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[Q] Optic Flare in TvP? - Page 5

Forum Index > Brood War Strategy
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GleefulGlee
Profile Joined February 2011
38 Posts
February 20 2011 13:09 GMT
#81
Oh, i didn't know ppl still played Broodwar

User was warned for this post
Big Fan of Linda 'Pikachu' Liao!
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
February 20 2011 13:51 GMT
#82
Blast from the past. If anyone wants to see my interpretation of a TvP medic build you can watch this game i played back in 08 or 09. I'm not sure what patch is out now but it was a fun game as I remember it.

On January 22 2009 21:24 SoMuchBetter wrote:
A while ago I was playing around with the idea of using optic flare against protoss to make vultures more effective.

this is the most entertaining game I played using that strategy.

don't expect high level play, but i think overall the game was fairly high paced and fun.

http://repdepot.net/replay.php?id=7185

AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
XenOsky
Profile Blog Joined March 2008
Chile2298 Posts
Last Edited: 2011-02-20 14:33:46
February 20 2011 14:30 GMT
#83
actually you need goliaths eventually, and the armory works for early upgrades so... no need in getting medics instead of golis early game...

but in the mid-late game... when big push happens, optics can make the terran ball more effective by making observers complete useless against mines...
StarCraft & Audax Italiano.
worosei
Profile Joined October 2010
Australia198 Posts
February 21 2011 05:59 GMT
#84
I cant remember which game, but there was a TvP last year where P went carriers, and T went cloaked wraiths so the end game was this desperate attempt to scan kill/flare observers, which was rather exciting...
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
February 21 2011 13:21 GMT
#85
On February 20 2011 08:30 Murderotica wrote:
I am bumping this topic because I was recently re-reading the Strat Forum guidelines and saw this post linked, and saw that I posted on this listing reasons why it wouldn't work. My friend is C-/C and I am C-, to preface this: I have gotten raped by this more times than I'd like to admit because of observer blinding. 75 gas every time you lose an obs is a high price to pay, even higher when you consider that to be safe you have to keep sending an obs in front of the natural/on top of a tank line to see him moving out. Also, the obs in his main is also crucial, and getting that blinded is a pain as well. I wouldn't mind hearing some new thoughts on this as well, in case some people have tried it, (I believe Light did this not too long ago? And UpMagic a few years ago?).

as soon as you notice your opponent doing this strat you should be able to pump enough obs to make this turn in your favor since he spent so much time and money on flare and also a lot of apm on flaring your obs, as long as you have one obs functioning you should be fine and he doesn't dare push as hard.

though it is quite map specific where narrow linear movement is what map movement looks like, i'd imagine this strat doesn't really work on maps like python or luna for example.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 21 2011 14:19 GMT
#86
Really really made this seem so strong on those games on MP. It's a shame we pretty much haven't seen it ever since. Very entertaining stuff.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
primebeef
Profile Joined October 2010
United States140 Posts
February 21 2011 19:47 GMT
#87
i dunno about this, but bio is kind of weak vs toss, so if your making medics, you won't have a floating rax to see over walls. if you get medics while doing mech, they are practically useless except for some occasion, they usually have an observer on the close by out of ground sight
guMmiwormz
Profile Blog Joined April 2008
United States312 Posts
February 21 2011 19:55 GMT
#88
On February 21 2011 23:19 Holgerius wrote:
Really really made this seem so strong on those games on MP. It's a shame we pretty much haven't seen it ever since. Very entertaining stuff.



the opening was largely map dependent. If you take a look at matchpoint theres one main path and two side ones. With mines+ medic you can pretty much lock down your half of the map easily without contention.
Ninja4ever.
Profile Joined March 2008
France231 Posts
February 21 2011 20:17 GMT
#89
You should try to drop vults + medics in ordre to blind obs, it's really fun and it sometimes work.
"Live as if you were to die tomorrow, learn as if you were to live for ever."
101toss
Profile Blog Joined April 2010
3232 Posts
February 21 2011 23:59 GMT
#90
On February 22 2011 05:17 Ninja4ever. wrote:
You should try to drop vults + medics in ordre to blind obs, it's really fun and it sometimes work.

So i couldn't help but notice your optic flare icon...
Math doesn't kill champions and neither do wards
Spazer
Profile Blog Joined March 2009
Canada8033 Posts
February 22 2011 00:07 GMT
#91
On February 22 2011 08:59 101toss wrote:
Show nested quote +
On February 22 2011 05:17 Ninja4ever. wrote:
You should try to drop vults + medics in ordre to blind obs, it's really fun and it sometimes work.

So i couldn't help but notice your optic flare icon...

http://www.teamliquid.net/forum/viewmessage.php?topic_id=114688

I can't believe that's his first post in this thread, really.
Liquipedia
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
August 10 2011 19:55 GMT
#92
On November 21 2007 02:05 PePe QuiCoSE wrote:
Show nested quote +
On November 21 2007 01:01 TheFoReveRwaR wrote:
Optic Flare is always, no matter what, a waste of time and money. Simple as that.
Actually, it would be useful against zerg in mid game before sci vessel, when you are going for it's expa and the zerg has 2 lurkers above the ramp. Flare both lurkers, get through ramp (without attacking) and either deal with expo or micro against 2 lurkers. Rare, but possible practically.

I was reading the strategy forum guidlines and it linked to this post and I was like : O
+ Show Spoiler +
brood war for life, brood war forever
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