Simple Questions, Simple Answers - Page 98
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stambe
Bulgaria492 Posts
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Crimson)S(hadow
Philippines661 Posts
i think i saw scan doing double muta micro with a program that shows what he was pressing on the keyboard, and he was using 1a2a | ||
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evilfatsh1t
Australia8854 Posts
On October 07 2012 20:44 Crimson)S(hadow wrote: i find that 1 move 2 move 1 (left click on hold pos icon) 2 (left click on hold pos icon) works the best for hold position. i think i saw scan doing double muta micro with a program that shows what he was pressing on the keyboard, and he was using 1a2a maybe 1a2a works for him. takes 2 more clicks than 1h2h though and 2 clicks is very valuable time lost scan isnt known for having beast double muta micro either though, so id say its just his preference | ||
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don_kyuhote
3007 Posts
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Bakuryu
Germany1065 Posts
http://www.mapdori.com/map_info.php?number=10029 | ||
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thezanursic
5498 Posts
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hacklebeast
United States5090 Posts
On October 09 2012 01:34 thezanursic wrote: Who was the player who invented or first used FFE and who first used walling to the fullest potential. It was MBC. Typically Pusan is credited with inventing it and Bisu with making it standard. Just walling in general I'm not sure. I would guess maynard. | ||
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stambe
Bulgaria492 Posts
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Mathewep2010
United States63 Posts
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stambe
Bulgaria492 Posts
On October 09 2012 04:16 Mathewep2010 wrote: Now that the BW pro scene has pretty much switched to SC2 will we be able to get access to massive amounts of pro practice replays etc? I've had that on my mind since I heard they were starting to practice SC2 along with BW. Knowing Kespa, we will probably get one big NOTHING. Also, wasnt at some point prohibited for progamers to save replays during OSL/MSL/PL because of previous leaks ? | ||
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pharmer.
United States59 Posts
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hacklebeast
United States5090 Posts
On October 09 2012 05:08 pharmer. wrote: Why is it every game on fish is played on FS? It's a map that just about everyone agrees is balanced/standard, and Koreans would rather learn the minor details of how to use their build rather than the minor details of how to take advantage of 50 different maps. | ||
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thezanursic
5498 Posts
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thezanursic
5498 Posts
On October 09 2012 03:00 hacklebeast wrote: It was MBC. Typically Pusan is credited with inventing it and Bisu with making it standard. Just walling in general I'm not sure. I would guess maynard. What year and what game? If anybody knows this (It's very specific yeah) | ||
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hacklebeast
United States5090 Posts
On October 10 2012 04:53 thezanursic wrote: What year and what game? If anybody knows this (It's very specific yeah) It became standard starting with this game: http://www.teamliquid.net/tlpd/korean/games/1657_Bisu_vs_sAviOr/vod The first time anyone did it, i can't tell you. | ||
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Harem
United States11393 Posts
For example, before that game, it was pretty "standard" for protoss to just 5gate speedzeal every game. (no star) However, this had issues vs the standard muta -> lurk 3-4 gas into hive that Savior would rape protoss with. You also had games like Pusan vs Savior on Reverse Temple where Pusan sair reaver's. There were also Protoss like Anytime well known for doing sair zealot timings stuff. There was also time back when you'd see early +1 cara from zerg just to match the +1 from the Protoss especially in the foreign scene. What Bisu did is showed how essential corsairs are to the matchup ie can be used for scouting, stop the dreaded mutalisk etc. Sair/DT stops muta -> lurk pretty cold as that series showed and Protoss players everywhere had a lightbulb go off in heads in how the matchup could be more effectively played. | ||
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hacklebeast
United States5090 Posts
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ArvickHero
10387 Posts
Look, not to be offensive or anything, but you are simply flat-out wrong. It's a running joke in Afreeca that Pusan invented everything, but c'mon .. not even Liquipedia backs you up on that. Talk to any old-timer/vet that followed the scene since it's early days .. they'll back up what Harem said. The only reason why Forge FE wasn't "8/9 games" standard back then, was because of differing map philosophies and designs back then. When it was possible (often not), Protoss would go for Forge FE because of the strength/stability of the opening, but would otherwise do 1-base play because they were forced to do so. It was only until like 06 or so map makers figured out that better defensible nats were key in like .. every matchup, leading to the extreme popularization of Forge FE. There was a backlash to this trend manifesting in Tears of the Moon, but proved to be short-lived ofc. | ||
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hacklebeast
United States5090 Posts
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kidcrash
United States623 Posts
On October 10 2012 04:51 thezanursic wrote: Could anybody link me a couple of games where the protoss goes 2 or 3 base d-web in PvT and succesfully pulls it off and as a follow up question on what maps is it a semi resonable build? Only game I can think of at the moment is Horang vs Organ on Chain Reaction. | ||
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