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[NEWS] Battle Royal Gone! - Page 5

Forum Index > BW General
198 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Disintegrate
Profile Joined April 2009
United States182 Posts
May 22 2009 22:13 GMT
#81
if bisu says it's imba, u better fucking listen

hes the nr1 player in the world for a reason
Lebesgue
Profile Joined October 2008
4542 Posts
May 22 2009 23:14 GMT
#82
Good. BR gone finally. Too much ZvZ is just too much Hopefully this way we will see more non-mirrors.

Shaeds of Twilight... Dunno about this one but it can't be as bad as BR.

koreasilver
Profile Blog Joined June 2008
9109 Posts
May 22 2009 23:21 GMT
#83
On May 23 2009 07:13 Disintegrate wrote:
if bisu says it's imba, u better fucking listen

hes the nr1 player in the world for a reason

You must be joking.
Cpt.beefy
Profile Blog Joined September 2006
Ireland799 Posts
May 22 2009 23:21 GMT
#84
On May 23 2009 01:31 malathion wrote:
No point in having a map that is only playable in one matchup

Good riddance


100%
Our Beloved Geoff "inControl" Robinson.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
May 22 2009 23:24 GMT
#85
Ugh wtf @ changing neo medusa >_<
protosses and terrans can build bunkers, turrets, and cannons in the middle of a map usually, but as soon as zergs are able to do it effectively they have to change it?

Also Shades of Twilight looks pretty sweet
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Cpt.beefy
Profile Blog Joined September 2006
Ireland799 Posts
May 22 2009 23:38 GMT
#86
I agree proxy hatch was a good usage of map dynamic, but it was SoOO gay..
Our Beloved Geoff "inControl" Robinson.
Last Romantic
Profile Blog Joined June 2006
United States20667 Posts
May 22 2009 23:40 GMT
#87
Seriously? Once Zerg can do something innovated, it gets nerfed?

"All maps have been changed to prevent Protoss cannon rushes"

Sigh.
ㅋㄲㅈㅁ
ZoW
Profile Blog Joined January 2009
United States3983 Posts
May 22 2009 23:44 GMT
#88
Bisu obviously used methods to influence this change. However, what kind of methods, we don't know. :O
the courage to be a lazy bum
whatusername
Profile Blog Joined November 2008
Canada1181 Posts
May 22 2009 23:46 GMT
#89
ok now im kind of pissed off at kespa

zerg has had to suffer gay proxy rax -> bunker rushes, proxy factories, cannon rushes, proxy gateways for ages

now that we get to do our own cool thing to do, its "imbalanced"? wtf
im gay
koreasilver
Profile Blog Joined June 2008
9109 Posts
May 22 2009 23:55 GMT
#90
All maps should be changed to prevent 2port wraiths IMO.
Pioneer
Profile Joined December 2008
994 Posts
Last Edited: 2009-05-23 00:20:35
May 23 2009 00:14 GMT
#91
On May 23 2009 02:26 Harem wrote:
Show nested quote +
On May 23 2009 02:21 Gnojfatelob wrote:
On May 23 2009 01:21 Magic84 wrote:
On May 23 2009 01:18 BWdero wrote:
Neo Medusa has been changed as not to enable Zerg to build Hatchery on the middle area of the map.


Lame, I liked that strat.

Yeah, it was something new and fun, not unbeatable. Protoss didn't want to adapt nor they had enough games to do so.


I remember enough zerg and terran bitching when toss was winning everything. I feel medusa is better now without proxy hatch, but with the other fixes.

Yeah, because Neo Medusa really fixed a majority of the problems that already existed in tvp/tvz.

Also, Gorush tried to proxy hatch Backho in OSL. Backho breaks out ez.

Backho > Bisu?!?!?!

GoRush did the same strat on outsider that Luxury did vs Sea and Lomo beat it, Lomo > Sea!?!?!?!

More like GoRush is borderline terrible now and his timing is off. Great is a far better player than GoRush is.

And proxy gating is completely different from proxy hatching. and I know the zergs are going to cry that protoss can still cannon rush. For a long time now the mineral placements on most maps have prevented any kind of perfectly walled cannon rush PvZ and no decent zerg would ever allow a protoss to cannon away from the mineral line.

