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[SPL] Grand Final: SK Telecom T1 vs KT Rolster - Page 340

Forum Index > Brood War Tournaments
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ZeaL.
Profile Blog Joined April 2009
United States5955 Posts
April 08 2012 15:02 GMT
#6781
On April 09 2012 00:01 Shikyo wrote:
Show nested quote +
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.

4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)

Hm, has the game changed that much since I've played? Protoss usually always counterattacked Terran if they didn't mine up because they could get away with that and retreat to defend. 3 tanks and a bunker only would work against pure goon, and a very modest amount at that.

I wasn't really talking about the micro vs Zealots, it was decent, but his decisions to move out to get flanked instead of just sitting back were completely puzzling. He could have had his first factory out like 30 seconds faster too. Marines very quickly reach a critical mass against Zealots, he should have sat back until reaching it instead of moving out before that and losing numerous ones to Zealots needlessly, multiple times.

That last point of yours doesn't convince me at all, I still think Hoejja would have been a perfect fit. I guess it just makes me sad that the final game of the series was the worst of them all, kind of anticlimactic (I personally don't care about who wins)


My feelings exactly.
jaQi
Profile Joined December 2010
1121 Posts
April 08 2012 15:03 GMT
#6782
lol Vods already up.
zenkicker
Profile Joined December 2008
257 Posts
April 08 2012 15:03 GMT
#6783
On April 09 2012 00:01 Shikyo wrote:
Show nested quote +
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.

4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)

Hm, has the game changed that much since I've played? Protoss usually always counterattacked Terran if they didn't mine up because they could get away with that and retreat to defend. 3 tanks and a bunker only would work against pure goon, and a very modest amount at that.

I wasn't really talking about the micro vs Zealots, it was decent, but his decisions to move out to get flanked instead of just sitting back were completely puzzling. He could have had his first factory out like 30 seconds faster too. Marines very quickly reach a critical mass against Zealots, he should have sat back until reaching it instead of moving out before that and losing numerous ones to Zealots needlessly, multiple times.

That last point of yours doesn't convince me at all, I still think Hoejja would have been a perfect fit. I guess it just makes me sad that the final game of the series was the worst of them all, kind of anticlimactic (I personally don't care about who wins)


So Hoejja vs Bisu will bring a different outcome?
I you cant beat them, join them.
s0Lstice
Profile Joined August 2009
United States1833 Posts
April 08 2012 15:03 GMT
#6784
I'd like to echo the sentiment about KT Zerg....really good show. I remember little Action back on eSTRO, and Hoejja talking mystically about how JD is 'in the 4th dimension.' I'm glad they could capture a little glory today.
ATOBTTR
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
April 08 2012 15:03 GMT
#6785
As amazing a final as that was and as incredible a storyline the ace match provided, I honestly felt nothing but sadness after Flash gg'd. It just felt like a cruel ending to something that deserves so much more from certain parties.....The closure of MBC and all the resulting stories from that just makes me

That said amazing games from all involved and delighted to see Fanta beat Flash :D
Hyde
Profile Blog Joined November 2007
Australia14568 Posts
April 08 2012 15:03 GMT
#6786
On April 08 2012 23:56 Spica wrote:
Revenge is so, so sweet. Victory is ours, T1 fans!

It's only appropriate that the founding fathers of BW legacies, SKT, also close the ending to this epic tale. KT fought well, but it was not meant to be.

The finals this time really delivered, and I feel incredibly lucky to have witnessed them live. What an exciting, roller coaster ride of a series.

Hopefully this won't be the final chapter to the grand story of BW, and may there be many more Proleague finals to come!

Thanks to Hyde for making the LR thread again, all of our awesome streamers as usual, and to every BW fan for showing their love and support for this game. I always get delighted to see new fans showing their interest in these LR threads!

Congratulations to SKT, Proleague champions of 2012!!

