On September 11 2012 01:56 wcr.4fun wrote:
I'm still pretty new to zvz.....
For example I typically open 11 gas 10 pool, I've seen this quite a lot in pro games so I figured it would be good.
in those 2 sentences, i can get that u dont have much zvz experience/understanding and your playing a build based of some pro games without any guide (so "less knowledge" on the build).
Because your not the first person who is just starting and has no "overall experience", i was thinking that u might do the same "mistakes" which nearly all the other people did.
1) generalizing builds from "1 specific situation" into a "standard" build.
2) getting the build wrong from the vod, so there is a big misunderstanding going on and u were actually talking about a different build.
and because u were talking about a build i havent seen in pro games for at least 3 years, i was quite confused and really wanted to know from which progame u got that from.
to your questions:
Hacklebeast summed it up pretty nicely:
scourges when u think he will attack shortly because scourge build faster than mutas, or when u have 11 mutas its better to add in scourges than 2-3 un-microed mutas.
for early "timing attacks" 2-4 scourges are good for maximizing damage. or if both people play a mass ling mirror with rather low eco, u can turn it into scourge/ling and snipe his few mutas/overlords.
and yeah u "normally" should have 2 hatches even if u are on 1 base, unless u go for aggressive builds (9pool speed first, 9pool lair first, overpool speed first,overpool lair first with many early lings, agressive overgas)
for muta micro vs mutas, which are also microing, technically right click is the best variation because all mutas will fire the same muta. other than that u can micro the way u feel most comfortable
(same with micro vs scourge, hold and patrol both work, i use hold when i engage the scourge head on and patrol when i run away or around them).
ok, now to the point where i started facepalm-ing.
Flip9, C- zerg, who is a friend of mine, quoted liquipedia, often an ok place to get information from.
But sometimes it has pretty old builds, unchanged for years. And very often, the wording in liquipedia is just terrible.
just like "all bark but no bite"
lets break down that liquipedia segment:
"11 Gas 10 Pool is an 1 Hatchery build that aims to get Mutalisks quickly while maintaining healthy Drone and Zergling numbers early on."
what drone and zergling count is healthy? 10? 12? or more? i can also get mutalisks quickly with any other build which somehow gets a lair before 3 hatches.
"A popular choice amongst top-tier players, its effectiveness relies heavily on the player's micro to capitalize on the fast Mutalisks."
what "top-tier" players? as i said i havent seen this build in at least 3 years of pro league. i know 0 foreign players playing that build.
every zvz build effectiveness relies heavy on the player's micro on lings, drones and mutas.
what mutas are fast mutas? are 12 hatch mutas not fast anymore?
"After your initial Zerglings, you should react depending on what your opponent is doing. If your opponent is extremely greedy, you can try to kill him outright by attacking and rallying Zerglings to his base.
Otherwise, you want just enough Zerglings to fend off any possible attacks while you tech to Mutalisks."
is playing 12 hatch at natural already greedy? how many lings are enough to fend of possible attacks?
other than that, u generally need to watch out for what he is doing in any starcraft game.
"It's often necessary to build a Sunken Colony if your opponent is making Zerglings non-stop.
Against 12 Hatch builds, an additional Sunken is sometimes required."
generally in all zvz:
if u both have 1 hatch, u dont need a sunken if u mirror his ling count and hold your ramp.
if u have 1 hatch vs any 12 hatch or any 12 pool 11 gas 11 hatch build with many lings, u "normally" need 1 sunken if u keep massing lings.
if your enemy is not going for lair/mutas at all and is just trying to mass lings to kill you, make 2 sunkens.
"You are particularly vulnerable while saving for Mutalisks."
ok this again applies for all zvz builds, because he can use larva on extra lings to attack you while u save them for mutas.
so imho, i had more questions then i got answered by that liquipedia post.
yeah some things are kinda ok for general understanding of zvz, but other than that i still have no idea what my advantage in that build is, or what i really should do with that build, or how to solve your problem with your 2nd hatchery.
actually i just re-read your post the fifth time and realized that u are indeed placing your hatchery right afterwards (sort of, still dont know the drone count).
more on that later....
he follows it up with saying that this liquipedia post should help with understanding. ye it helps with general understanding of zvz, but as i said before i dont know how i will fare against the other zvz builds or how i should play it.
the only reasonable advantage of a "gas first" build is that u will have gas advantage, which he is saying next.
well, u have around 80 more gas compared to 12 pool 11 gas lair first. (11 gas 10 pool has ~160 gas when pool finishes, 12 pool has ~80 gas when pool finishes).
also the part: " you stay on 1 base for a while " does it mean 2 hatches on 1 base or 1 hatch on 1 base?
the "build lings when u dont know what he is doing" is a good advice.
so hacklebeast thinks u should have 2 hatches in your base before mutas, flip9 only says the "you stay on 1 base for a while", which says nothing about hatchery number.
then randomly Dead9 says that 11 gas 10 pool is a 1 hatch lair build and u get a 2nd hatch later.....
so now i had 3 questions:
1) which progamer played 11 gas 10 pool, because it is a really strange build (u actually are talking about a different build i think)
2) are we all talking about the same build?
3) your responses to the 3 people made me think that u would simple agree to a contradicting statement which still didnt solve anything, compared to asking whats right or wrong or if that liquipedia build is even the right build your describing.
1+2+3 = facepalm + being confused
i talked to flip9 after my first post and he was also rather confused because if u play exactly like the liquipedia build, u will only have money for a 2nd hatch after you started your spire (if u mass ling).