• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:57
CEST 08:57
KST 15:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers13Maestros of the Game 2 announced72026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed Any progamer "explanation" videos like this one? ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 Strategy, Pimpest Plays Discussions
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2085 users

TvP Lategame comment from Blizzard - Page 71

Forum Index > Closed
Post a Reply
Prev 1 69 70 71 72 73 112 Next
one-one-one
Profile Joined November 2011
Sweden551 Posts
May 07 2012 15:05 GMT
#1401
On May 07 2012 23:54 Mattacate wrote:
My basic interpretation for most of the terran in this thread;

WAH WAH WAH WE HAVE TO PLAY THE GAME A CERTAIN WAY TO WIN AGAINST A CERTAIN STYLE.

Well, fuck. I'm fairly sure starcraft has always been 19+ minute macro games with light harassment followed by a large engagement in the centre of the map, and any other game should never ever happen and we must ALWAYS ALWAYS GO LATE GAME AND 2 BASE ALL INS ARE THE DEVIL.

Stop whining and do what works, christ.


LOL

Let me guess. You play protoss in the bronze league ?

You know, this is a strategy game.

Wouldn't it be nice to have a game designed so that multiple strategies can be developed ?
http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
Sphen5117
Profile Joined September 2011
United States413 Posts
May 07 2012 15:12 GMT
#1402
In response to the OP:

From a Protoss standpoint, could I not argue that it puts me in a spot where if the Terran does any sort of damage in the early-midgame with any of their numerous options, that I'm pretty much perpetually fucked and unable to get to any point of contention?

This is besides the fact that I simply disagree that Protoss have the advantage late game. Little has changed in terms of actual balance since this past October or so where Terran were roflstomping Protoss in every stage of the game, in every event. What changed was the way Protoss play. There are still top tier Terran who absolutely shit on Protoss, and it seems to me that other Terran players are simply refusing to use the methods they use. Far too often I see Terran refuse to get enough vikings.

If you watch someone like Puma (great TvPer) play, he often gets what looks like -too many- vikings. But the benefit is then the Colossi die nearly instantly in a fight, and we all know what happens to Gateway units against stimmed bio with medvacs, even with a numbers advantage (think of how much the Protoss has to use to stop drops for example)

I guess what I'm saying is last October, I was a huge balance whiner about PvT, (less about the overpoweredness of Terran and more about the shitty design of Protoss), so I can relate to you guys and understand your frustration. But I think Idra put it best when summarizing some mainstream Terran thoughts: that because your race has so many options, when one gets nerfed/figured out, it seems like many of you only look in one other spot for an answer, or try to keep using that.same old strat without changing it. Trust me, you guys have the tools.

Until then, good luck in TvP, and although I'm only a Diamond Protoss, I'd be happy to chat with anyone about what Terran playstyles give me fits via PM.
InoyouS2
Profile Joined December 2011
1005 Posts
Last Edited: 2012-05-07 15:19:05
May 07 2012 15:17 GMT
#1403
On May 08 2012 00:12 Sphen5117 wrote:
In response to the OP:

From a Protoss standpoint, could I not argue that it puts me in a spot where if the Terran does any sort of damage in the early-midgame with any of their numerous options, that I'm pretty much perpetually fucked and unable to get to any point of contention?

This is besides the fact that I simply disagree that Protoss have the advantage late game. Little has changed in terms of actual balance since this past October or so where Terran were roflstomping Protoss in every stage of the game, in every event. What changed was the way Protoss play. There are still top tier Terran who absolutely shit on Protoss, and it seems to me that other Terran players are simply refusing to use the methods they use. Far too often I see Terran refuse to get enough vikings.

If you watch someone like Puma (great TvPer) play, he often gets what looks like -too many- vikings. But the benefit is then the Colossi die nearly instantly in a fight, and we all know what happens to Gateway units against stimmed bio with medvacs, even with a numbers advantage (think of how much the Protoss has to use to stop drops for example)

I guess what I'm saying is last October, I was a huge balance whiner about PvT, (less about the overpoweredness of Terran and more about the shitty design of Protoss), so I can relate to you guys and understand your frustration. But I think Idra put it best when summarizing some mainstream Terran thoughts: that because your race has so many options, when one gets nerfed/figured out, it seems like many of you only look in one other spot for an answer, or try to keep using that.same old strat without changing it. Trust me, you guys have the tools.

