Which is the strongest race in raw power? - Page 3
Forum Index > BW General |
TLfails
United States3 Posts
| ||
Jyvblamo
Canada13788 Posts
| ||
LeGeNdZs[FcG]
Canada163 Posts
| ||
Roffles
![]()
Pitcairn19291 Posts
| ||
Conquest101
United States1395 Posts
So same in SC maybe, stalemate every game, though than you have to factor in map imbalance haha. So assume some theoretical "perfectly" balanced map as well. Zerg = Terran = Toss | ||
Luddite
United States2315 Posts
| ||
![]()
alffla
Hong Kong20321 Posts
| ||
mjh
United States133 Posts
my vote goes for terran. edit- or if that takes too long, you could play the game on 16x fastest or something to show which race is the crappiest. | ||
ZBiR
Poland1092 Posts
![]() | ||
gravity
Australia1847 Posts
| ||
betaben
681 Posts
| ||
EnergyTraction
Canada233 Posts
On June 17 2008 13:24 Luddite wrote: I really really hope that someday someone makes a "deep blue" type starcraft playing computer. I would love to see a game between this sort of "ultimate ai" and boxer. It really depends on how crazy you wanna make it, cause if you think about you could have theoretically, 3 hatch mutas into mass mutas, with like 9 different groups of 8 stacked mutas being controlled at the same time and just raping everything, the computer could put infinite mutas stacked cause it wouldn't need an ol to do so, maybe instead of using hold position to fire randomly to kill multiple rines with one shot it could just instantly divide up the muta shots, telling 4 mutas to hit this marine at 50% hp and 2 mutas to hit this one at 25% hp and the other 6 to hit this one at 100% hp, all while staying stacked. imagine a stack of 45 mutas before you've got a vessel, because you won't be able to kill any of em, and even if you did irradiate one the computer would split it perfectly and instantly, hell it wouldn't even do anything cause the computer would split all the mutas apart as teh vessel came in to completely negate any irradiate splash etc. | ||
Luddite
United States2315 Posts
| ||
evanthebouncy!
United States12796 Posts
On June 17 2008 13:23 Conquest101 wrote: Or it might end up being like that one movie.... War Games I think? Where that supercomputer plays itself at tic-tac-toe, etc. and naturally ties every time. Err if I play myself tictactoe it'll be tie too... tictactoe is always tie. | ||
evanthebouncy!
United States12796 Posts
On June 17 2008 14:39 ZBiR wrote: protoss has feedback with dark archon, which outranges almost all other spells (I think the only exception is yamato), so he could eat all enemies' spellcasters before using anything. so like 1 dark archon = 5 dead defilers ![]() wow you are actually right! Feedback has long range of 10! this is so long haha but even so protoss can shuttle lift the DA to save hime | ||
Ozarugold
2716 Posts
Anyways, I think that everything will be determined early game. Each race would go for the most efficient cheese or counter-cheese and the game will be determined that way. For that I'd have to say Zerg would win because of their insane Zergling harassment strength. Although if my early game theory is wrong, I'd have to go with Terran with their untouchable range... Sorry Protoss players, but I think Protoss players rely more on disabling more than anything. Hurt their economy with storms, reavers, DT drops, or recall or disabling their army with Maelstrom, Stasis, and Dweb. | ||
jjun212
Canada2208 Posts
On June 17 2008 17:10 Ozarugold wrote: I think Parasite have a range of 12 if I remember correctly. Anyways, I think that everything will be determined early game. Each race would go for the most efficient cheese or counter-cheese and the game will be determined that way. For that I'd have to say Zerg would win because of their insane Zergling harassment strength. Although if my early game theory is wrong, I'd have to go with Terran with their untouchable range... Sorry Protoss players, but I think Protoss players rely more on disabling more than anything. Hurt their economy with storms, reavers, DT drops, or recall or disabling their army with Maelstrom, Stasis, and Dweb. huh? if you're saying toss players rely on that stuff and therefore they are not the strongest for pure brute force then it can be applied to the other 2 races as well. your logic is lame. think about how you explained toss and replace it with how you talked about terran "sorry terran players, but without your range, you're shit" "sorry zerg players, without micro, you're shit" sorry Ozarugold, but your sc reasoning is bad | ||
useLess
United States4781 Posts
| ||
Holylight
Korea (South)460 Posts
| ||
Camlito
Australia4040 Posts
| ||
| ||