• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:07
CEST 23:07
KST 06:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Neeb returns to progaming; rejoins ONSYDE2Weekly Cups (July 20-26): Early returns on 5.0.16b2IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"7ZeroSpace Early Access is Now Live!40
StarCraft 2
General
Neeb returns to progaming; rejoins ONSYDE Terran or Protoss 3kb/s downloading patch..... are we back to 1998? Weekly Cups (July 20-26): Early returns on 5.0.16b Daily SC2 Player Grid - feedback wanted
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
screpdb: new Starcraft reporting tool BW General Discussion ASL22 General Discussion ASL 22 Proposed Map Pool Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Star Con San Diego 2026 Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3968 users

PvP is going to change in the next Patch ! - Page 19

Forum Index > Closed
Post a Reply
Prev 1 17 18 19 20 21 56 Next
Avenok
Profile Joined February 2010
United States34 Posts
April 22 2011 14:33 GMT
#361
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
April 22 2011 14:33 GMT
#362
good to know they're trying to fix this up
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-04-22 14:33:57
April 22 2011 14:33 GMT
#363
On April 22 2011 23:27 Zaros wrote:
I like the idea of making gateways better but i dont like the idea of making warpgates worse, also your not going to really get more units with gateways in the early game seeing as your economy should be allocated properly and you wont be able to afford extra units without reworking the oppenings completely.

I don't think they'd be that much worse, but warpgate cheese would become gradually less effective over time as a defender's gateway unit cycles would be a few seconds more ahead every time.
Samhax
Profile Joined August 2010
1054 Posts
April 22 2011 14:35 GMT
#364
With a change like that you can still in a macro mode, have for example half or 1/3 of your gateways in warp mode to deal with harass or to harass your opponent.
hugman
Profile Joined June 2009
Sweden4644 Posts
April 22 2011 14:36 GMT
#365
On April 22 2011 23:33 Avenok wrote:
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.

I like that, it might make the 6-gate a bit weaker too
raf3776
Profile Blog Joined August 2010
United States1904 Posts
April 22 2011 14:38 GMT
#366
On April 22 2011 23:33 Avenok wrote:
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.

That is a terrible idea. that would just make protoss, terran wish shiny units. I think an easier solution would be to nerf chronoboost research time. to maybe 50% of what it is now so it couldnt be 40 seconds off and only 20.
WWJD (What Would Jaedong Do)
Vessel
Profile Joined June 2010
United States214 Posts
April 22 2011 14:38 GMT
#367
On April 22 2011 23:33 Avenok wrote:
I think they should move warpgate technology to the Twilight Council. As a Protoss you don't NEED to have the upgrade that early in the game, unless your rushing or cheesing. When it comes to defending [staying alive against early pressure] Protoss can just build their units out of the Gateway at the beginning of the game [You still have chronoboost for making units faster]. If warpgate is moved to the Twilight Council it'll force Protoss to make a decision when to get their warpgate upgrade, right now it's just kind of a "freeby" upgrade that lends itself to cheesy builds especially in PvP.


i think some version of this might be a better way to go as well. not sure i like the idea of gateways warping in faster than warpgates.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
April 22 2011 14:39 GMT
#368
I think you do need warpgates early in the game to deal with any cheesy play from the other races, to remove or move warpgate to other tech points will require a huge rework of protoss and i personally think its too late for a move like that.

My advice to blizzard if they want to fix PvP, just dont let pylons warp in on ramps and nerf the collosus and buff other protoss areas.
nalgene
Profile Joined October 2010
Canada2153 Posts
April 22 2011 14:41 GMT
#369
As long as the buff to gateways are applied after warpgate research is done, it'd be pretty interesting. The gateways won't be quicker until then, and vs other races, the first few minutes would still be relatively the same.
Year 2500 Greater Israel ( Bahrain, Cyprus, Egypt, Iran, Iraq, Jordan, Kuwait, Lebanon, Oman, Gaza Strip, West Bank, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen )
Sanguinarius
Profile Joined January 2010
United States3427 Posts
April 22 2011 14:43 GMT
#370
Thats very interesting, Some pros might actually stop using warpgates if gateways build a bit faster.

Now that would be awesome to watch.
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
April 22 2011 14:43 GMT
#371
the return of the 3RR + Lings allin!
jombeeno
Profile Blog Joined June 2010
United States47 Posts
April 22 2011 14:43 GMT
#372
I am not sure what the patch would even do. It all seems hazy to nerf something that is so essential in other match-ups. I guess we will have to wait and see.
Deja Thoris
Profile Blog Joined November 2010
South Africa646 Posts
April 22 2011 14:43 GMT
#373
I play random and hate pvp because everytime it's a 4 gate and being a stubborn idiot I refuse to 4 gate back. The matchup needs some variety in it and I'll be glad if the balancing team achieves that.

Bonus points to them if they give it even more variety than a colossus race too.
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
April 22 2011 14:45 GMT
#374
On April 22 2011 23:38 raf3776 wrote:
That is a terrible idea. that would just make protoss, terran wish shiny units. I think an easier solution would be to nerf chronoboost research time. to maybe 50% of what it is now so it couldnt be 40 seconds off and only 20.


