• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:26
CET 00:26
KST 08:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1461 users

PvP is going to change in the next Patch ! - Page 19

Forum Index > Closed
Post a Reply
Prev 1 17 18 19 20 21 56 Next
Avenok
Profile Joined February 2010
United States34 Posts
April 22 2011 14:33 GMT
#361
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
April 22 2011 14:33 GMT
#362
good to know they're trying to fix this up
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-04-22 14:33:57
April 22 2011 14:33 GMT
#363
On April 22 2011 23:27 Zaros wrote:
I like the idea of making gateways better but i dont like the idea of making warpgates worse, also your not going to really get more units with gateways in the early game seeing as your economy should be allocated properly and you wont be able to afford extra units without reworking the oppenings completely.

I don't think they'd be that much worse, but warpgate cheese would become gradually less effective over time as a defender's gateway unit cycles would be a few seconds more ahead every time.
Samhax
Profile Joined August 2010
1054 Posts
April 22 2011 14:35 GMT
#364
With a change like that you can still in a macro mode, have for example half or 1/3 of your gateways in warp mode to deal with harass or to harass your opponent.
hugman
Profile Joined June 2009
Sweden4644 Posts
April 22 2011 14:36 GMT
#365
On April 22 2011 23:33 Avenok wrote:
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.

I like that, it might make the 6-gate a bit weaker too
raf3776
Profile Blog Joined August 2010
United States1904 Posts
April 22 2011 14:38 GMT
#366
On April 22 2011 23:33 Avenok wrote:
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.

That is a terrible idea. that would just make protoss, terran wish shiny units. I think an easier solution would be to nerf chronoboost research time. to maybe 50% of what it is now so it couldnt be 40 seconds off and only 20.
WWJD (What Would Jaedong Do)
Vessel
Profile Joined June 2010
United States214 Posts
April 22 2011 14:38 GMT
#367
On April 22 2011 23:33 Avenok wrote:
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.


i think some version of this might be a better way to go as well. not sure i like the idea of gateways warping in faster than warpgates.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
April 22 2011 14:39 GMT
#368
I think you do need warpgates early in the game to deal with any cheesy play from the other races, to remove or move warpgate to other tech points will require a huge rework of protoss and i personally think its too late for a move like that.

My advice to blizzard if they want to fix PvP, just dont let pylons warp in on ramps and nerf the collosus and buff other protoss areas.
nalgene
Profile Joined October 2010
Canada2153 Posts
April 22 2011 14:41 GMT
#369
As long as the buff to gateways are applied after warpgate research is done, it'd be pretty interesting. The gateways won't be quicker until then, and vs other races, the first few minutes would still be relatively the same.
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 22 2011 14:43 GMT
#370
Thats very interesting, Some pros might actually stop using warpgates if gateways build a bit faster.

Now that would be awesome to watch.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
April 22 2011 14:43 GMT
#371
the return of the 3RR + Lings allin!
jombeeno
Profile Blog Joined June 2010
United States47 Posts
April 22 2011 14:43 GMT
#372
I am not sure what the patch would even do. It all seems hazy to nerf something that is so essential in other match-ups. I guess we will have to wait and see.
Deja Thoris
Profile Blog Joined November 2010
South Africa646 Posts
April 22 2011 14:43 GMT
#373
I play random and hate pvp because everytime it's a 4 gate and being a stubborn idiot I refuse to 4 gate back. The matchup needs some variety in it and I'll be glad if the balancing team achieves that.

Bonus points to them if they give it even more variety than a colossus race too.
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
April 22 2011 14:45 GMT
#374
On April 22 2011 23:38 raf3776 wrote:
That is a terrible idea. that would just make protoss, terran wish shiny units. I think an easier solution would be to nerf chronoboost research time. to maybe 50% of what it is now so it couldnt be 40 seconds off and only 20.


You never played Brood War then?
I have a beard. I'm unprofessional.
PanzerKing
Profile Joined May 2010
United States483 Posts
April 22 2011 14:45 GMT
#375
Some people are complaining that PvP will now revolve around the Colossus. I don't know if they realize that, atm, PvT and PvZ currently revolve around the Colossus as well. The Colossus is such a ridiculously good unit that, if you don't specifically tailor your unit composition to counter it, you will lose. You can't just build an equally-strong army with equivalent units, you have to specifically build units whose sole purpose is to kill the colossus or the rest of your army will be annihilated effortlessly. And that's just awful for game balance, because P have been balanced around the current incarnation of the colossus (so you can't really nerf it without crippling P) but it's such a ridiculous unit that it warps the entire metagame around it like a black hole.
http://tkrmx.blogspot.com/
Pirat6662001
Profile Joined January 2011
Russian Federation949 Posts
April 22 2011 14:46 GMT
#376
Also- I would LOVE this patch if the build time for sentries and stalkers in gateways was decreased, but the zealot time stayed the same. The early rush will not get ridiculously strong, but after minute 3 toss will produce faster
So.. this Earth, nice planet you might say- WRONG!!
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 22 2011 14:46 GMT
#377
On April 22 2011 23:43 Sanguinarius wrote:
Thats very interesting, Some pros might actually stop using warpgates if gateways build a bit faster.

