The hell.
[NEWS] Battle Royal Gone! - Page 3
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koreasilver
9109 Posts
The hell. | ||
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Harem
United States11390 Posts
Some things never change~ | ||
minus_human
4784 Posts
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konadora
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Singapore66163 Posts
On May 23 2009 01:50 Elyvilon wrote: There are no twilight maps in PL right now and it feels wrong to me. Neo Medusa.. lol | ||
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Elyvilon
United States13143 Posts
right I am dumb On the other hand, I still want them to get rid of Medusa. It's had like 300 games across all its various forms and I'm tired of it. Getting rid of Destination would be cool too. | ||
konadora
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Singapore66163 Posts
On May 23 2009 01:57 Elyvilon wrote: right I am dumb On the other hand, I still want them to get rid of Medusa. It's had like 300 games across all its various forms and I'm tired of it. Getting rid of Destination would be cool too. Yeah seriously, I'm getting tired of Destination being used everywhere. Unless great does another proxy hatchery. | ||
sixghost
United States2096 Posts
This is the old version from before PL R4 ![]() New version ![]() | ||
SilverSkyLark
Philippines8437 Posts
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konadora
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Singapore66163 Posts
On May 23 2009 02:08 sixghost wrote: Did anyone else notice that they changed Shades of Twilight a little? The 3rd used to be up a ramp and connected to the high ground with the nat. Now its in the same general spot but on the ground. Yeah I just noticed. Old Shades of Twilight: ![]() New Shades of Twilight: ![]() Notable changes: - 3rd is now below the cliff - 12, 3, 6 and 9 expos changed - Ramps smaller | ||
Ilikestarcraft
Korea (South)17727 Posts
On May 23 2009 01:58 konadora wrote: Yeah seriously, I'm getting tired of Destination being used everywhere. Unless great does another proxy hatchery. im going to die if i have to ob another game of destination ![]() | ||
Geo.Rion
7377 Posts
no proxy hatch? WHY ON EARTH? It wasnt imba ffs, Bisu loses to it and it must be nerfed instantly | ||
seppolevne
Canada1681 Posts
Oh well, BR was a cool map that showed its potential in 1, maybe 2 games. Shame. | ||
FirstBorn
Romania3955 Posts
Pretty cool, I hated it. And yay, perhpas we'll see less zvz for a change. | ||
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JWD
United States12607 Posts
On May 23 2009 01:19 Mogwai wrote: I really don't see why they needed to make proxy hatch impossible on Medusa, but I'm glad to see BR gone... Agree - I don't see any reason this strategy is inherently "imbalanced". And since great used it on free and Bisu, I've been looking forward to how Protosses would respond to it if great or another Zerg tried it again. This is a lame change. And I'm glad Battle Royal is gone, but it was sad to see in the map pool in the first place. Two seconds' examination is all any beginning SC player or fan would need to tell that Battle Royal would produce almost exclusively ZvZs...why the hell couldn't KeSPA figure this one out? It just seems like we haven't learned anything about Battle Royal that we didn't already know when it entered the map pool at the beginning of R4, which makes its original selection seem even dumber. | ||
Gnojfatelob
Belgium216 Posts
On May 23 2009 01:21 Magic84 wrote: Yeah, it was something new and fun, not unbeatable. Protoss didn't want to adapt nor they had enough games to do so. I remember enough zerg and terran bitching when toss was winning everything. I feel medusa is better now without proxy hatch, but with the other fixes. | ||
Zozma
United States1626 Posts
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raga4ka
Bulgaria5679 Posts
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Harem
United States11390 Posts
On May 23 2009 02:21 Gnojfatelob wrote: I remember enough zerg and terran bitching when toss was winning everything. I feel medusa is better now without proxy hatch, but with the other fixes. Yeah, because Neo Medusa really fixed a majority of the problems that already existed in tvp/tvz. Also, Gorush tried to proxy hatch Backho in OSL. Backho breaks out ez. Backho > Bisu?!?!?! | ||
integral
United States3156 Posts
On May 23 2009 01:26 konadora wrote: NO WHAT HAPPENED TO CENTRAL PLAINS =( Totally agree. I bet Bisu complained to KeSPA directly rofl | ||
uglymoose89
United States671 Posts
On May 23 2009 02:12 konadora wrote: Yeah I just noticed. Old Shades of Twilight: ![]() New Shades of Twilight: ![]() Notable changes: - 3rd is now below the cliff - 12, 3, 6 and 9 expos changed - Ramps smaller They also made the terrain unbuildable near the entrance below the natural. prolly to prevent the proxy hatches like neo medusa? Agreed breaking out would be possible with a balanced army but the tosses don't want to change their strat. >.> is it me or is Kespa taking a larger and larger direct role in the outcome of games than ever before? | ||
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