Until then, good luck in TvP, and although I'm only a Diamond Protoss, I'd be happy to chat with anyone about what Terran playstyles give me fits via PM.


This post has no credibility just because you haven't even bothered to look at the patches that effected Protoss and Terran between October and the start of Season 2.

Also saying Terran players need to figure it out is trash, because the tip-top Korean Terrans are having an absurdly hard time against Protoss in the GSL, there is a clear imbalance.
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
Sphen5117
Profile Joined September 2011
United States413 Posts
May 07 2012 15:29 GMT
#1404
On May 08 2012 00:17 InoyouS2 wrote:
Show nested quote +
On May 08 2012 00:12 Sphen5117 wrote:
In response to the OP:

From a Protoss standpoint, could I not argue that it puts me in a spot where if the Terran does any sort of damage in the early-midgame with any of their numerous options, that I'm pretty much perpetually fucked and unable to get to any point of contention?

This is besides the fact that I simply disagree that Protoss have the advantage late game. Little has changed in terms of actual balance since this past October or so where Terran were roflstomping Protoss in every stage of the game, in every event. What changed was the way Protoss play. There are still top tier Terran who absolutely shit on Protoss, and it seems to me that other Terran players are simply refusing to use the methods they use. Far too often I see Terran refuse to get enough vikings.

If you watch someone like Puma (great TvPer) play, he often gets what looks like -too many- vikings. But the benefit is then the Colossi die nearly instantly in a fight, and we all know what happens to Gateway units against stimmed bio with medvacs, even with a numbers advantage (think of how much the Protoss has to use to stop drops for example)

I guess what I'm saying is last October, I was a huge balance whiner about PvT, (less about the overpoweredness of Terran and more about the shitty design of Protoss), so I can relate to you guys and understand your frustration. But I think Idra put it best when summarizing some mainstream Terran thoughts: that because your race has so many options, when one gets nerfed/figured out, it seems like many of you only look in one other spot for an answer, or try to keep using that.same old strat without changing it. Trust me, you guys have the tools.

Until then, good luck in TvP, and although I'm only a Diamond Protoss, I'd be happy to chat with anyone about what Terran playstyles give me fits via PM.


This post has no credibility just because you haven't even bothered to look at the patches that effected Protoss and Terran between October and the start of Season 2.

Also saying Terran players need to figure it out is trash, because the tip-top Korean Terrans are having an absurdly hard time against Protoss in the GSL, there is a clear imbalance.


How can you say I haven't looked at the patches? You're pulling that out of thin air. I understand the EMP radius nerf, but for my example, I'm referring to the Colossi vs Viking dynamic of the matchup.

And your last line of your post, I could literally swap the words Protoss and Terran and have said that myself back in October and it would have sounded just as fitting, would it have not? Constant TvT finals, Protoss of all kinds losing massively in GSL, especially against Terran. "there was a clear imbalance"

Your attempts to dismiss my points either make huuuuuge assumptions or else follow the same line of thought that the Protoss held long ago. You don't actually discuss anything.

I know how frustrating it can be to think you see a clear imbalance in something that isn't being addressed or fixed and it looks like Blizzard never will. I don't blame you for being passionate or somewhat harsh in your response, but you're honestly not actually going anywhere with your post.
power-overwhelming
Profile Joined December 2011
Canada306 Posts
May 07 2012 15:40 GMT
#1405
Day9 covered it perfectly last night. Save yourself the argument and just watch that daily.
chestnutcc
Profile Joined July 2011
India429 Posts
May 07 2012 15:47 GMT
#1406
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed
OkStyX
Profile Blog Joined October 2011
Canada1199 Posts
May 07 2012 15:52 GMT
#1407
On May 04 2012 13:48 Talack wrote:
I really really hate blizzards stance on this.

They are basically saying that they expect you to kill the protoss before late game.

I hate to break it to you blizzard devs, but terran cannot get the sort of advantage you think we need without killing the protoss. I have played (and watched in the GSL) TvP alot on the ladder, and I have crippled a protoss almost before. I've denied a third base for a good 10 minutes and come at them with 50+ food advantage and still been unable to finish them. They eventually do get enough of their t3 units that you cannot attack anymore without a full 200/200 army.

You cannot trade evenly with them after a certain point.

