I will try your ideas on ICCup! - Page 4
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lIlIlIlIlIlI
Korea (South)3851 Posts
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REDBLUEGREEN
Germany1903 Posts
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FortuneSyn
1826 Posts
TvP: m&m + ghosts and (maybe) 1 or 2 vessels. The idea: - Secure your natural earlyish either by a push or by some siege expo opening maybe. - get 2 gas fairly fast. itll naturally stockpile since you are going m&m. the idea is basically like bio TvZ except u use all the gas you would on 2 starport 1fact on ghosts instead!! How to deal with HTs and Reavers - ghosts snipe HTs/shuttles/reavers from long range. - lockdown shuttle with cloak before battle, stuff like that. - Scan + kill obs fast and kill HTs/reavers - use EMP to hit HTs. - maybe flare obs constantly to force him to spend more gas on obs! equals less HTs/reavers. You can actually get an insane amount of ghosts, it's quite fun. | ||
natturner
342 Posts
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DeViOuS
United States22 Posts
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Shikyo
Finland33997 Posts
Been working on this kind of a build, interested to see how it'd go. | ||
FoBuLouS
United States570 Posts
rush to arbiter and have corsairs to to kill overlords while you have a big mass of invisibility raping shit. COULD start off with corsair reaver and then transition into this. Recall to deal with campers and stasis to deal with clumps of ultras. Play PvZ like PvT excepts with lots of corsairs. Sounds very gas demanding. | ||
Kenpachi
United States9908 Posts
mind control a drone and make zerglings while attacking nat looooool | ||
igotmyown
United States4291 Posts
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Bond(i2)
Canada926 Posts
Overpool speedling, make 6-8 lings (This is assuming he went FE; make him get atleast 2 cannons). Make 2nd hat as normal and as soon as his probe is dead put drones back on gas and go for a fast den. Upgrade range and use your speedlings to stop him from scouting. Get ~6-7 hydra, then upgrade to lair immediately. Use hydra to kill his forge, he will make mad cannons at front then tech to spire and muta his main. Dunno, havent tried it on B and up but, it seems to work vs B- and below. Can you give it a shot at higher levels perhaps?? | ||
writer22816
United States5775 Posts
REVERSE SIM CITY! Build your first pylon, forge, gateway, and two cannons at the Z's natural. Put a Nexus there if you want, or just put a second gateway where the Nexus would be This was in one of the replays here on Blue storm and Toss ended up winning http://www.teamliquid.net/replay/download.php?replay=1201 | ||
bjornkavist
Canada1235 Posts
P.S Chill stop eating chips and play some more matches | ||
Jyvblamo
Canada13788 Posts
6gate Super early gate, send 2-3 probes with your initial zealot to get drone kills. | ||
BentoBox
Canada303 Posts
Open with a 2 port wraith and tech cloak. Then make a bunch of medics (no rines), and tech Optic flare. Go to your opponent's base with your cloaked wraiths and medics and start harrassing. Every time your opponent brings an observer/overlord to uncloak you, Optic Flare it! Repeat till you've won! Or better yet, tech nukes, and rush with medics to make sure they wont uncover your cloaked ghost once he fires the nuke :D. Just hope they don't have ground detectors, hehe. | ||
Nightmarjoo
United States3360 Posts
zvt/zvp, playing standard with hydra/muta/lurker depending on mu/map/your style, but getting ensnare and queens same time as 3rd gas with the sole purpose of hiding a queen near his main/nat (and third if applicable) to regularly and repeatedly on intervals of 75 mana to ensnare his miners. pvz fast fleet beacon (after 2nd or 3rd base) combined with 5+ sairs for fast dweb to fuck up his lurker/hydra in battle (desti/hbr z tend to be more aggressiev with hydra) and/or to fuck up the mass lurker/sunk/spore at an expo when z is turtling (fighting spirit, 3/9 of desti). pvz, focus on mcing a drone sometime to either make a lot of drone to make offensive sunks on his creep, or to be used in securing expos through mass sunk/spore/lurk and make z taste his own medicine. | ||
Nightmarjoo
United States3360 Posts
On December 24 2009 05:05 JohnBall wrote: A ridiculous PvZ idea: Go Forge Fast Expansion into Sair/ Reaver and transition into 3 base Sair/Carriers. Go into his main and snipe his hive and high tech. Bonus points if you never build more than one gateway. Is that supposed to be a joke? ._. That's how sair/reaver was basically always played until Bisu standardized reaver opening into fast normal ground, or so. A lot of arcadia and azalea pvzs played out like this. | ||
TheAntZ
Israel6248 Posts
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SilverSkyLark
Philippines8437 Posts
Works probably well on Colosseum or on maps that have back naturals. But watch out for DT Rushes, 4 gates won't be a problem if you have Bisu probes. I tried this way back with my friends but the only reason it worked was because of their bad decision making and control. | ||
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ArvickHero
10387 Posts
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diehilde
Germany1596 Posts
So I would be really impressed if this feat could be pulled off on iccup. So there ya go - Try to win ZvP on Iccup with drones + scourge only (might add a defiler if he is too heavy on cannons). | ||
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