On May 18 2009 07:40 Kwark wrote:
Vulture vs Dragoon armour.
(20+2X)/4-(1+Y)/4
X=Terran Attack Upgrade
Y=Dragoon Armour Upgrade
So if both are unupgraded then it's 4.75 a hit
A +3 Vulture is 5.25 a hit
If both are +3 it's 5.05 a hit
TheFoReveRwaR is wrong.
The only useful instance of armour vs vultures is if he ambushes a lot of probes in the small window when you have 1 armour and he still has 0 attack. And that'd pretty much need timing so you'd need to make a plan which involves his vultures hitting your probes.
Vulture vs Dragoon armour.
(20+2X)/4-(1+Y)/4
X=Terran Attack Upgrade
Y=Dragoon Armour Upgrade
So if both are unupgraded then it's 4.75 a hit
A +3 Vulture is 5.25 a hit
If both are +3 it's 5.05 a hit
TheFoReveRwaR is wrong.
The only useful instance of armour vs vultures is if he ambushes a lot of probes in the small window when you have 1 armour and he still has 0 attack. And that'd pretty much need timing so you'd need to make a plan which involves his vultures hitting your probes.
Wait, I thought armor is minused out BEFORE the explosive damage is factored in.
So..... [(20+2X) - (1+Y)] / 4
Which yields slightly different numbers.
4.75
6.25
5.5
Somewhat more significant a difference, though it's not HUGE. In large vulture vs goon numbers though, it'd add up pretty quickly.
Also, the whole probes take 1 less hit from vulture harass argument is pretty much bunk. The window in which you might have +1 armor before he has +1 attack is either too small or entirely non-existent to make going armor before weapons worthwhile imo.