• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:55
CEST 18:55
KST 01:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage Gypsy to Korea
Tourneys
🌍 Weekly Foreign Showmatches [Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1330 users

Simple Questions, Simple Answers - Page 249

Forum Index > Brood War Strategy
Post a Reply
Prev 1 247 248 249 250 251 487 Next
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
Last Edited: 2016-02-23 00:08:30
February 22 2016 21:00 GMT
#4961
On February 22 2016 22:49 RoomOfMush wrote:
Show nested quote +
On February 22 2016 22:43 [[Starlight]] wrote:
Fun idea that I always wondered why Bliz never did:

Queens being able to Infest/flip control of damaged enemy Zerg buildings.

No 'infested-zergling bombs' being produced or anything, you'd just get the tech and/or unit production.



Yeah, just tell this to blizzard and they will probably go straight to work on a new patch.

If you've been keeping up, Bliz is apparently working on an update to BW. They've got job listings up for it.

But I wouldn't expect any real balance tinkering, just graphical and networking improvements. Heck, I wonder even how many bugs they're gonna fix, or if any.

Still, it's fun to play 'what if'. No need to be cranky.


User was warned for being hilarious
WinterViewbot420
Profile Blog Joined December 2015
345 Posts
February 23 2016 00:53 GMT
#4962
I tried using Valkyries after watching Flash's stream against mutas and got totally wrecked. Took it to a single player game and tried to killed a ball of my own units only to see that it's doing single target damage, there is no splash.

Am I doing something wrong?
Scarbo
Profile Joined January 2012
294 Posts
Last Edited: 2016-02-23 01:07:59
February 23 2016 01:06 GMT
#4963
On February 23 2016 09:53 WinterViewbot420 wrote:
I tried using Valkyries after watching Flash's stream against mutas and got totally wrecked. Took it to a single player game and tried to killed a ball of my own units only to see that it's doing single target damage, there is no splash.

Am I doing something wrong?


Tested just now. Valks deal only single target if it's your own unit. If it's enemy deal dmg as usual:
[image loading]

Tbh in that Flash game Zero was playing super cautious. There were many times where he could've engaged favorably but decided to back away.
Jealous
Profile Blog Joined December 2011
10310 Posts
February 23 2016 01:37 GMT
#4964
On February 23 2016 09:53 WinterViewbot420 wrote:
I tried using Valkyries after watching Flash's stream against mutas and got totally wrecked. Took it to a single player game and tried to killed a ball of my own units only to see that it's doing single target damage, there is no splash.

Am I doing something wrong?

There is a certain way to control Valkyries so that they don't over extend in their attack animation. Search the forums, because I don't know how xD
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
February 23 2016 02:18 GMT
#4965
On February 23 2016 09:53 WinterViewbot420 wrote:
I tried using Valkyries after watching Flash's stream against mutas and got totally wrecked. Took it to a single player game and tried to killed a ball of my own units only to see that it's doing single target damage, there is no splash.

Am I doing something wrong?


valkyrie attack is not really splash, but an aoe attack. ( i dont know how to describe it better)

aoe does not affect your own units (see lurker, firebat, valkyrie, corsair, etc.), while splash can dmg your own units (tank, mines)
Cele
Profile Blog Joined December 2008
Germany4016 Posts
February 23 2016 03:24 GMT
#4966
hmh archon is also splash and doesn't damage your own, rvr is splash and doesn't damage own, storm is aoe but does. I don't think you can make a rule out of it. plague is aoe also and can hit your own units.
Broodwar for life!
ProMeTheus112
Profile Joined December 2009
France2027 Posts
February 23 2016 05:29 GMT
#4967
bw and its well placed exceptions
RoomOfMush
Profile Joined March 2015
1296 Posts
February 23 2016 11:43 GMT
#4968
If I remember the Valkyrie attack is way more complicated then simple splash / AoE. It is something like 14 missles being fired, some of them at pseudo-random locations and some of them at fixed locations based on the targets position. Which enemies are hit and take damage depend on how the rockets hit.
I dont know if this is true but this is what I can remember having read somewhere on the good old interwebz.
Freakling
Profile Joined October 2012
Germany1533 Posts
Last Edited: 2016-02-23 14:22:01
February 23 2016 13:29 GMT
#4969
Explaining, how splash attacks work:
  • direct targets: Any unit targeted directly will always be damaged, exception only being if the attack misses. This can be any (targetable and non-invincible) unit - your own, an allied, neutral or enemy ones.
  • indirect targets: These will receive damage in a certain area (a line for Lurkers and Firebats, a circle around the impact point for everything else). This applies even if the attack misses. If a unit already received the primary damage, it will not receive the splash damage on top of it. Units at the point of impact (even if not primary targets) will receive 100% damage, then there are a 50% and a 25% damage radius around that.
    No matter what kind the primary target is, this only applies to allied, neutral and enemy units.
    Tanks, Mines and Infested Terrans have a friendly-fire property which makes their splash also affect one's own units.


Spells work differently and are generally non-discriminating as to which units (i.e. own, neutral, allied or enemy) their damage applies to.