Maybe I'm exagerating but I feel that anyone who is happy with TvP comming down to a "kill them or cripple them mid-game because you are not able to later on" is INCREDIBLY bad design. Just absolutely horrible. We don't want to be doing all-ins. We don't want to be unable to reinforce and fight because we killed the wall of zealots/stalkers but all the archons or collosus are alive so that next round of warp ins kills us.

Protoss are doing very well vs us. In the early game, in the mid game and especially the late game. Please for the love of god just stop telling us to do hard-timings that are intended to kill the protoss. It's just not what the community wants and without the community you've got no game.

Stop being lazy and come up with REAL solutions besides telling us to all-in or get lucky ><


What do you propose ? Its not like they can just buff your units or nerf the toss units cause then it creates problems for all the Zergs. Nerf toss T3 and then broodlord infestor rolls their army/ Buff terran mech units and then zerg dies to earlier and earlier timings. You can't just focus on one match up cause then it hurts the others this is the problem with having 3 DISTINCT races.
Team Overklocked Gaming! That man is the noblest creature may be inferred from the fact that no other creature has contested this claim. - G.C. Lichtenberg
IMoperator
Profile Joined October 2011
4476 Posts
May 07 2012 15:56 GMT
#1408
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed

Because with terran it isn't as easy as playing a new/different style or build, you have to have sick mechanics and micro to beat protoss lategame. Do all the different builds you want, but if you get into lategame you're gonna need great micro to win TvP
Louis8k8
Profile Joined December 2011
Canada285 Posts
May 07 2012 15:59 GMT
#1409
While I'm a greedy macro random racer, I hate this idea of "starcraft should only allow hard macro late game strategies". I like to play my Bo3's with a random 1 base all-in.

I also support the idea of race-biased strengths as a match progresses. The races are different not because players have kinky fetishes for their appearance, it's the nature and playstyle of certain races. I don't mind the idea of Zergs and Terrans being squishy pieces of shit in the beginning of the game that try to survive the beginning. Or Protoss being scared to leave their base when attacked from all sides during mid game.

I change my late/mid/early game goals based on which race I get when I'm random.
Shiori
Profile Blog Joined July 2011
3815 Posts
May 07 2012 16:01 GMT
#1410
On May 08 2012 00:56 IMoperator wrote:
Show nested quote +
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed

Because with terran it isn't as easy as playing a new/different style or build, you have to have sick mechanics and micro to beat protoss lategame. Do all the different builds you want, but if you get into lategame you're gonna need great micro to win TvP

You act like Zerg and Protoss players are sitting there bashing their heads against their keyboards.

(okay, maybe Zerg players are )

But the point is that at the pro level, TvP is a micro-intensive matchup for both players. Look at Parting play PvT. It's insane how much APM he has and how much finesse goes into controlling his Templar. Yeah, stutter stepping is an APM sink, but it's not difficult and it's not something you need to be overly creative with. I don't go "WOW" when I see a Terran stutter step well. I get impressed when I see a Terran land a perfect set of EMPs or execute a perfect flank or split beautifully.
IamPryda
Profile Joined April 2011
United States1186 Posts
May 07 2012 16:09 GMT
#1411
On May 08 2012 00:56 IMoperator wrote:
Show nested quote +
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed

Because with terran it isn't as easy as playing a new/different style or build, you have to have sick mechanics and micro to beat protoss lategame. Do all the different builds you want, but if you get into lategame you're gonna need great micro to win TvP

Dont think so ace....What is this god like micro u are talking about...200/200 tvp battles require about the same amount for both sides. Ghost and Templar postions and Viking flanks vs stalkers protection of collossi. Ur just just making excuses if anything mid game stutter step micro is more important for a Terran player anyway.
Moar banelings less qq
Random321321
Profile Joined May 2011
32 Posts
May 07 2012 16:11 GMT
#1412
Also, since far more games make it to the early/mid game than make it to the late game, they are admitting that the game is IMBA for terran.
IMoperator
Profile Joined October 2011
4476 Posts
May 07 2012 16:11 GMT
#1413
On May 08 2012 01:01 Shiori wrote:
Show nested quote +
On May 08 2012 00:56 IMoperator wrote:
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed

Because with terran it isn't as easy as playing a new/different style or build, you have to have sick mechanics and micro to beat protoss lategame. Do all the different builds you want, but if you get into lategame you're gonna need great micro to win TvP

You act like Zerg and Protoss players are sitting there bashing their heads against their keyboards.

