Mouse clicks freezing/blocking keyboard inputs - Page 5
Forum Index > BW General |
orvinreyes
577 Posts
| ||
Sero
United States692 Posts
| ||
LocoBolon
Argentina243 Posts
On April 01 2017 01:39 mattias wrote: many people including me were playing on iccup and fish with changed hotkeys for years haha How was it possible? didn't know about that. Please explain. | ||
TOIHOIs
41 Posts
On February 18 2018 00:42 orvinreyes wrote: No. This is like playing the piano with all keys pressed at the same time and expecting to play a decent melody 2 Buttons=Barbaric. The elitest has spoken. People quit the game due artificial bullshit like that. But who cares, right? Brood War scene has to be big enough....or? | ||
chuDr3t4
Russian Federation483 Posts
On April 01 2017 02:00 LaLuSh wrote: This thread has nothing to do with input delay. The reason 1a2a3a-ing fails to register is almost in all cases because your mouse button wasn't fully released after clicking on the map/minimap. Try it for yourself. On April 01 2017 12:43 ninazerg wrote: You have to play cleaner. Don't be so sloppy and over-spam the keyboard. You are wrong. | ||
jimminy_kriket
Canada5484 Posts
On February 18 2018 12:17 LocoBolon wrote: How was it possible? didn't know about that. Please explain. It was against the rules and should be frowned upon. | ||
Magic Powers
Austria3709 Posts
That being said, I don't think it would have a noticable impact on the skill gap, because it would give faster players one more aspect in the game to gain an advantage over slower players, so the required skill just changes. I'm one of the people who want to keep BW the way it is. That being said, with BW:R we've already gone from the original graphics settings to wide screen settings. It was a massive change that significantly affects the way BW is being played today. The reason for this change was that the original settings were restrictive and unpopular. This brings up the same old question: is change good just because of popular demand? In my opinion not. But in this case I think we can make an exception, because 1) I strongly doubt it affects the skill gap, 2) the required inputs remain unchanged (unlike f.e. increasing the unit selection cap or playing with wider graphics settings), 3) micro-management becomes less frustrating. Point 1 and 2 are the important arguments in my opinion. The same cannot be said about the new graphics settings because they actually affected the required inputs (less scrolling required). So if we're ok with the new graphics but we're not ok with improving the inputs then that would be quite inconsistent, right? Also, with my line of reasoning I don't think I'd be forced to argue in favor of an increased unit selection limit, because that quite clearly affects the skill gap and dumbs the game down. It was a major point of contention while SC2 was in development. So I think improving the inputs does not imply further changes to BW, and I think that's very important because every change should be discussed properly and separately. | ||
TOIHOIs
41 Posts
| ||
TOIHOIs
41 Posts
| ||
Epocalypse
Canada319 Posts
On February 18 2018 16:50 Magic Powers wrote: I understand that some mechanics in BW require learning a certain rhythm (in particular for micro), and this is actually such a mechanic (on a difficulty level similar to what f.e. mario speed runners do). Making this change would change the skill required from an optimized feel for the rhythm to being able to do faster inputs. That being said, I don't think it would have a noticable impact on the skill gap, because it would give faster players one more aspect in the game to gain an advantage over slower players, so the required skill just changes. The key release rhythm is highly related to one's gear. What is considered a release on one keyboard, whether it's 1mm or 2mm from lowest position, is different on each keyboard. Keeping this restriction will favor people with certain gear. I'm strongly for removing this limitation. This only happens in BW, not in windows, not in Counterstrike. Just BW. Tho whole game dynamic has changed and I can no longer be the 300-400 apm player that I used to be. It's extremely frustrating to play to the point of not playing now. I'm using the exact same gear as before and I cannot do the same things. | ||
Magic Powers
Austria3709 Posts
On February 20 2018 03:10 Epocalypse wrote: Tho whole game dynamic has changed and I can no longer be the 300-400 apm player that I used to be. It's extremely frustrating to play to the point of not playing now. I'm using the exact same gear as before and I cannot do the same things. I'm not sure what you mean. This input restriction has been there since SC came out, so if you didn't change your hardware then there shouldn't be a difference. If you notice a difference despite not changing your hardware then that's not a true observation. Basically if it's frustrating for you now, it should've always been frustrating for you. Either way, I'm also in favor of removing the restriction. Just wanted to clear that up. | ||
Chrysanthemum
55 Posts
| ||
iopq
United States835 Posts
On February 18 2018 00:42 orvinreyes wrote: No. This is like playing the piano with all keys pressed at the same time and expecting to play a decent melody You can hold down twenty piano keys and press the other ones and it will STILL play a decent melody. This is because the piano doesn't have artificial restrictions based on coding. It only has physical restrictions. | ||
Sero
United States692 Posts
| ||
Jealous
10091 Posts
| ||
Diamond
United States10796 Posts
Also looks like Day9 commented on this on Reddit. ![]() | ||
Jae Zedong
407 Posts
On February 21 2018 01:29 Diamond wrote: Also looks like Day9 commented on this on Reddit. Gotta agree with Day here. Also it wouldn't surprise me if all the condescending "git gud scrub" people in this thread were in fact playing on ICCup or another patched launcher and never experienced the input issues at all. They just think they did so that they can feel superior. | ||
B-royal
Belgium1330 Posts
| ||
Diamond
United States10796 Posts
On February 21 2018 02:13 B-royal wrote: No foreigner is a top level player, and I would be immensely surprised if top koreans have been playing with input fixes. You can tell from the iconic sound of their mouse clicking whenever they have to a-move, that they're intentionally trying to circumvent the input block. On one hand we have Day9, long time member and pillar of the community with unlimited access to top pros across the globe, and years upon years of experience both as a player and commentator. The other side is a self described new BW player. Think I'll trust Day9 on this one unless someone else with clout comes out and contradicts it. Just even thinking about my past iCCup experiences back in 1.16 I don't remember ever running into this issue. I noticed it within the opening moves of SC:R. Maybe it was the multi year gap in between but I feel like this was not a major issue in old BW. | ||
Magic Powers
Austria3709 Posts
| ||
| ||