• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:53
CEST 02:53
KST 09:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5TL.net Map Contest #21 - Finalists4Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High15
Community News
PartinG joins SteamerZone, returns to SC2 competition235.0.15 Balance Patch Notes (Live version)96$2,500 WardiTV TL Map Contest Tournament 151Stellar Fest: StarCraft II returns to Canada11Weekly Cups (Sept 22-28): MaxPax double, Zerg wins, PTR12
StarCraft 2
General
PartinG joins SteamerZone, returns to SC2 competition 5.0.15 Balance Patch Notes (Live version) ZvT - Army Composition - Slow Lings + Fast Banes Stellar Fest: StarCraft II returns to Canada Had to smile :)
Tourneys
Tenacious Turtle Tussle Stellar Fest $2,500 WardiTV TL Map Contest Tournament 15 Sparkling Tuna Cup - Weekly Open Tournament LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025
Strategy
Custom Maps
External Content
Mutation # 494 Unstable Environment Mutation # 493 Quick Killers Mutation # 492 Get Out More Mutation # 491 Night Drive
Brood War
General
Question regarding recent ASL Bisu vs Larva game RepMastered™: replay sharing and analyzer site [ASL20] Ro8 Preview Pt2: Holding On BarrackS' ASL S20 Ro.8 Review&Power of Friendship BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 4 [ASL20] Ro8 Day 3 Small VOD Thread 2.0
Strategy
TvZ Theorycraft - Improving on State of the Art Current Meta I am doing this better than progamers do. Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The Happy Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread MLB/Baseball 2023 NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts The Automated Ban List BarCraft in Tokyo Japan for ASL Season5 Final
Blogs
[AI] From Comfort Women to …
Peanutsc
Mental Health In Esports: Wo…
TrAiDoS
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1544 users

Mouse clicks freezing/blocking keyboard inputs - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
orvinreyes
Profile Joined June 2007
577 Posts
February 17 2018 15:42 GMT
#81
No. This is like playing the piano with all keys pressed at the same time and expecting to play a decent melody
http://youtu.be/LfmrHTdXgK4
Sero
Profile Joined October 2010
United States692 Posts
February 17 2018 15:52 GMT
#82
Hey guys can someone link me a maphack too?
<3 FlaSh HiyA Stats HoeJJa
LocoBolon
Profile Joined June 2012
Argentina243 Posts
Last Edited: 2018-02-18 03:17:23
February 18 2018 03:17 GMT
#83
On April 01 2017 01:39 mattias wrote:
many people including me were playing on iccup and fish with changed hotkeys for years haha


How was it possible? didn't know about that.
Please explain.

Standard Queens
TOIHOIs
Profile Joined February 2018
41 Posts
Last Edited: 2018-02-18 03:55:51
February 18 2018 03:46 GMT
#84
On February 18 2018 00:42 orvinreyes wrote:
No. This is like playing the piano with all keys pressed at the same time and expecting to play a decent melody

2 Buttons=Barbaric. The elitest has spoken. People quit the game due artificial bullshit like that. But who cares, right? Brood War scene has to be big enough....or?
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
Last Edited: 2018-02-18 04:58:42
February 18 2018 04:47 GMT
#85
On April 01 2017 02:00 LaLuSh wrote:
This thread has nothing to do with input delay.

The reason 1a2a3a-ing fails to register is almost in all cases because your mouse button wasn't fully released after clicking on the map/minimap.

Try it for yourself.


On April 01 2017 12:43 ninazerg wrote:
You have to play cleaner. Don't be so sloppy and over-spam the keyboard.


You are wrong.



I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
jimminy_kriket
Profile Blog Joined February 2007
Canada5512 Posts
February 18 2018 05:15 GMT
#86
On February 18 2018 12:17 LocoBolon wrote:
Show nested quote +
On April 01 2017 01:39 mattias wrote:
many people including me were playing on iccup and fish with changed hotkeys for years haha


How was it possible? didn't know about that.
Please explain.


It was against the rules and should be frowned upon.
life of lively to live to life of full life thx to shield battery
Magic Powers
Profile Joined April 2012
Austria4441 Posts
February 18 2018 07:50 GMT
#87
I understand that some mechanics in BW require learning a certain rhythm (in particular for micro), and this is actually such a mechanic (on a difficulty level similar to what f.e. mario speed runners do). Making this change would change the skill required from an optimized feel for the rhythm to being able to do faster inputs.

That being said, I don't think it would have a noticable impact on the skill gap, because it would give faster players one more aspect in the game to gain an advantage over slower players, so the required skill just changes.

I'm one of the people who want to keep BW the way it is. That being said, with BW:R we've already gone from the original graphics settings to wide screen settings. It was a massive change that significantly affects the way BW is being played today. The reason for this change was that the original settings were restrictive and unpopular.

