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Poll: Bonus pool should be removed - Page 4

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OhMyGawd
Profile Joined February 2011
United States264 Posts
June 29 2011 15:36 GMT
#61
People who don't play allot,but are good, want to feel competitive with players who mass games but aren't as skilled.
zomg
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
June 29 2011 15:39 GMT
#62
On June 29 2011 23:18 cyrex wrote:
From my understanding, your bonus pool accumulates equally. Everyone gets 12 points a day. Not just when you aren't playing. The only reason it gets bigger when you aren't playing is because you haven't used it up as you get the points.

There is no benefit at all to letting your pool build up and if you wait too long and let it cap out, you will fall behind where you could be.

http://wiki.teamliquid.net/starcraft2/Battle.net_Leagues#Bonus_PoolSource

According to liquipedia, we gain 84 bonus pool points a week. This means someone with a 55% win rate playing 16 games a week (8.8 won 7.2 lost) in an even match at Gold level (win/lose 10 points per game) will win earn an average of 100 points per week (88-72+84). After the bonus pool, it will take an additional 100 games (55-45) for the next 100 ladder points.

All this does, is encourage casual players to play up to 5 hours per week, while not really harming anyone that plays more.

Sorry if this doesn't make sense. I started going down a track to explain this all using calculus and it just got to where I wasn't sure anyone but math majors would understand, so its been drastically simplified.


Holy cow, thanks for sourcing that. Just made some edits to that section of Liquipedia that hopefully get pushed live soon.
Moderator
shinyA
Profile Joined November 2008
United States473 Posts
June 29 2011 15:40 GMT
#63
On June 30 2011 00:28 Zephirdd wrote:
Show nested quote +
On June 30 2011 00:19 shinyA wrote:
On June 30 2011 00:15 Gnax wrote:
On June 30 2011 00:10 Erasme wrote:
On June 30 2011 00:04 Gnax wrote:
On June 29 2011 23:49 shinyA wrote:
On June 29 2011 23:26 Gnax wrote:
On June 29 2011 23:22 shinyA wrote:
My problem with bonus pool is that it doesn't motivate players to play more, it only motivates them to play enough to keep their bonus pool low. It doesn't reward mass games, it actually rewards fewer games which shouldn't be the case.
If I play 1000 games in the first month of a ladder reset with a decent win percentage say I have 1500 points. After that month someone else starts laddering, has an inflated bonus pool, will have the same amount of points as me after just 100 games. That doesn't reward or motivate players to play more it actually does the opposite.


Wow you're not very good at math. If he starts laddering when you have 1500 points and he has 1500 bonus pool it means he will have 1500 points and 0 bonus pool when you have 1500 points and 1500 bonus pool. Unless you constantly ladder then you will have around 3000 points when he has 1500.

Wrong.

The numbers I used were figurative and have nothing to do with the point made. There was no math involved in my argument.

The bottom line was, I would play 1000 games and be ranked as the same as someone who plays 100 games.

During my month of play my bonus pool would have run out long before the end of the month meaning that I wouldn't be gaining near as many points as the person who doesn't start playing until after that month, with a huge bonus pool. I would continue playing even while he's playing still and he will always be equal to my points as long as he keeps abusing the bonus pool and I keep on playing a lot.



Why do you keep failing so much? if your bonus pool runs out you already "abused" bonus pool more than the guy who didn't play has. And when he starts playing he "abuses" it the way you already did until he catches up with you.


Still wrong. Everybody have the same amount of bp. Even if they start 2months after everyone.
Why do you keep failing so much ?


Sir. First of all, I was never wrong in this thread, so you can't say I am still wrong. Secondly I have been saying the same thing you just said, so you say I'm wrong and then you echo what I've said. That is probably the ultimate fail right there.

No, you're a moron and have been wrong in every post.

You keep saying that everyone has the same amount of BP therefore it will even out eventually. But you can't seem to comprehend that when a player plays when he doesn't have bonus pool he hardly gains anything more than he loses. So two players of equal WL% but one plays every day and the other only plays when he has bonus pool, the player who only plays with bonus pool will have the same amount as the guy player every day. SO one player can have 1000 games and be at the same points as someone who only plays out their bonus pool and has 100 games.


That, of course, is only true when the gives conditions occur:
- All of the games are giving and removing the same amount of points for both players compared
- Player A(the one with more games) NEVER gets better/ALWAYS ALWAYS will receive the same points(sry for repeating the first point)
- Player B(the one that waits for the bonus pool) NEVER players with 0 bonus

The thing is, the system won't work that way. As you get better, ladder starts varying the points. There is a point where you are either receiving +20 pure points a win or you get promoted. In this case, the active player - as he gets better - receives much more points.

