The documentary is the story of those gamers' journey .
A documentary that came out a couple of months ago released by KBS (one of Korea's prominent broadcast stations). Worth a watch given how there have been a lack of documentaries about the history of Starcraft. Has interviews with the likes of Nada, Yellow, Boxer, Giyom etc.
an interesting juxtaposition is a documentary made by one of the great oldschool cs players, shaGuar's father:
interesting how in 2002 gamers were demonized in the mainstream especially in the west. a really funny tidbit from the beginning that -- wow! some children spend more time playing vidya games than watching tv! short-sighted conservative arguments against video games are.. are short-sighted.
Thanks for sharing this. I like how this documentary focuses more on the Korean perspective.. The other documentary that I've come across (produced by the National Geographic focuses more in trying to explain to foreigners...) Especially liked the beginning where they mentioned how SC becomes that popular in Korea...
On April 21 2020 23:57 Ziggy wrote: surprised they managed to get jangbi to contribute
jangbi recently appeared on yellow's talk show "star road" where he goes around korea talking with progamers of the past.
so it's clear he never had really any disdain with his progaming career, he just felt like streaming/playing in the afreecatv era was just not for him.
Good watch and thanks for sharing. I think it's a good reminder that Starcraft truly was the 'start' of eSports rise to fame.
I feel like with many other popular games now like LoL, Fortnite, Smash, etc, Starcraft was what started it all... that is quickly forgotten.
Also, side note on how the IMF/economic crisis led to the rise of internet cafes which is what in turn led to the popularity of Starcraft. All very interesting stuff. It all makes sense as to why this game is so deeply embedded in Korean culture, was treated like a sport for years, and is still going strong today.
On April 23 2020 03:29 SuGo wrote: Good watch and thanks for sharing. I think it's a good reminder that Starcraft truly was the 'start' of eSports rise to fame.
I feel like with many other popular games now like LoL, Fortnite, Smash, etc, Starcraft was what started it all... that is quickly forgotten.
Also, side note on how the IMF/economic crisis led to the rise of internet cafes which is what in turn led to the popularity of Starcraft. All very interesting stuff. It all makes sense as to why this game is so deeply embedded in Korean culture, was treated like a sport for years, and is still going strong today.
100% agreed
Starcraft and Quake started it around the same time I would say, but Starcraft in korea made pro gaming a much more serious and professional affair
so it's clear he never had really any disdain with his progaming career, he just felt like streaming/playing in the afreecatv era was just not for him.