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Simple Questions, Simple Answers - Page 205

Forum Index > Brood War Strategy
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AncientElm
Profile Joined December 2014
8 Posts
December 18 2014 05:04 GMT
#4081
Concerning 40 minerals before 5th prob, this is just a kind of amusement for me while the game begins.
And, btw, to-day I was watching a WhiteRa's FPVOD, and u know what? He had gathered 40 minerals before 5th probe arrived. That's it!
So, I've got a few more questions.
First of all I'd like to know whether scouts are used anywhere else but in The Stove srategy?
Also, if u know any game where scouts were used for anything but humiliation or becuz of abundance of money, please, share the video with me. As for me, they seem to be nice in hunting vessels.
The same question about dark archons. I know that their maesltorm is pretty good vs zerg units. But what about feedback? Looks like it would be very effective in sniping ht or vessels or defilers?
And the last thing I'd like to know, is why terrans seldom or never go bc in tvp?
Excuse me for my english
c3rberUs
Profile Blog Joined December 2010
Japan11302 Posts
December 18 2014 06:01 GMT
#4082
I don't think scouts are cost-effective enough to justify using them solely as vessel hunters due to the goliaths and turrets. I can't really give any "scout games" that are not in Liquipedia. As for your BC question, scouts are really cost-effective counters and have 28 atk damage vs 25 for BCs.

As for DAs:
[image loading]
I remember this map had a lot of PvPs with HT and DA sniping by feedback. I can't remember specific games so just check them out at TLPD.
WriterMovie, 진영화 : "StarCraft will never die".
Kau *
Profile Joined March 2007
Canada3502 Posts
December 18 2014 07:14 GMT
#4083
Only legitimate scout game I know is Arena MSL Kal vs Forgg on Colosseum. Battlecruisers are not used in TvP because dragoons are a staple in the matchup and destroy BC very cost effectively.
Moderator
AncientElm
Profile Joined December 2014
8 Posts
Last Edited: 2014-12-18 08:56:49
December 18 2014 08:56 GMT
#4084
No games with bc in tvp? At all?
For all the rest — thank you
AncientElm
Profile Joined December 2014
8 Posts
December 20 2014 07:29 GMT
#4085
Is there a possibility to ban a player on iCCup so that he will never pm me?
I know about /ignore, but occasionally I found out that this ban is not permanent.
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
December 20 2014 13:46 GMT
#4086
On December 20 2014 16:29 AncientElm wrote:
Is there a possibility to ban a player on iCCup so that he will never pm me?
I know about /ignore, but occasionally I found out that this ban is not permanent.

Not as far as I know...think you just need to /squelch them every time you join the server.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 20 2014 20:45 GMT
#4087
Kau, I think it's more that BCs are hardcountered by storm and stasis, both of which are standard in PvT. BCs can be cost-effectively employed against Dragoons given the right terrain and ground support.
get stronger play longer
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
December 20 2014 22:38 GMT
#4088
I forget... can range-goons outrange range-upgraded marines in a bunker if they attack the bunker from certain angles?

As in, is there any angle where they can hit the bunker without getting hit back?

(You'd think they couldn't, since technically both should be range 6. But the bunker is a 3x2-sized building, so can any wackiness ensue?)


User was warned for being hilarious
Sero
Profile Joined October 2010
United States692 Posts
December 20 2014 22:40 GMT
#4089
Nope, they can't.
<3 FlaSh HiyA Stats HoeJJa
Kau *
Profile Joined March 2007
Canada3502 Posts
December 21 2014 08:26 GMT
#4090
On December 21 2014 05:45 Mirabel_ wrote:
Kau, I think it's more that BCs are hardcountered by storm and stasis, both of which are standard in PvT. BCs can be cost-effectively employed against Dragoons given the right terrain and ground support.

Ah ya that's true. Basically everything kills bcs haha.
Moderator
Probemicro
Profile Joined February 2014
3708 Posts
December 21 2014 11:42 GMT
#4091
On December 21 2014 07:38 [[Starlight]] wrote:
I forget... can range-goons outrange range-upgraded marines in a bunker if they attack the bunker from certain angles?

As in, is there any angle where they can hit the bunker without getting hit back?