(okay, maybe Zerg players are )

But the point is that at the pro level, TvP is a micro-intensive matchup for both players. Look at Parting play PvT. It's insane how much APM he has and how much finesse goes into controlling his Templar. Yeah, stutter stepping is an APM sink, but it's not difficult and it's not something you need to be overly creative with. I don't go "WOW" when I see a Terran stutter step well. I get impressed when I see a Terran land a perfect set of EMPs or execute a perfect flank or split beautifully.

Well, I meant it more like zergs and toss both got new styles that work very well and are pretty easy to execute. The 200/200 roach max in ZvP, or the double forge ups colossi style a la Creator are both very powerful and pretty simple to pull off. Sure, pros have great micro and can use these styles better than the average masters player, but that masters player can copy the build down and be in a great position. A masters terran on the other hand, can copy the 1 rax expo into 3 rax build order and go into bio play, but unless he has good micro he can't even come close to what he sees from the pros.
slane04
Profile Joined March 2012
Canada23 Posts
Last Edited: 2012-05-07 16:26:16
May 07 2012 16:12 GMT
#1414
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed



I've said this earlier in the thread but I'll say it again. Blizzard seems to be okay with Terran having to capitalize in the mid-game. Terran must do some damage or lose as they push into late-game. Nothing new so far.

Okay, so Protoss has to be able to turtle succesfully on 3 bases or there is imbalance. Protoss needs to be able to get to its late-game, where it is stronger, or Protoss has a disadvantage (just going with Blizzard's logic here, ignoring the all-ins that Protoss has at its disposal). So any innovative build that allows Terran to win "slightly" too much, will be nerfed (stim nerf, immortal range buff, etc), simply because it does not allow a turtling Protoss to get to its late-game comp. And by turtling Protoss, I mean a skilled Protoss that puts up a skilled and superior defense. At the same time, Protoss has been encouraged to go from a 4gating race on the small maps, to a macro turtling race on the large maps. (warp-gate nerf, travel distance). It seems Blizzard wants Protoss to go in this direction.

So, I really don't mind there being some sort of power shift as tech gets built for each race. Hell, I don't mind Protoss having a slight advantage late-game -- as long as the pendalum of tech advantages swings back to a more central position late-late-game. However, due to seperate tech paths and HT, Terran has a lot of difficulty transitioning out of Bio. So when you say "come up with a new build", due to the poor state of the metagame (and possibly design, if we go by Blizzard's words), any new mid-game all-in that gets too strong against Protoss midgame will be nerfed. Protoss needs to get to its late-game. Really, I feel for both races here.

I didn't really get any responses last time I posted something similar to this so I would really like some feedback.
IMoperator
Profile Joined October 2011
4476 Posts
May 07 2012 16:18 GMT
#1415
On May 08 2012 01:09 IamPryda wrote:
Show nested quote +
On May 08 2012 00:56 IMoperator wrote:
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed

Because with terran it isn't as easy as playing a new/different style or build, you have to have sick mechanics and micro to beat protoss lategame. Do all the different builds you want, but if you get into lategame you're gonna need great micro to win TvP

Dont think so ace....What is this god like micro u are talking about...200/200 tvp battles require about the same amount for both sides. Ghost and Templar postions and Viking flanks vs stalkers protection of collossi. Ur just just making excuses if anything mid game stutter step micro is more important for a Terran player anyway.

It really doesn't require more micro from the protoss. Idk how anyone can really think this. Most of protoss units are simple to micro. You amove zealots, colossi, archons, and then blink the stalkers and storm. Protoss units are beefier, so micro isn't AS important as terran micro.
SuperYo1000
Profile Joined July 2008
United States880 Posts
May 07 2012 16:22 GMT
#1416
On May 08 2012 00:17 InoyouS2 wrote:
Show nested quote +
On May 08 2012 00:12 Sphen5117 wrote:
In response to the OP:

From a Protoss standpoint, could I not argue that it puts me in a spot where if the Terran does any sort of damage in the early-midgame with any of their numerous options, that I'm pretty much perpetually fucked and unable to get to any point of contention?

This is besides the fact that I simply disagree that Protoss have the advantage late game. Little has changed in terms of actual balance since this past October or so where Terran were roflstomping Protoss in every stage of the game, in every event. What changed was the way Protoss play. There are still top tier Terran who absolutely shit on Protoss, and it seems to me that other Terran players are simply refusing to use the methods they use. Far too often I see Terran refuse to get enough vikings.

