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Banshee versus Dark Templar [Extended Serious] - Page 6

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MrMotionPicture
Profile Joined May 2010
United States4327 Posts
March 10 2011 15:53 GMT
#101
I have to side with the terrans. Go Banshee!
"Elvis Presley" | Ret was looking at my post in the GSL video by Artosis. | MMA told me I look like Juanfran while we shared an elevator with Scarlett
canikizu
Profile Joined September 2010
4860 Posts
March 10 2011 15:54 GMT
#102
On March 10 2011 20:27 Zefa wrote:
I predict 33% (Terran) vote for dts and 67% (Zerg and Protoss) vote for banshees

Wow you almost got it right. You should be a stock trader.

On the topic, I prefer DTs, not because they are as good as banshee, but because the ability to create them. After you have the dark shrine, you can make DT anytime you want throughout the game, but with banshee, you only make it in the early game, after that, most of the time people don't have startport+techlab anymore.
Another thing to note is although Protoss and Zerg have weak detection in early game, after they have robo and lair, their detection mobility is so good that it's not worth for Terran to invest in banshee anymore, in TvT, banshee is still good midgame to snipe things down.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45761 Posts
Last Edited: 2011-03-10 15:59:20
March 10 2011 15:57 GMT
#103
Haha I love how the OP's explanations of the dark templar and the banshee make it sound like the former is much better than the latter. Some heavy bias there?

I'm a Protoss player (and heck, I currently have the dark templar portrait on TL) and even I recognize that banshees (or the threat of banshee harrass) are a lot more intimidating than dark templar

But anyway, very cool Lego pictures! Props for those!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Bleb
Profile Joined August 2010
Croatia278 Posts
March 10 2011 16:00 GMT
#104
I can't believe this poll is so close
however OP didn't mention few things
- teching to dark shrine
- "must research cloak" says who? you don't have to research cloak but still opponents will have to get detection
- banshees have slightly more health and can be repaired
- yes DTs can regen shield but they die more often than banshees
- banshees are viable in standard army composition
OP made this poll about their harrasment capabilities while that's not all they're good for
Alex)
Profile Blog Joined March 2011
Scotland263 Posts
March 10 2011 16:02 GMT
#105
i would go with the banshee because it can fly! and its so good once you manage to kill a lot of workers just throw it into your main army there dps is insane
Undercroft
Profile Joined April 2010
United Kingdom166 Posts
March 10 2011 16:03 GMT
#106
As a "sneak in and cripple" I'd opt for banshees. As a zerg player i find a sudden attack from DTs far easier to handle than one from banshees. DTs move slow enough for me to run units about to minimize casualties somewhat. You don't really have that luxury against banshees (due to range and flight).

For a "mix a couple into your army late game" i'd opt for DTs. Mixing 3-4 into your army to chill with the zealots is damn good when the enemy is skimping on mobile detection with their main forces.
Our dronessssss are under attaahck!!
251
Profile Blog Joined March 2008
United States1401 Posts
March 10 2011 16:03 GMT
#107
I'm Terran. The Banshee is far scarier than DTs. Banshees end games like the DT (at least in sc2) never really can.

I mean it fuckin' flies.
"If you can chill..........then chill."
rastaban
Profile Blog Joined May 2010
United States2294 Posts
Last Edited: 2011-03-10 16:20:38
March 10 2011 16:04 GMT
#108
On March 11 2011 00:57 DarkPlasmaBall wrote:
I'm a Protoss player (and heck, I currently have the dark templar portrait on TL) and even I recognize that banshees (or the threat of banshee harrass) are a lot more intimidating than dark templar


I think the whole point is that Protoss players are more likely to say Banshees are better and Terran will say DTs are better because that is the harassment they deal with.

As a terran player I prefer to deal with Banshees over DTs so much! I hate DTs, but if I was going to have one of the units I would take the Banshee. That said I voted Banshee because I <3 Nony
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
turdburgler
Profile Blog Joined January 2011
England6749 Posts
March 10 2011 16:05 GMT
#109
On March 11 2011 01:00 Bleb wrote:

- banshees are viable in standard army composition


and archons arent right?
Mailing
Profile Joined March 2011
United States3087 Posts
March 10 2011 16:05 GMT
#110
How can terrans not like banshees? It seems like 90% of their TvT strategy revolves around killing 50 scv with them a-

Oh, thats why xD
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
Le BucheRON
Profile Joined May 2010
Canada619 Posts
March 10 2011 16:07 GMT
#111
- Created from the most common Protoss Building


I take issue with this. Teching to a Dark shrine is suuuuch a long wait. building a starport then swapping it with your factory's tech lab is hardly a huge investment.
Guess who`s special?!
Zorkmid
Profile Joined November 2008
4410 Posts
March 10 2011 16:10 GMT
#112
On March 10 2011 21:42 Rabiator wrote:
Show nested quote +
On March 10 2011 21:13 kickinhead wrote:
Banshees are worse IMHO, cuz in a big fight with PDD, they are ridiculously good as well...

Btw. why doesn't Zerg has a Unit that is comparable with those?