However, it is indeed true that a player with 100 wins can have the same points as a player with 1000. It is also true that it is more efficient to ladder when you wait for bonus.

However, you are also stagnated in the league and won't go up into plat/diamond/masters or whatever, and the active player will improve due to the sheer fact that he is getting more experience, and eventually will get promoted.

So, if you want points, play 2 games a day. If you want a promotion, 20 games a day.

Yea, you're kinda right. But then what is the point of the ladder? A ladder is supposed to be a competition, points are supposed to be the reflection of the players skill. That isn't the case. Like with my example earlier:

RevDime 1,869 437 393 52.65%
SolidControL 1,870 151 140 51.89%

I bet you those two players are pretty similar in skill and are both ranked in the top 50 masters players in NA. But why should one of them who played 800 games with a higher win % be ranked lower than someone who only played 300 games with a lower win%?

twitch.tv/ggshinya
lolsixtynine
Profile Blog Joined January 2011
United States600 Posts
June 29 2011 15:40 GMT
#64
On June 29 2011 23:21 Gnax wrote:
If you want bonus pool removed you're officially stupid. The only thing bonus pool does is motivate casual players to play ladder. And what that does is decrease the time you have to wait to find a ladder game. There is absolutely no negative effect on anything.

Having 0 bonus pool and playing ladder doesn't give you any disadvantage over someone who plays with 1000 bonus pool. If you have 0 bonus pool it means you have more points than the guy with 1000 bonus pool will ever get from bonus pool alone.


I'm glad you have the official say on whether or not the rest of us are stupid. And the "negative effects on anything" have been elaborated on in this thread already, before your post.
Zocat
Profile Joined April 2010
Germany2229 Posts
Last Edited: 2011-06-29 15:48:55
June 29 2011 15:46 GMT
#65
On June 29 2011 23:22 shinyA wrote:
My problem with bonus pool is that it doesn't motivate players to play more, it only motivates them to play enough to keep their bonus pool low. It doesn't reward mass games, it actually rewards fewer games which shouldn't be the case.


You approach the problem from the wrong side.

Imagine a no-bonus pool system:
Player A & B same skill level.
Player A plays 2 games a day.
Player B plays 20 games a day.
Both start with 1000 points.
After 1 week - both have 1000points.
After another week - both still have 1000 points.

Now add bonuspool (84 points / week).
Both start with 1000 points.
After 1 week both have 1084 points.
After another week both have 1168 points.

Why is that? Because with the 50% winratio and assuming a pure system where neither gains/loses skill their points do not change. Their MMR is static and therefor their points .

The bonus pool system is giving the illusion that players improve. 1 week you were at X points, the following week at X+bonuspool. That surely means you got better, right?
It doesnt matter if people play 2, 10, 30 games day as long as their skill isnt changing.

I also disagree with your last sentence. Yes, it doesnt reward mass gaming. But it shouldnt reward mass gaming. It should reward people who improve the most. And this is the case.
If someone can improve at a faster rate than someone, who play 30 games a day, by playing 2 games a day it should reward him more.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
June 29 2011 15:49 GMT
#66
Points only matter if you are GM anyway so I voted "I dont care". Actually I'd want elo but I think I'm pretty alone there.
I have the best fucking lawyers in the country including the man they call the Malmis.
FeyFey
Profile Joined September 2010
Germany10114 Posts
June 29 2011 15:49 GMT
#67
If you actually manage to stay as good as people that play often, then you deserve the boost the bonus pool gives you. The rewarding non nerds system slowly sneaked its way into the games, now you have to live with it. Atleast they don't sell bonus points for money, like other games do it. I don't mind it because the real nerding people will still be on top. And of course stomp casuals any time.
I even like the pay for ingame things in other games (unless they make you have to buy them if you want to play the game right), because it helps to improve the game without doing any damage, well except to the pockets of people with to much money that is.

So Bonus Points in sc2 are totally fine, there are other things that indicate that you are getting better and where you stand skill wise, just have to use your brain cells and you can find that out yourself with the stuff the blizzard ladders tells you of yourself and the opponent. Well 80% of the ladder are probably at their righteouse place anyway.

I am way to high sadly, due to the cheese and allin free wins given in the ladder.
Gnax
Profile Joined June 2010
Sweden490 Posts
June 29 2011 15:50 GMT
#68
On June 30 2011 00:40 lolsixtynine wrote:
Show nested quote +
On June 29 2011 23:21 Gnax wrote:
If you want bonus pool removed you're officially stupid. The only thing bonus pool does is motivate casual players to play ladder. And what that does is decrease the time you have to wait to find a ladder game. There is absolutely no negative effect on anything.