This brings up the same old question: is change good just because of popular demand? In my opinion not.
But in this case I think we can make an exception, because 1) I strongly doubt it affects the skill gap, 2) the required inputs remain unchanged (unlike f.e. increasing the unit selection cap or playing with wider graphics settings), 3) micro-management becomes less frustrating. Point 1 and 2 are the important arguments in my opinion.

The same cannot be said about the new graphics settings because they actually affected the required inputs (less scrolling required). So if we're ok with the new graphics but we're not ok with improving the inputs then that would be quite inconsistent, right?

Also, with my line of reasoning I don't think I'd be forced to argue in favor of an increased unit selection limit, because that quite clearly affects the skill gap and dumbs the game down. It was a major point of contention while SC2 was in development. So I think improving the inputs does not imply further changes to BW, and I think that's very important because every change should be discussed properly and separately.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
TOIHOIs
Profile Joined February 2018
41 Posts
February 18 2018 09:16 GMT
#88
And the solution would be so easy: Make it an option
TOIHOIs
Profile Joined February 2018
41 Posts
Last Edited: 2018-02-18 09:43:12
February 18 2018 09:17 GMT
#89
Epocalypse
Profile Joined December 2011
Canada319 Posts
February 19 2018 18:10 GMT
#90
On February 18 2018 16:50 Magic Powers wrote:
I understand that some mechanics in BW require learning a certain rhythm (in particular for micro), and this is actually such a mechanic (on a difficulty level similar to what f.e. mario speed runners do). Making this change would change the skill required from an optimized feel for the rhythm to being able to do faster inputs.

That being said, I don't think it would have a noticable impact on the skill gap, because it would give faster players one more aspect in the game to gain an advantage over slower players, so the required skill just changes.


The key release rhythm is highly related to one's gear. What is considered a release on one keyboard, whether it's 1mm or 2mm from lowest position, is different on each keyboard. Keeping this restriction will favor people with certain gear.

I'm strongly for removing this limitation. This only happens in BW, not in windows, not in Counterstrike. Just BW.

Tho whole game dynamic has changed and I can no longer be the 300-400 apm player that I used to be. It's extremely frustrating to play to the point of not playing now. I'm using the exact same gear as before and I cannot do the same things.
bw4life
Magic Powers
Profile Joined April 2012
Austria4441 Posts
Last Edited: 2018-02-19 18:33:49
February 19 2018 18:33 GMT
#91
On February 20 2018 03:10 Epocalypse wrote:
Tho whole game dynamic has changed and I can no longer be the 300-400 apm player that I used to be. It's extremely frustrating to play to the point of not playing now. I'm using the exact same gear as before and I cannot do the same things.


I'm not sure what you mean. This input restriction has been there since SC came out, so if you didn't change your hardware then there shouldn't be a difference. If you notice a difference despite not changing your hardware then that's not a true observation. Basically if it's frustrating for you now, it should've always been frustrating for you.

Either way, I'm also in favor of removing the restriction. Just wanted to clear that up.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
Chrysanthemum
Profile Blog Joined October 2017
55 Posts
Last Edited: 2018-02-19 21:14:56
February 19 2018 21:14 GMT
#92
I agree that removing the restriction will not meaningfully affect the skill gap between players. I believe there are many other mechanical and strategical issues that are much more substantial in the development of a "good" player. Consequently, I don't think it's something worth hanging one's hat on even as a hardcore "but muh skill gap" type of person. It is a matter of convenience and quality of life without an significant downside as far as I'm concerned.
TL+ Member
iopq
Profile Blog Joined March 2009
United States963 Posts
February 19 2018 23:37 GMT
#93
On February 18 2018 00:42 orvinreyes wrote:
No. This is like playing the piano with all keys pressed at the same time and expecting to play a decent melody



You can hold down twenty piano keys and press the other ones and it will STILL play a decent melody. This is because the piano doesn't have artificial restrictions based on coding. It only has physical restrictions.
Sero
Profile Joined October 2010
United States692 Posts
February 20 2018 07:52 GMT
#94
It makes a huge difference between players. Most people miss a few buildings like barracks when they try to quickly macro with SK terran, and can't quickly move their entire army if it's more than a few control groups. Good players can, and removing that would reduce the skill involved. Why not just add MBS too? You want to macro like Flash or whatever progamer without actually learning the game, right?
<3 FlaSh HiyA Stats HoeJJa
Jealous
Profile Blog Joined December 2011
10188 Posts
February 20 2018 08:34 GMT
#95
I can't wait until the progamers start complaining to Blizzard about this issue. It's been in the game for 20 years, they must be fed up with it by now. The only issue I foresee is that once we remove these shackles, Blizzard will need to re-adjust how MMR is measured because all of the people whose skills and 500 APM have been held back all of these years will finally rise up and dominate the rest of us in droves. Flash better watch out. Let's campaign on twitter and get noticed!
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
February 20 2018 16:29 GMT
#96
Oh man I tried to play SC:R for a couple days after release and quit out of frustration due to this issue. Didn't know that's what was causing it, makes total sense, micro+macro was a nightmare. It's not intuitive and by no way shows any skill, should 110% be fixed.

