• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:55
CEST 20:55
KST 03:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 Fall 2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Looking 4 Yaroslav: Enemy, Korchagin, WCG, Ukraine Foreign Brood War
Tourneys
[Megathread] Daily Proleagues Toronto invitational lan 22 august [ASL22] Ro24 Group A Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Dating: How's your luck? Artificial Intelligence Thread Russo-Ukrainian War Thread The Letting Off Steam Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5060 users

[G] Frozen's FE PvP Guide - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2010-07-21 16:36:09
July 21 2010 16:33 GMT
#21
Rio: once I see enough goons to determine you are going goon or goon/reaver, I will cut probes to get either four or five gateways and produce enough goons to defend the attack. Why don't you actually try it out first?

ajmbek: Same thing as Rio. You can defend goon/reaver with this build.

Muirhead: It's much easier to scout that on maps like Fighting Spirit. If you spawn at 7, then you obviously need to check 6 and 9. I do not like Kal's DT follow-up, simply because it's too vulnerable to any type of early robo attacks. Like you mentioned, you can keep pressuring with zealots and goons off two gates to get a clue of what he's doing. I have not faced a shield battery + proxy robo yet though.

I will post a replay of defending two gate reaver once I find/play one.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2010-07-21 17:15:36
July 21 2010 17:02 GMT
#22
Added a game vs a friend during our practice series where he goes two gate robo.

EDIT: ajmbek, good job trying it out. Glad it went pretty well. But yeah, an untangible aspect of this build is that most people haven't encountered it and thus will have a pretty bad reaction to it - either doing some all-in mid game or getting excessive early game zealots. Five zealots really do a lot of stuff for you.

Sky.Technique: I am not too sure what the best counter would be. I am not really ready to think about the other side yet haha.

endy: Again, not sure why it's never used anywhere. It's such a strong build. Thanks for your kind words though, and I encourage you to try it out.
Zepish
Profile Joined June 2008
Canada160 Posts
Last Edited: 2010-07-21 19:54:45
July 21 2010 17:14 GMT
#23


Thanks for the guide

Here's a game of Horang2 playing fast nexus in an ace match of proleague. I feel this can be a very strong build too, me and my friend have played it a lot.

However, I wonder if you played against good players that would harass with their first zealot like in this game?
It seem that they could keep your 5 zealots in your main while they bring their dragoons to your base and then can micro them against the zealot. If horang2 didn't tech after 2 zealots in this game, I feel he wouldn't have been unable to defend with only zealots at his base. I know he still lost afterward but I feel it was just because of kal extremely good micro.

So, what is your take on this? Would you still make 5 zealots in this situation and if yes how would you react?




Muff2n
Profile Blog Joined March 2009
United Kingdom252 Posts
July 21 2010 17:25 GMT
#24
Glad to see someone still posting bw strats.

If I were to just do something like 2 gate ranged goon into expo, you say you would cut probes for goons and place a few cannons. How much would this erode your economy advantage?
Saracen
Profile Blog Joined December 2007
United States5139 Posts
July 21 2010 17:27 GMT
#25
Sick job Ray. It's about time you started writing guides.
0mgVitaminE
Profile Joined February 2009
United States1278 Posts
July 21 2010 18:19 GMT
#26
With sc2 coming out, it makes me even happier when people write guides for broodwar. I still have friends that come up to me asking how they can start playing starcraft because i talk about it so much, and a community that never goes away helps in luring them in
Hi there. I'm in a cave, how bout you?
omahahowitzer
Profile Blog Joined November 2008
United States98 Posts
July 21 2010 18:42 GMT
#27
With a 50% winrate in PvT and PvZ and a 20% winrate in PvP, eager to try this out in the nooby D+/C- part of the ladder, amazing writeup
omninmo
Profile Blog Joined April 2008
2349 Posts
July 21 2010 19:46 GMT
#28
i miss these old guides. well done and badass.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 21 2010 21:43 GMT
#29
I will answer some of the questions after work!
djcube
Profile Blog Joined July 2009
United States985 Posts
July 21 2010 22:56 GMT
#30
Dang, for some reason I saw this as "Frozean's Guide" and got all hype. Haha, well good job anyway helping all those Toss's out there
serenidite
Profile Blog Joined July 2010
Korea (South)505 Posts
July 22 2010 03:00 GMT
#31
do you play iccup?
would you mind playing this build vs me?
ill do a 1 gate robo expand

i just wanna see how you would hold up vs that early goon/reaver harass
" Never take life seriously. Nobody gets out alive anyway."
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
Last Edited: 2010-07-22 03:57:54
July 22 2010 03:17 GMT
#32
On July 22 2010 02:02 OneOther wrote:
endy: Again, not sure why it's never used anywhere. It's such a strong build. Thanks for your kind words though, and I encourage you to try it out.