Now that that's out, I don't think proxy hatch is that big of a deal. At least enough to warrant another change to medusa. I don't know why progamers should be any different with a proxy hatch than foreigners and korean amateurs (using reavers with an army). It's difficult to deal with but not impossible.

lol @ zergs crying about no zerg favored maps.

in recent times maps that favor zerg ZvP

Andromeda
Destination
Neo Harmony
Tears of The Moon
Chupung Reyeong
Battle Royale
Holy World
Neo Medusa

maps that have been balanced ZvP
Medusa
RH3
Tau Cross
Outsider
Return of the King

You guys aren't hurting to much

I know ZvT isn't great on these maps but that's not the issue here.
whatusername
Profile Blog Joined November 2008
Canada1181 Posts
May 23 2009 00:20 GMT
#92
my point was that protoss and terran is able to do so much gay shit to the zerg, and now that zerg has access to something equally homosexual its deemed unbalanced
im gay
Pioneer
Profile Joined December 2008
994 Posts
Last Edited: 2009-05-23 00:24:05
May 23 2009 00:22 GMT
#93
On May 23 2009 09:20 whatusername wrote:
my point was that protoss and terran is able to do so much gay shit to the zerg, and now that zerg has access to something equally homosexual its deemed unbalanced

What kind of gay shit? Proxy 2 gate. That's about the gayest thing I can think of that's actually semi viable nowadays.

Gay things zerg can do to protoss.

2 hatch muta
2 hatch lurker drop
2 hatch hydra break
3 hatch hydra break
4/5 pool
overpool speed runbye

and that's just openings

Sunken/Spore Lurker turtling is extremely hard for protoss to defend, zergs mobility and ability to shutdown an expo with a few lings and swarm is very difficult to deal with and other things.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
May 23 2009 00:27 GMT
#94
regular play isnt 'gay shit' lets not just list every build order for both. imo and obviously a lot of other people proxy hatch wasnt an imbalanced strategy, didn't seem to be a reason to change the map because of it. its just a clever strategy that requires a change of play style to counter. but instead of even giving time for toss players to adjust their play against it, they just change the map to 'fix' it which is kind of lame. allowing infested terrans is imbalanced, but proxy hatch? naah.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
May 23 2009 00:52 GMT
#95
man, I wanted Central Plains.

Twilight isn't even on the twilight tileset
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Cpt.beefy
Profile Blog Joined September 2006
Ireland799 Posts
May 23 2009 00:55 GMT
#96
this discussion is pointless, the decision has been made.
bisu is now kespa's balance bloke.
Our Beloved Geoff "inControl" Robinson.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
Last Edited: 2009-05-23 01:00:38
May 23 2009 01:00 GMT
#97
On May 23 2009 09:14 Pioneer wrote:
Show nested quote +
On May 23 2009 02:26 Harem wrote:
On May 23 2009 02:21 Gnojfatelob wrote:
On May 23 2009 01:21 Magic84 wrote:
On May 23 2009 01:18 BWdero wrote:
Neo Medusa has been changed as not to enable Zerg to build Hatchery on the middle area of the map.


Lame, I liked that strat.

Yeah, it was something new and fun, not unbeatable. Protoss didn't want to adapt nor they had enough games to do so.


I remember enough zerg and terran bitching when toss was winning everything. I feel medusa is better now without proxy hatch, but with the other fixes.

Yeah, because Neo Medusa really fixed a majority of the problems that already existed in tvp/tvz.

Also, Gorush tried to proxy hatch Backho in OSL. Backho breaks out ez.

Backho > Bisu?!?!?!

GoRush did the same strat on outsider that Luxury did vs Sea and Lomo beat it, Lomo > Sea!?!?!?!

More like GoRush is borderline terrible now and his timing is off. Great is a far better player than GoRush is.

.


http://www.teamliquid.net/tlpd/games/12086_GoRush_vs_great
wait what
EDIT : to add something im really glad the map is gone, as said earlier a map that only one matchup can be played on is fucking boring
Artillery spawned from the forges of Hell
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
May 23 2009 01:26 GMT
#98
Thank God they took out Battle Royale, it actually ruined ZvZ for me, it was my most favorite matchup
^-^
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
May 23 2009 01:29 GMT
#99
Really?, BR was made for ZvZ. The general quality of ZvZ on BR is higher than on any other map I can remember.
Jaedong
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
May 23 2009 01:40 GMT
#100
Glad the map is gone, especially as an ACE MAP!!!! hated watching ZvZ, for an ACE match is way too hardcore anti-climatic....

So why the hell did they not allow proxy hatchery strategies on medusa anymore? gosh i was so looking forward to the strategy that breaks it, stuff like hallucination+arbiter recall...
Prev 1 2 3 4 5 6 7 8 9 10 Next All
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