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D Ranks Individual Tournament Season 5 - Page 4

Forum Index > Brood War Tournaments
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Jealous
Profile Blog Joined December 2011
10113 Posts
Last Edited: 2013-01-07 16:25:15
January 07 2013 16:18 GMT
#61
On January 08 2013 00:14 Kalk wrote:
Two C/C- players already in this tournament and maybe more to come? Thats sad for all the d players like me who will get stomped

Iccup: sgs.Kalk
race: Zerg
Rank: max. d+

It's been discussed at length in other threads that there are multiple factors at play that do not invalidate all players who have a higher max than D+. I will attempt to summarize them here so that in the future people can just refer to this post. Although obviously my position on this is biased (being one of the players in question), I feel that because I have had to deal with this issue so frequently over the past 1+ years, I can give a decent summary:

  1. D+ players who have hit C- only need a ~30% winrate on MotW and only slightly more on non-MotW against other D+ players. The real difficulty is holding the C- rank and winning against other C- players - which is where most players who have a max of low C- get pushed back into D+, because they now have to win ~43% of their games against stronger opponents in order to STAY C-. Hence the idea of "hitting C-" as opposed to "being C-". I think that most players here who sign up with a max of C- are players who have fall in the former category, as is testified by their performance in DR leagues.
  2. The distinction therefore between a D+ player who has never hit C- and a D+ player who has is often simply a matter of games played. You have to be in the bottom 33% of all D+ players in order to have never hit C- if you play many games. However, I guesstimate/think that most players in this league (and on ICCup in general) have never played more than say ~50 games a season, therefore making it seem like they are more "true D+" than a player of equal skill who has played 100 games that season and hit C- once or twice during that time. If a player plays 10 games and hits D+ with a record of 8-2 or something, he is rarely persecuted, but if a different player then gets C- with 30-60, he is suddenly invalidated?
  3. The low number of games played also means greater statistical insignificance of rank - you can get a good lucky handful of games against weak foreign players and hit C-, whereas a better player playing at Korean hours and not dodging Koreans will not.
  4. A lot of these players that hit C- stop laddering after that point, therefore getting their low C- peak, which is actually just 1 win against D+ or even D that can send them into this zone. Effectively these players have proven that they are better than only ~30-35% of the D+ population.
  5. sB.Birdie has stated numerous times that the ICCup rank system is very flawed and that this is part of that flaw. The main reason is because this ranking system is not an Elo ranking system, which would be much more accurate in representing skill level than the current blanket system of ranks.
  6. Players such as myself and mg.arb who have hit higher ranks (C) a decent amount of time ago are not currently C level in skill. The fact that there are fewer people, most of which are more dedicated on average than before the advent of SC2, on ladder, makes our skill level approximately D+ now because D+ is harder to get out of imo. Also we have factors like injury and inactivity which have made our skills deteriorate. My most recent "active" season results were 28-26 D+ from last season and 89-166 D+ a year ago, for example. This is not a sufficient justification, hence why replays were requested for many other DR tournaments, either universally or from players specifically. After that, the administration made a decision on whether or not they deem our skill level fit for the tournament.
  7. There is also the matter of performance - although I might have the highest max rank in this tournament, I also went 4-4 in DRAKTL and lost to players who have listed themselves as D here. Clearly, I feel the skill gap is much smaller than the max rank tells - especially if you consider unique player weaknesses, like certain MUs or strats.
  8. Finally, there are different ways of hitting C-. Even though I might be able to hit C- or maybe even higher if I only play PvT the entire way though, that is not the nature of ladder xP. I'm sure there are other players here who could hit C- if they did 6 pool cheese, I know I did once - I got to C- with a bit under 50% winrate with JUST 6 pool cheese in a matter of 2-3 days of light laddering (for the record this was the season after I got C and the only 3 days I laddered because I wanted to stay in my clan after getting banned for inactivity lol). After a few games your ling micro improves and it becomes easier lol. But would you say that my Z skill level was C-? It's actually more like D- haha xD


I don't really want to argue because I don't really have anything else to add, and these are just logical musings - the final say lies with the administrator, and in some cases the population (as with chrisolo's polls for DRAKTL). There is really no point in arguing about it if the administrator has chosen to either make the cut at D+ and never higher or D+ and has hit higher. The holiday ICCup tour is one case where there was a distinct limit of "NEVER above D+", and there were smurfs even in that ( bm)burbon is c-/c iirc), and they STILL didn't win. It's just a very messy situation overall, but my main point is the following:

We're not as good as you think we are lol.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
GlC.HeRBY
Profile Joined October 2009
Germany18 Posts
January 07 2013 16:24 GMT
#62
heyo sign me up please.

ICCup: Chiodip
Race: protoss
Rank: D+ around 2800
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 07 2013 18:01 GMT
#63
On January 08 2013 00:14 Kalk wrote:
Two C/C- players already in this tournament and maybe more to come? Thats sad for all the d players like me who will get stomped

Iccup: sgs.Kalk
race: Zerg
Rank: max. d+


There are ZERO C players in the tour. There are three approved players who have "touched C-". These are both players that if they played alot of games and happen to get a hotstreak or a lucky streak of easier players might just hit C- before falling back down.