Hi Frozen,

I tried it 2 times yesterday on Fighting Spirit.

I lost the first one because of bad macro to his 3 gates goon reaver push, after I defended successfully his first attack. I guess I wasn't used to have that much money that early in PvP :D

I lost the second one vs a guy who went 2 gates zeal + battery. He played it smartly as when my first zeal was ready I used it to block the ramp. His scouting probe had already made a pylon in front of my nat. He used his 2 zeals to reverse block my ramp while building a battery so I couldn't build mine. I decided to cut probes asap and add a 3rd gate, but he added a proxy at my nat with his battery. What he did very well, is that his zealots that blocked my own ramp where in range of his battery. He soon added a second battery. So even if he had less zeals, I couldn't surround his, and couldn't go out either as the 2 batteries where constantly recharging shield.

How could I adapt ? Just keep blocking my cliff and quick tech, since he sacrified his eco and tech to proxy + battery ? Or instead of adding a 3rd gate I could have made cannon on the high ground to shoot his zeals + battery on my nat ?

I haven't watched your replays yet as I really wanted to try the build, but I will tonight ! It's probably the best way to learn.
And the fact I defended the first attack of the first game vs core-zeal double gate goon is enough to convince me the build is definitely viable. I just need to learn how the extra money coming from the FE.

Thanks !
ॐ
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
July 22 2010 03:58 GMT
#33
On July 22 2010 12:17 endy wrote:
Show nested quote +
On July 22 2010 02:02 OneOther wrote:
endy: Again, not sure why it's never used anywhere. It's such a strong build. Thanks for your kind words though, and I encourage you to try it out.

How could I adapt ? Just keep blocking my cliff and quick tech, since he sacrified his eco and tech to proxy + battery ? Or instead of adding a 3rd gate I could have made cannon on the high ground to shoot his zeals + battery on my nat ?
Thanks !

You can probe drill the opponent off your ramp, if you at any point let him wall you in.
My strategy is to fork people.
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
July 22 2010 04:14 GMT
#34
On July 22 2010 12:58 Severedevil wrote:
Show nested quote +
On July 22 2010 12:17 endy wrote:
On July 22 2010 02:02 OneOther wrote:
endy: Again, not sure why it's never used anywhere. It's such a strong build. Thanks for your kind words though, and I encourage you to try it out.

How could I adapt ? Just keep blocking my cliff and quick tech, since he sacrified his eco and tech to proxy + battery ? Or instead of adding a 3rd gate I could have made cannon on the high ground to shoot his zeals + battery on my nat ?
Thanks !

You can probe drill the opponent off your ramp, if you at any point let him wall you in.


I thought about it, but when you drill, your probes surround his zeals, so because it's on a ramp, your own probes prevent your zeals to hit his zeals. Plus he had battery so it would have taken forever to probe drill efficiently. Probe drill could work if I use it to move his zeals and he doesn't re-position them asap. Or maybe I didn't understand well how you wanted to probe drill.
ॐ
Navi
Profile Joined November 2009
5286 Posts
July 22 2010 05:00 GMT
#35
On July 22 2010 13:14 endy wrote:
Show nested quote +
On July 22 2010 12:58 Severedevil wrote:
On July 22 2010 12:17 endy wrote:
On July 22 2010 02:02 OneOther wrote:
endy: Again, not sure why it's never used anywhere. It's such a strong build. Thanks for your kind words though, and I encourage you to try it out.

How could I adapt ? Just keep blocking my cliff and quick tech, since he sacrified his eco and tech to proxy + battery ? Or instead of adding a 3rd gate I could have made cannon on the high ground to shoot his zeals + battery on my nat ?
Thanks !

You can probe drill the opponent off your ramp, if you at any point let him wall you in.