There's actually a very elaborate Liquipedia article on all the intircacies: (Wiki)Splash Damage
Not e that the (Wiki)Firebat attack is actually pretty complicated as to how it works.
The (Wiki)Valkyrie article also has lots of info about the intricacies of its attack as well as practical tips for microing them correctly.
There's also a trick where you let Valkyries target one of your own air units (like a d-matrixed Wraith) and send it flying into a group of enemy fliers as a sacrificial unit, thus splashing enemies beyond the normal range of the Valkyries and without exposing the Valkyries themselves (kinda similar to sending an irradiated unit into the lines of your enemy).
I don't think I have ever seen this used in practice, though...
ProMeTheus112
Profile Joined December 2009
France2027 Posts
February 23 2016 14:39 GMT
#4970
I didn't know how the valkyrie attack works, wish that knowledge would be useful maybe when some Terran tries to kill my interceptors with valkyries or smtg
Keniji
Profile Blog Joined April 2008
Netherlands2569 Posts
February 23 2016 19:28 GMT
#4971
When exactly is the restart / backup / whatever it is on FISH each day?
WinterViewbot420
Profile Blog Joined December 2015
345 Posts
Last Edited: 2016-02-23 20:28:36
February 23 2016 20:26 GMT
#4972
On February 24 2016 04:28 Keniji wrote:
When exactly is the restart / backup / whatever it is on FISH each day?

EDIT: forgot to mention the most important reason, to kick bots off the server. You can connect to Fish through IRC and they even have an Android app so it becomes a problem.

Fish has a lot more than just a ladder. It has a points system, emblem system, mail, forums, you even get a personal email address once your account hits a certain age. To keep all of this in check and in order, it archives everything. Think of it as Fish being a puzzle with an infinite amount of pieces. Fish is taking the new pieces it put on the puzzle and gluing them together so you can move the whole puzzle around without having to redo most of it because you never glued it.

TL;DR it's for system organization and archival purposes.

Oh and somebody in my clan told me it's for legal purposes but I don't know the legitimacy of that statement.
Kau *
Profile Joined March 2007
Canada3500 Posts
February 23 2016 20:28 GMT
#4973
On February 24 2016 05:26 WinterViewbot420 wrote:
Show nested quote +
On February 24 2016 04:28 Keniji wrote:
When exactly is the restart / backup / whatever it is on FISH each day?

Fish has a lot more than just a ladder. It has a points system, emblem system, mail, forums, you even get a personal email address once your account hits a certain age. To keep all of this in check and in order, it archives everything. Think of it as Fish being a puzzle with an infinite amount of pieces. Fish is taking the new pieces it put on the puzzle and gluing them together so you can move the whole puzzle around without having to redo most of it because you never glued it.

TL;DR it's for system organization and archival purposes.

Oh and somebody in my clan told me it's for legal purposes but I don't know the legitimacy of that statement.


Haha he asked when, not what/why
Moderator
WinterViewbot420
Profile Blog Joined December 2015
345 Posts
February 23 2016 20:29 GMT
#4974
On February 24 2016 05:28 Kau wrote:
Show nested quote +
On February 24 2016 05:26 WinterViewbot420 wrote:
On February 24 2016 04:28 Keniji wrote:
When exactly is the restart / backup / whatever it is on FISH each day?

Fish has a lot more than just a ladder. It has a points system, emblem system, mail, forums, you even get a personal email address once your account hits a certain age. To keep all of this in check and in order, it archives everything. Think of it as Fish being a puzzle with an infinite amount of pieces. Fish is taking the new pieces it put on the puzzle and gluing them together so you can move the whole puzzle around without having to redo most of it because you never glued it.

TL;DR it's for system organization and archival purposes.

Oh and somebody in my clan told me it's for legal purposes but I don't know the legitimacy of that statement.


Haha he asked when, not what/why

THAT LITTLE SHIT SAID WHAT (at least i thought he did)

The server goes down at 5 AM KST
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
February 24 2016 06:21 GMT
#4975
^LMAO

I think the general rule with splash is if there is no friendly-fire (archon, lurker etc) it can only damage the targeted friendly unit.
WriterMovie, 진영화 : "StarCraft will never die".
WinterViewbot420
Profile Blog Joined December 2015
345 Posts
Last Edited: 2016-02-26 00:04:33
February 26 2016 00:04 GMT
#4976
How can I get iCCup antihack in wLauncher? Please don't tell me to just use mca64Launcher, it has all sorts of problems (breaking Korean despite having a Korean PC) and inconveniences (not being able to add custom plugins)
Cele
Profile Blog Joined December 2008
Germany4016 Posts
February 26 2016 12:45 GMT
#4977
On February 26 2016 09:04 WinterViewbot420 wrote:
How can I get iCCup antihack in wLauncher? Please don't tell me to just use mca64Launcher, it has all sorts of problems (breaking Korean despite having a Korean PC) and inconveniences (not being able to add custom plugins)


you can't. You can use the ICCup Launcher for icc and wlauncher for fish, but other than that, no.
Broodwar for life!
WinterViewbot420
Profile Blog Joined December 2015
345 Posts
February 27 2016 07:29 GMT
#4978
How do I deal with Guardians at my natural on Fighting Spirit? Am I just that bad? Sometimes they're attacking me before I can even take my third, it sucks.