If you watch someone like Puma (great TvPer) play, he often gets what looks like -too many- vikings. But the benefit is then the Colossi die nearly instantly in a fight, and we all know what happens to Gateway units against stimmed bio with medvacs, even with a numbers advantage (think of how much the Protoss has to use to stop drops for example)

I guess what I'm saying is last October, I was a huge balance whiner about PvT, (less about the overpoweredness of Terran and more about the shitty design of Protoss), so I can relate to you guys and understand your frustration. But I think Idra put it best when summarizing some mainstream Terran thoughts: that because your race has so many options, when one gets nerfed/figured out, it seems like many of you only look in one other spot for an answer, or try to keep using that.same old strat without changing it. Trust me, you guys have the tools.

Until then, good luck in TvP, and although I'm only a Diamond Protoss, I'd be happy to chat with anyone about what Terran playstyles give me fits via PM.


This post has no credibility just because you haven't even bothered to look at the patches that effected Protoss and Terran between October and the start of Season 2.

Also saying Terran players need to figure it out is trash, because the tip-top Korean Terrans are having an absurdly hard time against Protoss in the GSL, there is a clear imbalance.



clear unbalance? protoss has struggled for almost a year until recently coming up with new builds, trying many things to deal with the power house terrans and then the terrans struggle recently and its a clear imbalance? sound like a fan boy to me. Start working on your game
Toadvine
Profile Joined November 2010
Poland2234 Posts
May 07 2012 16:45 GMT
#1417
On May 08 2012 00:56 IMoperator wrote:
Show nested quote +
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed

Because with terran it isn't as easy as playing a new/different style or build, you have to have sick mechanics and micro to beat protoss lategame. Do all the different builds you want, but if you get into lategame you're gonna need great micro to win TvP


You need good mechanics, situational awareness, and unit control in order to defend your third against the roach max in PvZ too, all the while the Zerg basically splits his army and a-moves into two locations, while injecting and hitting the R key back at home. Honestly, as a Protoss player, I sympathize with current Terran woes, since I know the pain of having to play in one specific way, or get smashed, very well. Still, TvP lategame is not the only situation in the game that is more forgiving on one race. The whole history of TvZ early game was Zerg getting abused with few ways of putting pressure back on the Terran. Somehow, that was completely acceptable for all you Terran heroes.

Don't make a mountain out of a molehill, is what I'm saying. The winrates both on ladder and TLPD are still within 5% of perfect balance. You really have no basis for the level of whine contained within this thread.
"There are always some Eskimos ready to instruct the Congolese on how to cope with heat waves." - S.J.Lec
chestnutcc
Profile Joined July 2011
India429 Posts
May 07 2012 16:50 GMT
#1418
On May 08 2012 01:11 IMoperator wrote:
Show nested quote +
On May 08 2012 01:01 Shiori wrote:
On May 08 2012 00:56 IMoperator wrote:
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed

Because with terran it isn't as easy as playing a new/different style or build, you have to have sick mechanics and micro to beat protoss lategame. Do all the different builds you want, but if you get into lategame you're gonna need great micro to win TvP

You act like Zerg and Protoss players are sitting there bashing their heads against their keyboards.

(okay, maybe Zerg players are )

But the point is that at the pro level, TvP is a micro-intensive matchup for both players. Look at Parting play PvT. It's insane how much APM he has and how much finesse goes into controlling his Templar. Yeah, stutter stepping is an APM sink, but it's not difficult and it's not something you need to be overly creative with. I don't go "WOW" when I see a Terran stutter step well. I get impressed when I see a Terran land a perfect set of EMPs or execute a perfect flank or split beautifully.

Well, I meant it more like zergs and toss both got new styles that work very well and are pretty easy to execute. The 200/200 roach max in ZvP, or the double forge ups colossi style a la Creator are both very powerful and pretty simple to pull off. Sure, pros have great micro and can use these styles better than the average masters player, but that masters player can copy the build down and be in a great position. A masters terran on the other hand, can copy the 1 rax expo into 3 rax build order and go into bio play, but unless he has good micro he can't even come close to what he sees from the pros.


Utter ignorance, not to mention you contradict yourself in the space of a single paragraph. The roach max can be lost to a single misplaced ff yet no toss claims you require MC FFs to be able to play PvZ. No toss masters can come close to what he sees from code s toss' without superb micro. Why do you think parting is the only one to play the way he does?

