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Ok so obviously zerg's highest DPS unit is a crackling, but what are the highest DPS units for T and P? Those are probably key to this.
Tank+Dropship seems pretty high since they are very mobile, so maybe reaver/sair is good for toss strat? (I really suck at using this strat, someone wanna try it?)
edit- Stimmed rines are the highest DPS actually, now that I think of it, but can they be used late game?
editx2- Does anyone even know the DPS of every unit? Where can I find this info?
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On March 06 2008 18:52 Meh wrote: Not hard on BGH, as long as one or more of the computers dont lingrush you. Do it on vanilla Hunters and I'll be impressed.
QFT Beating 7 comps on BGH is way too easy. Only low money is real skill.
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the record was set to 25 a long while ago..
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On March 06 2008 23:06 CharlieMurphy wrote:the record was set to 25 a long while ago..
I just wanted to post my results anyhow I may give it another try later^^
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On March 06 2008 23:00 ForAdun wrote:Show nested quote +On March 06 2008 18:52 Meh wrote: Not hard on BGH, as long as one or more of the computers dont lingrush you. Do it on vanilla Hunters and I'll be impressed. QFT Beating 7 comps on BGH is way too easy. Only low money is real skill.
ya do this on hunters and time that that is way harder
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the challenge should be on The Hunters
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Use Raynor 2.0 AI from the AI project ^^ Much harder and fun :D Normal comps only attack one time in the beginning and after that they suck :p
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What happened to your unit portrait????
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On March 06 2008 18:59 OneOther wrote:Show nested quote +On March 06 2008 18:47 waterdragon wrote: two ways i thought to do this, but one of them requires nothing less than a pro-
m/m/f rush... your first 3 rines can probably take out any comp with proper micro, then your first control takes out the next comp, then at 2 controls with 400+ apm you take out the next 2-3 comps, and you win in about 10 min. Tough/impossible for me at 130-150, but for a pro...piece of cake >.>
bunker rush is the other one- 1 rine and 2 scv's at each main, proxy rax in the center. It's technically easier than m/m/f rush,and takes a lot less apm.... and the computer deals with bunker rushes really really poorly.
bbs into bunker rush should also work...might try the third if i find time tonight. too bad you can't build on the zerg creep though, which means that either a) you need micro or b) just rush all the toss's and t's. I think with a bbs your econ might not be strong enough to actually build bunkers with it. might need to go bsb, or if you're only planning to go with 1 rine in each bunker, then bs into a semi normal build. uhmm LOL bbs/bs bunker rush vs SEVEN computers? are you craaaaazy I honestly dont think you have ever played a 1v7 on BGH. There are literally millions of hydras, lings, zealots, marines/meds. I doubt your first 3 marines will take out a computer anyway (wtf) because they send all their workers to chase after them. Your first group wont be able to do shit vs like 50 zealots either coming to help or countering you. [what I am saying is I don't even think a pro would be able to beat 1v7 BGH with this awful strategy] about the bunker rush..1 rine and 2 scv at each main, proxy rax in the center. so you have to send out 14 scvs and 7 marines total? you must be nuts. I don't understand how you can come up with these ridic ideas with a not too shabby apm of 130-150 hahaha Although I agree this is impossible, the AI does NOT send all of it's workers if you attack with marines early. They only do this if you attack their workers or units with your own workers.
However, I can only beat 3 PC's right now, so I need some work IRregardless.
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This is incredibly position-dependent on BGH. 6:00 is the best spot for sunk/creep walls imho but it's still jewishly tough
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http://www.sendspace.com/file/2luej6
Tv7Z at 25:58, straight up mm/tanks/vessels play. I thought it would be harder, honestly. I didn't even try hard. Should be possible to get it done at way less time with careful macro/multitasking.
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On March 06 2008 20:41 CharlieMurphy wrote: Ok so obviously zerg's highest DPS unit is a crackling, but what are the highest DPS units for T and P? Those are probably key to this.
Tank+Dropship seems pretty high since they are very mobile, so maybe reaver/sair is good for toss strat? (I really suck at using this strat, someone wanna try it?)
edit- Stimmed rines are the highest DPS actually, now that I think of it, but can they be used late game?
editx2- Does anyone even know the DPS of every unit? Where can I find this info?
Ehh, there was a program called Arsenal III that was used for mods that had unit attack rate info, IIRC, no idea if it still exists.
I'll attempt Reaver/Sair, I honestly don't like playing in that manner. I think the best bet Protoss has in beating the computers is with Zealots since they're very mobile, cheap, and they attack pretty fast. However, compared to like 30 Reavers, I'm not so sure ... -_-
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That's a fucking PvT on Blue Storm?
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CHEATER !! how did you get bisu to play this? + Show Spoiler +sick reaver micro at 14:03, suggest to view rep at slowest speed
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12 position on BGH is, I think, the best for Zerg. You can block the choke completely with a hatchery, put up a few sunkens, and tech to lurker. Kill off 11 with a doom drop and the rest is history.
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I just did Pv7Rs and I'm absolutely terrible at starcraft. I started at 12, cannon walled the choke coming into 11 and 12, and teched to carriers. I was up against a cartoonishly weak field of computers though. One of my cannons prevented the Protoss at 11 from expanding at the natural and it threw him into a loop of trying to expand so he became useless. The dud Zerg at 6 was of course useless with his single hatchery. I pretty much right clicked 2 DTs into the main at 3 and that killed off a Terran. Once I was teched to carriers one Protoss went exclusively corsair scout in groups of like 2 to 3 so he was useless. The remaining Terran would occasionally send groups of like 12 marines to my cannon wall and that was about it. The only computers that actually put up any bit of a fight was one Zerg who kept trying to hydra break my cannons, and the other Protoss who consistently stormed my carriers, but really 24 carriers was too many. And yet it still took me 30+ minutes . This is why I spend more time watching SC then playing it I guess.
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