I fucking hate how many smurfs are on Fish with names like "dsakfjaslkfjsd"
Highgamer
Profile Joined October 2015
1451 Posts
Last Edited: 2016-02-27 12:42:19
February 27 2016 11:53 GMT
#4979
On February 27 2016 16:29 WinterViewbot420 wrote:
How do I deal with Guardians at my natural on Fighting Spirit? Am I just that bad? Sometimes they're attacking me before I can even take my third, it sucks.


Just my 2 cents about this problem, feel free to add/critizise.

In games where you are not very far behind already, killing the guards should not be the biggest problem. It's normal that they come before you take your 3rd.

What beats guardians are either wraiths - and/or vessels with irradiate, if there aren't too many guardians. Ofentimes you can just build 2-3 wraiths in time and send them a-moved or click-attack the guards. Maybe evacuate your natural for a short time, just keep all SCVs alive, lose a few turrets and the refinery.
If Zerg brings some mutas/scourge/devours then you have to micro very carefully with your wraiths (back-and-forth between guards and turrets) or build more of them.
If Zerg messes up control you can also just kill the guards with marines or goliaths of course. Also your turrets in the natural should buy you some more time to build wraiths.
What's also important is to not tunnel-vision on the natural defense: This is the time Z uses to expand or mass-up a big ground-attack, so keep scouting and move your ground-army in the right way.

The crucial part is scouting as soon as possible that Zerg is going for an early queen's nest, hive and greater spire. If you have some experience with "normal" TvZ you will game-sense that something is up (more sunkens than usual, no 3rd, not enough units, no lurkers) or you just scan his main and see the stuff that is going on. Oftentimes Zerg will pressure you a lot to prepare the guardian-surprise, so make sure you don't just forget about scouting.
If you scout the tech in time, you can also speed up your tech (earlier factory/starport) and add a second starport if you think that it's greater-spire-tech.
If the game went normally before guardian-time, you should be ahead in economy and army-strength, so you can just clean up his air-stuff and deny his 3rd or make it very costly for him while you expand, cus he is on relatively low eco and doesn't have defilers or ultras. With fast greater-spire Zerg has to occupy you as long as possible with the guards, so if only you defend well, the game is even or you're ahead.
How exactly you have to play is situational: Some Zergs go low-eco full-aggro and try to end the game with the guards, they have 2 bases and play sunken-defense, so you cannot achieve much with your army. Others go for a 3rd and try to cut corners while skipping lurkers, against those you might want to attack aggressively before they can even morph the guards.

If he's already too far ahead when he goes guards, well you have to play exceptionally well or get lucky, that's just an unfavorable situation for you. Like if he took his 3rd super early with just a few lings and mutas and you lost your first bio-timing in a bad trade, you're just behind then and he seizes the situation to go for lurker-less fast-greater spire to pin you to your base forever.

Hope I could help
B-royal
Profile Joined May 2015
Belgium1330 Posts
Last Edited: 2016-02-27 13:12:37
February 27 2016 13:07 GMT
#4980
How to deal with guardians? What are we talking about? Standard ZvT or two hatch opening?

If just standard ZvT, you should have two vessels by now, just let them irradiate each other and fly over the guardians. Just watch out for scourge. Else get a couple of wraiths and again pay attention to scourge.

The only time they'd go for this in a standard game is if you failed to kill his mutalisks. If you are aggressive enough in the mid game to reduce his mutalisk number to only a few it would be an undue investment.

If you're talking about a two hatch opening, I saw scan on his stream go for 3 port wraith with cloak, which netted him the win. (3 barracks, sufficient amount of turrets => factory => starports, no vessels)
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Prev 1 247 248 249 250 251 487 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 353
Hui .301
TKL 164
BRAT_OK 42
mouzHeroMarine 20
MindelVK 12
StarCraft: Brood War
Calm 3700
Jaedong 1095
Shuttle 884
ggaemo 397
Snow 277
Mini 275
Larva 218
Rush 161
hero 149
Soulkey 124
[ Show more ]
PianO 101
Dewaltoss 55
Sharp 55
Hyun 30
soO 25
scan(afreeca) 22
Terrorterran 18
Sexy 8
NaDa 8
Dota 2
Gorgc7800
420jenkins220
Counter-Strike
fl0m2249
pashabiceps1824
byalli516
Super Smash Bros
Mew2King81
Other Games
FrodaN1320
B2W.Neo970
Beastyqt722
Grubby648
RotterdaM241
ArmadaUGS118
C9.Mang092
KnowMe77
Trikslyr58
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Shameless 32
• LUISG 30
• Adnapsc2 2
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota261
League of Legends
• Nemesis3334
Other Games
• Shiphtur159
Upcoming Events
Replay Cast
7h 5m
The PondCast
17h 5m
CranKy Ducklings
1d 7h
WardiTV Team League
1d 18h
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Team League
2 days
uThermal 2v2 Circuit
2 days
BSL
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Team League
3 days
OSC
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
GSL
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.