When two code s players face off against each other, there is maximal micro on either side. MKP doesn't need to micro his MM the way he does if Parting isn't baby sitting his chargelots and sentries the way he is. The amount of micro you see is proportional to the amount of micro your opponent does. Does a masters player need to micro vs a platinum? Not at all, he can just macro him to death.


chestnutcc
Profile Joined July 2011
India429 Posts
May 07 2012 16:56 GMT
#1419
On May 08 2012 01:12 slane04 wrote:
Show nested quote +
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed



I've said this earlier in the thread but I'll say it again. Blizzard seems to be okay with Terran having to capitalize in the mid-game. Terran must do some damage or lose as they push into late-game. Nothing new so far.

Okay, so Protoss has to be able to turtle succesfully on 3 bases or there is imbalance. Protoss needs to be able to get to its late-game, where it is stronger, or Protoss has a disadvantage (just going with Blizzard's logic here, ignoring the all-ins that Protoss has at its disposal). So any innovative build that allows Terran to win "slightly" too much, will be nerfed (stim nerf, immortal range buff, etc), simply because it does not allow a turtling Protoss to get to its late-game comp. And by turtling Protoss, I mean a skilled Protoss that puts up a skilled and superior defense. At the same time, Protoss has been encouraged to go from a 4gating race on the small maps, to a macro turtling race on the large maps. (warp-gate nerf, travel distance). It seems Blizzard wants Protoss to go in this direction.

So, I really don't mind there being some sort of power shift as tech gets built for each race. Hell, I don't mind Protoss having a slight advantage late-game -- as long as the pendalum of tech advantages swings back to a more central position late-late-game. However, due to seperate tech paths and HT, Terran has a lot of difficulty transitioning out of Bio. So when you say "come up with a new build", due to the poor state of the metagame (and possibly design, if we go by Blizzard's words), any new mid-game all-in that gets too strong against Protoss midgame will be nerfed. Protoss needs to get to its late-game. Really, I feel for both races here.

I didn't really get any responses last time I posted something similar to this so I would really like some feedback.


Terrans need to understand that new builds doesn't mean 'ZOMG Ravens and Mass sensor towers with auto repair mules: The solution to endgame TvZ?".

The compositions in PvZ are exactly the same as they have always been, there are just new builds to do it better. Roaches have been the backbone of ZvP since forever, the Stephano style is just a massive refinement.
Dalavita
Profile Joined August 2010
Sweden1113 Posts
Last Edited: 2012-05-07 17:02:04
May 07 2012 17:01 GMT
#1420
On May 08 2012 00:47 chestnutcc wrote:
Toss players make a thread about the 12 min roach max: 70+ pages of discussion, some whine and a whole host of proposed new builds.

Zerg players liberated from Idra, now under the tutelage of Stephano and DRG: Modern ZvP and ZvT styles evolved, many discussions and solutions for the archon toilet

Terran players make a thread about whatever: 70+ pages of cry me a river, not a single build discussed


Actually, it's 70+ pages filled with useless posts likes yours with a couple of terran players explaining the situation.
Prev 1 69 70 71 72 73 112 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#78
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 136
StarCraft: Brood War
GuemChi 4456
Nal_rA 222
yabsab 23
sSak 21
Dewaltoss 13
NotJumperer 11
Bale 7
Icarus 6
Counter-Strike
Stewie2K1042
Super Smash Bros
Mew2King273
Other Games
summit1g7758
WinterStarcraft494
ceh9269
Trikslyr139
Happy1
Organizations
Dota 2
PGL Dota 2 - Main Stream1526
Other Games
gamesdonequick872
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH242
• 3DClanTV 43
• LUISG 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1555
• Stunt552
Upcoming Events
RSL Revival
3h 3m
Replay Cast
17h 3m
The PondCast
1d 3h
KCM Race Survival
1d 3h
WardiTV Map Contest Tou…
1d 4h
Gerald vs TBD
Clem vs TBD
ByuN vs TBD
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
1d 8h
CranKy Ducklings
1d 17h
Escore
2 days
RSL Revival
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Map Contest Tou…
3 days
Universe Titan Cup
3 days
Rogue vs Percival
Ladder Legends
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Map Contest Tou…
4 days
Ladder Legends
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Soma vs TBD
Monday Night Weeklies
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
TBD vs YSC
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.