Btw. why doesn't Zerg has a Unit that is comparable with those?
Banshee versus Dark Templar [Extended Serious] - Page 4
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kickinhead
Switzerland2069 Posts
Btw. why doesn't Zerg has a Unit that is comparable with those? | ||
cordlc
United States360 Posts
Like others have said, they serve different purposes, so the comparison is kind of pointless. The Banshee is obviously better mixing in with fighting units - but when it comes to harassing / map control in late game PvT, DT's are more powerful, no question. | ||
Gladiator6
Sweden7024 Posts
On March 10 2011 21:13 kickinhead wrote: Banshees are worse IMHO, cuz in a big fight with PDD, they are ridiculously good as well... Btw. why doesn't Zerg has a Unit that is comparable with those? I think lurker should fill that role. ![]() | ||
SeriouR
Spain622 Posts
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kasumimi
Greece460 Posts
What I would like to point out is that teching to banshee is a lot less risky and can be much more rewarding that rushing to DTs (mostly in TvP). Also the fact that banshees are flyers and have range makes them much better early/mid game. Wraiths (and flying units in general) in SC:BW did very low (9) damage to ground which in my personal opinion it was much more better. | ||
Striding Strider
United Kingdom787 Posts
On March 10 2011 21:13 kickinhead wrote: Banshees are worse IMHO, cuz in a big fight with PDD, they are ridiculously good as well... Btw. why doesn't Zerg has a Unit that is comparable with those? They have static cloak on all their ground units. And two of them can move while cloaked. | ||
Jarmam
Denmark140 Posts
On March 10 2011 20:50 Dante08 wrote: Banshees duh, look at the pilot, hot stuff Strong argumentation.... still the DT pulls a win due to having a wristblade lightsaber made of thought - or a double-bladed scythe-lightsaber. ... ...I mean look at him! He has a double-bladed scythe-lightsaber. He could only be more awesome if he had tits and was on fire! | ||
Bergys
Sweden337 Posts
Sure, banshees can be a pain in the ass but protoss has mobile detection in the form of observers which are easily accessable. I feel that the banshee is more of a combat/stealth unit and DTs are pure stealth unit, so obviously they excel at that. I feel that the use of banshees is more harass until they have sufficient detection and then retreat with them and keep them in your army. DTs are more map control/harrasment based and they do a better job at it, which I think is PainUsers argument. | ||
Nis
Singapore45 Posts
On the other hand, DTs once discovered in the mineral line, have usually nowhere to go and will be hunted down and killed, ending the threat once and for all (well not really but the immediate threat is gone, unlike banshees) Also, banshees make much stronger fighters than DTs when theres detection out in the field so really, i would very much prefer banshees over DTs. | ||
Logros
Netherlands9913 Posts
Also, it's funny you mention - Must be created in a Starport with Tech lab addon But imply that DTs are made from gateways, while you need to tech through TC and Dark Shrine which takes soooooo long to build. | ||
PieShopPwner
United States75 Posts
Banshees mixed in with your with ur reg army is super strong throw in a raven to snipe detection and pdd and say good night to protoss. Watch any of pain user games against toss in the last MLG to see how good this things are. | ||
netherDrake
Singapore1831 Posts
I'd still take banshees though. | ||
DashedHopes
Canada414 Posts
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Keitzer
United States2509 Posts
Such as cost, move speed, reusability, etc | ||
ellmo
Poland6 Posts
On March 10 2011 20:27 Zefa wrote: This.I predict 33% (Terran) vote for dts and 67% (Zerg and Protoss) vote for banshees I'd prefer Banshees over DT, simply because they are more mobile, and they are not the awful Protoss. | ||
Rabiator
Germany3948 Posts
On March 10 2011 21:13 kickinhead wrote: Banshees are worse IMHO, cuz in a big fight with PDD, they are ridiculously good as well... Btw. why doesn't Zerg has a Unit that is comparable with those? Burrowed Roach / Infestor play? These too force your opponent to invest in detection, so the role is the same except that too few Zerg bother with researching the awesome burrow upgrade. | ||
Defrag
Poland414 Posts
I mean, pointing out that Dark Templears spawn from the base structure, while they still require tech path longer then Banshees? | ||
Zeon0
Austria2995 Posts
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FliedLice
Germany7494 Posts
On March 10 2011 20:15 dacthehork wrote: - Created from the most common Protoss Building you might want to add: - Needs the most uncommon Protoss tech-building which is extremely expensive and takes half a year to build. | ||
zooalt
104 Posts
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