I thought about it, but when you drill, your probes surround his zeals, so because it's on a ramp, your own probes prevent your zeals to hit his zeals. Plus he had battery so it would have taken forever to probe drill efficiently. Probe drill could work if I use it to move his zeals and he doesn't re-position them asap. Or maybe I didn't understand well how you wanted to probe drill.


stack probes, click on a mineral patch at your natural, and when they're behind his zealots (lower on the ramp) move your zealots and probes to attack simultaneously? = surround attack, and your dps should be better than his recharging + attack rate

I tried this build out a couple of times, and it worked very well I used to try going 12 nexus with 2 zealots off of one gate instead of 5 off of two, but this build is very much more versatile and is surprisingly good at buying time / damaging goons. Thanks for your work man!
Hey! Listen!
falconbeach
Profile Joined September 2009
United States9 Posts
July 22 2010 05:41 GMT
#36
Hi,

Interesting build. I've tried a variation of this before, but the important thing is that people wreck me by sending their first zealot directly to my base and it usually wreaks havoc before i can get my first zealot out. It's a huge nuisance. any suggestions?
Oystein
Profile Blog Joined December 2004
Norway1602 Posts
July 22 2010 13:38 GMT
#37
I have not tested this build, but should it not get into trouble vs people with good goon micro who send their first zealot to harass you while getting 2/3gate rangegoons? Unless you are just sending your zealots mindlessly toward him and dont try to stop the zeal harass he should be able to get his first goon to your base before you can send them toward him?
God Hates a Coward
manymunkies
Profile Joined April 2009
United States184 Posts
July 22 2010 14:41 GMT
#38
coming from a d ranked player, I have tested this build a couple times and it is so useful. resources are so much higher that once you hold off the initial attacks (saying the other protoss went 1 base), you have such an advantage that you can just steam roll him. I have lost once to like 3-4 manner pylons in my mineral line which then proceeded to some zealots before I had enough money to produce any gateways
Be water my friend
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 22 2010 17:59 GMT
#39
@Zepish/Oystein: the five zealot and goon timing are much earlier for this build than you think though. You will always have your first zealot out by the time he arrives, so you can choose to block your ramp until you get more zealots. By the time you get five, you need to send four zealots to his base, leaving one behind to chase the one that's left. A lot of it comes down to micro at that point, but you will be at least buy time/scout what he's doing/maybe get probe kills with your zealots.

@manymunkies: I am glad to hear it went pretty well. But yeah holding off some form of attack is the hardest part but once you do, you will be at a huge lead.

@falconbeach: you are doing the build wrong if his first zealot arrives that early and wreaks havoc. I suggest you watch some of my replays.

@endy: watch my replays! I encounter almost the exact same things you lost to, and you can get a basic grasp of how to deal with them. Good for you for trying it out though and better luck next time.
Sky.Technique
Profile Joined March 2010
United States271 Posts
July 22 2010 21:43 GMT
#40
This build doesnt work when the rush distance are close? For example on python? cuz i just played a game where i was 3 my opp was at 6 and his zeal got up my ramp right as my first zeal spawned. and i build stuff like RIGHT as i got enough minerals to get the stuff. (example once i got 150 minerals i got gate, not at 175 minerals, like exactly as soon as possible)

. if he 2gate zeal with continual zeal production should i go to 3 gates, not get gas until he does (or whenever i can get gas + defending), and throw down a shield bat?

thx for the help
iCCup account: 20_E.Reed play me :)
Prev 1 2 3 4 5 13 14 15 Next All
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#127
Serral vs CureLIVE!
RotterdaM1278
IndyStarCraft 292
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1278
PiGStarcraft534
IndyStarCraft 292
StarCraft: Brood War
Calm 3720
Britney 813
firebathero 153
hero 108
Dewaltoss 98
scan(afreeca) 18
ajuk12(nOOB) 16
Dota 2
The International79915
Gorgc8561
XBOCT516
Counter-Strike
fl0m7792
shoxiejesuss1980
Super Smash Bros
Mew2King118
Heroes of the Storm
Liquid`Hasu336
Other Games
Grubby2419
Liquid`RaSZi1765
FrodaN707
Beastyqt521
ToD158
Hui .157
DeMusliM109
KnowMe98
ArmadaUGS85
Livibee73
QueenE68
Trikslyr49
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 54
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki19
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV408
League of Legends
• Jankos1257
• TFBlade913
Other Games
• imaqtpie859
• Shiphtur304
Upcoming Events
CranKy Ducklings
15h 5m
PiG Sty Festival
17h 5m
Zoun vs Solar
SHIN vs Maru
Patches Events
21h 5m
Sparkling Tuna Cup
1d 15h
PiG Sty Festival
1d 17h
TBD vs Reynor
Serral vs TBD
OSC
1d 21h
Afreeca Starleague
2 days
hero vs ggaemo
Larva vs Mong
The Patches Monday
2 days
Afreeca Starleague
3 days
Soulkey vs PianO
JyJ vs sSak
GSL
3 days
[ Show More ]
PiGosaur Cup
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Mini vs Calm
Queen vs EffOrt
Replay Cast
5 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-19
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.