have a much harder time hitting S than their Terran brethren for example. The stats don't lie.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States43926 Posts
April 30 2022 05:20 GMT
#20
Also there's no reason to think that a full time professional player that can't hold S is an authority on anything so this thread is pointless.
ModeratorThe angels have the phone box
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