Now that would be awesome to watch.

It'll be interesting to say the least, having to choose between faster building units or instant reinforcements
Artillery spawned from the forges of Hell
TrANCE,
Profile Joined December 2010
301 Posts
April 22 2011 14:49 GMT
#378
On April 22 2011 22:32 Saechiis wrote:
Show nested quote +
On April 22 2011 22:27 TrANCE, wrote:
tired of retarded protoss players telling terrans to buid other units, omg like your the first person to ever think of that. Any opening thats not bio will lose to 4gate / void rays / blink stalker and transitioning later means zero upgrades, zero production buildings, high likelyness of being runover by 6gate or 2base colossus or anything pretty much. Not to mention chargelots counter ALL mech.


And i'm tired of retarded Terran that don't kno fuckall saying the only way you can win is with mass bio then complaining when you get crushed by Collossus or Hts or even double forge openings.
Don't even pretend like you know everything T can do nobody does it's way to early in the game for that and why has Terran been stuck in this rutt with mass bio play?? because it's the only viable teck path? NO it's that it's the path thats the easiest to play and the most explored since it's been around since beta



In beta mech was standard in TvP, until tanks got nerfed twice, try again. Also, plenty of Terrans are playing mech or biomech nowadays, making your rant sound pretty uninformed.


Siege Tanks was more standard in every mu when they was ridiculously powerful whats your point? try again

Lol what level do you play at where a Terran goes Pure meck TvP this is probley the worst Match up to go pure meck which makes you pretty uninformed.

Bio/meck fair enough I've seen the upward trend of this lately
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
April 22 2011 14:49 GMT
#379
I wonder how this will effect 4 warpgate in other matchups, sounds like you will have a little more time to prepare.
http://shroomspiration.blogspot.com/
TimeSpiral
Profile Joined January 2011
United States1010 Posts
April 22 2011 14:49 GMT
#380
My heart is both joyous and worried :/

I've always felt that something was off about Warpgates. But, if anything, PvP is a clear-cut example of how the race is fundamentally flawed. If Pros will gravitate towards the most OP strategies most of time and we see a matchup where it is 99.9% 4 Warpgate attack into either Blink Stalker or Colossus then it seems pretty obvious that something is up.

It never made sense to me that Warpgates reduced build-time, front-loaded the purchasing process, AND eliminated walking distance (with the investment of a single pylon/warp prism). It's just too good. There is almost no risk in opening with a big warpgate attack and we've seen time and time again - a world-class player going up against an under-dog. The under-dog is getting crushed and says, "wow, I really need to take a game off this guy," and busts out a four warpgate attack and makes the world-class player look like a Platinum level scrub.

Sure, Blizzard is saying they are making this change for PvP, but PvP is just the quintessential example of what is wrong with Protoss right now. Any change will have an obvious and dramatic affect on the game. Hopefully it is for the better and not some ridiculously inconsequential nerf/buff.

I'm all for the redesigning of the Warpgate. Good luck, Blizzard. Good luck.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
Prev 1 17 18 19 20 21 56 Next
Please log in or register to reply.
Live Events Refresh
Next event in 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft345
SpeCial 70
CosmosSc2 32
StarCraft: Brood War
Artosis 575
Shuttle 336
Aegong 47
sSak 21
LancerX 19
Bale 10
IntoTheRainbow 9
Dota 2
monkeys_forever611
Super Smash Bros
hungrybox983
C9.Mang0279
AZ_Axe152
Other Games
summit1g11234
Grubby2620
Day[9].tv578
Liquid`Hasu169
ToD138
Maynarde75
ViBE47
Organizations
Other Games
BasetradeTV131
Dota 2
PGL Dota 2 - Main Stream57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• RyuSc2 35
• musti20045 33
• davetesta30
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• mYiSmile10
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 45
• RayReign 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21636
League of Legends
• Doublelift4445
Other Games
• imaqtpie891
• Day9tv578
• Shiphtur151
Upcoming Events
Replay Cast
34m
KCM Race Survival
9h 34m
The PondCast
10h 34m
WardiTV Team League
12h 34m
BASILISK vs Team Liquid
OSC
12h 34m
Replay Cast
1d
WardiTV Team League
1d 12h
Big Brain Bouts
1d 17h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
[ Show More ]
Platinum Heroes Events
2 days
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.