Nydus Worm to display Text Warning - Page 12
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PeAcY6969
France621 Posts
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Defrag
Poland414 Posts
edit: typo | ||
Flyingdutchman
Netherlands858 Posts
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sleepingdog
Austria6145 Posts
On March 25 2011 18:48 Defrag wrote: As long as you cant hit space to center on the Nydus worm after the announcment I dont see any problem ehre. Excellent, excellent point. If you could find the Nydus worm immediately by pressing space, this would be huge. Especially in lategame-situations when you have multiple bases. | ||
Ghost Prototype
United States20 Posts
Yes nydus sucks, but this has -nothing- to do with it, it has to do with not disadvantaging deaf players and giving people the option to play with sound off. I like to think the source of the knee jerk outrage isn't caused by TL rewarding people with large post numbers, but the fact that this happens in EVERY thread about any change that has -nothing- to do with actual gameplay makes me wonder. | ||
Bactrian
Australia176 Posts
<-- zerg player | ||
JustPassingBy
10776 Posts
Unless they object to the possibility of this, of course: On March 25 2011 18:48 Defrag wrote: As long as you cant hit space to center on the Nydus worm after the announcment I dont see any problem ehre. | ||
DisaFear
Australia4074 Posts
Originally, I thought it was an alert as it was placed down (like a Nuke at laucnh I guess) Silly me | ||
eCakes
Australia32 Posts
The same as the larva spawning text has made no difference to me unless i actively look for it. should get a larva injectless hatch symbol like warpgates but we cant make it too easy for the swarm | ||
Sarang
Australia2363 Posts
Think for a second. Why would Blizzard implement a blood curdling scream when a nydus bursts through? Because it sounds cool? No! You're SUPPOSED to know when it pops up! Let me say it again. YOU ARE SUPPOSED TO KNOW WHEN IT POPS UP. All this change is doing is giving hearing impaired people a chance to be notified as well. And you people are bitching as if Blizzard are completely removing the nydus worm as a viable tactic -_-. Let's go through a few scenarios 1. Person with no hearing disabilities, playing with sound. They hear the scream. You really think the text makes a difference? 2. Person with no hearing disabilities, playing with no sound. Instead of being completely unaware when a nydus comes up, they now get a small notification on the side of the screen. They have far less of a chance to detect the nydus than if they were playing with sound - It's just now no longer impossible. 3. Person with a hearing disability. Instead of being unfairly handicapped compared to non-deaf people, they are now notified when a nydus pops up, just like everyone else is. How the hell are you people against this? Once the nydus bursts out, YOU ARE SUPPOSED TO BE AWARE OF IT. | ||
Qikz
United Kingdom12022 Posts
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Jakalo
Latvia2350 Posts
Very thoughtful from Blizzard. | ||
Mateo0
France112 Posts
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Tiazi
Netherlands761 Posts
On March 25 2011 04:49 Sega92 wrote: wow wtf theres yet another thing zerg cant use now... R.I.P Nydus QQ more plz. O.T. The text messages is something I dont notice most of the time. For me the Scream will still be the sign to move and not the message. Good for deaf people tho. One of my friends is near deaf and he should be able to play sc2 imo. | ||
Heraklitus
United States553 Posts
On March 25 2011 18:46 PeAcY6969 wrote: I am deaf and I can't hear the noise of Nydus. Blizzard is doing this because of this guy. It's a simple accessibility issue that doesn't significantly affect the rest of the game. | ||
VirtuallyJesse
United States398 Posts
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FarbrorAbavna
Sweden4856 Posts
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CaptainSlow
Malaysia164 Posts
but after reading some of the posts, i realized that the game has become more accessible for deaf people. way to go blizzard, | ||
AcrossFiveJulys
United States3612 Posts
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redFF
United States3910 Posts
User was warned for this post | ||
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