[image loading]

<3 Spica. I'm so glad we all watched this together.
Because when you left, Brood War was all spotlights and titans. Now, with the death of the big leagues, Brood War has moved to the basements and carparks. Now, Brood War is unlicensed brawls, lost teeth, and bloody fights for fistfulls of money - SirJolt
Hazzyboy
Profile Joined January 2012
Estonia555 Posts
April 08 2012 15:03 GMT
#6787
I remember during PL season Flash beat BeSt by exploiting some map advantages - it's part of the game. And that's the exact reason teams have coaches to predict matchups and maps.
FirstProbe
Profile Joined June 2004
1206 Posts
April 08 2012 15:03 GMT
#6788
I'm hurting so much.
VGhost
Profile Blog Joined March 2011
United States3621 Posts
April 08 2012 15:04 GMT
#6789
Flash lost twice on the same day.

I'm pretty sure the last time that happened was back in 2009, and then he lost again the day after to get knocked out of everything.
#4427 || I am not going to scan a ferret.
LittLeLives
Profile Blog Joined April 2010
United States692 Posts
April 08 2012 15:04 GMT
#6790
On April 08 2012 23:59 GoTuNk! wrote:
Show nested quote +
On April 08 2012 23:57 Mazer wrote:
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.

4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)


3) Flash made a mistake with his composition after taking out the cybernetics core but like you said, he was rattled after that ridiculous start and mid game.


To be fair to Flash I'm quite sure every other protoss in the world would have died to Flash after he got behind bisu's main.

That's part of people's deal with this, I think. Bisu didn't do anything special at that point. He even got his units misdirected (they were wandering around) in trying to attack Flash's units after the bunker went up. It's just his other tech was farther than Flash would've wanted.
e_i_pi_1_0
Profile Joined September 2009
933 Posts
April 08 2012 15:04 GMT
#6791
On April 08 2012 23:58 reincremate wrote:
Show nested quote +
On April 08 2012 23:54 bearbuddy wrote:
On April 08 2012 23:52 reincremate wrote:
On April 08 2012 23:44 rabidch wrote:
they gave bisu mvp? what? am i reading this right?

fantasy was the guy who carried skt on his back this season, and if he didnt beat flash in game 2, who knows wouldve happened

It seems Fantasy is destined to be relegated to number 2 even when he's number 1. He wins an OSL but doesn't leave Kong line because it was against Stork, then he carries his team to the finals and straight up outplays Flash in Flash's best MU, but doesn't get MVP. But then again you should probably give the player who wins the most important ace match the MVP. And Bisu hasn't won anything except WL in ages.


Fantasy already got one, though, when he destroyed JD in the '08-'09 Proleague finals.

Oh yeah. That was also with a proxy in the ace match LOL.

*Winces*. I did not need to be reminded of that PL finals...

Congrats to SKT. Need to actually watch that ace match.
Jaedong and Hwaseung Oz fan.
kakaman
Profile Blog Joined January 2010
United States1576 Posts
April 08 2012 15:04 GMT
#6792
What an amazing final. No way the micro/strategy/execution can be replicated in the SC2 engine.
Random_0
Profile Blog Joined August 2008
United States1163 Posts
April 08 2012 15:04 GMT
#6793
On April 09 2012 00:01 LittLeLives wrote:
Show nested quote +
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

+ Show Spoiler +
1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.


4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)

I think it's good coaching to send out someone who won their set, especially someone who just came from winning who still has his high. I realize Flash wanted to do it, but HoeJJa has just been in amazing form, it's something to take advantage of.


I don't think this is how it works, that coaches pick players on the fly after game 6. I think the coaches decide who should prepare for an Ace match long before the actual match. The picked player that preps a bunch of strategies, depending on who they expect the opponent to be.
how2TL
Profile Joined August 2010
1197 Posts
April 08 2012 15:04 GMT
#6794
On April 09 2012 00:01 Shikyo wrote:
Show nested quote +
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.

4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)

Hm, has the game changed that much since I've played? Protoss usually always counterattacked Terran if they didn't mine up because they could get away with that and retreat to defend. 3 tanks and a bunker only would work against pure goon, and a very modest amount at that.

I wasn't really talking about the micro vs Zealots, it was decent, but his decisions to move out to get flanked instead of just sitting back were completely puzzling. He could have had his first factory out like 30 seconds faster too. Marines very quickly reach a critical mass against Zealots, he should have sat back until reaching it instead of moving out before that and losing numerous ones to Zealots needlessly, multiple times.