You never played Brood War then?
I have a beard. I'm unprofessional.
PanzerKing
Profile Joined May 2010
United States483 Posts
April 22 2011 14:45 GMT
#375
Some people are complaining that PvP will now revolve around the Colossus. I don't know if they realize that, atm, PvT and PvZ currently revolve around the Colossus as well. The Colossus is such a ridiculously good unit that, if you don't specifically tailor your unit composition to counter it, you will lose. You can't just build an equally-strong army with equivalent units, you have to specifically build units whose sole purpose is to kill the colossus or the rest of your army will be annihilated effortlessly. And that's just awful for game balance, because P have been balanced around the current incarnation of the colossus (so you can't really nerf it without crippling P) but it's such a ridiculous unit that it warps the entire metagame around it like a black hole.
http://tkrmx.blogspot.com/
Pirat6662001
Profile Joined January 2011
Russian Federation949 Posts
April 22 2011 14:46 GMT
#376
Also- I would LOVE this patch if the build time for sentries and stalkers in gateways was decreased, but the zealot time stayed the same. The early rush will not get ridiculously strong, but after minute 3 toss will produce faster
So.. this Earth, nice planet you might say- WRONG!!
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 22 2011 14:46 GMT
#377
On April 22 2011 23:43 Sanguinarius wrote:
Thats very interesting, Some pros might actually stop using warpgates if gateways build a bit faster.

Now that would be awesome to watch.

It'll be interesting to say the least, having to choose between faster building units or instant reinforcements
Artillery spawned from the forges of Hell
TrANCE,
Profile Joined December 2010
301 Posts
April 22 2011 14:49 GMT
#378
On April 22 2011 22:32 Saechiis wrote:
Show nested quote +
On April 22 2011 22:27 TrANCE, wrote:
tired of retarded protoss players telling terrans to buid other units, omg like your the first person to ever think of that. Any opening thats not bio will lose to 4gate / void rays / blink stalker and transitioning later means zero upgrades, zero production buildings, high likelyness of being runover by 6gate or 2base colossus or anything pretty much. Not to mention chargelots counter ALL mech.


And i'm tired of retarded Terran that don't kno fuckall saying the only way you can win is with mass bio then complaining when you get crushed by Collossus or Hts or even double forge openings.
Don't even pretend like you know everything T can do nobody does it's way to early in the game for that and why has Terran been stuck in this rutt with mass bio play?? because it's the only viable teck path? NO it's that it's the path thats the easiest to play and the most explored since it's been around since beta



In beta mech was standard in TvP, until tanks got nerfed twice, try again. Also, plenty of Terrans are playing mech or biomech nowadays, making your rant sound pretty uninformed.


Siege Tanks was more standard in every mu when they was ridiculously powerful whats your point? try again

Lol what level do you play at where a Terran goes Pure meck TvP this is probley the worst Match up to go pure meck which makes you pretty uninformed.

Bio/meck fair enough I've seen the upward trend of this lately
Treemonkeys
Profile Blog Joined August 2010
United States2082 Posts
April 22 2011 14:49 GMT
#379
I wonder how this will effect 4 warpgate in other matchups, sounds like you will have a little more time to prepare.
http://shroomspiration.blogspot.com/
TimeSpiral
Profile Joined January 2011
United States1010 Posts
April 22 2011 14:49 GMT
#380
My heart is both joyous and worried :/

I've always felt that something was off about Warpgates. But, if anything, PvP is a clear-cut example of how the race is fundamentally flawed. If Pros will gravitate towards the most OP strategies most of time and we see a matchup where it is 99.9% 4 Warpgate attack into either Blink Stalker or Colossus then it seems pretty obvious that something is up.

It never made sense to me that Warpgates reduced build-time, front-loaded the purchasing process, AND eliminated walking distance (with the investment of a single pylon/warp prism). It's just too good. There is almost no risk in opening with a big warpgate attack and we've seen time and time again - a world-class player going up against an under-dog. The under-dog is getting crushed and says, "wow, I really need to take a game off this guy," and busts out a four warpgate attack and makes the world-class player look like a Platinum level scrub.

Sure, Blizzard is saying they are making this change for PvP, but PvP is just the quintessential example of what is wrong with Protoss right now. Any change will have an obvious and dramatic affect on the game. Hopefully it is for the better and not some ridiculously inconsequential nerf/buff.

I'm all for the redesigning of the Warpgate. Good luck, Blizzard. Good luck.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
Prev 1 17 18 19 20 21 56 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech74
StarCraft: Brood War
Calm 2542
Mini 391
Soulkey 118
Larva 107
NaDa 22
Dota 2
syndereN480
Pyrionflax214
Counter-Strike
fl0m1769
summit1g28
Super Smash Bros
Mew2King126
Heroes of the Storm
Liquid`Hasu442
Other Games
Grubby3665
tarik_tv2728
Beastyqt700
shahzam505
ToD294
XaKoH 290
UpATreeSC219
B2W.Neo176
C9.Mang0174
JuggernautJason100
Trikslyr37
Organizations
Other Games
BasetradeTV190
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• musti20045 51
• Hupsaiya 20
• RyuSc2 20
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 63
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2916
League of Legends
• TFBlade779
Other Games
• imaqtpie1728
Upcoming Events
PiGosaur Cup
2h 53m
The PondCast
12h 53m
Kung Fu Cup
13h 53m
Patches Events
18h 53m
Replay Cast
1d 11h
CrankTV Team League
1d 13h
OSC
1d 15h
OSC
1d 20h
Replay Cast
2 days
Escore
2 days
[ Show More ]
CrankTV Team League
2 days
OSC
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
RSL Revival
3 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
3 days
Afreeca Starleague
4 days
RSL Revival
4 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
4 days
WardiTV Weekly
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-07-27
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-28
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.