Burrowed Roach / Infestor play? These too force your opponent to invest in detection, so the role is the same except that too few Zerg bother with researching the awesome burrow upgrade.


Nah man. Burrowed roaches don't really compare to these units. Once Zerg has infestors, the infestor energy upgrade and burrow, they can do some mineral line invisible harass. But for that to work you have to sluggishly underground crawl them back there, hope he doesn't have turrets, obs, cannons or overseers. Also, this is much later in the game than the DT and Banshee.

I'm cool with Zerg not having a gimmicky unit that can outright win games if not scouted. Makes us bi-winners.
stroggos
Profile Joined February 2009
New Zealand1543 Posts
March 10 2011 16:10 GMT
#113
banshees! because they are powerful in many army compositions, while Dts are only powerful when going around like ninjas. Also dt's take 7 years to tech to.
hi
Bleb
Profile Joined August 2010
Croatia278 Posts
March 10 2011 16:11 GMT
#114
On March 11 2011 01:04 rastaban wrote:
Show nested quote +
On March 11 2011 00:57 DarkPlasmaBall wrote:
I'm a Protoss player (and heck, I currently have the dark templar portrait on TL) and even I recognize that banshees (or the threat of banshee harrass) are a lot more intimidating than dark templar


I think the whole point is that Protoss players are more likely to say Banshees are better and Terran will say DTs are better because that is the harassment they deal with.

As a terran player I prefer to deal with Banshees over DTs so much! but if I was going to have one of the units I would take the Banshee. That said I voted Banshee because I <3 Nony


can you explain to me why you prefer dealing with banshees over dts? especially as terran
banshees outrange marines
can be used on cliffs / edges of base
I'm not trolling I'm just honestly shocked by so many ppl prefering dealing with banshees
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
March 10 2011 16:13 GMT
#115
You don't Have to build an entire building which is 250 gas to just make Banshees. Also you can make a raven after your banshees become ineffective due to blink/cannons...
I am Godzilla You are Japan
DarkPlasmaBall
Profile Blog Joined March 2010
United States45761 Posts
Last Edited: 2011-03-10 16:18:03
March 10 2011 16:14 GMT
#116
On March 11 2011 01:04 rastaban wrote:
Show nested quote +
On March 11 2011 00:57 DarkPlasmaBall wrote:
I'm a Protoss player (and heck, I currently have the dark templar portrait on TL) and even I recognize that banshees (or the threat of banshee harrass) are a lot more intimidating than dark templar


I think the whole point is that Protoss players are more likely to say Banshees are better and Terran will say DTs are better because that is the harassment they deal with.

As a terran player I prefer to deal with Banshees over DTs so much! but if I was going to have one of the units I would take the Banshee. That said I voted Banshee because I <3 Nony


That's a weird way of looking at it though. I deal with dark templar harrass as often as I do with banshee harrass (but perhaps only because I play 2v2 as well as 1v1). If a Terran says dark templar are worse because they've never had to play against them, then he's not really making an informed decision.

As a Terran player, you'd rather have the banshee.
As a Protoss player, I'd rather have the banshee (and not because of Nony... because I have experience dealing with both the banshee and the dark templar).

I was just amused by the OPs breakdown of each unit, where it seemed like he gave the pros of the dark templar and the cons of the banshee, when in reality the banshee is superior to the dark templar overall. Heck, every unit has cons and could be made to look like a bad unit, but one should be objective and consider the pros and cons of each.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Rassy
Profile Joined August 2010
Netherlands2308 Posts
Last Edited: 2011-03-10 16:21:40
March 10 2011 16:19 GMT
#117
i am terran and i voted dts off course

banshee just "sucks" i never make banshees annymore and the one or 2 times i try in teamgames its always useless but that could well be due to my bad control

the cloaking timer is annoying, you cant realy park them somewhere on the map and just leave them.
beside that their dps is just to low, even though its ranged and by no means bad compared to other units
beeing an air unit they are also easier to spot i feel

just looking at it as a unit i clearly prefer dts, but if you take into account the whole infrastructure i find it hard to say.
dts need a specific building where banshees need none realy (everyone makes a starport and a techlab is dirt cheap and builds verry fast, its re-usable also) so guess for dts you have to commit a bit more maybe early game
still cloak is 200/200 lol wich is a ton early game and early banshee with cloak i a big comitment and late banshees just dont seem so usefull
both zerg toss and terran have good counters against them wich are also usefull in normal other situations


well: dts>banshee
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
March 10 2011 16:21 GMT
#118
As Zerg, either one would be hilarious. Like the equivalent of rushing to infestor harass, except that doesn't work at all.
Creator of sc2unmasked.com
1Eris1
Profile Joined September 2010
United States5797 Posts
March 10 2011 16:21 GMT
#119
I don't think these units can be compared.
Banshees may be better overall than a DT, but DT's are far stronger vs zerg for example.
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
March 10 2011 16:23 GMT
#120
I'm with banshees only because you can micro then away and they aren't throw away units. Tbh when I send a dt out I know for a fact it isn't coming back no matter how hard I try. Banshees however always seem to escape with their hp in the red only to be repaired and return to attack in the future
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
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