That last point of yours doesn't convince me at all, I still think Hoejja would have been a perfect fit. I guess it just makes me sad that the final game of the series was the worst of them all, kind of anticlimactic (I personally don't care about who wins)


Anticlimatic is not the word most people would use to describe that last game. Sorry the game didn't live up to your standards.

That was the greatest series.
c3rberUs
Profile Blog Joined December 2010
Japan11901 Posts
April 08 2012 15:04 GMT
#6795
I think Flash was expecting for Bisu to wait for a second cycore and so did not expect a speedlot train. And maybe, Flash was planning to expand behind that push to the back.

Anyway thanks for streaming this epic match, the LR thread and the translations!
WriterMovie, 진영화 : "StarCraft will never die".
LittLeLives
Profile Blog Joined April 2010
United States692 Posts
April 08 2012 15:05 GMT
#6796
On April 09 2012 00:03 zenkicker wrote:
Show nested quote +
On April 09 2012 00:01 Shikyo wrote:
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.

4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)

Hm, has the game changed that much since I've played? Protoss usually always counterattacked Terran if they didn't mine up because they could get away with that and retreat to defend. 3 tanks and a bunker only would work against pure goon, and a very modest amount at that.

I wasn't really talking about the micro vs Zealots, it was decent, but his decisions to move out to get flanked instead of just sitting back were completely puzzling. He could have had his first factory out like 30 seconds faster too. Marines very quickly reach a critical mass against Zealots, he should have sat back until reaching it instead of moving out before that and losing numerous ones to Zealots needlessly, multiple times.

That last point of yours doesn't convince me at all, I still think Hoejja would have been a perfect fit. I guess it just makes me sad that the final game of the series was the worst of them all, kind of anticlimactic (I personally don't care about who wins)


So Hoejja vs Bisu will bring a different outcome?

At the very least, the game would've been far better.
Spica
Profile Joined December 2010
United States5582 Posts
April 08 2012 15:07 GMT
#6797
On April 09 2012 00:03 Hyde wrote:
Show nested quote +
On April 08 2012 23:56 Spica wrote:
Revenge is so, so sweet. Victory is ours, T1 fans!

It's only appropriate that the founding fathers of BW legacies, SKT, also close the ending to this epic tale. KT fought well, but it was not meant to be.

The finals this time really delivered, and I feel incredibly lucky to have witnessed them live. What an exciting, roller coaster ride of a series.

Hopefully this won't be the final chapter to the grand story of BW, and may there be many more Proleague finals to come!

Thanks to Hyde for making the LR thread again, all of our awesome streamers as usual, and to every BW fan for showing their love and support for this game. I always get delighted to see new fans showing their interest in these LR threads!

Congratulations to SKT, Proleague champions of 2012!!

[image loading]

<3 Spica. I'm so glad we all watched this together.

Indeed! It's good to see all the familiar faces again. :D I'll definitely tune in for the OSL finals too, can't wait to see how that will turn out! It'll be hard to top Jangbi's cinderella story run though...
How to pronounce the name: "SPY-ka" | Proud to share the same birthday with Shin (神) Dong Won and the almighty BoxeR | 리쌍도 나무에서 떨어진다. | To YellOw: "2位じゃダメなんですか?" ㅋㅋㅋ | Rest in peace, Violet. 08/23/12
reincremate
Profile Blog Joined May 2009
China2216 Posts
April 08 2012 15:07 GMT
#6798
On April 09 2012 00:01 Sawamura wrote:
Show nested quote +
On April 08 2012 23:59 sinistral wrote:
All those delicious KT fan tears, I want to shower in them so bad.


meh talk all you want I am proud of my players today at least we went down gun blazing rather than a total 4-0 from skt .

I'm sure almost all KT fans feel this way about the fact our second string players really stepped up their game; anti fans just want to indulge in Schadenfreude because that's just how fandom works (which is perfectly okay). The only tears shed were by Flash, which as heartbreaking as it was to see, didn't detract too much from the quality of the finals.
LittLeLives
Profile Blog Joined April 2010
United States692 Posts
April 08 2012 15:07 GMT
#6799
On April 09 2012 00:04 how2TL wrote:
Show nested quote +
On April 09 2012 00:01 Shikyo wrote:
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.

