[NEWS] Battle Royal Gone! - Page 7
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Renaissance
Canada273 Posts
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Zoler
Sweden6339 Posts
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Camlito
Australia4040 Posts
On May 23 2009 12:29 Renaissance wrote: Maybe if Protoss players starting 1 gate teching or something instead of that lame popularized fast expand build they wouldn't get proxy hatched. .... | ||
Renaissance
Canada273 Posts
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ZidaneTribal
United States2800 Posts
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Avidkeystamper
United States8551 Posts
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Camlito
Australia4040 Posts
On May 23 2009 12:41 Renaissance wrote: I'm just joking, just like the user who said Bisu complained. But in all seriousness, fast expand is so common I hate it :\ Ok . 1 Gate tech wouldn't solve getting contained, unless you were doing a 1 gate tech into some rush. You would eventually take your expand and then min only and it could start again. Tricked me though :p. | ||
koreasilver
9109 Posts
On May 23 2009 11:06 Carnivorous Sheep wrote: I thought Shades of Twilight looked familiar. Then I went on MSPaint and used 'Invert Colors" to make it blue. FFFFFFFFFFFFFFFU. Wow, they somehow made it even worse for ZvT. | ||
FieryBalrog
United States1381 Posts
Fuck you kespa | ||
Disregard
China10252 Posts
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Comeh
United States18918 Posts
I thought it was a pretty legit strat...imo. Oh well, at least BR was gone (just when terran were starting to win on it too :[ ) | ||
Husky
United States3362 Posts
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IdrA
United States11541 Posts
On May 23 2009 12:53 Avidkeystamper wrote: Who cares about zergs? Byzantium 3 has the same TvZ stats in favor of BR as ZvT, and zergs are forced to play on it as it's an individual league map. And they make another one for Proleague? It's okay, happens all the time. look at all the matchups tell me how many youd expect the zerg to win on any map. | ||
Avidkeystamper
United States8551 Posts
On May 23 2009 13:35 Disregard wrote: Looks like Reverse Temple without the temple(s). Looks like Byzantium 3 without the...the...um. | ||
MutaDoom
Canada1163 Posts
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Husky
United States3362 Posts
Though they would have to say going into it 'this map is only to be used for PvT or ZvP or ZvZ etc. To me I it seems like there could be a lot more creativity going into the maps if this were the case. Not that I dont love a good all around balanced map. | ||
Jaksiel
United States4130 Posts
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Zoler
Sweden6339 Posts
On May 23 2009 15:54 Jaksiel wrote: Wait, maps actually helped Zergs out? Shit, we better change them so the Zergs are put in their place again... you can't be serious http://www.teamliquid.net/tlpd/maps/201_Battle_Royal | ||
Avidkeystamper
United States8551 Posts
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SuperJongMan
Jamaica11586 Posts
I'M STUCK!!!! HELPPPppppp | ||
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