(You'd think they couldn't, since technically both should be range 6. But the bunker is a 3x2-sized building, so can any wackiness ensue?)




I imagine that its not really explored since no sane terran will went for range upgrade unless they are doing deep six or its variants, and by that time there are siege tanks to worry about
puppykiller
Profile Blog Joined August 2009
United States3137 Posts
December 21 2014 11:52 GMT
#4092
For a while terrans were doing this 1 rax fe with fast u238 shells upgrade but I stopped seeing it after stork whooped flash in this game:

Why would I play sctoo when I can play BW?
Probemicro
Profile Joined February 2014
3708 Posts
December 21 2014 12:22 GMT
#4093
On December 21 2014 20:52 puppykiller wrote:
For a while terrans were doing this 1 rax fe with fast u238 shells upgrade but I stopped seeing it after stork whooped flash in this game:

https://www.youtube.com/watch?v=XNtXshEuZcU


Yeah there's no point to getting range for just the 4 rines u build for the bunker, range is 150 gas which basically delays your factory, tank and so on. Repair cost of bunker may be similar but it is spread over an interval and does not completely delay your factory and tank count buildup
[[Starlight]]
Profile Joined December 2013
United States1578 Posts
December 21 2014 12:48 GMT
#4094
On December 21 2014 21:22 Probemicro wrote:
Show nested quote +
On December 21 2014 20:52 puppykiller wrote:
For a while terrans were doing this 1 rax fe with fast u238 shells upgrade but I stopped seeing it after stork whooped flash in this game:

https://www.youtube.com/watch?v=XNtXshEuZcU


Yeah there's no point to getting range for just the 4 rines u build for the bunker, range is 150 gas which basically delays your factory, tank and so on.

Repair cost of bunker may be similar but it is spread over an interval and does not completely delay your factory and tank count buildup

True true... but switching to TvZ, there's also lurkers to consider. They're range 6, just like range goons.

I guess the question speaks to a broader issue of exactly how range is calculated.

Is it from the center of a unit's 'box' to the center of another unit or building's 'box', or is it from the center of a unit's box to the nearest edge of another unit or building's box? Could it even be from the nearest box edge of the firing unit to the nearest box edge of what's being fired at? Urk.

If it's the first of these three, then everything's golden. If it's the second, weirdness may be possible with non-square buildings like the bunker(??). If it's the third, then I guess it's golden there too?

User was warned for being hilarious
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 21 2014 21:06 GMT
#4095
On December 16 2014 14:12 Mirabel_ wrote:
Anyone know who kangseuol is? (high-ranked Fish handle)


100% sure it's Firebathero (He mentioned secret Fish handle that he was using to whoop everyone's asses on ladder )
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
AncientElm
Profile Joined December 2014
8 Posts
December 26 2014 04:15 GMT
#4096
Why some maps were taken out of hte iCCup map pack? E.g. Katrina, Vampire, Ride of Valkyries, etc. ?
jello_biafra
Profile Blog Joined September 2004
United Kingdom6642 Posts
December 26 2014 14:25 GMT
#4097
On December 26 2014 13:15 AncientElm wrote:
Why some maps were taken out of hte iCCup map pack? E.g. Katrina, Vampire, Ride of Valkyries, etc. ?

Because they added some new maps to it and didn't want it to be too big.
The road to hell is paved with good intentions | aka Probert[PaiN] @ iccup / godlikeparagon @ twitch | my BW stream: http://www.teamliquid.net/video/streams/jello_biafra
c3rberUs
Profile Blog Joined December 2010
Japan11302 Posts
Last Edited: 2014-12-28 06:45:34
December 28 2014 06:45 GMT
#4098
I've seen some players order their non-worker units to minerals (as in a-move the minerals). Is this a micro technique or just some players misclick?

PS. Its not the muta stack mineral micro.
WriterMovie, 진영화 : "StarCraft will never die".
Sero
Profile Joined October 2010
United States692 Posts
December 28 2014 07:40 GMT
#4099
Must be a misclick because that doesn't do anything useful.
<3 FlaSh HiyA Stats HoeJJa
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2014-12-29 07:00:08
December 29 2014 06:59 GMT
#4100
i notice a bit of lag when playing brood war in windowed mode. how to fix, windows 7
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