Also looks like Day9 commented on this on Reddit.

[image loading]
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Jae Zedong
Profile Joined September 2016
407 Posts
Last Edited: 2018-02-21 10:31:31
February 20 2018 17:05 GMT
#97
On February 21 2018 01:29 Diamond wrote:
Also looks like Day9 commented on this on Reddit.


Gotta agree with Day here. Also it wouldn't surprise me if all the condescending "git gud scrub" people in this thread were in fact playing on ICCup or another patched launcher and never experienced the input issues at all. They just think they did so that they can feel superior.
Tyrant.
B-royal
Profile Joined May 2015
Belgium1330 Posts
February 20 2018 17:13 GMT
#98
No foreigner is a top level player, and I would be immensely surprised if top koreans have been playing with input fixes. You can tell from the iconic sound of their mouse clicking whenever they have to a-move, that they're intentionally trying to circumvent the input block.

new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2018-02-20 17:39:06
February 20 2018 17:22 GMT
#99
On February 21 2018 02:13 B-royal wrote:
No foreigner is a top level player, and I would be immensely surprised if top koreans have been playing with input fixes. You can tell from the iconic sound of their mouse clicking whenever they have to a-move, that they're intentionally trying to circumvent the input block.


On one hand we have Day9, long time member and pillar of the community with unlimited access to top pros across the globe, and years upon years of experience both as a player and commentator.

The other side is a self described new BW player.

Think I'll trust Day9 on this one unless someone else with clout comes out and contradicts it.

Just even thinking about my past iCCup experiences back in 1.16 I don't remember ever running into this issue. I noticed it within the opening moves of SC:R. Maybe it was the multi year gap in between but I feel like this was not a major issue in old BW.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Magic Powers
Profile Joined April 2012
Austria4441 Posts
February 20 2018 17:54 GMT
#100
I never noticed an input fix anywhere between 2000 and 2010. I don't think what Day9 is saying is correct, I'd like confirmation for that.
If you want to do the right thing, 80% of your job is done if you don't do the wrong thing.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
BSL Team Wars
19:00
Grand Finals
Team Bonyth vs Team Dewalt
Dewalt vs kogeT
JDConan vs Tarson
RaNgeD vs DragOn
StRyKeR vs Bonyth
Aeternum vs Hejek
ZZZero.O105
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft737
SpeCial 176
StarCraft: Brood War
ZZZero.O 105
Dota 2
monkeys_forever423
capcasts211
Counter-Strike
fl0m1075
Stewie2K275
PGG 195
Heroes of the Storm
Khaldor214
Other Games
summit1g6746
FrodaN4831
C9.Mang0228
KnowMe142
UpATreeSC58
Mew2King45
JuggernautJason15
Organizations
Other Games
gamesdonequick1087
BasetradeTV43
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta33
• HeavenSC 33
• gosughost_ 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler47
League of Legends
• Doublelift5025
Other Games
• Scarra1084
Upcoming Events
Replay Cast
9h 7m
Map Test Tournament
1d 10h
PiGosaur Monday
1d 23h
Map Test Tournament
2 days
Tenacious Turtle Tussle
2 days
The PondCast
3 days
Map Test Tournament
3 days
Map Test Tournament
4 days
OSC
4 days
Korean StarCraft League
5 days
[ Show More ]
CranKy Ducklings
5 days
Map Test Tournament
5 days
OSC
5 days
[BSL 2025] Weekly
5 days
Safe House 2
5 days
Sparkling Tuna Cup
6 days
Map Test Tournament
6 days
OSC
6 days
IPSL
6 days
dxtr13 vs Napoleon
Doodle vs OldBoy
Liquipedia Results

Completed

KCM Race Survival 2025 Season 3
Maestros of the Game
HCC Europe

Ongoing

BSL 20 Team Wars
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Acropolis #4 - TS2
C-Race Season 1
IPSL Winter 2025-26
EC S1
ESL Pro League S22
Frag Blocktober 2025
Urban Riga Open #1
FERJEE Rush 2025
Birch Cup 2025
DraculaN #2
LanDaLan #3
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
WardiTV TLMC #15
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.