4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)

Hm, has the game changed that much since I've played? Protoss usually always counterattacked Terran if they didn't mine up because they could get away with that and retreat to defend. 3 tanks and a bunker only would work against pure goon, and a very modest amount at that.

I wasn't really talking about the micro vs Zealots, it was decent, but his decisions to move out to get flanked instead of just sitting back were completely puzzling. He could have had his first factory out like 30 seconds faster too. Marines very quickly reach a critical mass against Zealots, he should have sat back until reaching it instead of moving out before that and losing numerous ones to Zealots needlessly, multiple times.

That last point of yours doesn't convince me at all, I still think Hoejja would have been a perfect fit. I guess it just makes me sad that the final game of the series was the worst of them all, kind of anticlimactic (I personally don't care about who wins)


Anticlimatic is not the word most people would use to describe that last game. Sorry the game didn't live up to your standards.

That was the greatest series.

I would use it to describe it. It's like all this shit going on and then it just ends in the most unspectacular way possible. It's like if the MC of a story got the villain to his final form but then the final form just does some desperation move and ends it.
Random_0
Profile Blog Joined August 2008
United States1163 Posts
April 08 2012 15:07 GMT
#6800
On April 09 2012 00:01 Shikyo wrote:
Show nested quote +
On April 08 2012 23:55 Random_0 wrote:
On April 08 2012 23:37 Shikyo wrote:
Okay, time to be serious now I guess.

Flash played awfully that last game. In the early game he had numerous chances to take a significant advantage, then just throws it by letting himself get flanked by Zealots. He might have been able to accumulate a large enough advantage at that point that he could just win with a timing push.

Afterwards he makes only tanks and no vultures. I was thinking he would lose it the moment he overcommitted to the place behind bisus base, but Bisu tried to break it instead of counterattacking. However, flash kept doing that, with NO vultures and NO proper defenses at home, and so Bisu was going to win the second he decided to counterattack. Flash couldn't even go for a base race himself after seeing Bisu countering him because he was at a terrible position behind Bisu's base where he couldn't access the actually important parts of Bisus base fast enough to deal any kind of significant damage.

Especially the part where he snipes core and then makes a total of 0 vultures against the only unit Bisu could possibly make was just unbelievable.

Flash definitely wasn't in form again. I believe that sending out Hoejja would have given KT better chances of victory.


These are good points. My thoughts:

1) Bisu's proxy gate at the beginning wasn't intended to kill Flash, but rather to throw him off of the stylized games which Flash has millions of repetitions at. In games that go the "normal" way, Flash has the best mechanics, and the best chance of winning.

2) For microing marines vs. zealots at the beginning of the game, you have to consider that Flash is rattled, probably dealing with nerves on the big stage. In addition, his infrastructure is not where he expects it to be, so microing while macroing is so much harder.

3) Flash did have significant defenses at home: a bunker and three siege tanks set up. This is a great defense against the typical Protoss composition. It's hard to anticipate a speed zealot counter going in that hard that fast, because it just doesn't happen very often in PvT.

4) I would definitely send out Flash over Hoejja, regardless of how well Hoejja was playing. The KT coach said in the end that Flash really wanted to take the challenge of the ACE match map, even though it's clearly P favored (SKT picked the map.)

Hm, has the game changed that much since I've played? Protoss usually always counterattacked Terran if they didn't mine up because they could get away with that and retreat to defend. 3 tanks and a bunker only would work against pure goon, and a very modest amount at that.

I wasn't really talking about the micro vs Zealots, it was decent, but his decisions to move out to get flanked instead of just sitting back were completely puzzling. He could have had his first factory out like 30 seconds faster too. Marines very quickly reach a critical mass against Zealots, he should have sat back until reaching it instead of moving out before that and losing numerous ones to Zealots needlessly, multiple times.

That last point of yours doesn't convince me at all, I still think Hoejja would have been a perfect fit. I guess it just makes me sad that the final game of the series was the worst of them all, kind of anticlimactic (I personally don't care about who wins)



C'mon, for sheer entertainment value? Clearly, Bisu vs. Flash is the best possible ACE match.
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