Having 0 bonus pool and playing ladder doesn't give you any disadvantage over someone who plays with 1000 bonus pool. If you have 0 bonus pool it means you have more points than the guy with 1000 bonus pool will ever get from bonus pool alone.


I'm glad you have the official say on whether or not the rest of us are stupid. And the "negative effects on anything" have been elaborated on in this thread already, before your post.


Not awarding people with no skill who mass games is not a negative thing.

That's like saying the CEO of Google shouldn't be able to make more money than an employee at McDonalds because the guy at McDonalds works more hours than him. I'm sure you can see how stupid that sounds.
NDsOdapOp
Profile Joined April 2011
United Kingdom60 Posts
June 29 2011 15:51 GMT
#69
bonus pool is a great aspect i don't see there being any problems with it i actually think it helps to motivate players to play more often as many players see as keeping their bonus pool down to zero as a measure of if they are playing enough or not.
imba, imba world
AndyGB4
Profile Joined March 2011
Canada156 Posts
June 29 2011 15:53 GMT
#70
wow thanks to Thrombozyt, my head was going to explode from all the weird things people were saying in here. It's pretty simple really, everyone gets the same amount of Bonus Pool points per week. Theres no advantage or disadvantage loll The only thing it does is gives a chance to someone who started later to catch up, and it also weeds out the players who completely stop playing because they wont be using their BP points at all.
CidO
Profile Joined June 2010
United States695 Posts
June 29 2011 15:54 GMT
#71
I don't care about bonus pool, it's fine, leave it, don't devote any time to it. Instead I'd like to see a way to find people around your relative skill level to practice with that are on at any given time - without having to resort to external sources like TL or Reddit. Bonus pool is just a way for people to "catch up" points wise after they haven't played in a while. Most active players keep it low or 0. Then there are people like me who grind out 50+ games in a few days after not having played in 2 weeks.
:P
Kwanny
Profile Joined January 2011
Germany222 Posts
June 29 2011 15:58 GMT
#72
On June 30 2011 00:35 shinyA wrote:
Show nested quote +
On June 30 2011 00:29 Thrombozyt wrote:
On June 30 2011 00:26 shinyA wrote:
On June 30 2011 00:21 Thrombozyt wrote:

@shinyA:
Without the bonus pool, exactly the same would happen. You would have your 200 points after 3000 games and a guy would have the same amount of points after 100 games, because he as good as or better than you. A ladder system ranks people for their skill and not for the amount of games. You still have to play enough to use up your bonus pool, but that's it. It also ensures that you can start later in the season and still place decent - provided you are actually good.


If there were no bonus pool the same thing wouldn't happen because whoever plays more games would make up more ground. If there were no bonus pool and 2 players of the same exact skill and had the same exact win% played ladder, whoever who would play more games would have more points.

There you are wrong. If you are matched with player of your skill you win as much as you lose - your win% approaches 50%. Thus without bonus pool you would not gain any points in the long run because you win as many as you lose. So not playing is actually as good as 52383 games per week, because you don't gain any points as long as you don't improve (Edit: without bonus pool).

That's assuming that you have an exact rate of 50%, if you have anything higher than 50% then whoever plays more is rewarded more. I know what you're saying but that only applies to people who can't break 50% when in reality tons of people will have a higher win% than 50.

Don't get me wrong, I hate the MMR system too. I think that I should play people of my own points, not some hidden MMR that is supposed to match me with people of my own skill because that obviously doesn't work since there's tons of people with incredibly high win percentages.


You don't even realize, that it is logically and system wise nearly impossible, to have different amounts of games, while having the same skill and the same winrate and the same rating points.

If you "assume" that the winrate stays the same (a constant), it would mean, that you have the same winrate against anyone you play against. Following your logic, it wouldn't matter, if the opponent was grandmaster or bronze. Higher amount of games with the same rating points with the same skill level will result in a lower winrate.

If your bonus pool pushes you up to a level, that your intrinsic skill doesn't represent, you'll eventually lose some games, and drop to a more appropriate level, in case of a mass gamer. A guy, that maintains the same rating as you (with both having the same amount of bonus pool left), with less games played, will most likely have a higher winrate, and if not, have faced tougher opponents, so that his intrinsic skilllevel is most likely higher than that of the mass gamer's.
ronpaul012
Profile Joined March 2011
United States769 Posts
June 29 2011 15:58 GMT
#73
On June 30 2011 00:08 Mendelfist wrote:
Show nested quote +
On June 30 2011 00:02 ronpaul012 wrote:
While 45% win ratio isn't very good, its still possible to be top 25 in your league as long as your active.