Moreover, they have been a staple of D Ranks Leagues for a long time, and only through practice have gotten to that point. This to me is much different that some random C- guy who comes and join the league out of nowhere.

On top of that, stronger competition raises the bar, so if you're worried about getting stomped..get out their and practice it up!!
EffOrt and Soulkey Hwaiting!
thezanursic
Profile Blog Joined July 2011
5478 Posts
January 07 2013 18:08 GMT
#64
I agree with Jealous above almost every D+ player with a 50% can hit C- with a 30-ish % winrate playing against really really low players. Even a D skilled player can mass game against Ds and reach C- , but it doesn't mean he can EVER take a game of of a legit C- player with a 50% winrate against other C-' s
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 07 2013 18:32 GMT
#65
On January 08 2013 01:24 GlC.HeRBY wrote:
heyo sign me up please.

ICCup: Chiodip
Race: protoss
Rank: D+ around 2800


Don't bullshit me. I've had two people already tell me other account names of yours. They make sense to because one of them is SJ.Herby...which coincides neatly with your user ID.

EffOrt and Soulkey Hwaiting!
ZoW
Profile Blog Joined January 2009
United States3983 Posts
January 07 2013 18:38 GMT
#66
zawarudo
terran
D minus
the courage to be a lazy bum
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 07 2013 18:39 GMT
#67
It hasn't been an issue in the past but I want to be abundantly clear. If you have been C-/C/B/A++ at any point do NOT post your max rank as D+ xxxx pts. This applies to any account. If you've been 5000 pts on one account, but only 2700 on another your max rank must be posted as 5000.

Failure to read and follow this properly will result in a permanant ban from ALL future D Ranks events.
EffOrt and Soulkey Hwaiting!
Savi[wOk]
Profile Blog Joined August 2012
United States81 Posts
Last Edited: 2013-01-07 22:43:48
January 07 2013 22:39 GMT
#68
ICCUP: Savi[wOk]
Race: Terran but pvt, T is my priority race
Rank: D+
Lets play starcraft
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
January 07 2013 22:59 GMT
#69
On January 08 2013 03:38 ZoW wrote:
zawarudo
terran
D minus


rofl, Zow's T hwaiting!
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Kalk
Profile Joined October 2011
Germany44 Posts
January 07 2013 23:44 GMT
#70
On January 08 2013 03:01 L_Master wrote:

There are ZERO C players in the tour. There are three approved players who have "touched C-". These are both players that if they played alot of games and happen to get a hotstreak or a lucky streak of easier players might just hit C- before falling back down.

Moreover, they have been a staple of D Ranks Leagues for a long time, and only through practice have gotten to that point. This to me is much different that some random C- guy who comes and join the league out of nowhere.

On top of that, stronger competition raises the bar, so if you're worried about getting stomped..get out their and practice it up!!


I will try my best
Good luck for erveryone!
Gao Xi
Profile Blog Joined June 2009
Hong Kong5178 Posts
January 07 2013 23:59 GMT
#71
shuruken
zerg
D+
龔智禮 _________________________________________________________________________________________________ CJ NATION
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 08 2013 00:13 GMT
#72
On January 08 2013 08:59 Gao Xi wrote:
shuruken
zerg
D+


A former champion throws down!
EffOrt and Soulkey Hwaiting!
Archaeo
Profile Blog Joined December 2009
United States397 Posts
January 08 2013 00:27 GMT
#73
On January 08 2013 08:59 Gao Xi wrote:
shuruken
zerg
D+

Mess em up!
Yo my chingu!!!
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
January 08 2013 00:48 GMT
#74
On January 06 2013 19:33 L_Master wrote:

Format and date

[image loading]
Epic Table Form by pebble444


Regarding the time, I think 3:00pm EST is 15:00 EST, not 14:00 EST.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
pebble444
Profile Blog Joined March 2011
Italy2497 Posts
January 08 2013 01:33 GMT
#75
On January 08 2013 09:48 Nagisama wrote:
Show nested quote +
On January 06 2013 19:33 L_Master wrote:

Format and date

[image loading]
Epic Table Form by pebble444


Regarding the time, I think 3:00pm EST is 15:00 EST, not 14:00 EST.


Yes, didn t consider Daylight savings corrected version:

[image loading]
"Awaken my Child, and embrace the Glory that is your Birthright"
SynC[gm]
Profile Blog Joined October 2008
United States3127 Posts
January 08 2013 01:50 GMT
#76
On January 08 2013 01:18 Jealous wrote:
Show nested quote +
On January 08 2013 00:14 Kalk wrote:
Two C/C- players already in this tournament and maybe more to come? Thats sad for all the d players like me who will get stomped

Iccup: sgs.Kalk
race: Zerg
Rank: max. d+

+ Show Spoiler +
It's been discussed at length in other threads that there are multiple factors at play that do not invalidate all players who have a higher max than D+. I will attempt to summarize them here so that in the future people can just refer to this post. Although obviously my position on this is biased (being one of the players in question), I feel that because I have had to deal with this issue so frequently over the past 1+ years, I can give a decent summary:

  1. D+ players who have hit C- only need a ~30% winrate on MotW and only slightly more on non-MotW against other D+ players. The real difficulty is holding the C- rank and winning against other C- players - which is where most players who have a max of low C- get pushed back into D+, because they now have to win ~43% of their games against stronger opponents in order to STAY C-. Hence the idea of "hitting C-" as opposed to "being C-". I think that most players here who sign up with a max of C- are players who have fall in the former category, as is testified by their performance in DR leagues.
  2. The distinction therefore between a D+ player who has never hit C- and a D+ player who has is often simply a matter of games played. You have to be in the bottom 33% of all D+ players in order to have never hit C- if you play many games. However, I guesstimate/think that most players in this league (and on ICCup in general) have never played more than say ~50 games a season, therefore making it seem like they are more "true D+" than a player of equal skill who has played 100 games that season and hit C- once or twice during that time. If a player plays 10 games and hits D+ with a record of 8-2 or something, he is rarely persecuted, but if a different player then gets C- with 30-60, he is suddenly invalidated?
  3. The low number of games played also means greater statistical insignificance of rank - you can get a good lucky handful of games against weak foreign players and hit C-, whereas a better player playing at Korean hours and not dodging Koreans will not.
  4. A lot of these players that hit C- stop laddering after that point, therefore getting their low C- peak, which is actually just 1 win against D+ or even D that can send them into this zone. Effectively these players have proven that they are better than only ~30-35% of the D+ population.
  5. sB.Birdie has stated numerous times that the ICCup rank system is very flawed and that this is part of that flaw. The main reason is because this ranking system is not an Elo ranking system, which would be much more accurate in representing skill level than the current blanket system of ranks.
  6. Players such as myself and mg.arb who have hit higher ranks (C) a decent amount of time ago are not currently C level in skill. The fact that there are fewer people, most of which are more dedicated on average than before the advent of SC2, on ladder, makes our skill level approximately D+ now because D+ is harder to get out of imo. Also we have factors like injury and inactivity which have made our skills deteriorate. My most recent "active" season results were 28-26 D+ from last season and 89-166 D+ a year ago, for example. This is not a sufficient justification, hence why replays were requested for many other DR tournaments, either universally or from players specifically. After that, the administration made a decision on whether or not they deem our skill level fit for the tournament.
  7. There is also the matter of performance - although I might have the highest max rank in this tournament, I also went 4-4 in DRAKTL and lost to players who have listed themselves as D here. Clearly, I feel the skill gap is much smaller than the max rank tells - especially if you consider unique player weaknesses, like certain MUs or strats.
  8. Finally, there are different ways of hitting C-. Even though I might be able to hit C- or maybe even higher if I only play PvT the entire way though, that is not the nature of ladder xP. I'm sure there are other players here who could hit C- if they did 6 pool cheese, I know I did once - I got to C- with a bit under 50% winrate with JUST 6 pool cheese in a matter of 2-3 days of light laddering (for the record this was the season after I got C and the only 3 days I laddered because I wanted to stay in my clan after getting banned for inactivity lol). After a few games your ling micro improves and it becomes easier lol. But would you say that my Z skill level was C-? It's actually more like D- haha xD


I don't really want to argue because I don't really have anything else to add, and these are just logical musings - the final say lies with the administrator, and in some cases the population (as with chrisolo's polls for DRAKTL). There is really no point in arguing about it if the administrator has chosen to either make the cut at D+ and never higher or D+ and has hit higher. The holiday ICCup tour is one case where there was a distinct limit of "NEVER above D+", and there were smurfs even in that ( bm)burbon is c-/c iirc), and they STILL didn't win. It's just a very messy situation overall, but my main point is the following:

We're not as good as you think we are lol.


Copy/pasted for future reference. Well put, BaBo.
twitch.tv/dizzywee
pawelek
Profile Joined December 2012
Zimbabwe23 Posts
January 08 2013 02:36 GMT
#77
tl and iccup: pawelek
max rank: D
race: T
arb
Profile Blog Joined April 2008
Noobville17921 Posts
January 08 2013 02:51 GMT
#78
Iccup : mG.arb
Race : Terran
Rank : Max C(4052 like 14 seasons ago) Current D+ish

if ic an sign up thats cool, if not thats cool
Artillery spawned from the forges of Hell
L_Master
Profile Blog Joined April 2009
United States8017 Posts
January 08 2013 02:56 GMT
#79
On January 08 2013 11:51 arb wrote:
Iccup : mG.arb
Race : Terran
Rank : Max C(4052 like 14 seasons ago) Current D+ish

if ic an sign up thats cool, if not thats cool


Yes, as a DRTL player that acceptable.
EffOrt and Soulkey Hwaiting!
KazeHydra
Profile Blog Joined August 2010
Japan2788 Posts
January 08 2013 03:08 GMT
#80
I actually know the maps this time. Maybe I can win a game.
"Because I know this promise that won’t disappear will turn even a cause of tears into strength. You taught me that if I can believe, there is nothing that cannot come true." - Nana Mizuki (Yakusoku) 17:36 ils kaze got me into nana 17:36 ils by his blog
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