No, it isn't, unless you are in bronze. With a 45% win ratio you will get demoted to a lower league after a while.


woah, i'm not so sure about that. I've been keeping track of wins and losses personally and i'm a plat player with about 57% win ratio. Using your theory of a 5% off of 50 would a demotion/promotion I would be diamond. I dont think 45% is low enough, as long as there mmr is staying high enough. If everybody below a 50% win ratio would be moved down then ladder would be going crazy.

My point was that many people are somewhere between a 45-50% win ratio in the ladder. For all of those players, they would be at the same ranking, and many times lower than a player who has a 53% win ratio but hasn't played in a month. The bonus pool is a useful tool to help players who are on a bit of a slump, or struggling to go .500 in their league. I do agree that the bonus pool inflates points too much, and that there should be a bonus pool used counter near the remaining bonus pool. This would give everyone a good idea of where a player should actually be for those who care. However completely removing bonus pool may be going too far.
I'm a gooner.
PanzerKing
Profile Joined May 2010
United States483 Posts
Last Edited: 2011-06-29 15:59:54
June 29 2011 15:59 GMT
#74
On June 29 2011 23:00 koveras wrote:
I am kind of annoyed by the bonus pool system blizzard introduced in SC2. In my oppinion it demotivates players to do lots of ranked games because waiting for your bonus pool to inflate will make sure you have a higher score in ranked points. In my league the number one player has played 80 games and has about 1500 ranked points and he has been inactive in ranked now for quite some time without anyone challenging him in our league. Last night I had a pretty bad losing streak and got kicked out of the top 8. Now im doubting if I should rank again or just wait for my bonus pool to fill up. Im wondering what the TL community thinks about the idea of the bonus pool being removed.



It's a moot question, since Blizzard will not be removing the bonus pool. It was implemented for the same reason that Arena ranks in World of Warcraft begin at 0 instead of 1500 - to give people a constant feeling of progression in that their total number of ranking points increases over time. Blizzard wants you to keep playing, which means that you have to feel like you're accomplishing something by playing, which means gradually increasing your points over time. For more serious players the bonus pool is a nonissue, but since it helps keep casual players involved in the game, it's here to stay.
http://tkrmx.blogspot.com/
MrCeeJ
Profile Joined April 2010
United Kingdom57 Posts
June 29 2011 16:02 GMT
#75
The bonus pool and league score, even who is in your league are totally irrelevant. If your mmr+Q value takes you out of bronze and into silver then great. You are not promoted from your league into another one in the traditional sense, you are simply rebranded as Silver and if there isn't a league with a gap in it one is created for you.

The league rankings and bonus pool inflation have no real meaning at all, Blizz designed it that way deliberately since if you reveal to people how far down the list they are in the grand scheme of things they will loose all sense of perspective and despair.

The only impact it has on the game is booting people out of GM, and even that is equivalent to saying "have you averaged less than 16 games a week this season".
Argue for your limitations and they shall be yours!
Pughy
Profile Blog Joined July 2010
Wales662 Posts
June 29 2011 16:03 GMT
#76
I like the idea of bonus pool. I play alot so I didn't really benefit from them as much as less active players. And still its not garanteed points, only if you win.
Commentatorwww.twitter.com/pughydude www.twitch.tv/pughydude
KimJongChill
Profile Joined January 2011
United States6429 Posts
June 29 2011 16:04 GMT
#77
I don't mind the bonus pool too much, since it makes my points go higher, and even if they don't matter they are the only displayed indicator that we are given. Plus, I have a hard time ignoring things that are even marginally associated with personal skill..
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Kwanny
Profile Joined January 2011
Germany222 Posts
June 29 2011 16:12 GMT
#78
In case, everyone else gets bonus pool, and you don't, you'll end up at the same rating level as you would have, if you had bonus pool, as the players get worse over time @ the same rating level. As you play better, you move past them after a sufficient amount of games.
lazydino
Profile Joined October 2010
Canada331 Posts
June 29 2011 16:18 GMT
#79
Bonus pool is kind of like a ladder motivation for me! It encourages people to ladder. I would be sad to see it go away.
"I have this moron thing that I do, it's called thinking" - George Carlin
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2011-06-29 16:23:09
June 29 2011 16:19 GMT
#80
On June 29 2011 23:50 shinyA wrote:
My problem with bonus pool is that it doesn't motivate players to play more, it only motivates them to play enough to keep their bonus pool low. It doesn't reward mass games, it actually rewards fewer games which shouldn't be the case.
It does not reward fewer games. When you play with the bonus pool depleted, you play regularly enough that the MMR is close to you true skill. So you don't lose points when you play with a depleted bonus pool, but you increase your skill due to experience. This separates you from someone who plays just to bonus pool depletion.
You don't choose to play zerg. The zerg choose you.
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